Commit graph

73 commits

Author SHA1 Message Date
alex
c3d27d1180
remove references to tldraw-lite (#1367)
remove some stray tldraw-lite references

### Change Type
- [x] `internal` — Any other changes that don't affect the published
package (will not publish a new version)
2023-05-12 16:02:32 +00:00
alex
0bd6410d9f
avoid lazy race conditions (#1364)
We had a few issues with lazy race conditions failing CI. This came from
scripts configured to invoke lazy again, rather than through expressing
dependencies between scripts.

This diff reconfigures lazy to articulate these sorts of things as
dependencies instead of through self-invocation. Instead of having lots
of separate `build-package`, `build-docs`, etc commands, we now just
have a build command with package overrides to express more specific
options

### Change Type
- [x] `internal` — Any other changes that don't affect the published
package (will not publish a new version)

### Release Notes
[internal only]
2023-05-12 15:41:40 +00:00
Orange Mug
545e421423
Adds CI for webdriver tests (#1343)
Github action CI workflows added for webdriver tests.

I've also refactored the `./scripts/e2e-*` scripts. These scripts were
somewhat unique compared to the other scripts. They are now more inline
with the other scripts in that directory and run via

```
% yarn e2e --help                               
Usage: yarn e2e <command> [options]

Commands:
  yarn e2e serve              start test server
  yarn e2e test:ci [env]      runner for CI (github-actions)
  yarn e2e test:local         run webdriver tests locally
  yarn e2e test:browserstack  run webdriver tests on browserstack
  yarn e2e selenium:grid      start selenium grid (test linux)

Options:
  --help     Show help                                                 [boolean]
  --version  Show version number                                       [boolean]
``` 

I've also added an experimental linux runner see 


2cca4ddb77/e2e/README.md (L320-L333)

### Change Type

- [x] `tests` — Changes to any testing-related code only (will not
publish a new version)


### Release Notes

- Github action CI workflows added for webdriver tests
- Refactored e2e test runner
2023-05-12 15:25:14 +00:00
Orange Mug
2dbfda1285
Added initial webdriver tests (#1337)
Adds webdriver tests for testing from a users perspective via browser
actions. We currently support local test runners for a bunch of actions
on desktop `chrome`/`firefox`/`edge`/`safari` on macos.

We also have a browserstack runner which we'll enable in another PR.

### Release Note

- Adds initial webdriver tests
2023-05-09 20:21:45 +00:00
alex
71aef1764d
Rework the assets package for strategy-specific imports (#1341)
The assets package now only exports esm-formatted .js files. There's one
for each strategy - import-based, and meta.url-based. These are directly
generated as .js and .d.ts files rather than generated as .ts and
converted to js/dts through other means.

As this package depends on esm-specific stuff to function, we don't
publish a cjs version any more.

### Change Type

<!-- 💡 Indicate the type of change your pull request is. -->
<!-- 🤷‍♀️ If you're not sure, don't select anything -->
<!-- ✂️ Feel free to delete unselected options -->

<!-- To select one, put an x in the box: [x] -->

- [ ] `patch` — Bug Fix
- [ ] `minor` — New Feature
- [x] `major` — Breaking Change

- [ ] `dependencies` — Dependency Update (publishes a `patch` release,
for devDependencies use `internal`)

- [ ] `documentation` — Changes to the documentation only (will not
publish a new version)
- [ ] `tests` — Changes to any testing-related code only (will not
publish a new version)
- [ ] `internal` — Any other changes that don't affect the published
package (will not publish a new version)

### Release Notes

- [dev] If you're using the `@tldraw/assets` package, you need to update
your code to `import { getAssetUrlsByImport } from
'@tldraw/assets/imports'` instead of `import { getBundlerAssetUrls }
from '@tldraw/assets`
2023-05-09 16:08:38 +00:00
alex
a8910e5491
Fix publishing (#1338)
Automated package publish had gotten broken because we lost all our git
tags/releases. We fixed that, but also:
* made releases come from huppy instead of david
* swtiched from node's `execSync` to our `exec` for more debuggable
output
* cleaned up some of the scripts a little

this diff has a lot of whitespace changes so you're best off reviewing
it with whitespace changes hidden:
https://github.com/tldraw/tldraw/pull/1338/files?diff=split&w=1
2023-05-09 13:25:56 +00:00
alex
880f82e658
New vite-based examples app (#1226)
Right now this examples app looks exactly the same as our old examples
app, but there are a couple of tiny differences:
- We use `vite` instead of our own esbuild setup for development and
bundling
- We use `@tldraw/assets` for smart asset hashing instead of copying the
assets to a public folder

You can use `@tldraw/assets` with vite with a bunch of extra config, but
it (plus a bunch of other bundlers) also support a special syntax for
specifying asset urls: `new URL('./my/asset.svg',
import.meta.url).href`. This approach is more standards-complient, but
doesn't work with every bundler just yet. This diff also adds a
url-based version of `@tldraw/assets`, although I'd like to tweak the
entry point - right now you need to import from
`@tldraw/assets/lib/urls`, but i'd like to find a way to get this to
`@tldraw/assets/urls` or something at some point.

There are a couple other extra fixes in here:
- vscode builds were broken, they're fixed now!
- there's also a little tweak to the `getBundlerAssetUrls` API to allow
passing in a function instead of an object for URL formatting
- there are new internal-only functions for injecting asset urls
globally instead of passing them in via react props. this means we can
get the benefits of cacheable URLs without having to clutter our
examples by passing them in
2023-05-05 13:10:36 +00:00
David Sheldrick
b63e871420
[fix] publish (#1222)
- fixes an invalid usage of process.env in the editor package
- fixes some bublic paths in the publishing infra code
2023-05-04 09:25:31 +00:00
alex
859fff480d
add env and prefix output options to exec (#1217)
We make use of this `exec` function for the new huppy bot. For that, I
needed to support a couple of extra use-cases: extending the `env` used
to evaluate a command, and prefixing the command output with a string.

In use, these look something like this:
```ts
await exec('my', ['command'], {
    env: {HELLO: 'world'},
    ...prefixOutput('my prefix'),
})
```
2023-05-02 16:13:09 +00:00
alex
bb1c84e101 lite: run prettier on js + json files 2023-05-02 16:12:34 +01:00
David Sheldrick
4242f6ee3d
[chore] use explicit yarn in clean script (#1216)
I was finding that `npx yarn` was causing yarn v1 to be used for some
reason
2023-05-02 13:33:30 +00:00
David Sheldrick
f5c5b05dc7
[chore] update lazyrepo (#1211) 2023-05-02 12:25:26 +00:00
David Sheldrick
731da1bc77
derived presence state (#1204)
This PR adds

- A new `TLInstancePresence` record type, to collect info about the
presence state in a particular instance of the editor. This will
eventually be used to sync presence data instead of sending
instance-only state across the wire.
- **Record Scopes**

`RecordType` now has a `scope` property which can be one of three
things:
- `document`: the record belongs to the document and should be synced
and persisted freely. Currently: `TLDocument`, `TLPage`, `TLShape`, and
`TLAsset`
- `instance`: the record belongs to a single instance of the store and
should not be synced at all. It should not be persisted directly in most
cases, but rather compiled into a kind of 'instance configuration' to
store alongside the local document data so that when reopening the
associated document it can remember some of the previous instance state.
Currently: `TLInstance`, `TLInstancePageState`, `TLCamera`, `TLUser`,
`TLUserDocument`, `TLUserPresence`
- `presence`: the record belongs to a single instance of the store and
should not be persisted, but may be synced using the special presence
sync protocol. Currently just `TLInstancePresence`

This sets us up for the following changes, which are gonna be pretty
high-impact in terms of integrating tldraw into existing systems:

- Removing `instanceId` as a config option. Each instance gets a
randomly generated ID.
- We'd replace it with an `instanceConfig` option that has stuff like
selectedIds, camera positions, and so on. Then it's up to library users
to get and reinstate the instance config at persistence boundaries.
- Removing `userId` as config option, and removing the `TLUser` type
altogether.
- We might need to revisit when doing auth-enabled features like locking
shapes, but I suspect that will be separate.
2023-04-27 18:03:19 +00:00
David Sheldrick
4c65cb8db4
[lite] upgrade lazyrepo (#1198)
* upgrade lazyrepo

* update lockfile + lazy.config
2023-04-25 14:32:17 +01:00
alex
29ed921c67 transfer-out: transfer out 2023-04-25 12:01:25 +01:00
Steve Ruiz
5998879e24 Replace 2021-08-10 17:12:55 +01:00
Steve Ruiz
3f4f5e73ae Adds initial docs for code editor 2021-06-27 14:53:06 +01:00
Steve Ruiz
61399fb9d0 Improves code editor types, adds es5 lib 2021-06-27 12:58:08 +01:00
Steve Ruiz
776c0b5f0e Fixes types for code editor 2021-06-25 13:09:53 +01:00
Steve Ruiz
000d029354 Adds Text shape, fixes typing for typescript 2021-06-25 12:24:08 +01:00
Steve Ruiz
85dc3028b4 Stubs tests. Updates types for controls. 2021-06-25 11:28:52 +01:00
Steve Ruiz
59b02a82be Formatting 2021-06-23 23:33:36 +01:00
Steve Ruiz
059d704404 restores code editor 2021-06-23 23:32:21 +01:00