Commit graph

63 commits

Author SHA1 Message Date
Mitja Bezenšek
7226afc1ff
Fix readonly fetching happening too often. (#3732)
The problem happened because we cleared the `readonlyUrl` from shared
state. This was happening every time the url changed (so panning,
zooming,...). Now, instead of clearing the `readonlyUrl` we pull out the
room prefix and slug from the readonly url.

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [ ] `sdk` — Changes the tldraw SDK
- [x] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [x] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Test Plan

1. Create a shared room.
2. Move the camera around.
3. We should not be constantly fetching the readonly slug.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Fix an issue where readonly slug was being fetched every time the url
changed (panning, zooming,...).

---------

Co-authored-by: Mime Čuvalo <mimecuvalo@gmail.com>
2024-05-13 10:58:34 +00:00
Mime Čuvalo
d2d3e582e5
assets: rework mime-type detection to be consistent/centralized; add support for webp/webm, apng, avif (#3730)
As I started working on image LOD stuff and wrapping my head around the
codebase, this was bothering me.
- there are missing popular types, especially WebP
- there are places where we're copy/pasting the same list of types but
they can get out-of-date with each other (also, one place described
supporting webm but we didn't actually do that)

This adds animated apng/avif detection as well (alongside our animated
gif detection). Furthermore, it moves the gif logic to be alongside the
png logic (they were in separate packages unnecessarily)

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [x] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [x] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Release Notes

- Images: unify list of acceptable types and expand to include webp,
webm, apng, avif
2024-05-13 08:29:43 +00:00
Mitja Bezenšek
ddebf3fc5c
Move storing of snapshots to R2 (#3693)
Instead of storing them in supabse we will store them in r2.

I have already created `room-snapshots` and `room-snapshots-preview`
buckets on cloudflare.

We could also migrate all the data from supabase, but it seems we
haven't done so for the rooms, so I also didn't look into doing it for
snapshots.

One slight drawback of moving to R2 is that it's harder to query data by
parent slug. So answering questions like which room is the parent to the
most snapshots is a bit harder to answer. Instead of just a simple query
we'd need to do some custom logic to go through the bucket. Not sure if
have ever needed this info though.

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [ ] `sdk` — Changes the tldraw SDK
- [x] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [x] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Test Plan

Existing snapshots:

1. Load an existing snapshot. It should still load correctly. The best
way to do that is probably to generate a few of them in advance.

New snapshots:
1. Create a new room.
2. Create a few snapshot links.
3. They should work.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Move storing of snapshots to cloudflare R2.
2024-05-08 09:06:02 +00:00
Steve Ruiz
fabba66c0f
Camera options (#3282)
This PR implements a camera options API.

- [x] Initial PR
- [x] Updated unit tests
- [x] Feedback / review
- [x] New unit tests
- [x] Update use-case examples
- [x] Ship?

## Public API

A user can provide camera options to the `Tldraw` component via the
`cameraOptions` prop. The prop is also available on the `TldrawEditor`
component and the constructor parameters of the `Editor` class.

```tsx
export default function CameraOptionsExample() {
	return (
		<div className="tldraw__editor">
			<Tldraw cameraOptions={CAMERA_OPTIONS} />
		</div>
	)
}
```

At runtime, a user can:
-  get the current camera options with `Editor.getCameraOptions`
-  update the camera options with `Editor.setCameraOptions`

Setting the camera options automatically applies them to the current
camera.

```ts
editor.setCameraOptions({...editor.getCameraOptions(), isLocked: true })
```

A user can get the "camera fit zoom" via `editor.getCameraFitZoom()`.

# Interface

The camera options themselves can look a few different ways depending on
the `type` provided.


```tsx
export type TLCameraOptions = {
	/** Whether the camera is locked. */
	isLocked: boolean
	/** The speed of a scroll wheel / trackpad pan. Default is 1. */
	panSpeed: number
	/** The speed of a scroll wheel / trackpad zoom. Default is 1. */
	zoomSpeed: number
	/** The steps that a user can zoom between with zoom in / zoom out. The first and last value will determine the min and max zoom. */
	zoomSteps: number[]
	/** Controls whether the wheel pans or zooms.
	 *
	 * - `zoom`: The wheel will zoom in and out.
	 * - `pan`: The wheel will pan the camera.
	 * - `none`: The wheel will do nothing.
	 */
	wheelBehavior: 'zoom' | 'pan' | 'none'
	/** The camera constraints. */
	constraints?: {
		/** The bounds (in page space) of the constrained space */
		bounds: BoxModel
		/** The padding inside of the viewport (in screen space) */
		padding: VecLike
		/** The origin for placement. Used to position the bounds within the viewport when an axis is fixed or contained and zoom is below the axis fit. */
		origin: VecLike
		/** The camera's initial zoom, used also when the camera is reset.
		 *
		 * - `default`: Sets the initial zoom to 100%.
		 * - `fit-x`: The x axis will completely fill the viewport bounds.
		 * - `fit-y`: The y axis will completely fill the viewport bounds.
		 * - `fit-min`: The smaller axis will completely fill the viewport bounds.
		 * - `fit-max`: The larger axis will completely fill the viewport bounds.
		 * - `fit-x-100`: The x axis will completely fill the viewport bounds, or 100% zoom, whichever is smaller.
		 * - `fit-y-100`: The y axis will completely fill the viewport bounds, or 100% zoom, whichever is smaller.
		 * - `fit-min-100`: The smaller axis will completely fill the viewport bounds, or 100% zoom, whichever is smaller.
		 * - `fit-max-100`: The larger axis will completely fill the viewport bounds, or 100% zoom, whichever is smaller.
		 */
		initialZoom:
			| 'fit-min'
			| 'fit-max'
			| 'fit-x'
			| 'fit-y'
			| 'fit-min-100'
			| 'fit-max-100'
			| 'fit-x-100'
			| 'fit-y-100'
			| 'default'
		/** The camera's base for its zoom steps.
		 *
		 * - `default`: Sets the initial zoom to 100%.
		 * - `fit-x`: The x axis will completely fill the viewport bounds.
		 * - `fit-y`: The y axis will completely fill the viewport bounds.
		 * - `fit-min`: The smaller axis will completely fill the viewport bounds.
		 * - `fit-max`: The larger axis will completely fill the viewport bounds.
		 * - `fit-x-100`: The x axis will completely fill the viewport bounds, or 100% zoom, whichever is smaller.
		 * - `fit-y-100`: The y axis will completely fill the viewport bounds, or 100% zoom, whichever is smaller.
		 * - `fit-min-100`: The smaller axis will completely fill the viewport bounds, or 100% zoom, whichever is smaller.
		 * - `fit-max-100`: The larger axis will completely fill the viewport bounds, or 100% zoom, whichever is smaller.
		 */
		baseZoom:
			| 'fit-min'
			| 'fit-max'
			| 'fit-x'
			| 'fit-y'
			| 'fit-min-100'
			| 'fit-max-100'
			| 'fit-x-100'
			| 'fit-y-100'
			| 'default'
		/** The behavior for the constraints for both axes or each axis individually.
		 *
		 * - `free`: The bounds are ignored when moving the camera.
		 * - 'fixed': The bounds will be positioned within the viewport based on the origin
		 * - `contain`: The 'fixed' behavior will be used when the zoom is below the zoom level at which the bounds would fill the viewport; and when above this zoom, the bounds will use the 'inside' behavior.
		 * - `inside`: The bounds will stay completely within the viewport.
		 * - `outside`: The bounds will stay touching the viewport.
		 */
		behavior:
			| 'free'
			| 'fixed'
			| 'inside'
			| 'outside'
			| 'contain'
			| {
					x: 'free' | 'fixed' | 'inside' | 'outside' | 'contain'
					y: 'free' | 'fixed' | 'inside' | 'outside' | 'contain'
			  }
	}
}
```

### Change Type

- [x] `sdk` — Changes the tldraw SDK
- [x] `feature` — New feature

### Test Plan

These features combine in different ways, so we'll want to write some
more tests to find surprises.

1. Add a step-by-step description of how to test your PR here.
2.

- [ ] Unit Tests

### Release Notes

- SDK: Adds camera options.

---------

Co-authored-by: Mitja Bezenšek <mitja.bezensek@gmail.com>
2024-05-04 17:39:04 +00:00
Mitja Bezenšek
c308cc2edd
Prevent unnecessary fetching of readonly slugs (#3663)
Prevents unnecessary fetching of readonly slugs. We only need to fetch
it if we don't have it yet.

There was also a weird issue with `window.location.href` sometimes
returning encoded search params and sometimes decoded ones:


![image](https://github.com/tldraw/tldraw/assets/2523721/ca1e36c6-5e86-4e48-9350-c53de32a9f2e)

This then caused an additional fetch in the `setInterval` since the
[urls did not
match](https://github.com/tldraw/tldraw/blob/main/apps/dotcom/src/components/ShareMenu.tsx#L140).

![CleanShot 2024-04-30 at 14 37
12](https://github.com/tldraw/tldraw/assets/2523721/b1c540aa-902a-4574-a8e7-a0507f7dbda2)

Resolves https://github.com/tldraw/tldraw/issues/3661

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [ ] `sdk` — Changes the tldraw SDK
- [x] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [x] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Test Plan

1. Open a multiplayer room. You should only see one fetch for the
readonly slug.

1. Open a local room.
2. Share it. You should only see one fetch for the readonly slug.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Prevent unnecessary fetching of readonly slugs.
2024-05-03 10:47:58 +00:00
David Sheldrick
9210655eec
delete stray error screen css import (#3683)
Removes a stray .css import from #3673 , which created some precedence
issues

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [ ] `sdk` — Changes the tldraw SDK
- [x] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [x] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Test Plan

1. Add a step-by-step description of how to test your PR here.
2.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Add a brief release note for your PR here.
2024-05-02 14:53:40 +00:00
David Sheldrick
f2827f6409
Allow clients to gracefully handle rejection (#3673)
This PR fixes the issue where sync clients would get into a reconnect
loop after being rejected by the sync server.

- Close the socket when in the error state (see useRemoteSyncClient)
- Show a 'plx refresh the page' screen that doesn't have a sad face on
it.
  
<img width="665" alt="image"
src="https://github.com/tldraw/tldraw/assets/1242537/96025fa3-cc20-4f53-8f58-74e473e16702">

- If older clients who can't handle rejection well need to be rejected
(e.g. due to a store migration being added) then we send them to a
special purgatory where the canvas goes blank and it shows the offline
indicator but the websocket connection stays open and it won't try to
reconnect.

### Change Type

- [x] `dotcom` — Changes the tldraw.com web app
- [x] `bugfix` — Bug fix


### Test Plan

1. Gonna manually test this one by doing sneaky deploys to a test PR
2024-05-02 13:54:21 +00:00
alex
8ba46fef49
fix undo/redo issues (#3658)
Fix some issues with the new undo/redo system - there were a few things
that were undoable that shouldn't be, and a few things that weren't but
should

### Change Type


- [x] `sdk` — Changes the tldraw SDK
- [x] `bugfix` — Bug fix
2024-04-30 11:01:39 +00:00
Mitja Bezenšek
c0b192033e
Allow embedding tldraw in iframes (#3640)
Allow embedding tldraw in frames, but only certain contexts. For
example, we don't allow local rooms.

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [ ] `sdk` — Changes the tldraw SDK
- [x] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [x] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Release Notes

- Allow embedding tldraw inside iframes again.
2024-04-29 13:27:37 +00:00
Mime Čuvalo
c9af23c921
make route prefixes have a single place where they are defined (#3624)
This is for maintainabilty of the paths. It's hard to track down all the
places where a route is being referenced. This helps unify them so that
it's easily searchable in the codebase. This came up during the readonly
room refactor and being able to find the way a particular route was
wired through the codebase.

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [x] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [x] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know
2024-04-27 10:57:55 +00:00
Mitja Bezenšek
77f19ccf8e
Bring back /r (#3615)
Went for straight up loading of `new` page instead of a redirect, so we
don't have a few redirects in a row (`/r` -> `/new` -> `r/something`.

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [ ] `sdk` — Changes the tldraw SDK
- [x] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [x] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Release Notes

- Brings back `/r` route for creating new rooms.
2024-04-25 15:27:33 +00:00
Mitja Bezenšek
15dd56a75e
Readonly / room creation omnibus (#3192)
Reworks how the readonly urls work. Till now we just used a simple
function that would scramble the slugs. Now we use a proper key value
mapping between regular and readonly slugs:

- We use two KV stores. One is for going from a slug to a readonly slug
and the other one for going the other way around. They are populated at
the same time.
- We separate preview KV stores (dev, preview, staging) from production
one. I've already created these on Cloudflare. [My understanding is
](https://developers.cloudflare.com/kv/reference/data-security/#encryption-at-rest)that
ids [can be
public](https://community.cloudflare.com/t/is-it-safe-to-keep-kv-ids-in-a-public-git-repo/517387/4)
since we can only access KV from our worker. Happy to move them to env
variables though.

- [x] Disable creating new rooms when tldraw is embedded inside iframes
on other websites (we check the referrer and if it's not the same as the
iframe's origin we don't allow it)
- [x] Fork a project when inside an iframe now opens the forked project
on tldraw.com and not inside iframe.
- [x] We allow embeding of iframes, but we now track the where they are
used via the referrer. We send this to Vercel analytics.
- [x] Improved UX of the share menu to make it less confusing. Toggle is
gone.
- [x]  `/new` and `/r` routes not redirect to `/`.
- [x] This introduces a new `/ro` route for readonly rooms. Legacy rooms
still live on `/v`.
- [x] Brought back `dotcom-shared` project to share code between BE and
FE. Mostly types.
- [x] Prevent creating of rooms by entering `/r/non-existing-slug`. 
- [x] Handle getting a readonly slug for old rooms. Added a comment
about it
[here](https://github.com/tldraw/tldraw/pull/3192/files#diff-c0954b3dc71bb7097c39656441175f3238ed60cf5cee64077c06e21da82182cbR17-R18).
- [x] We no longer expose editor on the window object for readonly
rooms. Prevents the users disabling readonly rooms manually.

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [ ] `sdk` — Changes the tldraw SDK
- [x] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [x] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Test Plan
1. Make sure old readonly rooms still work.
2. Creating a readonly link from an existing room should still use `/v`
path.
3. Newly created rooms should use `/ro` path for readonly rooms. Make
sure these work as well.
4. `/r` room was disabled and redirects to `/`
5. `/new` should still work when not inside iframes.

- [x] Unit Tests
- [ ] End to end tests

### Release Notes


1. This adds new functionality for readonly rooms:
- We have a new route `/ro` for newly created readonly rooms. These
rooms no longer use the scrambling logic to create readonly slugs.
Instead we now use KV storage from cloudflare to track the mapping for
slugs -> readonly slug and readonly slug -> slug.
- The old route `/v` is preserved, so that the old room still work as
they did before.
- For old rooms we will keep on generating the old readonly slugs, but
for new rooms we'll start using the new logic.
2. We no longer prevent embedding of tldraw inside iframes. 
3. We do prevent generating new rooms from inside the iframes though.
`/r`, `/new`, `/r/non-existing-id` should not allow creation of new
rooms inside iframes. Only `/new` still works when not inside iframes.
4. Forking a project from inside an iframe now opens it on tldraw.com
5. Slight copy change on the sharing menu. We no longer have a toggle
between readonly and non-readonly links.
6. `editor` and `app` are no longer exposed on the window object for
readonly rooms. Prevents users from using the `updateInstanceState` to
escape readonly rooms.

---------

Co-authored-by: Mime Čuvalo <mimecuvalo@gmail.com>
2024-04-25 14:10:40 +00:00
alex
bfc8b6a901
fix migration exports (#3586)
We're missing the export for `createShapePropsMigrationIds`, so lets add
it. This also fixes some other bits that were used in examples but not
exported properly from tldraw.

### Change Type

- [x] `sdk` — Changes the tldraw SDK
- [x] `bugfix` — Bug fix

### Release Notes

- Expose `createShapePropsMigrationIds`, `defaultEditorAssetUrls`,
`PORTRAIT_BREAKPOINT`, `useDefaultColorTheme`, & `getPerfectDashProps`
2024-04-24 14:36:08 +00:00
Steve Ruiz
f6a2e352de
Improve back to content (#3532)
This PR improves the "back to content" behavior. Rather than using an
interval, we now add a "camera-stopped" event that triggers the check.

### Change Type

- [x] `sdk` — Changes the tldraw SDK
- [x] `improvement` 

### Test Plan

1. Create some shapes, then move the camera to an empty part of the
canvas.
2. Check that the back to content button appears.
3. Ensure that the back to content button does not appear when the
canvas is empty.
2024-04-19 12:07:33 +00:00
Mitja Bezenšek
1fc68975e2
Fix version (#3521)
We were using react's version instead of the version of our packages.

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [ ] `sdk` — Changes the tldraw SDK
- [x] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [x] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know
2024-04-18 13:38:57 +00:00
Lu Wilson
8778629f62
Only show cursor chat button in select mode (#3485)
This PR hides the cursor chat context menu button when not in select
tool.

fixes
https://github.com/orgs/tldraw/projects/41/views/1?pane=issue&itemId=59908615

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [ ] `sdk` — Changes the tldraw SDK
- [x] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [x] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Test Plan

1. Add a step-by-step description of how to test your PR here.
2.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Fix cursor chat button appearing when not in select tool.
2024-04-16 12:42:26 +00:00
David Sheldrick
4f70a4f4e8
New migrations again (#3220)
Describe what your pull request does. If appropriate, add GIFs or images
showing the before and after.

### Change Type

- [x] `sdk` — Changes the tldraw SDK
- [x] `galaxy brain` — Architectural changes



### Test Plan

1. Add a step-by-step description of how to test your PR here.
2.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

#### BREAKING CHANGES

- The `Migrations` type is now called `LegacyMigrations`.
- The serialized schema format (e.g. returned by
`StoreSchema.serialize()` and `Store.getSnapshot()`) has changed. You
don't need to do anything about it unless you were reading data directly
from the schema for some reason. In which case it'd be best to avoid
that in the future! We have no plans to change the schema format again
(this time was traumatic enough) but you never know.
- `compareRecordVersions` and the `RecordVersion` type have both
disappeared. There is no replacement. These were public by mistake
anyway, so hopefully nobody had been using it.
- `compareSchemas` is a bit less useful now. Our migrations system has
become a little fuzzy to allow for simpler UX when adding/removing
custom extensions and 3rd party dependencies, and as a result we can no
longer compare serialized schemas in any rigorous manner. You can rely
on this function to return `0` if the schemas are the same. Otherwise it
will return `-1` if the schema on the right _seems_ to be newer than the
schema on the left, but it cannot guarantee that in situations where
migration sequences have been removed over time (e.g. if you remove one
of the builtin tldraw shapes).

Generally speaking, the best way to check schema compatibility now is to
call `store.schema.getMigrationsSince(persistedSchema)`. This will throw
an error if there is no upgrade path from the `persistedSchema` to the
current version.

- `defineMigrations` has been deprecated and will be removed in a future
release. For upgrade instructions see
https://tldraw.dev/docs/persistence#Updating-legacy-shape-migrations-defineMigrations

- `migrate` has been removed. Nobody should have been using this but if
you were you'll need to find an alternative. For migrating tldraw data,
you should stick to using `schema.migrateStoreSnapshot` and, if you are
building a nuanced sync engine that supports some amount of backwards
compatibility, also feel free to use `schema.migratePersistedRecord`.
- the `Migration` type has changed. If you need the old one for some
reason it has been renamed to `LegacyMigration`. It will be removed in a
future release.
- the `Migrations` type has been renamed to `LegacyMigrations` and will
be removed in a future release.
- the `SerializedSchema` type has been augmented. If you need the old
version specifically you can use `SerializedSchemaV1`

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2024-04-15 12:53:42 +00:00
Steve Ruiz
41601ac61e
Stickies: release candidate (#3249)
This PR is the target for the stickies PRs that are moving forward. It
should collect changes.

- [x] New icon
- [x] Improved shadows
- [x] Shadow LOD
- [x] New colors / theme options
- [x] Shrink text size to avoid word breaks on the x axis
- [x] Hide indicator whilst typing (reverted)
- [x] Adjacent note positions
  - [x] buttons / clone handles
  - [x] position helpers for creating / translating (pits)
- [x] keyboard shortcuts: (Tab, Shift+tab (RTL aware), Cmd-Enter,
Shift+Cmd+enter)
  - [x] multiple shape translating 
- [x] Text editing
  - [x] Edit on type (feature flagged)
  - [x] click goes in correct place
- [x] Notes as parents (reverted)
- [x] Update colors
- [x] Update SVG appearance

### Change Type

- [x] `sdk` — Changes the tldraw SDK
- [x] `feature` — New feature

### Test Plan

Todo: fold in test plans for child PRs

### Unit tests:

- [ ] Shrink text size to avoid word breaks on the x axis
- [x] Adjacent notes
  - [x] buttons (clone handles)
  - [x] position helpers (pits)
- [x] keyboard shortcuts: (Tab, Shift+tab (RTL aware), Cmd-Enter,
Shift+Cmd+enter)
- [ ] Text editing
  - [ ] Edit on type
  - [ ] click goes in correct place

### Release Notes

- Improves sticky notes (see list)

---------

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: Mime Čuvalo <mimecuvalo@gmail.com>
Co-authored-by: alex <alex@dytry.ch>
Co-authored-by: Mitja Bezenšek <mitja.bezensek@gmail.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Lu[ke] Wilson <l2wilson94@gmail.com>
Co-authored-by: huppy-bot[bot] <128400622+huppy-bot[bot]@users.noreply.github.com>
2024-04-14 18:40:02 +00:00
Mitja Bezenšek
143755fda0
Allow users to edit the document title by double clicking it even when editing a shape. (#3459)
Fixes [#3437](https://github.com/tldraw/tldraw/issues/3437)

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [ ] `sdk` — Changes the tldraw SDK
- [x] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [x] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Test Plan

1. Create a shared document
2. Add a text note and start editing it
3. Double click document name. You should be now editing the document
name.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Allow users to editing document name by double clicking even when
previously editing text.
2024-04-13 19:47:37 +00:00
Steve Ruiz
ae6ecf35b1
Fix cursor chat in context menu. (#3435)
This PR fixes flipped boolean logic for displaying the cursor chat
option on coarse pointer devices.

### Change Type

- [x] `dotcom` — Changes the tldraw.com web app
- [x] `bugfix` — Bug fix
2024-04-10 12:51:59 +00:00
Steve Ruiz
4a494a2eaf
Update useFileSystem.tsx (#3371)
This PR makes a small change to how useFileSystem reports errors, so
that legitimate errors may be caught.

### Change Type

- [x] `sdk` — Changes the tldraw SDK
- [x] `feature` — New feature
2024-04-05 11:40:28 +00:00
Steve Ruiz
1fe74ecaa4
[chore] Bump browser-fs-access. (#3277)
This PR bumps browser-fs-access to the latest version.

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [ ] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [x] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [x] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know
2024-03-29 10:56:30 +00:00
Mime Čuvalo
6def201da2
ui: make toasts look more toasty (#2988)
<img width="449" alt="Screenshot 2024-03-11 at 14 03 44"
src="https://github.com/tldraw/tldraw/assets/469604/5b00dafc-abf1-44a3-b6c6-1d16db74b1be">


### Change Type

- [x] `patch` — Bug fix

### Release Notes

- UI: Add severity to toasts.
2024-03-27 09:41:13 +00:00
alex
c20d9fc9d2
fix document name overflow (#3263)
Fix the document name getting truncated as I forgot to update a
measurement in the CSS. Also fixes an issue where if you had a long
title which you then cleared, the input width wouldn't update until you
entered your first character of the new name.

### Change Type
- [x] `dotcom` — Changes the tldraw.com web app
- [x] `bugfix` — Bug fix
2024-03-26 11:16:15 +00:00
Mime Čuvalo
a8477d00fa
toolbar: fix missing title attributes (#3244)
The `title` attribute is currently missing in production. It was using
`title` when it should have been using `titleStr`
This also nixes the `title` attribute which is used just twice in the
codebase — probably not necessary to have a different title/label but
lemme know if you disagree.

Adds this behavior back in:
<img width="204" alt="Screenshot 2024-03-22 at 18 15 42"
src="https://github.com/tldraw/tldraw/assets/469604/f9b6d8d7-07ea-4f2f-8b45-e650ede18ae4">


### Change Type

<!--  Please select a 'Scope' label ️ -->

- [x] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [x] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Release Notes

- Fix title's being missing on toolbar items.

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2024-03-24 14:47:21 +00:00
Mitja Bezenšek
d16e06ff40
Update the document title to include the document name. (#3197)
We now update the `document.title` with the document name. For empty
rooms we default back to `tldraw`, just as we have it in `index.html`.

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [ ] `sdk` — Changes the tldraw SDK
- [x] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [x] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know

### Release Notes

- Use the document name in the `document.title`.
2024-03-18 15:34:08 +00:00
Mitja Bezenšek
cef70d6a81
Remove access token logic. (#3187)
Looks like we had some leftover logic from pro. We removed it from
workers, but not (completely) from the client.

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [ ] `sdk` — Changes the tldraw SDK
- [x] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [x] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Release Notes

- Remove some leftover logic from pro days.
2024-03-18 14:34:38 +00:00
David Sheldrick
4d8dab843e
Enable document name (#3150)
Apparently we were supposed to do this for the previous release, and the
release notes mentioned the document title, so I'm doing a quick hotfix
for dotcom.

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [x] `dotcom` — Changes the tldraw.com web app

<!--  Please select a 'Type' label ️ -->

- [x] `feature` — New feature
2024-03-14 10:39:33 +00:00
Steve Ruiz
599a6cd484
quick fixes (#3128)
- Menu items
- keyboard shortcuts dialog menu

### Change Type

- [x] `patch` — Bug fix
2024-03-12 11:50:12 +00:00
Steve Ruiz
b0210c0d6d
Restore export menu content (#3126)
This PR restores the export menu on dotcom.

Before:
<img width="545" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/7377c9ae-7644-4889-a01f-7e304fbc8c68">

After:
<img width="824" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/4f634d53-06ed-42a7-b8bb-f92e183ce5dd">


### Change Type

- [x] `internal` — Any other changes that don't affect the published
package[^2]

### Test Plan

1. Check the menu on tldraw.com / readonly / shared room / snapshot
2024-03-12 11:45:59 +00:00
Steve Ruiz
60cc0dcce3
Menu updates / fix flip / add export / remove Shape menu (#3115)
This PR:
- adds the export all menu items to the main menu
- removes the export all menu items from the dotcom menus
- removes the shape menu and reverts several changes from
https://github.com/tldraw/tldraw/pull/2782. This was not properly
reviewed (I thought it was a PR about hiding / showing menu items).
- fixes a bug with exporting (exporting JSON was not working when the
user had no selected shapes)
- fixes a bug that would prevent "flip shapes" from appearing in the
menu
- prevents export / copy actions from running if there are no shapes on
the page
- allows export / copy actions to default to all shapes on the page if
no shapes are selected

These changes have not been released in the dotcom yet. There's will be
some thrash in the APIs.

# Menu philosophy

In the menu, the **edit** submenu relates to undo/redo, plus the user's
current selection.

Menu items that relate to specific to certain shapes are hidden when not
available.

Menu items that relate to all shapes are disabled when not available.

<img width="640" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/e467e6bb-d958-4a9a-ac19-1dada52dcfa6">

### Change Type

- [x] `major` — Bug fix

### Test

- Select no shapes (arrange / flip should not be visible)
- Select one geo shape (arrange / flip should not be visible)
- Select two geo shapes (arrange / flip should be visible)
- Select one draw shape (arrange / flip should not be visible)

### Release Notes

- Revert some changes in the menu.
2024-03-11 18:31:28 +00:00
Dan Groshev
19a1d01b8e
attempted fix of a flaky ClientWebSocketAdapter test (#3114)
### Change Type

- [x] `tests` — Changes to any test code only
2024-03-11 17:33:02 +00:00
Dan Groshev
e527d7d0d7
Debounce/aggregate tlsync messages (#3012)
There is very little point sending data messages more often than 60
times a second, so we buffer them before sending.

### Change Type

- [x] `internal` — Any other changes that don't affect the published
package

### Test Plan

1. Smoke test (on a retro?)

- [x] End to end tests

---------

Co-authored-by: David Sheldrick <d.j.sheldrick@gmail.com>
2024-03-11 13:33:47 +00:00
Mitja Bezenšek
40c20e5585
Fix viewport params for pages. (#3079) 2024-03-07 15:50:25 +01:00
Dan Groshev
c3e8628680
Better websocket reconnection handling (#2960)
Right now it's fairly easy to encounter a situation when a tab coming
online wouldn't recognise that the connection can now be reestablished
for a while. This PR cleans up reconnection logic, reenables tests, and
makes sure we get online as robustly as possible.

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. Check that reconnection works as expected

- [x] End to end tests

---------

Co-authored-by: David Sheldrick <d.j.sheldrick@gmail.com>
2024-03-04 16:48:14 +00:00
Steve Ruiz
f0f133fdd2
Shorten url state (#3041)
This PR shortens the URL parameters for the dot com. Old formal still
works but this is shorter (it has bugged me for ages).

Before: 
tldraw.com/r/ok?viewport=0,0,1080,720&page=page:ashdsad_sadsadasd
After: 
tldraw.com/r/ok?v=0,0,1080,720&p=ashdsad_sadsadasd


### Change Type

- [x] `internal` 

### Test Plan

1. Try the old url parameter format.
2. Try the new one.

### Release Notes

- Shortens url parameters for dot com.
2024-03-04 16:21:59 +00:00
alex
ce782dc70b
Wrap local/session storage calls in try/catch (take 2) (#3066)
Steve tried this in #3043, but we reverted it in #3063. Steve's version
added `JSON.parse`/`JSON.stringify` to the helpers without checking for
where we were already `JSON.parse`ing (or not). In some places we just
store strings directly rather than wanting them jsonified, so in this
version we leave the jsonification to the callers - the helpers just do
the reading/writing and return the string values.

### Change Type

- [x] `patch` — Bug fix
2024-03-04 16:15:20 +00:00
alex
8adaaf8e22
Revert "Protect local storage calls (#3043)" (#3063)
This reverts commit 2f28d7c6f8.

### Change Type

- [x] `patch` — Bug fix
2024-03-04 15:48:31 +00:00
alex
15c760f7ea
children: any -> children: ReactNode (#3061)
We use `children: any` in a bunch of places, but the proper type for
these is `ReactNode`. This diff fixes those.

### Change Type

- [x] `patch` — Bug fix
2024-03-04 14:48:40 +00:00
Steve Ruiz
08a2b59238
Fix cursor chat bubble position. (#3042)
This PR fixes the position of the cursor chat bubble when the canvas is
not positioned at the top left.

### Change Type

- [x] `internal`

### Test Plan

1. Using CSS, add a margin left to the tldraw component on a multiplayer
route.
2. Use cursor chat.

### Release Notes

- Fixed a bug where cursor chat bubble position could be wrong when a
sidebar was open.

---------

Co-authored-by: Lu Wilson <l2wilson94@gmail.com>
2024-03-04 14:12:21 +00:00
Steve Ruiz
2f28d7c6f8
Protect local storage calls (#3043)
This PR provides some safe wrappers for local storage calls. Local
storage is not available in all environments (for example, a React
Native web view). The PR also adds an eslint rule preventing direct
calls to local / session storage.

### Change Type

- [x] `patch` — Bug fix

### Release Notes

- Fixes a bug that could cause crashes in React Native webviews.
2024-03-04 13:37:09 +00:00
alex
a0628f9cb2
tldraw_final_v6_final(old version).docx.pdf (#2998)
Rename `@tldraw/tldraw` to just `tldraw`! `@tldraw/tldraw` still exists
as an alias to `tldraw` for folks who are still using that.

### Test Plan

- [x] Unit Tests
- [ ] End to end tests

### Release Notes

- The `@tldraw/tldraw` package has been renamed to `tldraw`. You can
keep using the old version if you want though!
2024-02-29 16:06:19 +00:00
Steve Ruiz
ae531da193
Don't add editor / app to window. (#2995)
This PR removes code that would add a reference to the editor to the
window. This is a feature that we added very early on during testing,
but which we should have moved out of the library earlier. Adding it
here as one of our last PRs before release.

If you've relied on this, you'll need to update your use of the library
to do it manually:

```ts
<Tldraw onMount={(editor) => {
  ;(window as any).app = editor
  ;(window as any).editor = editor
}}/>
```

### Change Type

- [x] `major` — Breaking change

### Release Notes

- Remove `window.editor` and `window.app` references to editor.
2024-02-29 15:42:36 +00:00
Taha
a62932d4ed
fix document name overlapping people menu (#2970)
When the people menu grew too large it would [overlap the document
name](https://github.com/orgs/tldraw/projects/38/views/1?pane=issue&itemId=54609134)

This PR checks if the right layout panel has grown beyond the style
panel width (plus the width of the button) and includes the button width
in the calculation if so.



- [x] `patch` — Bug fix

### Release Notes

- Fix people menu overlapping with document name when it grew too large.
2024-02-28 16:27:56 +00:00
alex
82f2c97816
Open iframe production links in new tab (#2966)
cuz otherwise they don't work

### Change Type

- [x] `internal` — Any other changes that don't affect the published
package[^2]
2024-02-27 19:08:28 +00:00
Mime Čuvalo
2a8ae6188e
menu: export followup with different semantics for file menu (#2968)
Renamed Object → Shape
Different semantics for Export under file menu. Thanks @TodePond !

### Change Type

- [x] `patch` — Bug fix
2024-02-27 12:48:20 +00:00
Steve Ruiz
6d417577be
Prevent iframe embedding for dotcom (except on tldraw.com) (#2947)
This PR fixes a check on whether the dot com multiplayer editor has been
loaded in an iframe.

It tries to keep it working on tldraw.com itself.

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. Load me in an iframe
2024-02-26 18:30:55 +00:00
Mime Čuvalo
fb852459db
menu: rework File menu / ensure Export menu is present (#2783)
<img width="428" alt="Screenshot 2024-02-16 at 16 46 28"
src="https://github.com/tldraw/tldraw/assets/469604/334cd0db-d9d5-4993-8012-c6985173edfb">


- re-orders to be the normative New / Open / Save order — we shouldn't
be messing with this conventional ordering
- removes the "Don't ask again" from New/Open dialogs because they're
non-undoable and not what _anybody_ should ever select. we shouldn't
offer users a loaded footgun! :P
- makes File menu be part of the default menu — it's presence is
glaringly missing for regular development
- along with that, make the pieces of that menu available as lego pieces
to use - it can't just be `DefaultMainMenuContent`, all or nothing,
forcing downstream users to import everything from scratch
- finally, adds the Export menu as initially intended by this PR!

@steveruizok let's discuss if you have some notes on this and we can
talk about the shape of things here.

### Change Type

- [x] `patch` — Bug fix

### Release Notes

- Composable UI: makes File items be more granularly accessible / usable
- Menu: show Export under the File menu.
2024-02-26 15:01:56 +00:00
David Sheldrick
f19b12c42e
[dx] Derive vercel routes from react-router config (#2937)
I had some free time at the end of the week so I investigated the idea
of deriving the vercel routing config from the react-router config, then
storing the derived vercel route info in a jest snapshot, and then
loading the jest snapshot during the build script.

Seems to work well!



### Change Type

- [x] `internal` — Any other changes that don't affect the published
package[^2]
2024-02-26 12:30:35 +00:00
Dan Groshev
a8999aa0a0
Make Vercel URL rewrites precise (#2913)
### The problem

Right now we use a catchall path in Vercel routing config to rewrite all
requests that don't match existing assets to `/index.html`, which is
needed for client side routing to work. This, however, messes up 404
errors for truly non-existing files which won't be handled by the SPA,
because they get redirected to index.html.

Even worse, this interacts very poorly with caching. Normally if we
request a non-existent file, then put the file in place, and request the
file again, we'll get 404 the first time and the actual file the second
time. However, in our case we instead return `/index.html` after the
first attempt and cache that response, making it impossible to correct a
missing file without cache flush.

### The solution

One way to fix this is to make the regex in Vercel config precise, so
that they only match our SPA routes. However, it can be dangerous,
because this means we'll need to manually update the config with new SPA
routes every time we add any. This PR tests that regexes we're using in
Vercel match all routes that we set in the SPA router.

### Potential future improvements

It's very possible to generate Vercel's config from React Router routing
objects, but at the moment it's not done because that would require
importing most of dotcom during the build phase, which seem to cause
errors.

### Change Type

- [x] `internal` — Any other changes that don't affect the published
package[^2]

### Test Plan

1. Might need a light smoke test after deployment to dotcom.

- [x] End to end tests
2024-02-22 18:25:45 +00:00