import CodeShape from './index' import { uniqueId } from 'utils/utils' import { RayShape, ShapeType } from 'types' import { vectorToPoint } from 'utils/utils' import { defaultStyle } from 'lib/shape-styles' export default class Ray extends CodeShape { constructor(props = {} as Partial) { props.point = vectorToPoint(props.point) props.direction = vectorToPoint(props.direction) super({ id: uniqueId(), seed: Math.random(), type: ShapeType.Ray, isGenerated: true, name: 'Ray', parentId: 'page1', childIndex: 0, point: [0, 0], direction: [0, 1], rotation: 0, isAspectRatioLocked: false, isLocked: false, isHidden: false, ...props, style: { ...defaultStyle, ...props.style, isFilled: false, }, }) } export() { const shape = { ...this.shape } shape.point = vectorToPoint(shape.point) shape.direction = vectorToPoint(shape.direction) return shape } get direction() { return this.shape.direction } }