import { Data, LineShape, RayShape } from "types" import * as vec from "utils/vec" import BaseSession from "./base-session" import commands from "state/commands" import { current } from "immer" import { getPage } from "utils/utils" export default class DirectionSession extends BaseSession { delta = [0, 0] origin: number[] snapshot: DirectionSnapshot constructor(data: Data, point: number[]) { super(data) this.origin = point this.snapshot = getDirectionSnapshot(data) } update(data: Data, point: number[]) { const { shapes } = this.snapshot const page = getPage(data) for (let { id } of shapes) { const shape = page.shapes[id] as RayShape | LineShape shape.direction = vec.uni(vec.vec(shape.point, point)) } } cancel(data: Data) { const page = getPage(data, this.snapshot.currentPageId) for (let { id, direction } of this.snapshot.shapes) { const shape = page.shapes[id] as RayShape | LineShape shape.direction = direction } } complete(data: Data) { commands.direct(data, this.snapshot, getDirectionSnapshot(data)) } } export function getDirectionSnapshot(data: Data) { const { shapes } = getPage(current(data)) let snapshapes: { id: string; direction: number[] }[] = [] data.selectedIds.forEach((id) => { const shape = shapes[id] if ("direction" in shape) { snapshapes.push({ id: shape.id, direction: shape.direction }) } }) return { currentPageId: data.currentPageId, shapes: snapshapes, } } export type DirectionSnapshot = ReturnType