import Command from './command' import history from '../history' import { Data } from 'types' import { getPage, getSelectedShapes } from 'utils/utils' import { getShapeUtils } from 'state/shape-utils' import vec from 'utils/vec' export default function nudgeCommand(data: Data, delta: number[]): void { const { currentPageId } = data const selectedShapes = getSelectedShapes(data) const shapeBounds = Object.fromEntries( selectedShapes.map( (shape) => [shape.id, getShapeUtils(shape).getBounds(shape)] as const ) ) history.execute( data, new Command({ name: 'nudge_shapes', category: 'canvas', do(data) { const { shapes } = getPage(data, currentPageId) for (const id in shapeBounds) { const shape = shapes[id] getShapeUtils(shape).setProperty( shape, 'point', vec.add(shape.point, delta) ) } }, undo(data) { const { shapes } = getPage(data, currentPageId) for (const id in shapeBounds) { const shape = shapes[id] getShapeUtils(shape).setProperty( shape, 'point', vec.sub(shape.point, delta) ) } }, }) ) }