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Mitja Bezenšek 6e9fe0c8be
Add url validation (#2428)
Adds validation for urls we use for our shapes and assets. This PR
includes a migration so we should check that existing rooms still load
correctly. There might be some that won't, but that means that they had
invalid url set.

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan
1. Existing rooms should still load correctly (there should be no
validation errors).
2. Adding new images and videos should also work (test both local and
multiplayer rooms as they handle assets differently).

- [x] Unit Tests
- [ ] End to end tests

### Release Notes

- Add validation to urls.

---------

Co-authored-by: alex <alex@dytry.ch>
2024-01-09 10:49:57 +00:00
.github Revert "zoom to affected shapes after undo/redo" (#2310) 2023-12-12 11:36:52 +00:00
.husky Replace Atom.value with Atom.get() (#2189) 2023-11-13 11:51:22 +00:00
.yarn Styles API (#1580) 2023-06-16 10:33:47 +00:00
apps annotate error boundary example (#2410) 2024-01-08 12:12:29 +00:00
assets Use custom font (#2343) 2023-12-19 14:17:45 +00:00
config Change licenses to tldraw (#2167) 2023-12-19 10:41:01 +00:00
packages Add url validation (#2428) 2024-01-09 10:49:57 +00:00
scripts Use custom font (#2343) 2023-12-19 14:17:45 +00:00
.eslintignore untrack generated files (#1646) 2023-06-24 08:22:42 +00:00
.eslintplugin.js transfer-out: transfer out 2023-04-25 12:01:25 +01:00
.eslintrc.js no impure getters pt 11 (#2236) 2023-11-16 15:34:56 +00:00
.gitignore Publish api.json (#2034) 2023-10-08 15:00:58 +00:00
.ignore untrack generated files (#1646) 2023-06-24 08:22:42 +00:00
.prettierignore untrack generated files (#1646) 2023-06-24 08:22:42 +00:00
.prettierrc Revert "Update dependencies (#1613)" (#1617) 2023-06-19 09:49:44 +00:00
.yarnrc.yml lite: tweak lockfile name 2023-04-25 12:01:38 +01:00
CHANGELOG.md Update CHANGELOG.md [skip ci] 2023-12-20 15:27:34 +00:00
CLA.md Change licenses to tldraw (#2167) 2023-12-19 10:41:01 +00:00
CODE_OF_CONDUCT.md transfer-out: transfer out 2023-04-25 12:01:25 +01:00
CONTRIBUTING.md Change licenses to tldraw (#2167) 2023-12-19 10:41:01 +00:00
lazy.config.ts untrack generated files (#1646) 2023-06-24 08:22:42 +00:00
lerna.json Update CHANGELOG.md [skip ci] 2023-12-20 15:27:34 +00:00
LICENSE.md Change licenses to tldraw (#2167) 2023-12-19 10:41:01 +00:00
package.json add descriptions to examples (#2375) 2023-12-27 17:17:18 +00:00
public-yarn.lock add descriptions to examples (#2375) 2023-12-27 17:17:18 +00:00
README.md add descriptions to examples (#2375) 2023-12-27 17:17:18 +00:00
TRADEMARKS.md Change licenses to tldraw (#2167) 2023-12-19 10:41:01 +00:00
vercel.json Update readme (#2027) 2023-10-06 12:10:33 +00:00

tldraw

tldraw

Welcome to the public monorepo for tldraw. tldraw is an open source library for creating infinite canvas experiences in React. It's the software behind the digital whiteboard tldraw.com.

👉 Read the docs and learn more at tldraw.dev.

Local development

To run the local development server, first clone this repo.

Install dependencies:

yarn

Start the local development server:

yarn dev

Open the example project at localhost:5420.

License

tldraw's source code and distributed packages are provided under the non-commercial tldraw license.

This license does not permit commercial use. If you wish to use tldraw in a commercial product or enterprise, you will need to purchase a commercial license. To obtain a commercial license, please contact us at hello@tldraw.com.

To learn more, see our license page.

Trademarks

The tldraw name and logo are trademarks of tldraw. Please see our trademark guidelines for info on acceptable usage.

Community

Have questions, comments or feedback? Join our discord or start a discussion.

Contribution

Please see our contributing guide. Found a bug? Please submit an issue.

Contact

Find us on Twitter at @tldraw or email hello@tldraw.com. You can also join our discord for quick help and support.