233 lines
5.7 KiB
TypeScript
233 lines
5.7 KiB
TypeScript
import { getPerfectDashProps } from 'utils/dashes'
|
|
import vec from 'utils/vec'
|
|
import { DashStyle, EllipseShape, ShapeType } from 'types'
|
|
import { getShapeUtils } from './index'
|
|
import { boundsContained, getRotatedEllipseBounds } from 'utils/bounds'
|
|
import { intersectEllipseBounds } from 'utils/intersections'
|
|
import { pointInEllipse } from 'utils/hitTests'
|
|
import {
|
|
uniqueId,
|
|
ease,
|
|
getSvgPathFromStroke,
|
|
rng,
|
|
translateBounds,
|
|
} from 'utils/utils'
|
|
import { defaultStyle, getShapeStyle } from 'state/shape-styles'
|
|
import getStroke from 'perfect-freehand'
|
|
import { registerShapeUtils } from './register'
|
|
|
|
const pathCache = new WeakMap<EllipseShape, string>([])
|
|
|
|
const ellipse = registerShapeUtils<EllipseShape>({
|
|
boundsCache: new WeakMap([]),
|
|
|
|
create(props) {
|
|
return {
|
|
id: uniqueId(),
|
|
seed: Math.random(),
|
|
type: ShapeType.Ellipse,
|
|
isGenerated: false,
|
|
name: 'Ellipse',
|
|
parentId: 'page1',
|
|
childIndex: 0,
|
|
point: [0, 0],
|
|
radiusX: 1,
|
|
radiusY: 1,
|
|
rotation: 0,
|
|
isAspectRatioLocked: false,
|
|
isLocked: false,
|
|
isHidden: false,
|
|
style: defaultStyle,
|
|
...props,
|
|
}
|
|
},
|
|
|
|
render(shape) {
|
|
const { id, radiusX, radiusY, style } = shape
|
|
const styles = getShapeStyle(style)
|
|
const strokeWidth = +styles.strokeWidth
|
|
|
|
const rx = Math.max(0, radiusX - strokeWidth / 2)
|
|
const ry = Math.max(0, radiusY - strokeWidth / 2)
|
|
|
|
if (style.dash === DashStyle.Solid) {
|
|
if (!pathCache.has(shape)) {
|
|
renderPath(shape)
|
|
}
|
|
|
|
const path = pathCache.get(shape)
|
|
|
|
return (
|
|
<g id={id}>
|
|
<ellipse
|
|
id={id}
|
|
cx={radiusX}
|
|
cy={radiusY}
|
|
rx={rx}
|
|
ry={ry}
|
|
stroke="none"
|
|
/>
|
|
<path d={path} fill={styles.stroke} />
|
|
</g>
|
|
)
|
|
}
|
|
|
|
const h = Math.pow(rx - ry, 2) / Math.pow(rx + ry, 2)
|
|
|
|
const perimeter =
|
|
Math.PI * (rx + ry) * (1 + (3 * h) / (10 + Math.sqrt(4 - 3 * h)))
|
|
|
|
const { strokeDasharray, strokeDashoffset } = getPerfectDashProps(
|
|
perimeter,
|
|
strokeWidth * 1.618,
|
|
shape.style.dash === DashStyle.Dotted ? 'dotted' : 'dashed',
|
|
4
|
|
)
|
|
|
|
return (
|
|
<g id={id}>
|
|
<ellipse
|
|
id={id}
|
|
cx={radiusX}
|
|
cy={radiusY}
|
|
rx={rx}
|
|
ry={ry}
|
|
fill={styles.fill}
|
|
stroke={styles.stroke}
|
|
strokeWidth={strokeWidth * 1.618}
|
|
strokeDasharray={strokeDasharray}
|
|
strokeDashoffset={strokeDashoffset}
|
|
/>
|
|
</g>
|
|
)
|
|
},
|
|
|
|
getBounds(shape) {
|
|
if (!this.boundsCache.has(shape)) {
|
|
const { radiusX, radiusY } = shape
|
|
|
|
const bounds = {
|
|
minX: 0,
|
|
minY: 0,
|
|
maxX: radiusX * 2,
|
|
maxY: radiusY * 2,
|
|
width: radiusX * 2,
|
|
height: radiusY * 2,
|
|
}
|
|
|
|
this.boundsCache.set(shape, bounds)
|
|
}
|
|
|
|
return translateBounds(this.boundsCache.get(shape), shape.point)
|
|
},
|
|
|
|
getRotatedBounds(shape) {
|
|
return getRotatedEllipseBounds(
|
|
shape.point[0],
|
|
shape.point[1],
|
|
shape.radiusX,
|
|
shape.radiusY,
|
|
shape.rotation
|
|
)
|
|
},
|
|
|
|
getCenter(shape) {
|
|
return [shape.point[0] + shape.radiusX, shape.point[1] + shape.radiusY]
|
|
},
|
|
|
|
hitTest(shape, point) {
|
|
return pointInEllipse(
|
|
point,
|
|
vec.add(shape.point, [shape.radiusX, shape.radiusY]),
|
|
shape.radiusX,
|
|
shape.radiusY,
|
|
shape.rotation
|
|
)
|
|
},
|
|
|
|
hitTestBounds(this, shape, brushBounds) {
|
|
const shapeBounds = this.getBounds(shape)
|
|
|
|
return (
|
|
boundsContained(shapeBounds, brushBounds) ||
|
|
intersectEllipseBounds(
|
|
vec.add(shape.point, [shape.radiusX, shape.radiusY]),
|
|
shape.radiusX,
|
|
shape.radiusY,
|
|
brushBounds,
|
|
shape.rotation
|
|
).length > 0
|
|
)
|
|
},
|
|
|
|
transform(shape, bounds, { scaleX, scaleY, initialShape }) {
|
|
// TODO: Locked aspect ratio transform
|
|
|
|
shape.point = [bounds.minX, bounds.minY]
|
|
shape.radiusX = bounds.width / 2
|
|
shape.radiusY = bounds.height / 2
|
|
|
|
shape.rotation =
|
|
(scaleX < 0 && scaleY >= 0) || (scaleY < 0 && scaleX >= 0)
|
|
? -initialShape.rotation
|
|
: initialShape.rotation
|
|
|
|
return this
|
|
},
|
|
|
|
transformSingle(shape, bounds, info) {
|
|
return this.transform(shape, bounds, info)
|
|
},
|
|
})
|
|
|
|
export default ellipse
|
|
|
|
function renderPath(shape: EllipseShape) {
|
|
const { style, id, radiusX, radiusY, point } = shape
|
|
|
|
const getRandom = rng(id)
|
|
|
|
const center = vec.sub(getShapeUtils(shape).getCenter(shape), point)
|
|
|
|
const strokeWidth = +getShapeStyle(style).strokeWidth
|
|
|
|
const rx = radiusX + getRandom() * strokeWidth - strokeWidth / 2
|
|
const ry = radiusY + getRandom() * strokeWidth - strokeWidth / 2
|
|
|
|
const points: number[][] = []
|
|
const start = Math.PI + Math.PI * getRandom()
|
|
|
|
const overlap = Math.PI / 12
|
|
|
|
for (let i = 2; i < 8; i++) {
|
|
const rads = start + overlap * 2 * (i / 8)
|
|
const x = rx * Math.cos(rads) + center[0]
|
|
const y = ry * Math.sin(rads) + center[1]
|
|
points.push([x, y])
|
|
}
|
|
|
|
for (let i = 5; i < 32; i++) {
|
|
const rads = start + overlap * 2 + Math.PI * 2.5 * ease(i / 35)
|
|
const x = rx * Math.cos(rads) + center[0]
|
|
const y = ry * Math.sin(rads) + center[1]
|
|
points.push([x, y])
|
|
}
|
|
|
|
for (let i = 0; i < 8; i++) {
|
|
const rads = start + overlap * 2 * (i / 4)
|
|
const x = rx * Math.cos(rads) + center[0]
|
|
const y = ry * Math.sin(rads) + center[1]
|
|
points.push([x, y])
|
|
}
|
|
|
|
const stroke = getStroke(points, {
|
|
size: 1 + strokeWidth,
|
|
thinning: 0.6,
|
|
easing: (t) => t * t * t * t,
|
|
end: { taper: strokeWidth * 20 },
|
|
start: { taper: strokeWidth * 20 },
|
|
simulatePressure: false,
|
|
})
|
|
|
|
pathCache.set(shape, getSvgPathFromStroke(stroke))
|
|
}
|