98 lines
2.5 KiB
TypeScript
98 lines
2.5 KiB
TypeScript
import { Data } from "types"
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import * as vec from "utils/vec"
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import BaseSession from "./base-session"
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import commands from "state/commands"
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import { current } from "immer"
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import {
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getBoundsCenter,
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getCommonBounds,
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getPage,
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getSelectedShapes,
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getShapeBounds,
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} from "utils/utils"
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const PI2 = Math.PI * 2
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export default class RotateSession extends BaseSession {
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delta = [0, 0]
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origin: number[]
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snapshot: RotateSnapshot
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constructor(data: Data, point: number[]) {
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super(data)
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this.origin = point
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this.snapshot = getRotateSnapshot(data)
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}
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update(data: Data, point: number[], isLocked: boolean) {
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const { boundsCenter, shapes } = this.snapshot
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const page = getPage(data)
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const a1 = vec.angle(boundsCenter, this.origin)
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const a2 = vec.angle(boundsCenter, point)
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let rot = (PI2 + (a2 - a1)) % PI2
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if (isLocked) {
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rot = Math.floor((rot + Math.PI / 8) / (Math.PI / 4)) * (Math.PI / 4)
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}
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data.boundsRotation = (PI2 + (this.snapshot.boundsRotation + rot)) % PI2
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for (let { id, center, offset, rotation } of shapes) {
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const shape = page.shapes[id]
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shape.rotation = (PI2 + (rotation + rot)) % PI2
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const newCenter = vec.rotWith(center, boundsCenter, rot % PI2)
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shape.point = vec.sub(newCenter, offset)
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}
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}
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cancel(data: Data) {
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const page = getPage(data, this.snapshot.currentPageId)
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for (let { id, point, rotation } of this.snapshot.shapes) {
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const shape = page.shapes[id]
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shape.rotation = rotation
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shape.point = point
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}
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}
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complete(data: Data) {
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commands.rotate(data, this.snapshot, getRotateSnapshot(data))
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}
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}
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export function getRotateSnapshot(data: Data) {
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const shapes = getSelectedShapes(current(data))
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// A mapping of selected shapes and their bounds
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const shapesBounds = Object.fromEntries(
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shapes.map((shape) => [shape.id, getShapeBounds(shape)])
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)
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// The common (exterior) bounds of the selected shapes
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const bounds = getCommonBounds(...Object.values(shapesBounds))
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const boundsCenter = getBoundsCenter(bounds)
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return {
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boundsCenter,
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currentPageId: data.currentPageId,
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boundsRotation: data.boundsRotation,
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shapes: shapes.map(({ id, point, rotation }) => {
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const bounds = shapesBounds[id]
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const offset = [bounds.width / 2, bounds.height / 2]
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const center = getBoundsCenter(bounds)
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return {
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id,
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point,
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rotation,
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offset,
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center,
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}
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}),
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}
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}
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export type RotateSnapshot = ReturnType<typeof getRotateSnapshot>
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