tldraw/state/commands/rotate.ts
2021-06-02 16:05:44 +01:00

46 lines
1.3 KiB
TypeScript

import Command from './command'
import history from '../history'
import { Data } from 'types'
import { RotateSnapshot } from 'state/sessions/rotate-session'
import { getPage } from 'utils/utils'
import { getShapeUtils } from 'lib/shape-utils'
export default function rotateCommand(
data: Data,
before: RotateSnapshot,
after: RotateSnapshot
) {
history.execute(
data,
new Command({
name: 'translate_shapes',
category: 'canvas',
do(data) {
const { shapes } = getPage(data)
for (let { id, point, rotation } of after.initialShapes) {
const shape = shapes[id]
const utils = getShapeUtils(shape)
utils
.setProperty(shape, 'rotation', rotation)
.setProperty(shape, 'point', point)
}
data.boundsRotation = after.boundsRotation
},
undo(data) {
const { shapes } = getPage(data, before.currentPageId)
for (let { id, point, rotation } of before.initialShapes) {
const shape = shapes[id]
const utils = getShapeUtils(shape)
utils
.setProperty(shape, 'rotation', rotation)
.setProperty(shape, 'point', point)
}
data.boundsRotation = before.boundsRotation
},
})
)
}