main = "src/lib/worker.ts" compatibility_date = "2023-10-16" [dev] port = 8787 ip = "0.0.0.0" # these migrations are append-only. you can't change them. if you do need to change something, do so # by creating new migrations [[migrations]] tag = "v1" # Should be unique for each entry new_classes = ["TLDrawDurableObject"] [[migrations]] tag = "v2" new_classes = ["TLProWorkspaceDurableObject"] [[migrations]] tag = "v3" deleted_classes = ["TLProWorkspaceDurableObject"] [[analytics_engine_datasets]] binding = "MEASURE" #################### Environment names #################### # dev should never actually get deployed anywhere [env.dev] name = "dev-tldraw-multiplayer" # we don't have a hard-coded name for preview. we instead have to generate it at build time and append it to this file. # staging is the same as a preview on main: [env.staging] name = "main-tldraw-multiplayer" # production gets the proper name [env.production] name = "tldraw-multiplayer" #################### Durable objects #################### # durable objects have the same configuration in all environments: [[env.dev.durable_objects.bindings]] name = "TLDR_DOC" class_name = "TLDrawDurableObject" [durable_objects] bindings = [ { name = "TLDR_DOC", class_name = "TLDrawDurableObject" }, ] [[env.preview.durable_objects.bindings]] name = "TLDR_DOC" class_name = "TLDrawDurableObject" [[env.staging.durable_objects.bindings]] name = "TLDR_DOC" class_name = "TLDrawDurableObject" [[env.production.durable_objects.bindings]] name = "TLDR_DOC" class_name = "TLDrawDurableObject" #################### Analytics engine #################### # durable objects have the same configuration in all environments: [[env.dev.analytics_engine_datasets]] binding = "MEASURE" [[env.preview.analytics_engine_datasets]] binding = "MEASURE" [[env.staging.analytics_engine_datasets]] binding = "MEASURE" [[env.production.analytics_engine_datasets]] binding = "MEASURE" #################### Rooms R2 bucket #################### # in dev, we write to the preview bucket and need a `preview_bucket_name` [[env.dev.r2_buckets]] binding = "ROOMS" bucket_name = "rooms-preview" preview_bucket_name = "rooms-preview" # in preview and staging we write to the preview bucket [[env.preview.r2_buckets]] binding = "ROOMS" bucket_name = "rooms-preview" [[env.staging.r2_buckets]] binding = "ROOMS" bucket_name = "rooms-preview" # in production, we write to the main bucket [[env.production.r2_buckets]] binding = "ROOMS" bucket_name = "rooms" #################### Rooms History bucket #################### # in dev, we write to the preview bucket and need a `preview_bucket_name` [[env.dev.r2_buckets]] binding = "ROOMS_HISTORY_EPHEMERAL" bucket_name = "rooms-history-ephemeral-preview" preview_bucket_name = "rooms-history-ephemeral-preview" # in preview and staging we write to the preview bucket [[env.preview.r2_buckets]] binding = "ROOMS_HISTORY_EPHEMERAL" bucket_name = "rooms-history-ephemeral-preview" [[env.staging.r2_buckets]] binding = "ROOMS_HISTORY_EPHEMERAL" bucket_name = "rooms-history-ephemeral-preview" # in production, we write to the main bucket [[env.production.r2_buckets]] binding = "ROOMS_HISTORY_EPHEMERAL" bucket_name = "rooms-history-ephemeral" #################### Room snapshots bucket #################### # in dev, we write to the preview bucket and need a `preview_bucket_name` [[env.dev.r2_buckets]] binding = "ROOM_SNAPSHOTS" bucket_name = "room-snapshots-preview" preview_bucket_name = "room-snapshots-preview" # in preview and staging we write to the preview bucket [[env.preview.r2_buckets]] binding = "ROOM_SNAPSHOTS" bucket_name = "room-snapshots-preview" [[env.staging.r2_buckets]] binding = "ROOM_SNAPSHOTS" bucket_name = "room-snapshots-preview" # in production, we write to the main bucket [[env.production.r2_buckets]] binding = "ROOM_SNAPSHOTS" bucket_name = "room-snapshots" #################### Room snapshots parent slug KV store #################### [[env.dev.kv_namespaces]] binding = "SNAPSHOT_SLUG_TO_PARENT_SLUG" id = "5eaa50a2b87145e582661ea3344804b8" [[env.preview.kv_namespaces]] binding = "SNAPSHOT_SLUG_TO_PARENT_SLUG" id = "5eaa50a2b87145e582661ea3344804b8" [[env.staging.kv_namespaces]] binding = "SNAPSHOT_SLUG_TO_PARENT_SLUG" id = "5eaa50a2b87145e582661ea3344804b8" [[env.production.kv_namespaces]] binding = "SNAPSHOT_SLUG_TO_PARENT_SLUG" id = "c6ce1f45447e4a44a00edb2a2077bc5c" #################### Key value storage #################### [[env.dev.kv_namespaces]] binding = "SLUG_TO_READONLY_SLUG" id = "847a6bded62045c6808dda6a275ef96c" [[env.dev.kv_namespaces]] binding = "READONLY_SLUG_TO_SLUG" id = "0a83acab40374ccd918cc9d755741714" [[env.preview.kv_namespaces]] binding = "SLUG_TO_READONLY_SLUG" id = "847a6bded62045c6808dda6a275ef96c" [[env.preview.kv_namespaces]] binding = "READONLY_SLUG_TO_SLUG" id = "0a83acab40374ccd918cc9d755741714" [[env.staging.kv_namespaces]] binding = "SLUG_TO_READONLY_SLUG" id = "847a6bded62045c6808dda6a275ef96c" [[env.staging.kv_namespaces]] binding = "READONLY_SLUG_TO_SLUG" id = "0a83acab40374ccd918cc9d755741714" [[env.production.kv_namespaces]] binding = "SLUG_TO_READONLY_SLUG" id = "2fb5fc7f7ca54a5a9dfae1b07a30a778" [[env.production.kv_namespaces]] binding = "READONLY_SLUG_TO_SLUG" id = "96be6637b281412ab35b2544539d78e8"