/* eslint-disable @typescript-eslint/no-non-null-assertion */
import { TLDraw, TLDrawState, Data, TLDrawDocument, TLDrawUser } from '@tldraw/tldraw'
import * as React from 'react'
import { createClient, Presence } from '@liveblocks/client'
import { LiveblocksProvider, RoomProvider, useObject, useErrorListener } from '@liveblocks/react'
import { Utils } from '@tldraw/core'
interface TLDrawUserPresence extends Presence {
user: TLDrawUser
}
const client = createClient({
publicApiKey: process.env.NEXT_PUBLIC_LIVEBLOCKS_PUBLIC_API_KEY,
throttle: 80,
})
export default function MultiplayerEditor({ id }: { id: string }) {
return (
)
}
function Editor({ id }: { id: string }) {
const [docId] = React.useState(() => Utils.uniqueId())
const [error, setError] = React.useState()
const [tlstate, setTlstate] = React.useState()
useErrorListener((err) => setError(err))
const doc = useObject<{ uuid: string; document: TLDrawDocument }>('doc', {
uuid: docId,
document: {
id: 'test-room',
...TLDrawState.defaultDocument,
},
})
// Put the tlstate into the window, for debugging.
const handleMount = React.useCallback(
(tlstate: TLDrawState) => {
// eslint-disable-next-line @typescript-eslint/ban-ts-comment
// @ts-ignore
window.tlstate = tlstate
tlstate.loadRoom(id)
setTlstate(tlstate)
},
[id]
)
const handleChange = React.useCallback(
(_tlstate: TLDrawState, state: Data, reason: string) => {
// If the client updates its document, update the room's document
if (reason.startsWith('command') || reason.startsWith('undo') || reason.startsWith('redo')) {
doc?.update({ uuid: docId, document: state.document })
}
// When the client updates its presence, update the room
// if (state.room && (reason === 'patch:room:self:update' || reason === 'patch:selected')) {
// const room = client.getRoom(ROOM_ID)
// if (!room) return
// const { userId, users } = state.room
// room.updatePresence({ id: userId, user: users[userId] })
// }
},
[docId, doc]
)
React.useEffect(() => {
const room = client.getRoom(id)
if (!room) return
if (!doc) return
if (!tlstate) return
if (!tlstate.state.room) return
// Update the user's presence with the user from state
const { users, userId } = tlstate.state.room
room.updatePresence({ id: userId, user: users[userId] })
// Subscribe to presence changes; when others change, update the state
room.subscribe('others', (others) => {
tlstate.updateUsers(
others
.toArray()
.filter((other) => other.presence)
.map((other) => other.presence!.user)
.filter(Boolean)
)
})
room.subscribe('event', (event) => {
if (event.event?.name === 'exit') {
tlstate.removeUser(event.event.userId)
}
})
function handleDocumentUpdates() {
if (!doc) return
if (!tlstate) return
if (!tlstate.state.room) return
const docObject = doc.toObject()
// Only merge the change if it caused by someone else
if (docObject.uuid !== docId) {
tlstate.mergeDocument(docObject.document)
} else {
tlstate.updateUsers(
Object.values(tlstate.state.room.users).map((user) => {
// const activeShapes = user.activeShapes
// .map((shape) => docObject.document.pages[tlstate.currentPageId].shapes[shape.id])
// .filter(Boolean)
return {
...user,
// activeShapes: activeShapes,
selectedIds: user.selectedIds, // activeShapes.map((shape) => shape.id),
}
})
)
}
}
function handleExit() {
if (!(tlstate && tlstate.state.room)) return
room?.broadcastEvent({ name: 'exit', userId: tlstate.state.room.userId })
}
window.addEventListener('beforeunload', handleExit)
// When the shared document changes, update the state
doc.subscribe(handleDocumentUpdates)
// Load the shared document
const newDocument = doc.toObject().document
if (newDocument) {
tlstate.loadDocument(newDocument)
}
return () => {
window.removeEventListener('beforeunload', handleExit)
doc.unsubscribe(handleDocumentUpdates)
}
}, [doc, docId, tlstate, id])
const handleUserChange = React.useCallback(
(tlstate: TLDrawState, user: TLDrawUser) => {
const room = client.getRoom(id)
room?.updatePresence({ id: tlstate.state.room?.userId, user })
},
[id]
)
if (error) return Error: {error.message}
if (doc === null) return Loading...
return (
)
}