Commit graph

1411 commits

Author SHA1 Message Date
Steve Ruiz
297486bb34 Remove performance modes (for now) 2021-12-27 12:38:30 +00:00
Steve Ruiz
d1fb7d1115 Merge branch 'main' of https://github.com/tldraw/tldraw 2021-12-27 12:32:17 +00:00
Steve Ruiz
e3865e1b1f update changelogs 2021-12-27 12:32:07 +00:00
Steve Ruiz
4aa8547a8e
[improvement] performance modes (#463)
* add performance modes to core, sessions

* Update filesystem.ts

* rename TLPerformance to TLPerformanceMode, fix bugs
2021-12-27 12:30:35 +00:00
Steve Ruiz
fd2befa305 rename refs 2021-12-25 19:39:20 +00:00
Steve Ruiz
dfe2e44c17 v1.3.0 2021-12-25 18:41:47 +00:00
Steve Ruiz
0ed7e55c4c Make core asset types more generic, update docs. 2021-12-25 18:39:50 +00:00
Steve Ruiz
bd09342596 Update changelogs 2021-12-25 18:28:37 +00:00
Faraz Shaikh
1c65c031b2
Add Image and Video shapes (#460)
* Added image and video shapes

* Fixed bugs; Added optional onImageUpload callback

* Added id field to onImageUpload

* Added onImageDelete callback for cleanup

* Added firebase storage to multiplayer for media

* Added firebase storage to multiplayer for media

* Silence unnecessary TS errors

* Fixed bugs; Added tests

* Added tests

* Disable images for multiplayer example

* switch to assets in document, rather than on shapes, fix resize, fix sizes

* bump version, add migration for assets table

* Rename onImageUpload

* Add isPlaying state to video (not complete)

* Revert "Add isPlaying state to video (not complete)"

This reverts commit 3dc2ba703f4194eb7c47524d384dc8392daa18be.

* Adds controls when editing video, sync current time when cloning

* Remove unused tools

* avoid duplication in assets

* Remove unused image styles from style menu

* Fix placement of clone buttons

* Fix flag to hide image assets in multiplayer

* move getSizeFromDataUrl to filesystem

* Update VideoUtil.tsx

* Re-center video after it loads

* Add copy and paste support for assets

* Fix bug in state manager, remove unused assets on load, fix indicators

* Add multiplayer with images example

* Update MultiplayerEditor.tsx

* Add images to copy SVG

* tighten up some code around svg export

* Update TldrawApp.spec.ts

* Update useBoundsHandleEvents.tsx

* Reset image size by double clicking bounds

* fix reset size

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2021-12-25 17:06:33 +00:00
Steve Ruiz
2f84abcc1e v1.2.10 2021-12-22 14:33:56 +00:00
Steve Ruiz
b243600a3a Update changelog 2021-12-22 14:11:29 +00:00
Thomas Mathisen
4cf283e84f
Bugfix on useShapeEvents wrong key name (#459)
* onPointShape called instead of onPointerDown

* Update useShapeEvents.tsx

* Bugfix on useShapeEvents wrong key name

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2021-12-22 12:56:49 +00:00
Steve Ruiz
9b7414509f v1.2.9 2021-12-22 00:46:58 +00:00
Steve Ruiz
64da0ba691 Update changelogs 2021-12-22 00:46:17 +00:00
Steve Ruiz
e8befe2290 fix leaky ref 2021-12-22 00:40:37 +00:00
Steve Ruiz
4da632d5d8
[improvement] Multiplayer cursors (#458)
* bump versions, improve cursors

* Spline cursors

* Update useCursorAnimation.ts

* Update useCursorAnimation.ts

* Add improved cursors

* Update MultiplayerEditor.tsx

* Update [id].tsx
2021-12-22 00:34:44 +00:00
Steve Ruiz
7c2777966f
[improvement] Multiplayer + cursors (#457)
* bump versions, improve cursors

* Spline cursors
2021-12-22 00:14:38 +00:00
Steve Ruiz
3b220f0afe v1.2.8 2021-12-20 15:20:04 +00:00
Jim Fisher
e55d4779f6
Bugfix: "Copy as SVG" should respect childIndex (#455)
* Bugfix: respect childIndex in Copy as SVG

* Try adding test - but why is the test output an empty svg
2021-12-18 20:49:30 +00:00
Steve Ruiz
58b8968f12
[fix] intersection bug (#452)
* Update TLShapeUtil.tsx

* Add tests

* Update tsconfig.json
2021-12-17 16:29:08 +00:00
Thomas Mathisen
34492f2f01
Bugfix: onPointerDown not called (#451)
* onPointShape called instead of onPointerDown

* Update useShapeEvents.tsx

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2021-12-17 16:02:13 +00:00
Jim Fisher
2bc927f68e
Bugfix: 'Copy as SVG' shapes have black fill by default (#449)
* Bugfix: 'Copy as SVG' shapes have black fill by default

* Remove binding hit areas from copied SVG

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2021-12-17 15:23:03 +00:00
Milo Hill
1271070798
Fix changing a setting preventing page content from being replaced (#447)
* Fix setting settings preventing UI from updating

* Add tests for replacePageContent
2021-12-15 21:14:40 +00:00
Steve Ruiz
ec203332de Update TldrawApp.ts 2021-12-13 09:08:35 +00:00
Steve Ruiz
693c0c848f Update TldrawApp.ts 2021-12-13 09:07:25 +00:00
Steve Ruiz
580248a3af v1.2.7 2021-12-12 21:45:57 +00:00
Steve Ruiz
91da95de1c remove react-id dep 2021-12-12 21:45:21 +00:00
Steve Ruiz
5e6a4939d1 Removes faulty error boundary from core, removes faulty ID provider from tldraw 2021-12-12 21:44:44 +00:00
Steve Ruiz
ec7fbd2033 v1.2.6 2021-12-12 21:21:10 +00:00
Steve Ruiz
82dd2e2497 Update CHANGELOG.md 2021-12-12 21:15:32 +00:00
Steve Ruiz
5b8d4fe1fa no minify 2021-12-12 21:14:58 +00:00
Steve Ruiz
dddda7f230 v1.2.5 2021-12-10 16:10:22 +00:00
Steve Ruiz
8d9629586c v1.2.5 2021-12-10 16:08:17 +00:00
Steve Ruiz
0c31c732e8 Update test 2021-12-10 16:07:33 +00:00
Steve Ruiz
45c0febdad fix selection for filled shapes 2021-12-09 22:55:52 +00:00
Steve Ruiz
eb234330dd Fix rotation binding for triangles 2021-12-09 22:38:23 +00:00
Elizabeth Louie
c5124b160e
add triangle tool (#433)
* add triangle tool

* fix keyboard shortcuts

* cleaned code

* Add binding, better indicator, bounds

* Fix tests

* Refactor getBindingPoint, binding distances, add comments to getBindingPoint

* Update TextUtil.spec.tsx.snap

* fix intersection math

* fix ellipse indicator

* Update EllipseUtil.tsx

* Update BrushSession.spec.ts

* Add draw style to triangle

* improve strokes

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2021-12-09 22:29:09 +00:00
Steve Ruiz
86c651764c
Filled shapes may be selected from the center (#440) 2021-12-08 14:20:22 +00:00
Steve Ruiz
52ae47371d
[improvement] Select unfilled shapes by clicking on their stroke (#438)
* removes touch events from middle of shapes

* Improve ellipse

* selectable stroke when not selected, fill when selected

* Update BrushSession.spec.ts

* Fix test
2021-12-07 20:48:56 +00:00
megnakokkalera
c67c0871ff
Fix/undo on menu open (#436)
* fix for undo button on menu open

* Change toggle to set, add option for keyboard events

* Update .gitignore

* Update .gitignore

* Remove isStyleOpen

* Remove isStyleOpen

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2021-12-06 18:23:53 +00:00
0xflotus
0db19e3043
fix: small typo error (#437) 2021-12-06 01:02:53 +00:00
Steve Ruiz
8038e64a86 v1.2.4 2021-12-04 14:56:24 +00:00
Steve Ruiz
f2c6dc6f9f Update CHANGELOG.md 2021-12-04 14:55:22 +00:00
Steve Ruiz
c67211fc52 Update CHANGELOG.md 2021-12-04 14:55:09 +00:00
Steve Ruiz
487d6ed4ee Update CHANGELOG.md 2021-12-04 14:53:37 +00:00
Steve Ruiz
0039dd2e66
Restore onPersist (#435) 2021-12-04 14:51:40 +00:00
Siddhartha Varma
5fe09733af
fix: update ungroup shortcut (#434) 2021-12-04 10:42:45 +00:00
Steve Ruiz
2a833dd408 Update useMultiplayerState.ts 2021-12-02 17:59:51 +00:00
Steve Ruiz
fae66549c7 v1.2.3 2021-12-02 13:06:43 +00:00
Braden
522baf5b61
[fix] account for "draft" shapes when preserving selection state during replacePageContent (#427)
* account for "virtual" shapes when preserving appState

* rewrite merge logic

* More work on multiplayer

* Update TldrawApp.ts

* Improve logic around when to replace page content

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2021-12-02 12:49:07 +00:00