import { createSelectorHook, createState } from "@state-designer/react" import { clamp, screenToWorld } from "utils/utils" import * as vec from "utils/vec" import { Data } from "types" import { defaultDocument } from "./data" import * as Sessions from "./sessions" const initialData: Data = { camera: { point: [0, 0], zoom: 1, }, brush: undefined, pointedId: null, selectedIds: [], currentPageId: "page0", document: defaultDocument, } const state = createState({ data: initialData, on: { ZOOMED_CAMERA: { do: "zoomCamera", }, PANNED_CAMERA: { do: "panCamera", }, }, initial: "selecting", states: { selecting: { on: { POINTED_CANVAS: { to: "brushSelecting" }, POINTED_SHAPE: [ "setPointedId", { if: "isPressingShiftKey", then: { if: "isPointedShapeSelected", do: "pullPointedIdFromSelectedIds", else: "pushPointedIdToSelectedIds", }, else: ["clearSelectedIds", "pushPointedIdToSelectedIds"], }, ], }, }, brushSelecting: { onEnter: [ { unless: "isPressingShiftKey", do: "clearSelectedIds" }, "startBrushSession", ], on: { MOVED_POINTER: "updateBrushSession", PANNED_CAMERA: "updateBrushSession", STOPPED_POINTING: { do: "completeSession", to: "selecting" }, CANCELLED: { do: "cancelSession", to: "selecting" }, }, }, }, conditions: { isPointedShapeSelected(data) { return data.selectedIds.includes(data.pointedId) }, isPressingShiftKey(data, payload: { shiftKey: boolean }) { return payload.shiftKey }, }, actions: { cancelSession(data) { session.cancel(data) session = undefined }, completeSession(data) { session.complete(data) session = undefined }, startBrushSession(data, payload: { point: number[] }) { session = new Sessions.BrushSession( data, screenToWorld(payload.point, data) ) }, updateBrushSession(data, payload: { point: number[] }) { session.update(data, screenToWorld(payload.point, data)) }, // Selection setPointedId(data, payload: { id: string }) { data.pointedId = payload.id }, clearPointedId(data) { data.pointedId = undefined }, clearSelectedIds(data) { data.selectedIds = [] }, pullPointedIdFromSelectedIds(data) { const { selectedIds, pointedId } = data selectedIds.splice(selectedIds.indexOf(pointedId, 1)) }, pushPointedIdToSelectedIds(data) { data.selectedIds.push(data.pointedId) }, // Camera zoomCamera(data, payload: { delta: number; point: number[] }) { const { camera } = data const p0 = screenToWorld(payload.point, data) camera.zoom = clamp( camera.zoom - (payload.delta / 100) * camera.zoom, 0.5, 3 ) const p1 = screenToWorld(payload.point, data) camera.point = vec.add(camera.point, vec.sub(p1, p0)) }, panCamera(data, payload: { delta: number[]; point: number[] }) { const { camera } = data data.camera.point = vec.sub( camera.point, vec.div(payload.delta, camera.zoom) ) }, }, values: { selectedIds(data) { return new Set(data.selectedIds) }, }, }) let session: Sessions.BaseSession export default state export const useSelector = createSelectorHook(state)