b7d9c8684c
This PR moves code between our packages so that: - @tldraw/editor is a “core” library with the engine and canvas but no shapes, tools, or other things - @tldraw/tldraw contains everything particular to the experience we’ve built for tldraw At first look, this might seem like a step away from customization and configuration, however I believe it greatly increases the configuration potential of the @tldraw/editor while also providing a more accurate reflection of what configuration options actually exist for @tldraw/tldraw. ## Library changes @tldraw/editor re-exports its dependencies and @tldraw/tldraw re-exports @tldraw/editor. - users of @tldraw/editor WITHOUT @tldraw/tldraw should almost always only import things from @tldraw/editor. - users of @tldraw/tldraw should almost always only import things from @tldraw/tldraw. - @tldraw/polyfills is merged into @tldraw/editor - @tldraw/indices is merged into @tldraw/editor - @tldraw/primitives is merged mostly into @tldraw/editor, partially into @tldraw/tldraw - @tldraw/file-format is merged into @tldraw/tldraw - @tldraw/ui is merged into @tldraw/tldraw Many (many) utils and other code is moved from the editor to tldraw. For example, embeds now are entirely an feature of @tldraw/tldraw. The only big chunk of code left in core is related to arrow handling. ## API Changes The editor can now be used without tldraw's assets. We load them in @tldraw/tldraw instead, so feel free to use whatever fonts or images or whatever that you like with the editor. All tools and shapes (except for the `Group` shape) are moved to @tldraw/tldraw. This includes the `select` tool. You should use the editor with at least one tool, however, so you now also need to send in an `initialState` prop to the Editor / <TldrawEditor> component indicating which state the editor should begin in. The `components` prop now also accepts `SelectionForeground`. The complex selection component that we use for tldraw is moved to @tldraw/tldraw. The default component is quite basic but can easily be replaced via the `components` prop. We pass down our tldraw-flavored SelectionFg via `components`. Likewise with the `Scribble` component: the `DefaultScribble` no longer uses our freehand tech and is a simple path instead. We pass down the tldraw-flavored scribble via `components`. The `ExternalContentManager` (`Editor.externalContentManager`) is removed and replaced with a mapping of types to handlers. - Register new content handlers with `Editor.registerExternalContentHandler`. - Register new asset creation handlers (for files and URLs) with `Editor.registerExternalAssetHandler` ### Change Type - [x] `major` — Breaking change ### Test Plan - [x] Unit Tests - [x] End to end tests ### Release Notes - [@tldraw/editor] lots, wip - [@tldraw/ui] gone, merged to tldraw/tldraw - [@tldraw/polyfills] gone, merged to tldraw/editor - [@tldraw/primitives] gone, merged to tldraw/editor / tldraw/tldraw - [@tldraw/indices] gone, merged to tldraw/editor - [@tldraw/file-format] gone, merged to tldraw/tldraw --------- Co-authored-by: alex <alex@dytry.ch>
58 lines
1.4 KiB
TypeScript
58 lines
1.4 KiB
TypeScript
import esbuild from 'esbuild'
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import fs from 'fs'
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import fse, { exists } from 'fs-extra'
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import path from 'path'
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import { logEnv } from './cli'
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import { getDirname } from './path'
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const rootDir = getDirname(import.meta.url, '../')
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const log = logEnv('editor')
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export async function build() {
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try {
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const targetFolder = `${rootDir}dist/`
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if (await exists(targetFolder)) {
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log({ cmd: 'remove', args: { target: targetFolder } })
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await fs.promises.rm(targetFolder, { recursive: true })
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}
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await fs.promises.mkdir(targetFolder)
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const topSource = `${rootDir}public`
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const files = await fs.promises.readdir(topSource)
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for (const file of files) {
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const dest = targetFolder + path.basename(file)
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const source = path.join(topSource, file)
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log({ cmd: 'copy', args: { source, dest } })
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await fse.copy(source, dest)
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}
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const entryPoints = [`${rootDir}src/index.tsx`]
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log({ cmd: 'esbuild', args: { entryPoints } })
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esbuild.buildSync({
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entryPoints,
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outfile: `${rootDir}/dist/index.js`,
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minify: false,
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bundle: true,
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target: 'es6',
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jsxFactory: 'React.createElement',
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jsxFragment: 'React.Fragment',
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loader: {
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'.woff2': 'dataurl',
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'.woff': 'dataurl',
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'.svg': 'file',
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'.png': 'file',
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'.json': 'file',
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},
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define: {
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'process.env.NODE_ENV': '"production"',
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},
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})
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log({ cmd: 'esbuild:success', args: {} })
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} catch (error) {
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log({ cmd: 'esbuild:error', args: { error } })
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throw error
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}
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}
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build()
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