71 lines
1.7 KiB
TypeScript
71 lines
1.7 KiB
TypeScript
import { TDUserStatus, Tldraw, TldrawProps, useFileSystem } from '@tldraw/tldraw'
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import * as React from 'react'
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import { useMultiplayerAssets } from '~hooks/useMultiplayerAssets'
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import { useMultiplayerState } from '~hooks/useMultiplayerState'
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import { useUploadAssets } from '~hooks/useUploadAssets'
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import { styled } from '~styles'
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import { RoomProvider } from '~utils/liveblocks'
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interface Props {
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roomId: string
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}
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const MultiplayerEditor = ({ roomId }: Props) => {
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return (
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<RoomProvider
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id={roomId}
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initialPresence={{
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id: 'DEFAULT_ID',
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user: {
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id: 'DEFAULT_ID',
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status: TDUserStatus.Connecting,
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activeShapes: [],
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color: 'black',
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point: [0, 0],
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selectedIds: [],
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},
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}}
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>
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<Editor roomId={roomId} />
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</RoomProvider>
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)
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}
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// Inner Editor
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function Editor({ roomId }: Props) {
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const fileSystemEvents = useFileSystem()
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const { error, ...events } = useMultiplayerState(roomId)
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const { onAssetCreate, onAssetDelete } = useMultiplayerAssets()
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const { onAssetUpload } = useUploadAssets()
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if (error) return <LoadingScreen>Error: {error.message}</LoadingScreen>
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return (
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<div className="tldraw">
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<Tldraw
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autofocus
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disableAssets={false}
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showPages={false}
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onAssetCreate={onAssetCreate}
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onAssetDelete={onAssetDelete}
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onAssetUpload={onAssetUpload}
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{...fileSystemEvents}
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{...events}
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/>
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</div>
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)
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}
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export default MultiplayerEditor
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const LoadingScreen = styled('div', {
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position: 'absolute',
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top: 0,
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left: 0,
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width: '100%',
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height: '100%',
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display: 'flex',
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alignItems: 'center',
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justifyContent: 'center',
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})
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