609 lines
12 KiB
TypeScript
609 lines
12 KiB
TypeScript
import _state from 'state'
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import tld from 'utils/tld'
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import inputs from 'state/inputs'
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import { createShape, getShapeUtils } from 'state/shape-utils'
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import { Data, Shape, ShapeType, ShapeUtility } from 'types'
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import { deepCompareArrays, uniqueId, vec } from 'utils'
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import * as json from './__mocks__/document.json'
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type State = typeof _state
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export const rectangleId = '1f6c251c-e12e-40b4-8dd2-c1847d80b72f'
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export const arrowId = '5ca167d7-54de-47c9-aa8f-86affa25e44d'
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interface PointerOptions {
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id?: number
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x?: number
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y?: number
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shiftKey?: boolean
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altKey?: boolean
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ctrlKey?: boolean
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}
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class TestState {
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state: State
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constructor() {
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this.state = _state
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this.reset()
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}
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/**
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* Reset the test state.
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*
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* ### Example
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*
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*```ts
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* tt.reset()
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*```
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*/
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reset(): TestState {
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this.state.reset()
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this.state
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.send('MOUNTED')
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.send('LOADED_FROM_FILE', { json: JSON.stringify(json) })
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return this
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}
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/**
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* Reset the document state. Will remove all shapes and extra pages.
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*
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* ### Example
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*
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*```ts
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* tt.resetDocumentState()
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*```
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*/
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resetDocumentState(): TestState {
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this.state.send('RESET_DOCUMENT_STATE')
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return this
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}
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/**
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* Send a message to the state.
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*
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* ### Example
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*
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*```ts
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* tt.send("MOVED_TO_FRONT")
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*```
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*/
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send(eventName: string, payload?: unknown): TestState {
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this.state.send(eventName, payload)
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return this
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}
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/**
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* Create a new shape on the current page. Optionally provide an id.
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*
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* ### Example
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*
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*```ts
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* tt.createShape({ type: ShapeType.Rectangle, point: [100, 100]})
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* tt.createShape({ type: ShapeType.Rectangle, point: [100, 100]}, "myId")
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*```
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*/
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createShape(props: Partial<Shape>, id = uniqueId()): TestState {
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const shape = createShape(props.type, props)
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getShapeUtils(shape).setProperty(shape, 'id', id)
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this.data.document.pages[this.data.currentPageId].shapes[shape.id] = shape
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return this
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}
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/**
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* Get the sorted ids of the page's children.
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*
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* ### Example
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*
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*```ts
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* tt.getSortedPageShapes()
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*```
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*/
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getSortedPageShapeIds(): string[] {
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return Object.values(
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this.data.document.pages[this.data.currentParentId].shapes
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)
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.sort((a, b) => a.childIndex - b.childIndex)
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.map((shape) => shape.id)
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}
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/**
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* Get whether the provided ids are the current selected ids. If the `strict` argument is `true`, then the result will be false if the state has selected ids in addition to those provided.
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*
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* ### Example
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*
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*```ts
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* tt.idsAreSelected(state.data, ['rectangleId', 'ellipseId'])
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* tt.idsAreSelected(state.data, ['rectangleId', 'ellipseId'], true)
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*```
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*/
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idsAreSelected(ids: string[], strict = true): boolean {
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const selectedIds = tld.getSelectedIds(this.data)
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return (
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(strict ? selectedIds.size === ids.length : true) &&
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ids.every((id) => selectedIds.has(id))
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)
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}
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/**
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* Get whether the shape with the provided id has the provided parent id.
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*
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* ### Example
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*
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*```ts
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* tt.hasParent('childId', 'parentId')
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*```
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*/
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hasParent(childId: string, parentId: string): boolean {
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return tld.getShape(this.data, childId).parentId === parentId
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}
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/**
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* Get the only selected shape. If more than one shape is selected, the test will fail.
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*
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* ### Example
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*
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*```ts
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* tt.getOnlySelectedShape()
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*```
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*/
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getOnlySelectedShape(): Shape {
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const selectedShapes = tld.getSelectedShapes(this.data)
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return selectedShapes.length === 1 ? selectedShapes[0] : undefined
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}
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/**
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* Assert that a shape has the provided type.
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*
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* ### Example
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*
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*```ts
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* tt.example
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*```
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*/
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assertShapeType(shapeId: string, type: ShapeType): boolean {
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const shape = tld.getShape(this.data, shapeId)
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if (shape.type !== type) {
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throw new TypeError(
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`expected shape ${shapeId} to be of type ${type}, found ${shape?.type} instead`
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)
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}
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return true
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}
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/**
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* Assert that the provided shape has the provided props.
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*
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* ### Example
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*
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*```
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* tt.assertShapeProps(myShape, { point: [0,0], style: { color: ColorStyle.Blue } } )
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*```
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*/
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assertShapeProps<T extends Shape>(
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shape: T,
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props: { [K in keyof Partial<T>]: T[K] }
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): boolean {
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for (const key in props) {
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let result: boolean
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const value = props[key]
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if (Array.isArray(value)) {
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result = deepCompareArrays(value, shape[key] as typeof value)
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} else if (typeof value === 'object') {
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const target = shape[key] as typeof value
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result =
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target &&
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Object.entries(value).every(([k, v]) => target[k] === props[key][v])
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} else {
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result = shape[key] === value
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}
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if (!result) {
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throw new TypeError(
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`expected shape ${shape.id} to have property ${key}: ${props[key]}, found ${key}: ${shape[key]} instead`
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)
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}
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}
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return true
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}
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/**
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* Click a shape.
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*
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* ### Example
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*
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*```ts
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* tt.clickShape("myShapeId")
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*```
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*/
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clickShape(id: string, options: PointerOptions = {}): TestState {
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this.state
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.send('POINTED_SHAPE', inputs.pointerDown(TestState.point(options), id))
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.send('STOPPED_POINTING', inputs.pointerUp(TestState.point(options), id))
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return this
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}
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/**
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* Start a click (but do not stop it).
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*
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* ### Example
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*
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*```ts
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* tt.startClick("myShapeId")
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*```
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*/
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startClick(id: string, options: PointerOptions = {}): TestState {
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this.state.send(
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'POINTED_SHAPE',
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inputs.pointerDown(TestState.point(options), id)
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)
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return this
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}
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/**
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* Stop a click (after starting it).
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*
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* ### Example
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*
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*```ts
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* tt.stopClick("myShapeId")
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*```
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*/
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stopClick(id: string, options: PointerOptions = {}): TestState {
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this.state.send(
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'STOPPED_POINTING',
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inputs.pointerUp(TestState.point(options), id)
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)
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return this
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}
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/**
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* Double click a shape.
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*
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* ### Example
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*
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*```ts
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* tt.clickShape("myShapeId")
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*```
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*/
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doubleClickShape(id: string, options: PointerOptions = {}): TestState {
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this.state
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.send(
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'DOUBLE_POINTED_SHAPE',
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inputs.pointerDown(TestState.point(options), id)
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)
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.send('STOPPED_POINTING', inputs.pointerUp(TestState.point(options), id))
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return this
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}
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/**
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* Click the canvas.
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*
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* ### Example
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*
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*```ts
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* tt.clickCanvas("myShapeId")
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*```
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*/
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clickCanvas(options: PointerOptions = {}): TestState {
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this.state
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.send(
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'POINTED_CANVAS',
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inputs.pointerDown(TestState.point(options), 'canvas')
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)
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.send(
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'STOPPED_POINTING',
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inputs.pointerUp(TestState.point(options), 'canvas')
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)
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return this
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}
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/**
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* Click the background / body of the bounding box.
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*
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* ### Example
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*
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*```ts
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* tt.clickBounds()
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*```
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*/
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clickBounds(options: PointerOptions = {}): TestState {
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this.state
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.send(
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'POINTED_BOUNDS',
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inputs.pointerDown(TestState.point(options), 'bounds')
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)
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.send(
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'STOPPED_POINTING',
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inputs.pointerUp(TestState.point(options), 'bounds')
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)
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return this
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}
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/**
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* Move the pointer to a new point, or to several points in order.
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*
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* ### Example
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*
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*```ts
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* tt.movePointerTo([100, 100])
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* tt.movePointerTo([100, 100], { shiftKey: true })
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* tt.movePointerTo([[100, 100], [150, 150], [200, 200]])
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*```
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*/
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movePointerTo(
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to: number[] | number[][],
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options: Omit<PointerOptions, 'x' | 'y'> = {}
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): TestState {
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if (Array.isArray(to[0])) {
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;(to as number[][]).forEach(([x, y]) => {
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this.state.send(
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'MOVED_POINTER',
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inputs.pointerMove(TestState.point({ x, y, ...options }))
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)
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})
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} else {
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const [x, y] = to as number[]
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this.state.send(
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'MOVED_POINTER',
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inputs.pointerMove(TestState.point({ x, y, ...options }))
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)
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}
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return this
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}
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/**
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* Move the pointer by a delta.
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*
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* ### Example
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*
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*```ts
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* tt.movePointerBy([10,10])
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* tt.movePointerBy([10,10], { shiftKey: true })
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*```
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*/
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movePointerBy(
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by: number[] | number[][],
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options: Omit<PointerOptions, 'x' | 'y'> = {}
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): TestState {
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let pt = inputs.pointer?.point || [0, 0]
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if (Array.isArray(by[0])) {
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;(by as number[][]).forEach((delta) => {
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pt = vec.add(pt, delta)
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this.state.send(
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'MOVED_POINTER',
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inputs.pointerMove(
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TestState.point({ x: pt[0], y: pt[1], ...options })
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)
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)
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})
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} else {
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pt = vec.add(pt, by as number[])
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this.state.send(
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'MOVED_POINTER',
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inputs.pointerMove(TestState.point({ x: pt[0], y: pt[1], ...options }))
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)
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}
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return this
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}
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/**
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* Move pointer over a shape. Will move the pointer to the top-left corner of the shape.
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*
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* ###
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* ```
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* tt.movePointerOverShape('myShapeId', [100, 100])
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* ```
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*/
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movePointerOverShape(
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id: string,
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options: Omit<PointerOptions, 'x' | 'y'> = {}
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): TestState {
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const shape = tld.getShape(this.state.data, id)
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const [x, y] = vec.add(shape.point, [1, 1])
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this.state.send(
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'MOVED_OVER_SHAPE',
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inputs.pointerEnter(TestState.point({ x, y, ...options }), id)
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)
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return this
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}
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/**
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* Move the pointer over a group. Will move the pointer to the top-left corner of the group.
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*
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* ### Example
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*
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*```ts
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* tt.movePointerOverHandle('myGroupId')
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* tt.movePointerOverHandle('myGroupId', { shiftKey: true })
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*```
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*/
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movePointerOverGroup(
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id: string,
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options: Omit<PointerOptions, 'x' | 'y'> = {}
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): TestState {
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const shape = tld.getShape(this.state.data, id)
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const [x, y] = vec.add(shape.point, [1, 1])
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this.state.send(
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'MOVED_OVER_GROUP',
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inputs.pointerEnter(TestState.point({ x, y, ...options }), id)
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)
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return this
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}
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/**
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* Move the pointer over a handle. Will move the pointer to the top-left corner of the handle.
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*
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* ### Example
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*
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*```ts
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* tt.movePointerOverHandle('bend')
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* tt.movePointerOverHandle('bend', { shiftKey: true })
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*```
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*/
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movePointerOverHandle(
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id: string,
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options: Omit<PointerOptions, 'x' | 'y'> = {}
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): TestState {
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const shape = tld.getShape(this.state.data, id)
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const handle = shape.handles?.[id]
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const [x, y] = vec.add(handle.point, [1, 1])
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this.state.send(
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'MOVED_OVER_HANDLE',
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inputs.pointerEnter(TestState.point({ x, y, ...options }), id)
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)
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return this
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}
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/**
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* Deselect all shapes.
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*
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* ### Example
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*
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*```ts
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* tt.deselectAll()
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*```
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*/
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deselectAll(): TestState {
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this.state.send('DESELECTED_ALL')
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return this
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}
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/**
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* Delete the selected shapes
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*
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* ### Example
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*
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*```ts
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* tt.pressDelete()
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*```
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*/
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pressDelete(): TestState {
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this.state.send('DELETED')
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return this
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}
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/**
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* Get a shape and test it.
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*
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* ### Example
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*
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*```ts
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* tt.testShape("myShapeId", myShape => myShape )
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*```
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*/
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testShape<T extends Shape>(
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id: string,
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fn: (shape: T, shapeUtils: ShapeUtility<T>) => boolean
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): boolean {
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const shape = this.getShape<T>(id)
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return fn(shape, shape && getShapeUtils(shape))
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}
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/**
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* Get a shape
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*
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* ### Example
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*
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*```ts
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* tt.getShape("myShapeId")
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*```
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*/
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getShape<T extends Shape>(id: string): T {
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return tld.getShape(this.data, id) as T
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}
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/**
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* Undo.
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*
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* ### Example
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*
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*```ts
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* tt.undo()
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*```
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*/
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undo(): TestState {
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this.state.send('UNDO')
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return this
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}
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/**
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* Redo.
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*
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* ### Example
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*
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*```ts
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* tt.redo()
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*```
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*/
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redo(): TestState {
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this.state.send('REDO')
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return this
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}
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/**
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* Get the state's current data.
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*
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* ### Example
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*
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*```ts
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* tt.data
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*```
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*/
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get data(): Readonly<Data> {
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return this.state.data
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}
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/**
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* Get a fake PointerEvent.
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*
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* ### Example
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*
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*```ts
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* tt.point()
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* tt.point({ x: 0, y: 0})
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* tt.point({ x: 0, y: 0, shiftKey: true } )
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*```
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*/
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static point(options: PointerOptions = {} as PointerOptions): PointerEvent {
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const {
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id = 1,
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x = 0,
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y = 0,
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shiftKey = false,
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altKey = false,
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ctrlKey = false,
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} = options
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return {
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shiftKey,
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altKey,
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ctrlKey,
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pointerId: id,
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clientX: x,
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clientY: y,
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} as any
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}
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}
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export default TestState
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