219e2f63dd
This PR: - shrinks the distance for edge scrolling and insets the distance for coarse pointers - adds edge inset tracking ## Scroll distances Rather than increasing the distance, we move the "zero" in from the edges, so that the middle of a honkin' fat finger would be at "zero" when the edge of the finger is touching the edge of the screen. This is a bit more reliable than looking at just the component size. ## Inset tracking We now track whether a shape's edges are identical to the edges of the document body. When an edge is inset, we extend the edge scrolling distance outside of the component, so that dragging PAST the edge of the component will scroll. When an edge is NOT inset, we bring that distance into the component's bounds, so that dragging NEAR TO the edge will begin to scroll. ![image](https://github.com/tldraw/tldraw/assets/23072548/bb216c98-3dd0-4e2e-a635-4c4f339d5117) ![image](https://github.com/tldraw/tldraw/assets/23072548/75e83c81-1ca9-40a9-8edc-72851d3b1411) ![image](https://github.com/tldraw/tldraw/assets/23072548/6cda7bda-2935-4ded-821c-e7bf78833a1c) ### Change Type - [x] `minor` — New feature ### Test Plan 1. Use edge scrolling on mobile 2. Use edge scrolling on desktop 3. Use edge scrolling in the "scrolling example" - [x] Unit Tests ### Release Notes - Add `instanceState.insets` to track which edges of the component are inset from the edges of the document body. - Improve behavior around edge scrolling |
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.. | ||
api | ||
src | ||
api-extractor.json | ||
api-report.md | ||
CHANGELOG.md | ||
LICENSE.md | ||
package.json | ||
README.md | ||
tsconfig.json |
@tldraw/tlschema
This package houses type definitions, schema migrations, and other type metadata for the tldraw editor's default persisted data.
There are three main kinds of types:
-
Record types
These are root record types added to the
Store
class. They are defined in the./src/records
directory. -
Shape types
These are subtypes of the root TLShape record type. They allow specifying a unique name and custom props for a particular kind of shape.
-
Asset types
These are subtypes of the root TLAsset record type. They allow specifying a unique name and custom props for a particular kind of asset.
Adding migrations
If you make any kind of change to any persisted data shape in this package, you must add migrations that are able to convert old versions to new versions, and vice-versa.
If you are making a change that affects the structure of a record, shape, or asset, update the migrations in the same file as the record, shape, or asset is defined.
If you are making a change that affects the structure of the store (e.g. renaming or deleting a type, consolidating two shape types into one, etc), add your changes in the migrations in schema.ts
.
After making your changes, add a new version number, using a meaninful name. For example, if you add a new property
to the TLShape
type called ownerId
that points to a user, you might do this:
In TLShape.ts
const Versions = {
RemoveSomeProp: 1,
+ AddOwnerId: 2,
} as const
and then in the TLShape
type
x: number
y: number
+ ownerId: ID<TLUser> | null
props: Props
parentId: ID<TLShape> | ID<TLPage>
and then adding a migration:
export const shapeTypeMigrations = defineMigrations({
currentVersion: Versions.Initial,
firstVersion: Versions.Initial,
migrators: {
+ [Versions.AddOwnerId]: {
+ // add ownerId property
+ up: (shape) => ({...shape, ownerId: null}),
+ // remove ownerId property
+ down: ({ownerId, ...shape}) => shape,
+ }
},
After you've added your migration, make sure to add a test for it in src/migrations.test.ts
. It will complain if you do not!
Community
Have questions, comments or feedback? Join our discord or start a discussion.
Distributions
You can find tldraw on npm here.
Contribution
Please see our contributing guide. Found a bug? Please submit an issue.
License
The tldraw source code and its distributions are provided under the tldraw license. This license does not permit commercial use.
If you wish to use this project in commercial product, you need to purchase a commercial license. Please contact us at hello@tldraw.com for more inforion about obtaining a commercial license.
Trademarks
Copyright (c) 2023-present tldraw Inc. The tldraw name and logo are trademarks of tldraw. Please see our trademark guidelines for info on acceptable usage.
Contact
Find us on Twitter at @tldraw or email hello@tldraw.com. You can also join our discord for quick help and support.