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Mime Čuvalo 014a95cf51
debug: add FPS counter (#2558)
Adds an FPS counter to detect when there's a UI slowdown.
(btw, drive-by typo fix for a file)


https://github.com/tldraw/tldraw/assets/469604/b83d4b10-35d9-4584-af46-c63b5cc107ac

### Change Type

- [ ] `patch` — Bug fix
- [x] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. 

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Adds FPS counter to debug panel.

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2024-01-24 12:23:26 +00:00
.github Replace "original tldraw issue" with docs link. (#2599) 2024-01-23 15:33:14 +00:00
.husky unbrivate, dot com in (#2475) 2024-01-16 14:38:05 +00:00
.yarn/patches Bump Yarn to 4.0.2 and add version constraints (#2481) 2024-01-18 11:09:17 +00:00
apps debug: add FPS counter (#2558) 2024-01-24 12:23:26 +00:00
assets fix geo cloud icon (#2485) 2024-01-17 11:13:23 +00:00
config Bump Yarn to 4.0.2 and add version constraints (#2481) 2024-01-18 11:09:17 +00:00
packages debug: add FPS counter (#2558) 2024-01-24 12:23:26 +00:00
scripts [Internal] Create build-docs.sh (#2569) 2024-01-21 14:47:17 +00:00
.dockerignore unbrivate, dot com in (#2475) 2024-01-16 14:38:05 +00:00
.eslintignore [dotcom] Delete service worker, cache tldraw assets (#2552) 2024-01-19 15:31:01 +00:00
.eslintplugin.js transfer-out: transfer out 2023-04-25 12:01:25 +01:00
.eslintrc.js unbrivate, dot com in (#2475) 2024-01-16 14:38:05 +00:00
.gitignore unbrivate, dot com in (#2475) 2024-01-16 14:38:05 +00:00
.ignore untrack generated files (#1646) 2023-06-24 08:22:42 +00:00
.prettierignore unbrivate, dot com in (#2475) 2024-01-16 14:38:05 +00:00
.prettierrc Revert "Update dependencies (#1613)" (#1617) 2023-06-19 09:49:44 +00:00
.yarnrc.yml Bump Yarn to 4.0.2 and add version constraints (#2481) 2024-01-18 11:09:17 +00:00
CHANGELOG.md Update CHANGELOG.md [skip ci] 2024-01-10 12:03:59 +00:00
CLA.md Change licenses to tldraw (#2167) 2023-12-19 10:41:01 +00:00
CODE_OF_CONDUCT.md transfer-out: transfer out 2023-04-25 12:01:25 +01:00
CONTRIBUTING.md Change licenses to tldraw (#2167) 2023-12-19 10:41:01 +00:00
lazy.config.ts Fix the first run of dev script. (#2484) 2024-01-17 10:59:04 +00:00
lerna.json Update CHANGELOG.md [skip ci] 2024-01-10 12:03:59 +00:00
LICENSE.md Change licenses to tldraw (#2167) 2023-12-19 10:41:01 +00:00
package.json [dotcom] Delete service worker, cache tldraw assets (#2552) 2024-01-19 15:31:01 +00:00
README.md Update README.md (#2464) 2024-01-12 18:10:14 +00:00
TRADEMARKS.md Change licenses to tldraw (#2167) 2023-12-19 10:41:01 +00:00
vercel.json Update readme (#2027) 2023-10-06 12:10:33 +00:00
yarn.config.cjs Bump Yarn to 4.0.2 and add version constraints (#2481) 2024-01-18 11:09:17 +00:00
yarn.lock [dotcom] Delete service worker, cache tldraw assets (#2552) 2024-01-19 15:31:01 +00:00

tldraw

tldraw

Welcome to the public monorepo for tldraw. tldraw is a library for creating infinite canvas experiences in React. It's the software behind the digital whiteboard tldraw.com.

Local development

To run the local development server, first clone this repo.

Install dependencies:

yarn

Start the local development server:

yarn dev

Open the example project at localhost:5420.

License

tldraw's source code and distributed packages are provided under the non-commercial tldraw license.

This license does not permit commercial use. If you wish to use tldraw in a commercial product or enterprise, you will need to purchase a commercial license. To obtain a commercial license, please contact us at hello@tldraw.com.

To learn more, see our license page.

Trademarks

The tldraw name and logo are trademarks of tldraw. Please see our trademark guidelines for info on acceptable usage.

Community

Have questions, comments or feedback? Join our discord or start a discussion.

Contribution

Please see our contributing guide. Found a bug? Please submit an issue.

Contact

Find us on Twitter at @tldraw or email hello@tldraw.com. You can also join our discord for quick help and support.