c54c800675
* local images use assets for local copy add menu options * clean up packages * cleanup unused content, move file handling into app.paste * Add tldraw-assets.json to other files. * add path to editor * Update build.mjs * add export to server example with link to gist * Fix onAssetCreate and onAssetDelete APIs * Update yarn.lock * fix bugs on paste, adjust api for getting images, fix readonly on cut, copy, paste * re-enable swc * paste svg strings as svg images * cleanup * fix string case for tldraw json
41 lines
1.1 KiB
TypeScript
41 lines
1.1 KiB
TypeScript
import { TldrawApp } from '@tldraw/tldraw'
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import { useCallback } from 'react'
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export function useMultiplayerAssets() {
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const onAssetCreate = useCallback(
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// Send the asset to our upload enpoint, which in turn will send it to AWS and
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// respond with the URL of the uploaded file.
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async (app: TldrawApp, file: File, id: string): Promise<string | false> => {
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const filename = encodeURIComponent(file.name)
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const fileType = encodeURIComponent(file.type)
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const res = await fetch(`/api/upload?file=${filename}&fileType=${fileType}`)
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const { url, fields } = await res.json()
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const formData = new FormData()
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Object.entries({ ...fields, file }).forEach(([key, value]) => {
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formData.append(key, value as any)
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})
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const upload = await fetch(url, {
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method: 'POST',
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body: formData,
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})
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if (!upload.ok) return false
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return url + '/' + filename
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},
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[]
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)
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const onAssetDelete = useCallback(async (app: TldrawApp, id: string): Promise<boolean> => {
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// noop
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return true
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}, [])
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return { onAssetCreate, onAssetDelete }
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}
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