117 lines
3 KiB
TypeScript
117 lines
3 KiB
TypeScript
import { current } from 'immer'
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import { Data, DrawShape } from 'types'
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import BaseSession from './base-session'
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import { getShapeUtils } from 'lib/shape-utils'
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import { getPage, getShape, updateParents } from 'utils/utils'
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import * as vec from 'utils/vec'
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import commands from 'state/commands'
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let prevEndPoint: number[]
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export default class BrushSession extends BaseSession {
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origin: number[]
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previous: number[]
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last: number[]
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points: number[][]
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snapshot: DrawSnapshot
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isLocked: boolean
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lockedDirection: 'horizontal' | 'vertical'
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constructor(data: Data, id: string, point: number[], isLocked = false) {
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super(data)
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this.origin = point
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this.previous = point
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this.last = point
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this.points = []
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this.snapshot = getDrawSnapshot(data, id)
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const page = getPage(data)
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const shape = page.shapes[id]
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getShapeUtils(shape).translateTo(shape, point)
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}
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update = (
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data: Data,
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point: number[],
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pressure: number,
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isLocked = false
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) => {
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const { snapshot } = this
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const delta = vec.vec(this.origin, point)
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if (isLocked) {
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if (!this.isLocked && this.points.length > 1) {
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this.isLocked = true
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const returning = [...this.previous]
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if (Math.abs(delta[0]) < Math.abs(delta[1])) {
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this.lockedDirection = 'vertical'
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returning[0] = this.origin[0]
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} else {
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this.lockedDirection = 'horizontal'
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returning[1] = this.origin[1]
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}
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this.previous = returning
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this.points.push(vec.sub(returning, this.origin))
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}
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} else {
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if (this.isLocked) {
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this.isLocked = false
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}
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}
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if (this.isLocked) {
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if (this.lockedDirection === 'vertical') {
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point[0] = this.origin[0]
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} else {
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point[1] = this.origin[1]
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}
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}
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point = vec.med(this.previous, point)
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const next = vec.round([...vec.sub(point, this.origin), pressure])
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// Don't add duplicate points
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if (vec.isEqual(this.last, next)) return
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this.points.push(next)
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this.last = next
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this.previous = point
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const shape = getShape(data, snapshot.id) as DrawShape
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getShapeUtils(shape).setProperty(shape, 'points', [...this.points])
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updateParents(data, [shape.id])
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}
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cancel = (data: Data) => {
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const { snapshot } = this
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const shape = getShape(data, snapshot.id) as DrawShape
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getShapeUtils(shape).setProperty(shape, 'points', snapshot.points)
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updateParents(data, [shape.id])
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}
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complete = (data: Data) => {
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const { snapshot } = this
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const page = getPage(data)
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const shape = page.shapes[snapshot.id] as DrawShape
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getShapeUtils(shape).onSessionComplete(shape)
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commands.draw(data, this.snapshot.id)
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}
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}
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export function getDrawSnapshot(data: Data, shapeId: string) {
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const page = getPage(current(data))
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const { points } = page.shapes[shapeId] as DrawShape
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return {
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id: shapeId,
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points,
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}
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}
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export type DrawSnapshot = ReturnType<typeof getDrawSnapshot>
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