tldraw/packages
David Sheldrick 16b7b07e1a
fix a couple of consistency assumptions (#1365)
This cleans up a couple of assumptions about the state of the world that
break down in multiplayer contexts:

1. updated shapes still exist while redoing
2. redoing the delete of a page that I am on will also redo switching
away from that page


### Change Type

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- [x] `patch` — Bug Fix
- [ ] `minor` — New Feature
- [ ] `major` — Breaking Change

- [ ] `dependencies` — Dependency Update (publishes a `patch` release,
for devDependencies use `internal`)

- [ ] `documentation` — Changes to the documentation only (will not
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- [ ] `tests` — Changes to any testing-related code only (will not
publish a new version)
- [ ] `internal` — Any other changes that don't affect the published
package (will not publish a new version)



### Release Notes

- Fixes a couple of minor consistency bugs affecting shape updating and
page deletion in multiplayer contexts.
2023-05-12 16:44:10 +00:00
..
assets Rework the assets package for strategy-specific imports (#1341) 2023-05-09 16:08:38 +00:00
editor fix a couple of consistency assumptions (#1365) 2023-05-12 16:44:10 +00:00
file-format avoid lazy race conditions (#1364) 2023-05-12 15:41:40 +00:00
polyfills avoid lazy race conditions (#1364) 2023-05-12 15:41:40 +00:00
primitives avoid lazy race conditions (#1364) 2023-05-12 15:41:40 +00:00
tldraw avoid lazy race conditions (#1364) 2023-05-12 15:41:40 +00:00
tlschema avoid lazy race conditions (#1364) 2023-05-12 15:41:40 +00:00
tlstore avoid lazy race conditions (#1364) 2023-05-12 15:41:40 +00:00
tlsync-client avoid lazy race conditions (#1364) 2023-05-12 15:41:40 +00:00
tlvalidate avoid lazy race conditions (#1364) 2023-05-12 15:41:40 +00:00
ui avoid lazy race conditions (#1364) 2023-05-12 15:41:40 +00:00
utils avoid lazy race conditions (#1364) 2023-05-12 15:41:40 +00:00