16b7b07e1a
This cleans up a couple of assumptions about the state of the world that break down in multiplayer contexts: 1. updated shapes still exist while redoing 2. redoing the delete of a page that I am on will also redo switching away from that page ### Change Type <!-- 💡 Indicate the type of change your pull request is. --> <!-- 🤷♀️ If you're not sure, don't select anything --> <!-- ✂️ Feel free to delete unselected options --> <!-- To select one, put an x in the box: [x] --> - [x] `patch` — Bug Fix - [ ] `minor` — New Feature - [ ] `major` — Breaking Change - [ ] `dependencies` — Dependency Update (publishes a `patch` release, for devDependencies use `internal`) - [ ] `documentation` — Changes to the documentation only (will not publish a new version) - [ ] `tests` — Changes to any testing-related code only (will not publish a new version) - [ ] `internal` — Any other changes that don't affect the published package (will not publish a new version) ### Release Notes - Fixes a couple of minor consistency bugs affecting shape updating and page deletion in multiplayer contexts. |
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.. | ||
assets | ||
editor | ||
file-format | ||
polyfills | ||
primitives | ||
tldraw | ||
tlschema | ||
tlstore | ||
tlsync-client | ||
tlvalidate | ||
ui | ||
utils |