45dffd1af6
Adds RBush to handle spatial querying. We use it for: - Culling. Helps a lot with panning as we don't have to compute the culled shapes from scratch. Instead we just query rbush again. It makes culling quite granular: spatial index updates when shapes change (additions, removals, changes to bounds), visible shapes depends on that, but also updates when the viewport page bound change, culled shapes then depend on that but also change with selections changes. The api stayed the same, which is great since the fuzz tests can stay as they are. - Brushing - Erasing - Scribble brushing - Getting shapes at point (for example, when updating the hover id) This improves performance of all of those operations. I might have missed some places where this might also be useful. ### Erasing before (Test on my old ipad) https://github.com/tldraw/tldraw/assets/2523721/edb9c004-a44a-4779-b2d0-98617b057314 ### Erasing after https://github.com/tldraw/tldraw/assets/2523721/8f8367fd-fa8e-4963-ba13-720c5f0c2da5 ### Creating an arrow before https://github.com/tldraw/tldraw/assets/2523721/4068f8b7-f7b8-4826-83f2-083b1f3783bc ### After (much better, but still bad) https://github.com/tldraw/tldraw/assets/2523721/11af6be6-01d8-4740-bf15-896e2dd31dd6 ### Change Type <!-- ❗ Please select a 'Scope' label ❗️ --> - [ ] `sdk` — Changes the tldraw SDK - [ ] `dotcom` — Changes the tldraw.com web app - [ ] `docs` — Changes to the documentation, examples, or templates. - [ ] `vs code` — Changes to the vscode plugin - [x] `internal` — Does not affect user-facing stuff <!-- ❗ Please select a 'Type' label ❗️ --> - [ ] `bugfix` — Bug fix - [ ] `feature` — New feature - [x] `improvement` — Improving existing features - [ ] `chore` — Updating dependencies, other boring stuff - [ ] `galaxy brain` — Architectural changes - [ ] `tests` — Changes to any test code - [ ] `tools` — Changes to infrastructure, CI, internal scripts, debugging tools, etc. - [ ] `dunno` — I don't know --------- Co-authored-by: Steve Ruiz <steveruizok@gmail.com> |
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.. | ||
api | ||
scripts | ||
src | ||
api-extractor.json | ||
api-report.md | ||
CHANGELOG.md | ||
LICENSE.md | ||
package.json | ||
README.md | ||
setupTests.js | ||
tsconfig.json |
tldraw
This package contains the source code for the tldraw library. Learn more at our docs site: tldraw.dev.
Installation
Install the tldraw
package.
npm i tldraw
Then start the local development server.
npm run dev
Usage
import { Tldraw } from 'tldraw'
import 'tldraw/tldraw.css'
export default function () {
return <Tldraw />
}
Visit or docs site to learn more. See our examples folder for more examples.
Community
Have questions, comments or feedback? Join our discord or start a discussion.
Distributions
You can find tldraw on npm here.
Contribution
Please see our contributing guide. Found a bug? Please submit an issue.
License
The tldraw source code and its distributions are provided under the tldraw license. This license does not permit commercial use.
If you wish to use this project in commercial product, you need to purchase a commercial license. Please contact us at sales@tldraw.com for more inforion about obtaining a commercial license.
Trademarks
Copyright (c) 2024-present tldraw Inc. The tldraw name and logo are trademarks of tldraw. Please see our trademark guidelines for info on acceptable usage.
Contact
Find us on Twitter at @tldraw or email sales@tldraw.com. You can also join our discord for quick help and support.