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Dan Groshev 86cce6d161
Unbiome (#2776)
Biome as it is now didn't work out for us 😢 

Summary for posterity:

* it IS much, much faster, fast enough to skip any sort of caching
* we couldn't fully replace Prettier just yet. We use Prettier
programmatically to format code in docs, and Biome's JS interface is
officially alpha and [had legacy peer deps
set](https://github.com/biomejs/biome/pull/1756) (which would fail our
CI build as we don't allow installation warnings)
* ternary formatting differs from Prettier, leading to a large diff
https://github.com/biomejs/biome/issues/1661
* import sorting differs from Prettier's
`prettier-plugin-organize-imports`, making the diff even bigger
* the deal breaker is a multi-second delay on saving large files (for us
it's
[Editor.ts](https://github.com/tldraw/tldraw/blob/main/packages/editor/src/lib/editor/Editor.ts))
in VSCode when import sorting is enabled. There is a seemingly relevant
Biome issue where I posted a small summary of our findings:
https://github.com/biomejs/biome/issues/1569#issuecomment-1930411623

Further actions:

* reevaluate in a few months as Biome matures

### Change Type

- [x] `internal` — Any other changes that don't affect the published
package
2024-02-07 16:02:22 +00:00
.github Unbiome (#2776) 2024-02-07 16:02:22 +00:00
.husky unbrivate, dot com in (#2475) 2024-01-16 14:38:05 +00:00
.yarn/patches Bump Yarn to 4.0.2 and add version constraints (#2481) 2024-01-18 11:09:17 +00:00
apps Unbiome (#2776) 2024-02-07 16:02:22 +00:00
assets menus: address several little big things about menu styling (#2624) 2024-01-25 11:34:18 +00:00
config make CI check for yarn install warnings and fix the peer deps ones we have (#2683) 2024-01-30 11:41:46 +00:00
packages Unbiome (#2776) 2024-02-07 16:02:22 +00:00
scripts Unbiome (#2776) 2024-02-07 16:02:22 +00:00
.dockerignore unbrivate, dot com in (#2475) 2024-01-16 14:38:05 +00:00
.eslintignore [dotcom] Delete service worker, cache tldraw assets (#2552) 2024-01-19 15:31:01 +00:00
.eslintplugin.js transfer-out: transfer out 2023-04-25 12:01:25 +01:00
.eslintrc.js unbrivate, dot com in (#2475) 2024-01-16 14:38:05 +00:00
.gitignore [dx] add gen docs to gitignore (#2704) 2024-02-01 15:06:37 +00:00
.ignore Unbiome (#2776) 2024-02-07 16:02:22 +00:00
.prettierignore Unbiome (#2776) 2024-02-07 16:02:22 +00:00
.prettierrc Unbiome (#2776) 2024-02-07 16:02:22 +00:00
.yarnrc.yml Bump Yarn to 4.0.2 and add version constraints (#2481) 2024-01-18 11:09:17 +00:00
CHANGELOG.md Update CHANGELOG.md [skip ci] 2024-01-10 12:03:59 +00:00
CLA.md Change licenses to tldraw (#2167) 2023-12-19 10:41:01 +00:00
CODE_OF_CONDUCT.md transfer-out: transfer out 2023-04-25 12:01:25 +01:00
CONTRIBUTING.md Remove repeated word in CONTRIBUTING.md (#2651) 2024-01-26 14:00:23 +00:00
lazy.config.ts [dx] Add docs to lazy caching. (#2672) 2024-01-28 14:19:19 +00:00
lerna.json [dx] Add docs to lazy caching. (#2672) 2024-01-28 14:19:19 +00:00
LICENSE.md Change licenses to tldraw (#2167) 2023-12-19 10:41:01 +00:00
package.json Unbiome (#2776) 2024-02-07 16:02:22 +00:00
README.md hello@tldraw.com -> sales@tldraw.com (#2774) 2024-02-07 15:52:18 +00:00
TRADEMARKS.md Change licenses to tldraw (#2167) 2023-12-19 10:41:01 +00:00
yarn.config.cjs Bump Yarn to 4.0.2 and add version constraints (#2481) 2024-01-18 11:09:17 +00:00
yarn.lock Unbiome (#2776) 2024-02-07 16:02:22 +00:00

tldraw

tldraw

Welcome to the public monorepo for tldraw. tldraw is a library for creating infinite canvas experiences in React. It's the software behind the digital whiteboard tldraw.com.

Local development

The local development server will run our examples app. The basic example will show any changes you've made to the codebase.

To run the local development server, first clone this repo.

Install dependencies:

yarn

Start the local development server:

yarn dev

Open the example project at localhost:5420.

License

tldraw's source code and distributed packages are provided under the non-commercial tldraw license.

This license does not permit commercial use. If you wish to use tldraw in a commercial product or enterprise, you will need to purchase a commercial license. To obtain a commercial license, please contact us at hello@tldraw.com.

To learn more, see our license page.

Trademarks

The tldraw name and logo are trademarks of tldraw. Please see our trademark guidelines for info on acceptable usage.

Community

Have questions, comments or feedback? Join our discord or start a discussion.

Contribution

Please see our contributing guide. Found a bug? Please submit an issue.

Contact

Find us on Twitter at @tldraw or email sales@tldraw.com. You can also join our discord for quick help and support.