import { Bounds, Shape, ShapeType, Corner, Edge, ShapeStyles, ShapeBinding, Mutable, ShapeByType, } from 'types' import vec from 'utils/vec' import { getBoundsCenter, getBoundsFromPoints, getRotatedCorners, } from 'utils/utils' import { boundsCollidePolygon, boundsContainPolygon, pointInBounds, } from 'utils/bounds' import { uniqueId } from 'utils/utils' import circle from './circle' import dot from './dot' import polyline from './polyline' import rectangle from './rectangle' import ellipse from './ellipse' import line from './line' import ray from './ray' import draw from './draw' import arrow from './arrow' import group from './group' import text from './text' import React from 'react' /* Shape Utiliies A shape utility is an object containing utility methods for each type of shape in the application. While shapes may be very different, each shape must support a common set of utility methods, such as hit tests or translations, that Operations throughout the app will call these utility methods when performing tests (such as hit tests) or mutations, such as translations. */ export interface ShapeUtility { // A cache for the computed bounds of this kind of shape. boundsCache: WeakMap // Whether to show transform controls when this shape is selected. canTransform: boolean // Whether the shape's aspect ratio can change. canChangeAspectRatio: boolean // Whether the shape's style can be filled. canStyleFill: boolean // Whether the shape may be edited in an editing mode canEdit: boolean // Whether the shape is a foreign object. isForeignObject: boolean // Whether the shape can contain other shapes. isParent: boolean // Whether the shape is only shown when on hovered. isShy: boolean // Create a new shape. create(props: Partial): K // Update a shape's styles applyStyles( this: ShapeUtility, shape: Mutable, style: Partial ): ShapeUtility translateBy( this: ShapeUtility, shape: Mutable, point: number[] ): ShapeUtility translateTo( this: ShapeUtility, shape: Mutable, point: number[] ): ShapeUtility rotateBy( this: ShapeUtility, shape: Mutable, rotation: number ): ShapeUtility rotateTo( this: ShapeUtility, shape: Mutable, rotation: number, delta: number ): ShapeUtility // Transform to fit a new bounding box when more than one shape is selected. transform( this: ShapeUtility, shape: Mutable, bounds: Bounds, info: { type: Edge | Corner initialShape: K scaleX: number scaleY: number transformOrigin: number[] } ): ShapeUtility // Transform a single shape to fit a new bounding box. transformSingle( this: ShapeUtility, shape: Mutable, bounds: Bounds, info: { type: Edge | Corner initialShape: K scaleX: number scaleY: number transformOrigin: number[] } ): ShapeUtility setProperty

( this: ShapeUtility, shape: Mutable, prop: P, value: K[P] ): ShapeUtility // Respond when any child of this shape changes. onChildrenChange( this: ShapeUtility, shape: Mutable, children: Shape[] ): ShapeUtility // Respond when a user moves one of the shape's bound elements. onBindingChange( this: ShapeUtility, shape: Mutable, bindings: Record ): ShapeUtility // Respond when a user moves one of the shape's handles. onHandleChange( this: ShapeUtility, shape: Mutable, handle: Partial ): ShapeUtility // Respond when a user double clicks the shape's bounds. onBoundsReset(this: ShapeUtility, shape: Mutable): ShapeUtility // Respond when a user double clicks the center of the shape. onDoubleFocus(this: ShapeUtility, shape: Mutable): ShapeUtility // Clean up changes when a session ends. onSessionComplete(this: ShapeUtility, shape: Mutable): ShapeUtility // Render a shape to JSX. render( this: ShapeUtility, shape: K, info: { isEditing: boolean ref?: React.MutableRefObject } ): JSX.Element invalidate(this: ShapeUtility, shape: K): ShapeUtility // Get the bounds of the a shape. getBounds(this: ShapeUtility, shape: K): Bounds // Get the routated bounds of the a shape. getRotatedBounds(this: ShapeUtility, shape: K): Bounds // Get the center of the shape getCenter(this: ShapeUtility, shape: K): number[] // Test whether a point lies within a shape. hitTest(this: ShapeUtility, shape: K, test: number[]): boolean // Test whether bounds collide with or contain a shape. hitTestBounds(this: ShapeUtility, shape: K, bounds: Bounds): boolean shouldDelete(this: ShapeUtility, shape: K): boolean } // A mapping of shape types to shape utilities. const shapeUtilityMap: Record> = { [ShapeType.Circle]: circle, [ShapeType.Dot]: dot, [ShapeType.Polyline]: polyline, [ShapeType.Rectangle]: rectangle, [ShapeType.Ellipse]: ellipse, [ShapeType.Line]: line, [ShapeType.Ray]: ray, [ShapeType.Draw]: draw, [ShapeType.Arrow]: arrow, [ShapeType.Text]: text, [ShapeType.Group]: group, } /** * A helper to retrieve a shape utility based on a shape object. * @param shape * @returns */ export function getShapeUtils(shape: T): ShapeUtility { return shapeUtilityMap[shape?.type] as ShapeUtility } function getDefaultShapeUtil(): ShapeUtility { return { boundsCache: new WeakMap(), canTransform: true, canChangeAspectRatio: true, canStyleFill: true, canEdit: false, isShy: false, isParent: false, isForeignObject: false, create(props) { return { id: uniqueId(), isGenerated: false, point: [0, 0], name: 'Shape', parentId: 'page1', childIndex: 0, rotation: 0, isAspectRatioLocked: false, isLocked: false, isHidden: false, ...props, } as T }, render(shape) { return }, translateBy(shape, delta) { shape.point = vec.round(vec.add(shape.point, delta)) return this }, translateTo(shape, point) { shape.point = vec.round(point) return this }, rotateTo(shape, rotation) { shape.rotation = rotation return this }, rotateBy(shape, rotation) { shape.rotation += rotation return this }, transform(shape, bounds) { shape.point = [bounds.minX, bounds.minY] return this }, transformSingle(shape, bounds, info) { return this.transform(shape, bounds, info) }, onChildrenChange() { return this }, onBindingChange() { return this }, onHandleChange() { return this }, onDoubleFocus() { return this }, onBoundsReset() { return this }, onSessionComplete() { return this }, getBounds(shape) { const [x, y] = shape.point return { minX: x, minY: y, maxX: x + 1, maxY: y + 1, width: 1, height: 1, } }, getRotatedBounds(shape) { return getBoundsFromPoints( getRotatedCorners(this.getBounds(shape), shape.rotation) ) }, getCenter(shape) { return getBoundsCenter(this.getBounds(shape)) }, hitTest(shape, point) { return pointInBounds(point, this.getBounds(shape)) }, hitTestBounds(shape, brushBounds) { const rotatedCorners = getRotatedCorners( this.getBounds(shape), shape.rotation ) return ( boundsContainPolygon(brushBounds, rotatedCorners) || boundsCollidePolygon(brushBounds, rotatedCorners) ) }, setProperty(shape, prop, value) { shape[prop] = value return this }, applyStyles(shape, style) { Object.assign(shape.style, style) return this }, shouldDelete(shape) { return false }, invalidate(shape) { this.boundsCache.delete(shape) return this }, } } /** * A factory of shape utilities, with typing enforced. * @param shape * @returns */ export function registerShapeUtils( shapeUtil: Partial> ): ShapeUtility { return Object.freeze({ ...getDefaultShapeUtil(), ...shapeUtil }) } export function createShape( type: T, props: Partial> ): ShapeByType { return shapeUtilityMap[type].create(props) as ShapeByType } export default shapeUtilityMap