import { useCallback, useRef } from 'react' import state, { useSelector } from 'state' import inputs from 'state/inputs' import styled from 'styles' import { deepCompareArrays, getPage } from 'utils/utils' function handlePointerDown(e: React.PointerEvent) { if (!inputs.canAccept(e.pointerId)) return e.stopPropagation() e.currentTarget.setPointerCapture(e.pointerId) if (e.button === 0) { state.send('POINTED_BOUNDS', inputs.pointerDown(e, 'bounds')) } else if (e.button === 2) { state.send('RIGHT_POINTED', inputs.pointerDown(e, 'bounds')) } } function handlePointerUp(e: React.PointerEvent) { if (!inputs.canAccept(e.pointerId)) return e.stopPropagation() e.currentTarget.releasePointerCapture(e.pointerId) state.send('STOPPED_POINTING', inputs.pointerUp(e)) } export default function BoundsBg() { const rBounds = useRef(null) const bounds = useSelector((state) => state.values.selectedBounds) const isSelecting = useSelector((s) => s.isIn('selecting')) const selectedIds = useSelector( (s) => Array.from(s.values.selectedIds.values()), deepCompareArrays ) const rotation = useSelector((s) => { if (selectedIds.length === 1) { const { shapes } = getPage(s.data) const selected = Array.from(s.values.selectedIds.values())[0] return shapes[selected]?.rotation } else { return 0 } }) const isAllHandles = useSelector((s) => { const page = getPage(s.data) const selectedIds = Array.from(s.values.selectedIds.values()) return ( selectedIds.length === 1 && page.shapes[selectedIds[0]]?.handles !== undefined ) }) if (isAllHandles) return null if (!bounds) return null if (!isSelecting) return null const { width, height } = bounds return ( ) } const StyledBoundsBg = styled('rect', { fill: '$boundsBg', })