731da1bc77
This PR adds - A new `TLInstancePresence` record type, to collect info about the presence state in a particular instance of the editor. This will eventually be used to sync presence data instead of sending instance-only state across the wire. - **Record Scopes** `RecordType` now has a `scope` property which can be one of three things: - `document`: the record belongs to the document and should be synced and persisted freely. Currently: `TLDocument`, `TLPage`, `TLShape`, and `TLAsset` - `instance`: the record belongs to a single instance of the store and should not be synced at all. It should not be persisted directly in most cases, but rather compiled into a kind of 'instance configuration' to store alongside the local document data so that when reopening the associated document it can remember some of the previous instance state. Currently: `TLInstance`, `TLInstancePageState`, `TLCamera`, `TLUser`, `TLUserDocument`, `TLUserPresence` - `presence`: the record belongs to a single instance of the store and should not be persisted, but may be synced using the special presence sync protocol. Currently just `TLInstancePresence` This sets us up for the following changes, which are gonna be pretty high-impact in terms of integrating tldraw into existing systems: - Removing `instanceId` as a config option. Each instance gets a randomly generated ID. - We'd replace it with an `instanceConfig` option that has stuff like selectedIds, camera positions, and so on. Then it's up to library users to get and reinstate the instance config at persistence boundaries. - Removing `userId` as config option, and removing the `TLUser` type altogether. - We might need to revisit when doing auth-enabled features like locking shapes, but I suspect that will be separate. |
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scripts | ||
src | ||
api-extractor.json | ||
api-report.md | ||
CHANGELOG.md | ||
LICENSE | ||
package.json | ||
README.md | ||
tsconfig.json |
@tldraw/tlschema
This package houses type definitions, schema migrations, and other type metadata for any persisted data in tldraw.
There are three main kinds of types:
-
Record types
These are root record types added to the
Store
class. They are defined in the./src/records
directory. -
Shape types
These are subtypes of the root TLShape record type. They allow specifying a unique name and custom props for a particular kind of shape.
-
Asset types
These are subtypes of the root TLAsset record type. They allow specifying a unique name and custom props for a particular kind of asset.
Creating a new record type
To create a new record type called, e.g. TLBanana
, run
# Create the new file in ./records/TLBanana.ts
yarn new-record TLBanana
# Rebuild the index files to make sure it is exported
yarn index
You may then customize your new blank TLBanana
type!
Creating a new shape type
To create a new shape type called, e.g. TLMapboxShape
, run
# Create the new file in ./shapes/TLMapboxShape.ts
yarn new-shape TLMapboxShape
# Rebuild the index files to make sure it is exported
yarn index
You may then customize your new blank TLMapboxShape
type!
Creating a new asset type
To create a new shape type called, e.g. TLZipFileAsset
, run
# Create the new file in ./assets/TLZipFileAsset.ts
yarn new-asset TLZipFileAsset
# Rebuild the index files to make sure it is exported
yarn index
You may then customize your new blank TLZipFileAsset
type!
Adding migrations
If you make any kind of change to any persisted data shape in this package, you must add migrations that are able to convert old versions to new versions, and vice-versa.
If you are making a change that affects the structure of a record, shape, or asset, update the migrations in the same file as the record, shape, or asset is defined.
If you are making a change that affects the structure of the store (e.g. renaming or deleting a type, consolidating two shape types into one, etc), add your changes in the migrations in schema.ts
.
After making your changes, add a new version number, using a meaninful name. For example, if you add a new property
to the TLShape
type called ownerId
that points to a user, you might do this:
In TLShape.ts
const Versions = {
Initial: 1,
+ AddOwnerId: 2,
} as const
and then in the TLShape
type
x: number
y: number
+ ownerId: ID<TLUser> | null
props: Props
parentId: ID<TLShape> | ID<TLPage>
and then adding a migration:
export const shapeTypeMigrations = defineMigrations({
// STEP 2: Update the current version to point to your latest version
currentVersion: Versions.Initial,
firstVersion: Versions.Initial,
migrators: {
// STEP 3: Add an up+down migration for the new version here
+ [Versions.AddOwnerId]: {
+ // add ownerId property
+ up: (shape) => ({...shape, ownerId: null}),
+ // remove ownerId property
+ down: ({ownerId, ...shape}) => shape,
+ }
},
After you've added your migration, make sure to add a test for it in src/migrations.test.ts
. It will complain if you do not!