3bc72cb822
This PR adds some things that we need for the Project Name feature on tldraw.com. It should be reviewed alongside https://github.com/tldraw/tldraw-lite/pull/1814 ## Name Property This PR adds a `name` property to `TLDocument`. We use this to store a project's name. <img width="454" alt="Screenshot 2023-05-09 at 15 47 26" src="https://github.com/tldraw/tldraw/assets/15892272/f3be438e-aa0f-4dec-8f51-8dfd9f9d0ced"> ## Top Zone This PR adds a `topZone` area of the UI that we can add stuff to, similar to how `shareZone` works. It also adds an example to show where the `topZone` and `shareZone` are: <img width="1511" alt="Screenshot 2023-05-12 at 10 57 40" src="https://github.com/tldraw/tldraw/assets/15892272/f5e1cd33-017e-4aaf-bfee-4d85119e2974"> ## Breakpoints This PR change's the UI's breakpoints a little bit. It moves the action bar to the bottom a little bit earlier. (This gives us more space at the top for the project name). ![2023-05-12 at 11 08 26 - Fuchsia Bison](https://github.com/tldraw/tldraw/assets/15892272/34563cea-b1d1-47be-ac5e-5650ee0ba02d) ![2023-05-12 at 13 45 04 - Tan Mole](https://github.com/tldraw/tldraw/assets/15892272/ab190bd3-51d4-4a8b-88de-c72ab14bcba6) ## Input Blur This PR adds an `onBlur` parameter to `Input`. This was needed because 'clicking off' the input wasn't firing `onComplete` or `onCancel`. <img width="620" alt="Screenshot 2023-05-09 at 16 12 58" src="https://github.com/tldraw/tldraw/assets/15892272/3b28da74-0a74-4063-8053-e59e47027caf"> ## Create Project Name This PR adds an internal `createProjectName` property to `TldrawEditorConfig`. Similar to `derivePresenceState`, you can pass a custom function to it. It lets you control what gets used as the default project name. We use it to set different names in our local projects compared to shared projects. In the future, when we add more advanced project features, we could handle this better within the UI. <img width="454" alt="Screenshot 2023-05-09 at 15 47 26" src="https://github.com/tldraw/tldraw/assets/15892272/da9a4699-ac32-40d9-a97c-6c682acfac41"> ### Test Plan 1. Gradually reduce the width of the browser window. 2. Check that the actions menu jumps to the bottom before the style panel moves to the bottom. --- 1. In the examples app, open the `/zones` example. 2. Check that there's a 'top zone' at the top. - [ ] Unit Tests - [ ] Webdriver tests ### Release Note - [dev] Added a `topZone` area where you can put stuff. - [dev] Added a `name` property to `TLDocument` - and `app` methods for it. - [dev] Added an internal `createProjectName` config property for controlling the default project name. - [dev] Added an `onBlur` parameter to `Input`. - Moved the actions bar to the bottom on medium-sized screens. --------- Co-authored-by: Steve Ruiz <steveruizok@gmail.com> |
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src | ||
api-extractor.json | ||
api-report.md | ||
CHANGELOG.md | ||
LICENSE | ||
package.json | ||
README.md | ||
tsconfig.json |
@tldraw/tlschema
This package houses type definitions, schema migrations, and other type metadata for any persisted data in tldraw.
There are three main kinds of types:
-
Record types
These are root record types added to the
Store
class. They are defined in the./src/records
directory. -
Shape types
These are subtypes of the root TLShape record type. They allow specifying a unique name and custom props for a particular kind of shape.
-
Asset types
These are subtypes of the root TLAsset record type. They allow specifying a unique name and custom props for a particular kind of asset.
Creating a new record type
To create a new record type called, e.g. TLBanana
, run
# Create the new file in ./records/TLBanana.ts
yarn new-record TLBanana
# Rebuild the index files to make sure it is exported
yarn index
You may then customize your new blank TLBanana
type!
Creating a new shape type
To create a new shape type called, e.g. TLMapboxShape
, run
# Create the new file in ./shapes/TLMapboxShape.ts
yarn new-shape TLMapboxShape
# Rebuild the index files to make sure it is exported
yarn index
You may then customize your new blank TLMapboxShape
type!
Creating a new asset type
To create a new shape type called, e.g. TLZipFileAsset
, run
# Create the new file in ./assets/TLZipFileAsset.ts
yarn new-asset TLZipFileAsset
# Rebuild the index files to make sure it is exported
yarn index
You may then customize your new blank TLZipFileAsset
type!
Adding migrations
If you make any kind of change to any persisted data shape in this package, you must add migrations that are able to convert old versions to new versions, and vice-versa.
If you are making a change that affects the structure of a record, shape, or asset, update the migrations in the same file as the record, shape, or asset is defined.
If you are making a change that affects the structure of the store (e.g. renaming or deleting a type, consolidating two shape types into one, etc), add your changes in the migrations in schema.ts
.
After making your changes, add a new version number, using a meaninful name. For example, if you add a new property
to the TLShape
type called ownerId
that points to a user, you might do this:
In TLShape.ts
const Versions = {
Initial: 1,
+ AddOwnerId: 2,
} as const
and then in the TLShape
type
x: number
y: number
+ ownerId: ID<TLUser> | null
props: Props
parentId: ID<TLShape> | ID<TLPage>
and then adding a migration:
export const shapeTypeMigrations = defineMigrations({
// STEP 2: Update the current version to point to your latest version
currentVersion: Versions.Initial,
firstVersion: Versions.Initial,
migrators: {
// STEP 3: Add an up+down migration for the new version here
+ [Versions.AddOwnerId]: {
+ // add ownerId property
+ up: (shape) => ({...shape, ownerId: null}),
+ // remove ownerId property
+ down: ({ownerId, ...shape}) => shape,
+ }
},
After you've added your migration, make sure to add a test for it in src/migrations.test.ts
. It will complain if you do not!
License
The source code in this repository (as well as our 2.0+ distributions and releases) are currently licensed under Apache-2.0. These licenses are subject to change in our upcoming 2.0 release. If you are planning to use tldraw in a commercial product, please reach out at hello@tldraw.com.