Commit graph

67 commits

Author SHA1 Message Date
Josh Stuve
aa5554df70
feat: export background config (#839)
Co-authored-by: JStuve <josh.stuve@gmail.com>
Co-authored-by: Judicael <46365844+judicaelandria@users.noreply.github.com>
2022-07-23 09:33:02 +01:00
Henrique Doro
4e7eb0dc12
example(ui-options): starting to render custom UI (#804)
* example(ui-options): starting to render custom UI

* Add app context

* Update ui-options.tsx

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2022-07-15 10:24:11 +01:00
Steve Ruiz
0ac0df036b
[fix] hydration bug in iframe (#813)
* Fixes hydration bug in iframe

* Update [id].tsx
2022-07-12 11:12:00 +01:00
Steve Ruiz
2352985e94
[feature] Iframe warning (#800) 2022-07-08 21:25:08 +01:00
Steve Ruiz
3d936fd0a5 Fix bugs
- local server bug
- improve types for translations
- fix missing italian translation
- fix double ungroup label
2022-06-26 08:06:56 +01:00
Steve Ruiz
3cba9712fd 1.18.0 2022-06-25 20:31:27 +01:00
Steve Ruiz
8ef86c1924 update example 2022-06-25 20:22:36 +01:00
Vincent Driessen
0acfd563fe
Upgrade Liveblocks to 0.17 (#738)
* Upgrade Liveblocks packages to 0.17

* Convert app to recommended Liveblocks 0.17 setup

* Convert multiplayer example to recommended Liveblocks 0.17 setup

* Convert multiplayer-with-images example to recommended Liveblocks 0.17 setup

* Fix React rendering issue for multiplayer app

This bug could manifest after _navigating_ internally to the Multiplayer
example app. Liveblocks Storage would seem to remain empty, but Presence
would still seem to work. In other words, you'd see cursors flying, but
no document contents.

This did not happen when doing a full page load.

This bug only occurs in React strict mode.

* update onPatch and onCommand

* "Add event callbacks for `onSessionStart` and `onSessionEnd`"

* Adds edit state

* Pass callbacks to app

* Remove console logs

* interpolate cursor only when not in session

* Update multiplayer icon

* Fix a few things

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2022-06-25 15:38:43 +01:00
Steve Ruiz
8419d7d227 1.16.0 2022-06-09 18:06:17 +01:00
Judicael
d919bd273e
feat: add translation (#704)
* feat: add translation

* modal, left menu translation

* primary tools translation

* render with intl provider for testing

restore file

* french translation done

* context menu translation and test

* added italian

* Add menu to select language

* translation for the word language

* bump dev deps

Bump react on www

* Fix types

* update dependencies

* pre-release

* Delete lask.config.json

Co-authored-by: Enrico <franciscono.enry@gmail.com>
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2022-06-09 15:33:35 +01:00
Peng Xiao
b47fb729ee
fix: Pointer position is incorrect if Tldraw is drawing in a scrolling g container (#706)
* fix: Pointer position is incorrect if Tldraw is drawing in a scrolling container

fix https://github.com/tldraw/tldraw/issues/661

* Add example for scrolling

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2022-06-01 18:48:48 +01:00
Steve Ruiz
fbb29c87b2
[improvement] remove sponsorship color (#691)
* remove sponsorship variations

* Update menu
2022-05-18 13:09:11 +01:00
Steve Ruiz
c3050db968
[fix] copy and paste (again) (#685)
* fix copy

* remove console logs

* update types
2022-05-14 14:15:55 +01:00
Steve Ruiz
c54c800675
[improvement] local copy and export for images (#669)
* local images

use assets for local copy

add menu options

* clean up packages

* cleanup unused content, move file handling into app.paste

* Add tldraw-assets.json to other files.

* add path to editor

* Update build.mjs

* add export to server example with link to gist

* Fix onAssetCreate and onAssetDelete APIs

* Update yarn.lock

* fix bugs on paste, adjust api for getting images, fix readonly on cut, copy, paste

* re-enable swc

* paste svg strings as svg images

* cleanup

* fix string case for tldraw json
2022-05-11 14:25:08 +01:00
Ugbala Valentino
eff858d0a7
fix: update tldraw to respond to dark mode prop (#659)
* fix: update tldraw to respond to darkMode prop

* fix: update dark mode route in examples
2022-04-29 09:35:20 +01:00
Steve Ruiz
1dd71f8b5e update images 2022-03-09 16:11:30 +00:00
Steve Ruiz
1950b4fa99 version, update images 2022-03-09 16:02:51 +00:00
Jordan Singer
ecaf802791
Removes duplicate "Using the file system" link (#581)
In the tldraw-example app (already on line 73)
2022-02-21 15:33:52 +00:00
Steve Ruiz
e1fb9a8250
[improvement] Improve monorepo (lask + turbo) (#566)
* add lask for packages

* Add turbo

* remove custom scripts

* update turbo scripts

* Improve scripts, update changelogs

* update action to use turbo

* Update .gitignore

* Update main.yml

* Update main.yml

* Update main.yml

* Add docs

* add clean
2022-02-08 11:05:56 +00:00
Steve Ruiz
da4d566bd8 v1.6.1 2022-02-03 11:19:12 +00:00
Steve Ruiz
014bfbc841 bump dependencies 2022-02-03 10:57:03 +00:00
Steve Ruiz
4cee3203e6 v1.6.0 2022-01-31 15:06:01 +00:00
Steve Ruiz
7c82fbbb65 v1.5.2 2022-01-14 20:59:37 +00:00
Steve Ruiz
cb1f4e242e v1.5.1 2022-01-14 20:46:02 +00:00
Steve Ruiz
15784517e8 v1.5.0 2022-01-10 21:11:25 +00:00
Faraz Shaikh
6103febaaf
Added exporting of shapes and pages as images (#468)
* Added exporting of shapeses

* added video serialization

* Fix viewport sizes, add chrome-aws-lambda for puppeteer

* Update menu styling

* extract to callback

* Update Loading.tsx

* force update menu

* fix missing fonts

* Added SVG and JSON export

* Fix json exports

* Merge branch 'main' into pr/468, update menus

* Update TldrawApp.ts

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2022-01-10 16:36:28 +00:00
Milo Hill
e62755ef10
Add support for persisting images/video in multiplayer (#475)
* Kee track of changed assets

* Add support for multiplayer image assets

* fix tests

* Add images

* Improve asset deletion

* Remove assets from document

* Test with v small image only

* Add test for deleteShapes

* Cleanup document assets

* Add multiplayer assets to www

* remove default storage root, which was preventing migration

* Update onAssetDelete flow, rename some files

* bump upload size to 5mb

* Fix freeze bug where image fails to load

* fix logic for removing assets

* Update useMultiplayerState.ts

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2022-01-10 15:13:52 +00:00
Steve Ruiz
cc8aa89ed5 v1.4.3 2022-01-07 09:01:48 +00:00
Steve Ruiz
9c3424a5fc Update documentation
bump versions

update readmes, licenses
2022-01-07 09:01:08 +00:00
Steve Ruiz
4b1137849a v1.4.2 2022-01-07 08:45:09 +00:00
Steve Ruiz
32a5511b3d v1.4.1 2021-12-28 11:50:33 +00:00
Steve Ruiz
f57d6bda94 v1.4.0 2021-12-27 20:29:12 +00:00
Steve Ruiz
d7a697647b
[feature] Labels for shapes (#462)
* Adds generic text label

* Clean up text label / text util

* labels for ellipse and triangles

* Add arrow label

* Update filesystem.ts

* Double click bend to edit label, fix mask location

* refactor arrowutil

* fix arrow bindings

* Rename text to label, add labelPoint

* Fix arrow binding, styles on text labels, double click bounds edge to edit label

* Update ArrowSession.ts

* Update StyleMenu.tsx

* set version
2021-12-27 19:21:30 +00:00
Steve Ruiz
dfe2e44c17 v1.3.0 2021-12-25 18:41:47 +00:00
Faraz Shaikh
1c65c031b2
Add Image and Video shapes (#460)
* Added image and video shapes

* Fixed bugs; Added optional onImageUpload callback

* Added id field to onImageUpload

* Added onImageDelete callback for cleanup

* Added firebase storage to multiplayer for media

* Added firebase storage to multiplayer for media

* Silence unnecessary TS errors

* Fixed bugs; Added tests

* Added tests

* Disable images for multiplayer example

* switch to assets in document, rather than on shapes, fix resize, fix sizes

* bump version, add migration for assets table

* Rename onImageUpload

* Add isPlaying state to video (not complete)

* Revert "Add isPlaying state to video (not complete)"

This reverts commit 3dc2ba703f4194eb7c47524d384dc8392daa18be.

* Adds controls when editing video, sync current time when cloning

* Remove unused tools

* avoid duplication in assets

* Remove unused image styles from style menu

* Fix placement of clone buttons

* Fix flag to hide image assets in multiplayer

* move getSizeFromDataUrl to filesystem

* Update VideoUtil.tsx

* Re-center video after it loads

* Add copy and paste support for assets

* Fix bug in state manager, remove unused assets on load, fix indicators

* Add multiplayer with images example

* Update MultiplayerEditor.tsx

* Add images to copy SVG

* tighten up some code around svg export

* Update TldrawApp.spec.ts

* Update useBoundsHandleEvents.tsx

* Reset image size by double clicking bounds

* fix reset size

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2021-12-25 17:06:33 +00:00
Steve Ruiz
2f84abcc1e v1.2.10 2021-12-22 14:33:56 +00:00
Steve Ruiz
9b7414509f v1.2.9 2021-12-22 00:46:58 +00:00
Steve Ruiz
7c2777966f
[improvement] Multiplayer + cursors (#457)
* bump versions, improve cursors

* Spline cursors
2021-12-22 00:14:38 +00:00
Steve Ruiz
3b220f0afe v1.2.8 2021-12-20 15:20:04 +00:00
Steve Ruiz
580248a3af v1.2.7 2021-12-12 21:45:57 +00:00
Steve Ruiz
ec7fbd2033 v1.2.6 2021-12-12 21:21:10 +00:00
Steve Ruiz
8d9629586c v1.2.5 2021-12-10 16:08:17 +00:00
Steve Ruiz
8038e64a86 v1.2.4 2021-12-04 14:56:24 +00:00
Steve Ruiz
fae66549c7 v1.2.3 2021-12-02 13:06:43 +00:00
Braden
522baf5b61
[fix] account for "draft" shapes when preserving selection state during replacePageContent (#427)
* account for "virtual" shapes when preserving appState

* rewrite merge logic

* More work on multiplayer

* Update TldrawApp.ts

* Improve logic around when to replace page content

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2021-12-02 12:49:07 +00:00
Steve Ruiz
33acf03004
[fix] multiplayer (sorta) (#426)
* Fix multiplayer

* Update TldrawApp.ts

* Update TldrawApp.ts

* Update TldrawApp.ts
2021-12-01 22:31:19 +00:00
Steve Ruiz
03cfea6404 v1.2.2 2021-11-28 10:25:17 +00:00
Steve Ruiz
3ab5db27b9 v1.2.1 2021-11-28 10:19:29 +00:00
Steve Ruiz
7bf5f5fd8a v1.2.0 2021-11-28 10:16:30 +00:00
Steve Ruiz
0fe3d80fa4 v1.1.11 2021-11-28 10:10:09 +00:00