Commit graph

3168 commits

Author SHA1 Message Date
Steve Ruiz
1fe74ecaa4
[chore] Bump browser-fs-access. (#3277)
This PR bumps browser-fs-access to the latest version.

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [ ] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [x] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [x] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know
2024-03-29 10:56:30 +00:00
Mitja Bezenšek
41b5fffa2e
Decrease the number of elements by 3. (#3283)
When geo shape has no url or text we don't show the html container
containing the label and link. This results in 3 fewer dom nodes per
empty geo shape (going from 7 to 4). Similarly for an arrow without the
text label we go from 13 to 10.

First paint experience with 2000 empty rectangle shapes
Before: 1.5-1.6s
After: 1.2-1.3s

2000 rectangles shapes with text is similar between the two, around
3.6s.

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [x] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [x] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know

### Release Notes

- Reduce the number of rendered dom nodes for geo shapes and arrows
without text.
2024-03-28 09:49:29 +00:00
Steve Ruiz
d399c027fd
Improve performance of culling (#3272)
This PR tweaks the logic of _when_ we update the viewport screen bounds.
Previously, we updated every one second in order to capture any changes
to the viewport's screen position. In this PR, we _check_ every one
second and update the screen bounds if the viewport's screen position
has actually changed. Since we also update the rendering shapes when
this happens, it would cause the rendering / culling shapes to update
while the camera was moving.

I've also removed the "maximum time before we start culling shapes", as
this wasn't very useful and could also cause frames to start dropping
without recovering.


https://github.com/tldraw/tldraw/assets/23072548/9f474481-30c9-49b4-a009-66775ca6a0c1

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [x] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [x] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Test Plan

1. Zoom and pan around
2. Culled shapes should only update when you stop moving the camera.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Improve performance of the canvas when many shapes are present.
2024-03-28 09:42:48 +00:00
alex
408a269114
log message size in worker analytics (#3274)
Adds logging of message size in worker analytics.

This also adds the environment to worker analytics as `blob2`. We need
this because previously, all the analytics from all environments were
going to the same place with no ability to tell them apart, which means
we can't easily compare analytics on e.g. a particular PR.

This means that all the other blobs get shifted along one, so we won't
be able to query across the boundary of when this gets released for
those properties. I think this is fine though - it's things like
`roomId` that I don't think we were querying on anyway.

You can query the analytics through grafana - [docs
here](https://www.notion.so/tldraw/How-to-11fce2ed0be5480bb8e711c7ff1a0488?pvs=4#a66fae7bfcfe4ffe9d5348504598c6a0)

### Change Type
- [x] `internal` — Does not affect user-facing stuff
- [x] `chore` — Updating dependencies, other boring stuff
2024-03-27 11:33:47 +00:00
Mime Čuvalo
d45d77bedf
styling: make dotcom and examples site have consistent font styling (#3271)
Our font styling for dotcom vs. our examples app is _ever_ so slightly
different.
- the Inter fonts weren't being consistently linked. Sometimes we
grabbed 700, sometimes 800, sometimes 500 or 400
- the dotcom specified a default weight of 500 and line-height 1.6 which
was not specified in the our UI. this made the UI inconsistent
- furthermore, we didn't specify `text-rendering` nor `font-smooth` and
that also made things inconsistent
- finally, our buttons needed to inherit the line-height because
otherwise they were reverting to the user agent default

before:
<img width="1800" alt="Screenshot 2024-03-26 at 15 23 12"
src="https://github.com/tldraw/tldraw/assets/469604/ee25c79c-5b43-4501-a126-255a9b03a4b8">
after:
<img width="1800" alt="Screenshot 2024-03-26 at 15 22 53"
src="https://github.com/tldraw/tldraw/assets/469604/a7a62441-e767-4919-b2bb-5c283eadd230">


### Change Type

<!--  Please select a 'Scope' label ️ -->

- [x] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [x] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Test Plan

1. Add a step-by-step description of how to test your PR here.
2.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Add a brief release note for your PR here.

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2024-03-27 09:44:22 +00:00
Mime Čuvalo
6def201da2
ui: make toasts look more toasty (#2988)
<img width="449" alt="Screenshot 2024-03-11 at 14 03 44"
src="https://github.com/tldraw/tldraw/assets/469604/5b00dafc-abf1-44a3-b6c6-1d16db74b1be">


### Change Type

- [x] `patch` — Bug fix

### Release Notes

- UI: Add severity to toasts.
2024-03-27 09:41:13 +00:00
Mime Čuvalo
d76d53db95
textfields [1 of 3]: add text into speech bubble; also add rich text example (#3050)
This is the first of three textfield changes. This starts with making
the speech bubble actually have text. Also, it creates a TipTap example
and how that would be wired up.

🎵 this is dangerous, I walk through textfields so watch your head rock 🎵

### Change Type

- [x] `minor` — New feature

### Release Notes

- Refactor textfields be composable/swappable.
2024-03-27 09:33:48 +00:00
alex
3593799d9e
side effects reference docs & examples (#3258)
Adds reference docs, guide in the "Editor" article, and examples for the
side effects manager.

There are 4 new examples:
1. Before create/update shape - constrains shapes to be places within a
circle
2. Before delete shape - prevent red shapes from being deleted
3. After create/update shape - make sure there's only ever one red shape
on the page at a time
4. After delete shape - delete frames after their last child is deleted

As these examples all require fairly specific configurations of shapes
(or are hard to understand without some visual hinting in the case of
placing shapes within a circle), I've included a `createDemoShapes`
function in each of these which makes sure the examples start with
shapes that will quickly show you the side effects in action. I've kept
these separate from the main code (in a function at the bottom), so
hopefully that won't be a source of confusion to anyone working from
these examples.


### Change Type
- [x] `docs` — Changes to the documentation, examples, or templates.
- [x] `improvement` — Improving existing features
2024-03-26 18:38:19 +00:00
alex
01ec8f1e98
fix export preview size (#3264)
The border on export preview images was making them get sized wrong.
This fixes that, and adds some padding to these exports so they don't
get clipped.

### Change Type
- [x] `internal` — Does not affect user-facing stuff
- [x] `bugfix` — Bug fix
2024-03-26 18:34:46 +00:00
Lu Wilson
019235d6fb
Update romanian translations (#3269)
## Release notes

- Update Romanian translation.
2024-03-26 18:34:31 +00:00
alex
c20d9fc9d2
fix document name overflow (#3263)
Fix the document name getting truncated as I forgot to update a
measurement in the CSS. Also fixes an issue where if you had a long
title which you then cleared, the input width wouldn't update until you
entered your first character of the new name.

### Change Type
- [x] `dotcom` — Changes the tldraw.com web app
- [x] `bugfix` — Bug fix
2024-03-26 11:16:15 +00:00
Mitja Bezenšek
6dd6f8e77e
Allow hiding debug panel. (#3261)
We allowed the users to customize pretty much all of our components, but
not the `DebugPanel`. We had overrides for `DebugMenu` which is
displayed inside the panel, but not for the panel itself.

I guess it makes sense to allow users to override both?

![CleanShot 2024-03-26 at 09 54
13](https://github.com/tldraw/tldraw/assets/2523721/c873fe85-7d01-4e4c-9324-70566dc3a4db)

Reported
[here](https://discord.com/channels/859816885297741824/1221663945627140157/1221663945627140157).

Fixes https://github.com/tldraw/tldraw/issues/3260

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [x] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [x] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Test Plan

1. Best way to test this is to check the `Hidden UI Components` example.
2. Play around with commenting out the `DebugPanel` and `DebugMenu`
overrides.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Allow users to fully override the `DebugPanel`.
2024-03-26 10:03:20 +00:00
alex
2d7e9a31df
fix docs not building due to typo (#3259)
oops

### Change Type

- [x] `docs` — Changes to the documentation, examples, or templates.
- [x] `bugfix` — Bug fix
2024-03-25 15:34:43 +00:00
alex
05f58f7c2a
React-powered SVG exports (#3117)
## Migration path
1. If any of your shapes implement `toSvg` for exports, you'll need to
replace your implementation with a new version that returns JSX (it's a
react component) instead of manually constructing SVG DOM nodes
2. `editor.getSvg` is deprecated. It still works, but will be going away
in a future release. If you still need SVGs as DOM elements rather than
strings, use `new DOMParser().parseFromString(svgString,
'image/svg+xml').firstElementChild`

## The change in detail
At the moment, our SVG exports very carefully try to recreate the
visuals of our shapes by manually constructing SVG DOM nodes. On its own
this is really painful, but it also results in a lot of duplicated logic
between the `component` and `getSvg` methods of shape utils.

In #3020, we looked at using string concatenation & DOMParser to make
this a bit less painful. This works, but requires specifying namespaces
everywhere, is still pretty painful (no syntax highlighting or
formatting), and still results in all that duplicated logic.

I briefly experimented with creating my own version of the javascript
language that let you embed XML like syntax directly. I was going to
call it EXTREME JAVASCRIPT or XJS for short, but then I noticed that we
already wrote the whole of tldraw in this thing called react and a (imo
much worse named) version of the javascript xml thing already existed.

Given the entire library already depends on react, what would it look
like if we just used react directly for these exports? Turns out things
get a lot simpler! Take a look at lmk what you think

This diff was intended as a proof of concept, but is actually pretty
close to being landable. The main thing is that here, I've deliberately
leant into this being a big breaking change to see just how much code we
could delete (turns out: lots). We could if we wanted to make this
without making it a breaking change at all, but it would add back a lot
of complexity on our side and run a fair bit slower

---------

Co-authored-by: huppy-bot[bot] <128400622+huppy-bot[bot]@users.noreply.github.com>
2024-03-25 14:16:55 +00:00
Lu Wilson
016dcdc56a
Add inline behaviour example (#3113)
This PR adds an example demonstrating some common practices for using
tldraw as an inline block. For example, in Notion-like applications.
This includes:

- Making sure that only one editor has focus at a time.
- Always defaulting to the hand tool when you click into an editor.
- Deselecting everything when an editor loses focus.
- Hiding the UI when an editor is not focused.
- Disabling edge scrolling by default.
- Using a stripped down UI to make the most of the available space.
- Removing actions from the context menu to match the stripped down UI.

### Change Type

- [x] `documentation` — Changes to the documentation only[^2]

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Try out the **Inline behavior** example.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Docs: Added an example for inline behaviour.
2024-03-25 11:57:54 +00:00
Mime Čuvalo
a8477d00fa
toolbar: fix missing title attributes (#3244)
The `title` attribute is currently missing in production. It was using
`title` when it should have been using `titleStr`
This also nixes the `title` attribute which is used just twice in the
codebase — probably not necessary to have a different title/label but
lemme know if you disagree.

Adds this behavior back in:
<img width="204" alt="Screenshot 2024-03-22 at 18 15 42"
src="https://github.com/tldraw/tldraw/assets/469604/f9b6d8d7-07ea-4f2f-8b45-e650ede18ae4">


### Change Type

<!--  Please select a 'Scope' label ️ -->

- [x] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [x] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Release Notes

- Fix title's being missing on toolbar items.

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2024-03-24 14:47:21 +00:00
Mime Čuvalo
5e7848aa01
docs: make header fixed instead of sticky (#3228)
This is a followup to https://github.com/tldraw/tldraw/pull/3209 
@SomeHats noticed that links within the same doc were not scrolling to
the correct position, so we couldn't really get rid of the
scroll-padding-height after all :-/

Nothing for it! We just can't use `sticky` — have to switch to `fixed`
which I was hoping to avoid, but oh well.

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [ ] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [x] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [x] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know
2024-03-22 10:39:04 +00:00
Mitja Bezenšek
cd02d03d06
Revert perf changes (#3217)
Step 1 of the master plan 😂 

![CleanShot 2024-03-19 at 16 05
08](https://github.com/tldraw/tldraw/assets/2523721/7d2afed9-7b69-4fdb-8b9f-54a48c61258f)

This:
- Reverts #3186 
- Reverts #3160 (there were some conflicting changes so it's not a
straight revert)
- Reverts most of #2977 


### Change Type

<!--  Please select a 'Scope' label ️ -->

- [ ] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [x] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [x] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know
2024-03-21 10:05:44 +00:00
alex
d5dc306314
fix docs slugs (#3227)
Our slug generation code uses the stateful version of github slugger
which assigns different names to different slugs e.g. `thing`,
`thing-1`, `thing-2` each time it's called. This means that our links
across pages are broken because the slugs get generated with a suffix.
This replaces it with the non-stateful version instead.
2024-03-20 13:34:47 +00:00
Steve Ruiz
72ae8ddefd
Don't double squash (#3182)
This PR changes the way `Store.squashHistoryEntries` works. Previously,
the function would iterate through every entry and squash it against the
current entry (using `squashRecordDiffs`) to get the new current entry.
However, `squashRecordDiffs` does basically the same pattern, iterating
through the properties of every diff. As a result, each diff would be
iterated through twice: once as itself, and once again in the next
current.

This PR tweaks the function to operate on as many diffs as possible at
once.

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [x] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [x] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Test Plan

- [x] Unit Tests
- [ ] End to end tests

### Release Notes

- Minor improvement when modifying multiple shapes at once.
2024-03-20 12:44:09 +00:00
Mitja Bezenšek
c28f11e4ba
Add yarn immutable check to pre-commit. (#3218)
Right now if you add some dependencies in one of the `package.json`
files, but forget to install them, your [build will
fail](https://github.com/tldraw/tldraw/actions/runs/8346008840/job/22842259795?pr=3217#step:3:82)
since we have a check for that in CI. Might be nice to have an early
warning for that in the `pre-commit`?

Adds around 1s to pre-commit.

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [ ] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [x] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [x] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know
2024-03-20 11:45:28 +00:00
Mime Čuvalo
7afc42a8b1
tooling: prettier ignore pr template (#3210)
`yarn format` was causing an update `pull_request_template` which caused
an error for `update-pr-template`. seems like we should just ignore it

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [ ] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [x] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [x] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know
2024-03-20 09:56:38 +00:00
alex
854bfee0c6
top bar design tweaks (#3205)
For a while, there've been a couple design issues with our top bar that
have been bothering me:


![image](https://github.com/tldraw/tldraw/assets/1489520/55355b7c-7ff2-4843-841c-5e53cbd788b2)

This diff:
- Makes the document title and share button have the same height and
vertical alignment
- Vertically centers the share button between the top of the viewport
and the share panel
- Aligns the right of the share button to the right of the style panel

<img width="1512" alt="Screenshot 2024-03-18 at 16 08 09"
src="https://github.com/tldraw/tldraw/assets/1489520/b06f3604-39c7-4642-872c-c4051719638e">

<img width="1512" alt="Screenshot 2024-03-18 at 16 08 18"
src="https://github.com/tldraw/tldraw/assets/1489520/668c66e4-6f75-4219-9c1f-0ac58ce56f67">

Also tweaking some of the spacing and radiuses around the document title
itself to get things pixel perfect
 
Before:
<img width="395" alt="Screenshot 2024-03-19 at 15 23 05"
src="https://github.com/tldraw/tldraw/assets/1489520/3e5d0cf7-3d62-4424-a52a-e6eb89b69394">

After:
<img width="378" alt="Screenshot 2024-03-19 at 15 22 27"
src="https://github.com/tldraw/tldraw/assets/1489520/afcb9c39-7b74-424c-a479-9a73fe4e74b1">


### Change Type

- [x] `dotcom` — Changes the tldraw.com web app
- [x] `bugfix` — Bug fix
2024-03-19 15:29:01 +00:00
Mime Čuvalo
37870b6e73
docs: work around browser bug with input+scrolling (#3209)
thanks for flagging @TodePond! 

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [ ] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [x] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [x] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know
2024-03-19 12:35:15 +00:00
alex
4c5c3daa51
PDF editor example (#3159)
This diff adds a PDF editor example. It's pretty similar to the image
annotator, but is a better way to demo longer axis-locked scrolling.
There are some pretty big drawbacks to it at the moment (see the TODO
list on `PdfEditor.tsx`)

I'm going to land as-is for now, and we can iterate on it in the future.

### Change Type
- [x] `docs` — Changes to the documentation, examples, or templates.
- [x] `feature` — New feature
2024-03-19 11:55:21 +00:00
alex
3a736007e5
Add image annotator example (#3147)
This diff mostly adds an image annotator example, but also has a couple
of drive-by changes:
- Added a 'use-cases' category to the examples app for this style of
mini-app
- Add `editor.pageToViewport`, which is like `editor.pageToScreen` but
works with viewport coordinates (better for `InFrontOfTheCanvas` stuff)
- Prevent the chrome side-swipe-to-go-back thing in the examples app

Some cool features of the image annotator:
- The image cannot be unlocked, and cannot have shapes places behind it
  - I still need to work out a way of removing the context menu though
- Anything you place outside the bounds of the image (and therefore
outside the bounds of the export) will be greyed out
- You can't change pages
  - unless you find the "move to page" action... need to fix that
- The camera is constrained! It'll keep the image roughly centered on
the screen. If you pick a very long thin image, you can only scroll
vertically. If you pick a very big one, it'll default it to a reasonable
size.

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [x] `sdk` — Changes the tldraw SDK
- [x] `docs` — Changes to the documentation, examples, or templates.

<!--  Please select a 'Type' label ️ -->

- [x] `feature` — New feature
2024-03-19 11:41:25 +00:00
Dan Groshev
d7b80baa31
use native structuredClone on node, cloudflare workers, and in tests (#3166)
Currently, we only use native `structuredClone` in the browser, falling
back to `JSON.parse(JSON.stringify(...))` elsewhere, despite Node
supporting `structuredClone` [since
v17](https://developer.mozilla.org/en-US/docs/Web/API/structuredClone)
and Cloudflare Workers supporting it [since
2022](https://blog.cloudflare.com/standards-compliant-workers-api/).
This PR adjusts our shim to use the native `structuredClone` on all
platforms, if available.

Additionally, `jsdom` doesn't implement `structuredClone`, a bug [open
since 2022](https://github.com/jsdom/jsdom/issues/3363). This PR patches
`jsdom` environment in all packages/apps that use it for tests.

Also includes a driveby removal of `deepCopy`, a function that is
strictly inferior to `structuredClone`.

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [x] `sdk` — Changes the tldraw SDK
- [x] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [x] `improvement` — Improving existing features
- [x] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Test Plan

1. A smoke test would be enough

- [ ] Unit Tests
- [x] End to end tests
2024-03-18 17:16:09 +00:00
David Sheldrick
1951fc0e47
Fix lag while panning + translating at the same time (#3186)
Before

![Kapture 2024-03-18 at 09 42
33](https://github.com/tldraw/tldraw/assets/1242537/d27c5852-9514-4e44-8b75-d2cb2571362a)


After

![Kapture 2024-03-18 at 09 41
27](https://github.com/tldraw/tldraw/assets/1242537/f5cbebfd-a45c-48d9-915b-18823f4555ff)

The probelm was manifesting because our camera updates were not
throttled and our render tick was on a different tick timeline to our
tick manager. Fixing the latter gets rid of the lag without requiring us
to throttle the camera updates.

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [x] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [x] `bugfix` — Bug fix



### Test Plan

1. Add a step-by-step description of how to test your PR here.
2.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Add a brief release note for your PR here.

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2024-03-18 16:03:44 +00:00
David Sheldrick
9f90fa230b
fix docs build (#3201)
- always refresh docs content when building on CI
- use local api.json files now since we don't want to use SOURCE_SHA
- @steveruizok it feels kinda problematic that we check in a bunch of
derived files that the docs build requires. Things can get out of sync
easily, and whose responsibility is it to update them? In the future I
reckon we should explore ways to remove these files from the git index
as much as possible.

closes #3200 

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [ ] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [x] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [x] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Test Plan

1. Add a step-by-step description of how to test your PR here.
2.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Add a brief release note for your PR here.
2024-03-18 15:59:29 +00:00
Mitja Bezenšek
d16e06ff40
Update the document title to include the document name. (#3197)
We now update the `document.title` with the document name. For empty
rooms we default back to `tldraw`, just as we have it in `index.html`.

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [ ] `sdk` — Changes the tldraw SDK
- [x] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [x] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know

### Release Notes

- Use the document name in the `document.title`.
2024-03-18 15:34:08 +00:00
alex
16a28bfd90
Fix jpg export and tests (#3198)
Fix a bug that was preventing JPG and webp exports from working. Also:
- Re-enable our export snapshot tests which got commented out again
- Fix some react act errors when running tests

### Change Type

- [x] `sdk` — Changes the tldraw SDK
- [x] `bugfix` — Bug fix
2024-03-18 15:08:09 +00:00
Mitja Bezenšek
cef70d6a81
Remove access token logic. (#3187)
Looks like we had some leftover logic from pro. We removed it from
workers, but not (completely) from the client.

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [ ] `sdk` — Changes the tldraw SDK
- [x] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [x] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Release Notes

- Remove some leftover logic from pro days.
2024-03-18 14:34:38 +00:00
Steve Ruiz
b9b5bd5b81
[fix] Batch tick events (#3181)
This PR fixes an issue where events happening on tick were not batched. 

![Kapture 2024-03-17 at 22 49
52](https://github.com/tldraw/tldraw/assets/23072548/2bcfa335-a38f-46c4-a3f3-434cac61b6ce)

We were listening to the `tick` event directly from the state node,
rather than passing the event into the state chart at the top. This
meant that it was bypassing the regular state chart rules, which was
what got me looking at this; but then I noticed that we also weren't
batching the changes, either. This causes computed stuff to re-compute
after each atom is updated within the `onTick` handler, which can be a
LOT.

Before:
<img width="1557" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/ba8791f2-faec-463d-945a-9f5920826aab">

After:
<img width="1204" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/a00f8e4a-caca-406a-89a2-8cff0e01b642">

It's not game breaking but it's important enough to hotfix at least in
the dot com.

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [x] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [x] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Test Plan

1. Select many shapes.
2. Resize them.

### Release Notes

- Fix a performance issue effecting resizing multiple shapes.
2024-03-18 14:33:36 +00:00
Steve Ruiz
176fdb5425
Skip the random ID for regular history entries (#3183)
Non-mark history entries don't need a random id. 🤷‍♂️

### Change Type

- [x] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [x] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know
2024-03-18 07:56:53 +00:00
Steve Ruiz
4801b35768
[tinyish] Simplify / skip some work in Shape (#3176)
This PR is a minor cleanup of the Shape component.

Here we:
- use some dumb memoized info to avoid unnecessary style changes
- move the dpr check up out of the shapes themselves, avoiding renders
on instance state changes

Culled shapes:
- move the props setting on the culled shape component to a layout
reactor
- no longer set the height / width on the culled shape component
- no longer update the culled shape component when the shape changes

Random:
- move the arrow shape defs to the arrow shape util (using that neat API
we didn't used to have)

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [x] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [x] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Test Plan

1. Use shapes
2. Use culled shapes

### Release Notes

- SDK: minor improvements to the Shape component
2024-03-17 21:37:37 +00:00
Steve Ruiz
4e0df0730d
[tiny] lift theme in style panel (#3170)
The button pickers in the style panel pop in and out all the time as
different shapes are selected. This PR lifts the dark mode check up to
the style panel itself, rather than in each picker.

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [x] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [x] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Test Plan

1. Use the style panel
2. Change the them
2024-03-17 17:45:45 +00:00
David Sheldrick
307495f010
Add release docs (#3158)
Describe what your pull request does. If appropriate, add GIFs or images
showing the before and after.

### Change Type

- [x] `internal` — Does not affect user-facing stuff
2024-03-17 13:28:18 +00:00
dependabot[bot]
afd024f898
Bump the npm_and_yarn group across 1 directory with 2 updates (#3165)
Bumps the npm_and_yarn group with 2 updates in the / directory:
[vite](https://github.com/vitejs/vite/tree/HEAD/packages/vite) and
[follow-redirects](https://github.com/follow-redirects/follow-redirects).

Updates `vite` from 5.1.5 to 5.1.6
<details>
<summary>Changelog</summary>
<p><em>Sourced from <a
href="https://github.com/vitejs/vite/blob/main/packages/vite/CHANGELOG.md">vite's
changelog</a>.</em></p>
<blockquote>
<h2><!-- raw HTML omitted -->5.1.6 (2024-03-11)<!-- raw HTML omitted
--></h2>
<ul>
<li>chore(deps): update all non-major dependencies (<a
href="https://github.com/vitejs/vite/tree/HEAD/packages/vite/issues/16131">#16131</a>)
(<a href="https://github.com/vitejs/vite/commit/a862ecb">a862ecb</a>),
closes <a
href="https://redirect.github.com/vitejs/vite/issues/16131">#16131</a></li>
<li>fix: check for publicDir before checking if it is a parent directory
(<a
href="https://github.com/vitejs/vite/tree/HEAD/packages/vite/issues/16046">#16046</a>)
(<a href="https://github.com/vitejs/vite/commit/b6fb323">b6fb323</a>),
closes <a
href="https://redirect.github.com/vitejs/vite/issues/16046">#16046</a></li>
<li>fix: escape single quote when relative base is used (<a
href="https://github.com/vitejs/vite/tree/HEAD/packages/vite/issues/16060">#16060</a>)
(<a href="https://github.com/vitejs/vite/commit/8f74ce4">8f74ce4</a>),
closes <a
href="https://redirect.github.com/vitejs/vite/issues/16060">#16060</a></li>
<li>fix: handle function property extension in namespace import (<a
href="https://github.com/vitejs/vite/tree/HEAD/packages/vite/issues/16113">#16113</a>)
(<a href="https://github.com/vitejs/vite/commit/f699194">f699194</a>),
closes <a
href="https://redirect.github.com/vitejs/vite/issues/16113">#16113</a></li>
<li>fix: server middleware mode resolve (<a
href="https://github.com/vitejs/vite/tree/HEAD/packages/vite/issues/16122">#16122</a>)
(<a href="https://github.com/vitejs/vite/commit/8403546">8403546</a>),
closes <a
href="https://redirect.github.com/vitejs/vite/issues/16122">#16122</a></li>
<li>fix(esbuild): update tsconfck to fix bug that could cause a deadlock
(<a
href="https://github.com/vitejs/vite/tree/HEAD/packages/vite/issues/16124">#16124</a>)
(<a href="https://github.com/vitejs/vite/commit/fd9de04">fd9de04</a>),
closes <a
href="https://redirect.github.com/vitejs/vite/issues/16124">#16124</a></li>
<li>fix(worker): hide &quot;The emitted file overwrites&quot; warning if
the content is same (<a
href="https://github.com/vitejs/vite/tree/HEAD/packages/vite/issues/16094">#16094</a>)
(<a href="https://github.com/vitejs/vite/commit/60dfa9e">60dfa9e</a>),
closes <a
href="https://redirect.github.com/vitejs/vite/issues/16094">#16094</a></li>
<li>fix(worker): throw error when circular worker import is detected and
support self referencing worker (<a
href="https://github.com/vitejs/vite/commit/eef9da1">eef9da1</a>),
closes <a
href="https://redirect.github.com/vitejs/vite/issues/16103">#16103</a></li>
<li>style(utils): remove null check (<a
href="https://github.com/vitejs/vite/tree/HEAD/packages/vite/issues/16112">#16112</a>)
(<a href="https://github.com/vitejs/vite/commit/0d2df52">0d2df52</a>),
closes <a
href="https://redirect.github.com/vitejs/vite/issues/16112">#16112</a></li>
<li>refactor(runtime): share more code between runtime and main bundle
(<a
href="https://github.com/vitejs/vite/tree/HEAD/packages/vite/issues/16063">#16063</a>)
(<a href="https://github.com/vitejs/vite/commit/93be84e">93be84e</a>),
closes <a
href="https://redirect.github.com/vitejs/vite/issues/16063">#16063</a></li>
</ul>
</blockquote>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="6f7466e621"><code>6f7466e</code></a>
release: v5.1.6</li>
<li><a
href="a862ecb941"><code>a862ecb</code></a>
chore(deps): update all non-major dependencies (<a
href="https://github.com/vitejs/vite/tree/HEAD/packages/vite/issues/16131">#16131</a>)</li>
<li><a
href="840354601a"><code>8403546</code></a>
fix: server middleware mode resolve (<a
href="https://github.com/vitejs/vite/tree/HEAD/packages/vite/issues/16122">#16122</a>)</li>
<li><a
href="b6fb3235c3"><code>b6fb323</code></a>
fix: check for publicDir before checking if it is a parent directory (<a
href="https://github.com/vitejs/vite/tree/HEAD/packages/vite/issues/16046">#16046</a>)</li>
<li><a
href="fd9de0473e"><code>fd9de04</code></a>
fix(esbuild): update tsconfck to fix bug that could cause a deadlock (<a
href="https://github.com/vitejs/vite/tree/HEAD/packages/vite/issues/16124">#16124</a>)</li>
<li><a
href="f6991948f5"><code>f699194</code></a>
fix: handle function property extension in namespace import (<a
href="https://github.com/vitejs/vite/tree/HEAD/packages/vite/issues/16113">#16113</a>)</li>
<li><a
href="0d2df52716"><code>0d2df52</code></a>
style(utils): remove null check (<a
href="https://github.com/vitejs/vite/tree/HEAD/packages/vite/issues/16112">#16112</a>)</li>
<li><a
href="eef9da13d0"><code>eef9da1</code></a>
fix(worker): throw error when circular worker import is detected and
support ...</li>
<li><a
href="60dfa9e15c"><code>60dfa9e</code></a>
fix(worker): hide &quot;The emitted file overwrites&quot; warning if the
content is sam...</li>
<li><a
href="93be84eccd"><code>93be84e</code></a>
refactor(runtime): share more code between runtime and main bundle (<a
href="https://github.com/vitejs/vite/tree/HEAD/packages/vite/issues/16063">#16063</a>)</li>
<li>Additional commits viewable in <a
href="https://github.com/vitejs/vite/commits/v5.1.6/packages/vite">compare
view</a></li>
</ul>
</details>
<br />

Updates `follow-redirects` from 1.15.5 to 1.15.6
<details>
<summary>Commits</summary>
<ul>
<li><a
href="35a517c586"><code>35a517c</code></a>
Release version 1.15.6 of the npm package.</li>
<li><a
href="c4f847f851"><code>c4f847f</code></a>
Drop Proxy-Authorization across hosts.</li>
<li><a
href="8526b4a1b2"><code>8526b4a</code></a>
Use GitHub for disclosure.</li>
<li>See full diff in <a
href="https://github.com/follow-redirects/follow-redirects/compare/v1.15.5...v1.15.6">compare
view</a></li>
</ul>
</details>
<br />


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2024-03-17 13:28:02 +00:00
Steve Ruiz
e764e59cda
[tiny] Slightly more efficient selection rotated page bounds / page bounds (#3178)
This PR makes a few tiny improvements to the way that selection page
bounds and rotated page bounds are calculated.

For bounds, we bail once we find a different rotation among the selected
shapes. Previously, we grabbed all of the rotations first before
comparing them; we only need to grab rotations until we find a rotation
that's different from the first one.

For rotating page bounds, we only look at the corners of the calculated
bounds, and we mutate the resulting points after we transform them.
Previously, we looked at all vertices and make a copy of the points when
rotating them. The transform already creates the copy, so we can mutate
it; and while the bounds are usually calculated from the vertices, using
the corners gives us fewer points to transform.

### Change Type

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- [x] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

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- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [x] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Release Notes

- SDK, slightly more performant selection bounds calculations.
2024-03-17 13:24:32 +00:00
Steve Ruiz
a9bc79b1c2
[fix] handles (#3177)
This PR is a quick follower to fix handles

### Change Type

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- [x] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

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- [x] `bugfix` — Bug fix
- [ ] `feature` — New feature
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- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know
2024-03-16 15:00:46 +00:00
Steve Ruiz
29b82ed123
[example] culling (#3174)
An example hook for listening to when shapes were culled or unculled.

### Change Type

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- [ ] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [x] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

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- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [x] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know
2024-03-16 11:03:07 +00:00
David Sheldrick
dc05890407
[sync] allow connections from v4 clients (#3173)
See discussion on discord in development channel

### Change Type

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- [ ] `sdk` — Changes the tldraw SDK
- [x] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

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- [x] `bugfix` — Bug fix
- [ ] `feature` — New feature
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- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Test Plan

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2.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

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2024-03-16 10:21:37 +00:00
Steve Ruiz
08e79418f2
[fix] Handles extra renders (#3172)
The canvas handles component was rendering every time any shape changed,
whether or not that shape had handles.

### Change Type

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- [x] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [x] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Test Plan

1. Use a shape with handles.
2. Use a shape without handles.

### Release Notes

- SDK: Fixed a minor rendering issue related to handles.
2024-03-16 09:33:04 +00:00
Steve Ruiz
0f081e145e
[tiny] remove unused shape indicator equality checker (#3171)
This PR removes an unused / vestigial equality checker in our default
indicator.

### Change Type

- [x] `sdk` — Changes the tldraw SDK
- [x] `improvement` — Improving existing features
2024-03-16 09:25:54 +00:00
Steve Ruiz
6969352aef
[fix] Cleanup text measures (#3169)
This PR cleans up text measurement divs, which could pile up during HMR.

### Change Type

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- [x] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [x] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Release Notes

- Fixed a bug that could cause multiple text measurement divs in
development mode.
2024-03-16 07:57:17 +00:00
David Sheldrick
8e23a253fc
[perf] Reinstate render throttling (#3160)
Follow up to #3129 

### Change Type

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- [x] `sdk` — Changes the tldraw SDK

- [x] `improvement` — Improving existing features



### Test Plan

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2.

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- [ ] End to end tests

### Release Notes

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2024-03-15 16:18:23 +00:00
David Sheldrick
79d6058d3c
Fix release eliding (#3156)
Follow up to #3153, after testing some more I found some issues to fix.

### Change Type

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- [ ] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [x] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [x] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Test Plan

1. Add a step-by-step description of how to test your PR here.
2.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Add a brief release note for your PR here.
2024-03-14 15:41:55 +00:00
David Sheldrick
44a3ea7363
[docs] Sync docs deploy with npm deploy (#3153)
This PR makes it so that our docs deployment process is tied to, and
mirrors, the npm deployment process.

From here on:

- Commits to main get deployed to staging.tldraw.dev
- Commits to a special protected branch called `docs-production` get
deployed to www.tldraw.dev
- Whenever we create a new npm 'latest' release we reset the HEAD of
docs-production to point to the tagged commit for that release.
- If we make a docs change that we want to appear on tldraw.dev ASAP
without waiting for the next npm release, we'll have to follow the same
process as for creating a patch release i.e merge a cherry-pick PR
targeting the latest release branch e.g. `v2.0.x`. This will not cause
another npm patch release unless the cherry-picked changes touch source
files, e.g. updating TSDoc comments.


### Change Type


- [x] `docs` — Changes to the documentation, examples, or templates.
- [x] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
2024-03-14 14:43:32 +00:00
David Sheldrick
4d8dab843e
Enable document name (#3150)
Apparently we were supposed to do this for the previous release, and the
release notes mentioned the document title, so I'm doing a quick hotfix
for dotcom.

### Change Type

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- [x] `dotcom` — Changes the tldraw.com web app

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- [x] `feature` — New feature
2024-03-14 10:39:33 +00:00
Mitja Bezenšek
b83c72baab
VS Code 2.0.26 (#3148)
Version bump for a release.

### Change Type

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- [ ] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [x] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
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- [x] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know
2024-03-14 09:49:13 +00:00