import { expect } from '@playwright/test' import { Editor, TLGeoShape } from '@tldraw/tldraw' import { getAllShapeTypes, setup } from '../shared-e2e' import test from './fixtures/fixtures' export function sleep(ms: number) { return new Promise((resolve) => setTimeout(resolve, ms)) } declare const editor: Editor test.describe('smoke tests', () => { test.beforeEach(setup) test('create a shape on the canvas', async ({ page }) => { await page.keyboard.press('r') await page.mouse.move(10, 50) await page.mouse.down() await page.mouse.up() await page.keyboard.press('r') await page.mouse.move(10, 250) await page.mouse.down() await page.mouse.move(100, 350) await page.mouse.up() expect(await getAllShapeTypes(page)).toEqual(['geo', 'geo']) }) test('undo and redo', async ({ page }) => { // buttons should be disabled when there is no history expect(page.getByTestId('quick-actions.undo')).toBeDisabled() expect(page.getByTestId('quick-actions.redo')).toBeDisabled() // create a shape await page.keyboard.press('r') await page.mouse.move(100, 100) await page.mouse.down() await page.mouse.move(200, 200) await page.mouse.up() expect(await getAllShapeTypes(page)).toEqual(['geo']) // We should have an undoable shape expect(page.getByTestId('quick-actions.undo')).not.toBeDisabled() expect(page.getByTestId('quick-actions.redo')).toBeDisabled() // Click the undo button to undo the shape await page.getByTestId('quick-actions.undo').click() expect(await getAllShapeTypes(page)).toEqual([]) expect(page.getByTestId('quick-actions.undo')).toBeDisabled() expect(page.getByTestId('quick-actions.redo')).not.toBeDisabled() // Click the redo button to redo the shape await page.getByTestId('quick-actions.redo').click() expect(await getAllShapeTypes(page)).toEqual(['geo']) expect(await page.getByTestId('quick-actions.undo').isDisabled()).not.toBe(true) expect(await page.getByTestId('quick-actions.redo').isDisabled()).toBe(true) }) test('style panel + undo and redo squashing', async ({ page, toolbar }) => { await page.keyboard.press('r') await page.mouse.move(100, 100) await page.mouse.down() await page.mouse.up() expect(await getAllShapeTypes(page)).toEqual(['geo']) const getSelectedShapeColor = async () => await page.evaluate(() => (editor.getSelectedShapes()[0] as TLGeoShape).props.color) // change style expect(await getSelectedShapeColor()).toBe('black') // when on a mobile device... const hasMobileMenu = await toolbar.mobileStylesButton.isVisible() if (hasMobileMenu) { // open the style menu await toolbar.mobileStylesButton.click() } // Click the light-blue color await page.getByTestId('style.color.light-blue').click() expect(await getSelectedShapeColor()).toBe('light-blue') // now drag from blue to orange; the color should change as we drag // but when we undo, we should ignore the colors which were changed // before the final color was chosen; i.e. the history should think // the color went from black to light blue to orange, though the shape // actually changed from black to light blue to blue to light blue to // yellow and then to orange. // start a pointer down over the blue color button await page.getByTestId('style.color.blue').hover() await page.mouse.down() expect(await getSelectedShapeColor()).toBe('blue') // now move across to the other colors before releasing await page.getByTestId('style.color.light-blue').hover() expect(await getSelectedShapeColor()).toBe('light-blue') await page.getByTestId('style.color.yellow').hover() expect(await getSelectedShapeColor()).toBe('yellow') await page.getByTestId('style.color.orange').hover() expect(await getSelectedShapeColor()).toBe('orange') await page.mouse.up() // Now undo and redo const undo = page.getByTestId('quick-actions.undo') const redo = page.getByTestId('quick-actions.redo') await undo.click() // orange -> light blue expect(await getSelectedShapeColor()).toBe('light-blue') // skipping squashed colors! await redo.click() // light blue -> orange expect(await getSelectedShapeColor()).toBe('orange') // skipping squashed colors! await undo.click() // orange -> light blue await undo.click() // light blue -> black expect(await getSelectedShapeColor()).toBe('black') await redo.click() // black -> light blue await redo.click() // light-blue -> orange expect(await page.getByTestId('quick-actions.undo').isDisabled()).not.toBe(true) expect(await page.getByTestId('quick-actions.redo').isDisabled()).toBe(true) }) })