tldraw/lib/shape-utils/circle.tsx
2021-06-15 12:58:51 +01:00

120 lines
2.8 KiB
TypeScript

import { v4 as uuid } from 'uuid'
import * as vec from 'utils/vec'
import { CircleShape, ColorStyle, DashStyle, ShapeType, SizeStyle } from 'types'
import { registerShapeUtils } from './index'
import { boundsContained } from 'utils/bounds'
import { intersectCircleBounds } from 'utils/intersections'
import { pointInCircle } from 'utils/hitTests'
import { translateBounds } from 'utils/utils'
import { defaultStyle, getShapeStyle } from 'lib/shape-styles'
const circle = registerShapeUtils<CircleShape>({
boundsCache: new WeakMap([]),
create(props) {
return {
id: uuid(),
seed: Math.random(),
type: ShapeType.Circle,
isGenerated: false,
name: 'Circle',
parentId: 'page1',
childIndex: 0,
point: [0, 0],
rotation: 0,
radius: 1,
isAspectRatioLocked: false,
isLocked: false,
isHidden: false,
style: defaultStyle,
...props,
}
},
render({ id, radius, style }) {
const styles = getShapeStyle(style)
return (
<circle
id={id}
cx={radius}
cy={radius}
r={Math.max(0, radius - Number(styles.strokeWidth) / 2)}
/>
)
},
getBounds(shape) {
if (!this.boundsCache.has(shape)) {
const { radius } = shape
const bounds = {
minX: 0,
maxX: radius * 2,
minY: 0,
maxY: radius * 2,
width: radius * 2,
height: radius * 2,
}
this.boundsCache.set(shape, bounds)
}
return translateBounds(this.boundsCache.get(shape), shape.point)
},
getRotatedBounds(shape) {
return this.getBounds(shape)
},
getCenter(shape) {
return [shape.point[0] + shape.radius, shape.point[1] + shape.radius]
},
hitTest(shape, point) {
return pointInCircle(
point,
vec.addScalar(shape.point, shape.radius),
shape.radius
)
},
hitTestBounds(shape, bounds) {
const shapeBounds = this.getBounds(shape)
return (
boundsContained(shapeBounds, bounds) ||
intersectCircleBounds(
vec.addScalar(shape.point, shape.radius),
shape.radius,
bounds
).length > 0
)
},
transform(shape, bounds, { initialShape, transformOrigin, scaleX, scaleY }) {
shape.radius =
initialShape.radius * Math.min(Math.abs(scaleX), Math.abs(scaleY))
shape.point = [
bounds.minX +
(bounds.width - shape.radius * 2) *
(scaleX < 0 ? 1 - transformOrigin[0] : transformOrigin[0]),
bounds.minY +
(bounds.height - shape.radius * 2) *
(scaleY < 0 ? 1 - transformOrigin[1] : transformOrigin[1]),
]
return this
},
transformSingle(shape, bounds, info) {
shape.radius = Math.min(bounds.width, bounds.height) / 2
shape.point = [bounds.minX, bounds.minY]
return this
},
canChangeAspectRatio: false,
})
export default circle