49 lines
1.1 KiB
TypeScript
49 lines
1.1 KiB
TypeScript
import Command from './command'
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import history from '../history'
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import { Data, Shape } from 'types'
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import { getShapeUtils } from 'state/shape-utils'
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import tld from 'utils/tld'
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// Used when changing the properties of one or more shapes,
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// without changing selection or deleting any shapes.
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export default function mutateShapesCommand(
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data: Data,
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before: Shape[],
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after: Shape[],
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name = 'mutate_shapes'
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): void {
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history.execute(
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data,
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new Command({
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name,
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category: 'canvas',
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do(data) {
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const { shapes } = tld.getPage(data)
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after.forEach((shape) => {
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shapes[shape.id] = shape
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getShapeUtils(shape).onSessionComplete(shape)
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})
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tld.updateParents(
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data,
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after.map((shape) => shape.id)
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)
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},
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undo(data) {
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const { shapes } = tld.getPage(data)
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before.forEach((shape) => {
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shapes[shape.id] = shape
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getShapeUtils(shape).onSessionComplete(shape)
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})
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tld.updateParents(
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data,
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before.map((shape) => shape.id)
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)
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},
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})
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)
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}
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