Commit graph

1754 commits

Author SHA1 Message Date
Dan Groshev
a933aaf619
Simplify tlsync types (#3139)
Replace enums with (const) object types. Was supposed to include
https://github.com/tldraw/tldraw/pull/3144, but had to bail out

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [ ] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [x] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [x] `dunno` — I don't know
2024-03-13 17:18:25 +00:00
alex
0a48aea7bb
fixup file helpers (#3130)
We had a couple regressions in #3110: first a missing `await` was
causing fonts not to get properly embedded in exports. second, some
`readAsText` calls were replaced with `readAsDataURL` calls.

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [x] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [x] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know
2024-03-12 16:51:29 +00:00
alex
adebb680e5
Component-based toolbar customisation API (#3067)
When we went from overrides-based to component based UI customisation
APIs, we didn't do the toolbar because it had some significant extra
complexity around overflowing the contents of the menu into the
dropdown. This is really hard to do at render-time with react - you
can't introspect what a component will return to move some of it into an
overflow.

Instead, this diff runs that logic in a `useLayoutEffect` - we render
all the items into both the main toolbar and the overflow menu, then in
the effect (or if the rendered components change) we use CSS to remove
the items we don't need, check which was last active, etc. Originally, I
wasn't really into this approach - but i've actually found it to work
super well and be very reliable.

### Change Type

- [x] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Test the toolbar at many different sizes with many different 'active
tools'

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2024-03-12 16:14:28 +00:00
Mitja Bezenšek
26e1e98366
Revert throttling of useValue and useStateTracking. (#3129)
Reverts the changes to the `state` package that were made in #2977.
Should fix the issue with shape jittering discovered during QA.


### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Create some shapes (draw shapes work well).
2. Open the same room in a second browser.
3. Resize shapes (using option / alt makes it more obvious).
4. The shapes should not jitter in any of the screens.
2024-03-12 13:57:53 +00:00
Mime Čuvalo
83544a9ea8
docs: fix missing API entries (#3111)
following up on
https://discord.com/channels/859816885297741824/1162726738774720574/1211715924613275681

several things here:
- `docs/api/.*json` were out-of-date — seems like fetch-api-source
should run automatically? shouldn't `build-api` also override this
directory? in particular, tldraw.api.json still had a ton of references
to the old @tldraw/tldraw package
- the main problem was that `generateApiContent` was failing silently.
we were relying on Promises and this broke silently because we never
handled exceptions. i got rid of the Promise as it was unnecessary and
made the exceptions bubble up
- two things were broken in the docs and those are fixed, so now the
missing entries will resurface

### Change Type

- [x] `documentation` — Changes to the documentation only[^2]

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2024-03-12 13:36:24 +00:00
Steve Ruiz
599a6cd484
quick fixes (#3128)
- Menu items
- keyboard shortcuts dialog menu

### Change Type

- [x] `patch` — Bug fix
2024-03-12 11:50:12 +00:00
Mime Čuvalo
dba6d4c414
chore: cleanup multiple uses of FileReader (#3110)
from
https://discord.com/channels/859816885297741824/1006133967642177556/1213038401465618433

### Change Type

- [x] `patch` — Bug fix
2024-03-12 09:10:18 +00:00
Steve Ruiz
60cc0dcce3
Menu updates / fix flip / add export / remove Shape menu (#3115)
This PR:
- adds the export all menu items to the main menu
- removes the export all menu items from the dotcom menus
- removes the shape menu and reverts several changes from
https://github.com/tldraw/tldraw/pull/2782. This was not properly
reviewed (I thought it was a PR about hiding / showing menu items).
- fixes a bug with exporting (exporting JSON was not working when the
user had no selected shapes)
- fixes a bug that would prevent "flip shapes" from appearing in the
menu
- prevents export / copy actions from running if there are no shapes on
the page
- allows export / copy actions to default to all shapes on the page if
no shapes are selected

These changes have not been released in the dotcom yet. There's will be
some thrash in the APIs.

# Menu philosophy

In the menu, the **edit** submenu relates to undo/redo, plus the user's
current selection.

Menu items that relate to specific to certain shapes are hidden when not
available.

Menu items that relate to all shapes are disabled when not available.

<img width="640" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/e467e6bb-d958-4a9a-ac19-1dada52dcfa6">

### Change Type

- [x] `major` — Bug fix

### Test

- Select no shapes (arrange / flip should not be visible)
- Select one geo shape (arrange / flip should not be visible)
- Select two geo shapes (arrange / flip should be visible)
- Select one draw shape (arrange / flip should not be visible)

### Release Notes

- Revert some changes in the menu.
2024-03-11 18:31:28 +00:00
Dan Groshev
e527d7d0d7
Debounce/aggregate tlsync messages (#3012)
There is very little point sending data messages more often than 60
times a second, so we buffer them before sending.

### Change Type

- [x] `internal` — Any other changes that don't affect the published
package

### Test Plan

1. Smoke test (on a retro?)

- [x] End to end tests

---------

Co-authored-by: David Sheldrick <d.j.sheldrick@gmail.com>
2024-03-11 13:33:47 +00:00
Mitja Bezenšek
b5aff00c89
Performance improvements (#2977)
This PR does a few things to help with performance:
1. Instead of doing changes on raf we now do them 60 times per second.
This limits the number of updates on high refresh rate screens like the
iPad. With the current code this only applied to the history updates (so
when you subscribed to the updates), but the next point takes this a bit
futher.
2. We now trigger react updates 60 times per second. This is a change in
`useValue` and `useStateTracking` hooks.
3. We now throttle the inputs (like the `pointerMove`) in state nodes.
This means we batch multiple inputs and only apply them at most 60 times
per second.

We had to adjust our own tests to pass after this change so I marked
this as major as it might require the users of the library to do the
same.

Few observations:
- The browser calls the raf callbacks when it can. If it gets
overwhelmed it will call them further and further apart. As things call
down it will start calling them more frequently again. You can clearly
see this in the drawing example. When fps gets to a certain level we
start to get fewer updates, then fps can recover a bit. This makes the
experience quite janky. The updates can be kinda ok one second (dropping
frames, but consistently) and then they can completely stop and you have
to let go of the mouse to make them happen again. With the new logic it
seems everything is a lot more consistent.
- We might look into variable refresh rates to prevent this overtaxing
of the browser. Like when we see that the times between our updates are
getting higher we could make the updates less frequent. If we then see
that they are happening more often we could ramp them back up. I had an
[experiment for this
here](4834863966 (diff-318e71563d7c47173f89ec084ca44417cf70fc72faac85b96f48b856a8aec466L30-L35)).

Few tests below. Used 6x slowdown for these.

# Resizing

### Before


https://github.com/tldraw/tldraw/assets/2523721/798a033f-5dfa-419e-9a2d-fd8908272ba0

### After


https://github.com/tldraw/tldraw/assets/2523721/45870a0c-c310-4be0-b63c-6c92c20ca037

# Drawing 
Comparison is not 100% fair, we don't store the intermediate inputs
right now. That said, tick should still only produce once update so I do
think we can get a sense of the differences.

### Before


https://github.com/tldraw/tldraw/assets/2523721/2e8ac8c5-bbdf-484b-bb0c-70c967f4541c

### After


https://github.com/tldraw/tldraw/assets/2523721/8f54b7a8-9a0e-4a39-b168-482caceb0149


### Change Type

- [ ] `patch` — Bug fix
- [ ] `minor` — New feature
- [x] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version


### Release Notes

- Improves the performance of rendering.

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2024-03-11 13:17:31 +00:00
Steve Ruiz
a8b7d4e2d0
[fix] Rotated crop handle (#3093)
This PR fixes a bug where local rotation was used in cropping handles
rather than absolute rotation.
![Kapture 2024-03-10 at 18 21
51](https://github.com/tldraw/tldraw/assets/23072548/71ee5e46-59de-4c1d-8f54-27052677c0f7)



### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. Crop an image
2. Place the image into a rotated parent
3. Crop the image
4. Rotate the image
5. Crop the image

The handles should be accurately rotated in all cases.

### Release Notes

- Fixed a bug that could cause rotated cropping images to have
incorrectly rotated handles.
2024-03-11 09:03:06 +00:00
Slowhand
abf69e7107
Fix typo in useValue comment (#3088)
Describe what your pull request does. If appropriate, add GIFs or images
showing the before and after.

### Change Type

- [ ] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [x] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Add a step-by-step description of how to test your PR here.
2.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Fix typo in useValue comment.
2024-03-10 19:45:37 +00:00
Mitja Bezenšek
a07561e662
Add tests for Vec.Average (#3071)
Adds tests for the Vec.Average. [My previous
PR](https://github.com/tldraw/tldraw/pull/3065) added a check that
prevented returning vectors with NaNs, this adds a test for that.

### Change Type

- [ ] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [x] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
2024-03-05 14:14:08 +00:00
Mitja Bezenšek
0813e54ca2
Fix validation errors for duplicateProps (#3065)
Should fix `At instance.duplicateProps.offset.x: Expected a number, got
NaN` validation errors.

Wasn't able to reproduce. We only assign the offset here, so
`Vec.Averge` is the most likely offender here and for that to happen I
guess `movingShapes` might not contain any shapes.

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Add a step-by-step description of how to test your PR here.
2.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Add a brief release note for your PR here.
2024-03-04 17:48:35 +00:00
alex
33d111f93e
Remove namespaced-tldraw/tldraw.css (#3068)
This is a generated file that shouldn't be checked in.

### Change Type
- [x] `internal` — Any other changes that don't affect the published
package[^2]
2024-03-04 17:13:12 +00:00
hirano
5e4bca9961
Fix an issue where the video size was not drawn correctly (#3047)
Fixed an issue where the video size was drawing larger than the shape
size.


After:
![スクリーンショット 2024-03-04 15 38
10](https://github.com/tldraw/tldraw/assets/20399854/5839f4a3-913b-4d3a-a816-003d58f89d50)

Before:
![スクリーンショット 2024-03-04 15 37
32](https://github.com/tldraw/tldraw/assets/20399854/188bd0cb-50aa-4ea9-a0a5-7748d747eae0)

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

no tests

### Release Notes

- Fix an issue where the video size was not drawn correctly.

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2024-03-04 16:21:41 +00:00
alex
ce782dc70b
Wrap local/session storage calls in try/catch (take 2) (#3066)
Steve tried this in #3043, but we reverted it in #3063. Steve's version
added `JSON.parse`/`JSON.stringify` to the helpers without checking for
where we were already `JSON.parse`ing (or not). In some places we just
store strings directly rather than wanting them jsonified, so in this
version we leave the jsonification to the callers - the helpers just do
the reading/writing and return the string values.

### Change Type

- [x] `patch` — Bug fix
2024-03-04 16:15:20 +00:00
alex
8adaaf8e22
Revert "Protect local storage calls (#3043)" (#3063)
This reverts commit 2f28d7c6f8.

### Change Type

- [x] `patch` — Bug fix
2024-03-04 15:48:31 +00:00
alex
15c760f7ea
children: any -> children: ReactNode (#3061)
We use `children: any` in a bunch of places, but the proper type for
these is `ReactNode`. This diff fixes those.

### Change Type

- [x] `patch` — Bug fix
2024-03-04 14:48:40 +00:00
Steve Ruiz
18a550ccdb
[fix] Input tags (#3038)
This PR fixes the input tags, which were set to `false` rather than
`off`, as they should be.

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. Test autocomplete
2. Test autocapitalize
3. Test autocorrect
4. Make sure that password managers don't show up


### Release Notes

- Fixed autocomplete, autocapitalize, and autocorrect tags on text
inputs.
2024-03-04 14:46:37 +00:00
Lu Wilson
5e390cf989
[terrible] Firefox: Allow scrolling on keyboard shortcuts dialog (#2974)
This PR lets firefox users scroll the keyboard shortcuts dialog
**horizontally**.
This isn't a real solution, just a plea for help for any ideas on how to
fix this in a better way.

Firefox users haven't been able to scroll the keyboard shortcuts dialog
for a long time.
The problem is that firefox handles overflowing column content
differently to other browsers. Most browsers overflow *downwards*, but
firefox overflows *sideways*, and there's no CSS property to control
that behaviour.
 
### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Open the keyboard shortcuts dialog on firefox.
2. Try to scroll the dialog to see overflowing content. More visible on
smaller screens.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Add a brief release note for your PR here.

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2024-03-04 14:26:01 +00:00
Steve Ruiz
2f28d7c6f8
Protect local storage calls (#3043)
This PR provides some safe wrappers for local storage calls. Local
storage is not available in all environments (for example, a React
Native web view). The PR also adds an eslint rule preventing direct
calls to local / session storage.

### Change Type

- [x] `patch` — Bug fix

### Release Notes

- Fixes a bug that could cause crashes in React Native webviews.
2024-03-04 13:37:09 +00:00
Mitja Bezenšek
3161e5cb4f
Remove dependabot config since it only controls version updates? (#3057)
My last PR added dependabot config. But it seems it only controls the
version updates, which we probably don't want for now. So I'm removing
this config for now. I guess security update frequency can't really be
configured since they are meant as urgent and should be merged asap?

### Change Type

- [ ] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [x] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
2024-03-04 13:19:51 +00:00
Steve Ruiz
f819a57a05
Expose getStyleForNextShape (#3039)
This PR exposes a method for getting the style for the next shape.

### Change Type

- [x] `patch` — Bug fix

### Release Notes

- Expose the API for `Editor.getStyleForNextShape`, previously marked as
internal.
2024-03-02 20:16:55 +00:00
Steve Ruiz
1aef0e8f61
[fix] Missing element crash (rare) on video shapes. (#3037)
This PR adds a few guards against crashes when the video shape element
is not found.

### Change Type

- [x] `patch` — Bug fix

### Release Notes

- Fixed a rare crash with video shapes.
2024-03-02 19:38:21 +00:00
Steve Ruiz
52df06b014
A few more async routes (#3023)
This PR makes a few more of our routes async.

### Change Type

- [x] `internal` — Any other changes that don't affect the published
package[^2]
2024-03-02 17:17:09 +00:00
Steve Ruiz
338501d656
[fix] Routes check on e2e tests (#3022)
This PR updates our end to end tests so that they check every route in
our examples to ensure that it loads (skipping any routes that don't
features a canvas).

### Change Type

- [x] `tests` — Changes to any test code only[^2]

### Test Plan

- [x] End to end tests
2024-03-02 16:42:07 +00:00
Steve Ruiz
4cc823e22e
Show a broken image for files without assets (#2990)
This PR shows a broken state for images or video shapes without assets.
It deletes assets when pasted content fails to generate a new asset for
the shape. It includes some mild refactoring to the image shape.
Previously, shapes that had no corresponding assets would be
transparent. This PR preserves the transparent state for shapes with
assets but without source data (ie loading assets).

After:
<img width="1062" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/81ad6953-a45f-4cc2-9f39-559009621a82">
<img width="1158" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/40d15158-d201-458f-b555-6f3d8708a283">

Before:
<img width="1178" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/2bed5b3c-cf1f-48be-9c68-d15fdccb9c99">


### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. Create an image / video
2. Delete its asset

### Release Notes

- Better handling of broken images / videos.
2024-03-01 18:16:27 +00:00
Steve Ruiz
4bd1a31721
Selection UI example (plus fixes to pageToScreen) (#3015)
This PR adds a custom selection UI example.

![Kapture 2024-03-01 at 14 02
25](https://github.com/tldraw/tldraw/assets/23072548/039cc6ab-17b9-4bc3-8c05-ad3ce788a5d3)

It also fixes a bug with pageToScreen and adds a
`getSelectionRotatedScreenBounds` method.

### Change Type

- [ ] `patch` — Bug fix
- [x] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version


### Release Notes

- Adds selection UI example.
- Adds `Editor.getSelectionRotatedScreenBounds` method
- Fixes a bug with `pageToScreen`.
2024-03-01 17:42:35 +00:00
David Sheldrick
1d5a9efa17
[bugfix] Avoid randomness at init time to allow running on cloudflare. (#3016)
Describe what your pull request does. If appropriate, add GIFs or images
showing the before and after.

Follow up to #2987 

### Change Type

- [x] `patch` — Bug fix


### Release Notes

- Prevent using randomness API at init time, to allow importing the
tldraw package in a cloudflare worker.
2024-03-01 15:34:16 +00:00
huppy-bot[bot]
ba6cba64c6 Update CHANGELOG.md [skip ci] 2024-02-29 18:28:45 +00:00
Steve Ruiz
3b92faa5cf updatereadmes 2024-02-29 18:21:17 +00:00
Steve Ruiz
fe07e9842e
Update readmes / docs for 2.0 (#3011)
This PR updates the readmes for our 2.0 release.

### Change Type

- [x] `documentation` — Changes to the documentation only[^2]
2024-02-29 18:12:16 +00:00
huppy-bot[bot]
ed1a031a69 Update CHANGELOG.md [skip ci] 2024-02-29 18:12:00 +00:00
David Sheldrick
a25d58e9b6 fix refresh-assets cache inputs 2024-02-29 18:03:10 +00:00
huppy-bot[bot]
752c30ac62 Update CHANGELOG.md [skip ci] 2024-02-29 17:59:47 +00:00
David Sheldrick
7fdaa3b7ed use glob to pick up version files? 2024-02-29 17:55:36 +00:00
huppy-bot[bot]
76949b62bd Update CHANGELOG.md [skip ci] 2024-02-29 17:45:47 +00:00
David Sheldrick
ba26324058
Fix publish script one more time (#3010)
follow up to #3009 

the versions.ts files were not being updated since things had been added
and moved around

### Change Type

- [ ] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [x] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Add a step-by-step description of how to test your PR here.
2.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Add a brief release note for your PR here.
2024-02-29 17:38:19 +00:00
huppy-bot[bot]
21cc1c1345 Update CHANGELOG.md [skip ci] 2024-02-29 17:18:43 +00:00
David Sheldrick
9d237eec73
Fix publishing scripts (#3008)
Follow up to #3006 

### Change Type

- [ ] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [x] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Add a step-by-step description of how to test your PR here.
2.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Add a brief release note for your PR here.
2024-02-29 16:59:05 +00:00
huppy-bot[bot]
a429a44e69 Update CHANGELOG.md [skip ci] 2024-02-29 16:41:45 +00:00
Steve Ruiz
9a6f4e8c4b
[docs] design shuffle (#2951)
This PR incorporates design tweaks from #2922 without the home page or
content changes.

These are:
- Replacing all `hello@tldraw.com` with `sales@tldraw.com`
- Fix mailto links.
- Showing the first item in a section on direct routes to the section
- Splitting the article page for human-written content from article page
for generated content
- Splitting the layout for the landing page from the rest of the site
(temporarily identical to the regular content)
- Removing headings from left sidebar
- Restoring headings in right sidebar for human-written pages with > 1
heading link
- Styling block quote
- Adjusting section link appearance / layout in header / menu
- Changing the order of search results to preference docs over examples
- Updating copy on events
- Removing copy on user interface menus
- Adding hero as prop to all articles
- Updated icon
- Fixing a few broken links
- Replaces the sandpack code blocks with hljs code blocks, except in
examples.

### Change Type

- [x] `documentation` — Changes to the documentation only[^2]
2024-02-29 16:28:45 +00:00
alex
a0628f9cb2
tldraw_final_v6_final(old version).docx.pdf (#2998)
Rename `@tldraw/tldraw` to just `tldraw`! `@tldraw/tldraw` still exists
as an alias to `tldraw` for folks who are still using that.

### Test Plan

- [x] Unit Tests
- [ ] End to end tests

### Release Notes

- The `@tldraw/tldraw` package has been renamed to `tldraw`. You can
keep using the old version if you want though!
2024-02-29 16:06:19 +00:00
Steve Ruiz
ae531da193
Don't add editor / app to window. (#2995)
This PR removes code that would add a reference to the editor to the
window. This is a feature that we added very early on during testing,
but which we should have moved out of the library earlier. Adding it
here as one of our last PRs before release.

If you've relied on this, you'll need to update your use of the library
to do it manually:

```ts
<Tldraw onMount={(editor) => {
  ;(window as any).app = editor
  ;(window as any).editor = editor
}}/>
```

### Change Type

- [x] `major` — Breaking change

### Release Notes

- Remove `window.editor` and `window.app` references to editor.
2024-02-29 15:42:36 +00:00
Taha
5db4e9a491
Adding a single E2E test per menu (#2954)
A basic test for each of the menu areas

fixes TLD-2251

- [x] `tests` — Changes to any test code only[^2]

### Release Notes

- Add a brief release note for your PR here.

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2024-02-29 13:21:10 +00:00
Mime Čuvalo
83423cd6d7
textfields: make them consistent (#2984)
as i look into textfields the places where we are using them are
out-of-sync at the moment. this brings them in line with each other for
further refactoring later.

### Change Type

- [x] `patch` — Bug fix
2024-02-29 12:15:57 +00:00
Steve Ruiz
4f07e696e8
[feature] wrap mode (#2938)
By default, tldraw's brushing mode will select when the box intersects
an shape's geometry. A user can hold Command / Ctrl to require that the
selection box fully contain a shape's bounds instead.

Some people really prefer the opposite. Three years! Three years I've
been saying "no no no".

This PR adds a user preference to flip the logic. When `isWrapMode` is
true, selection requires that the box completely contain a shape before
it's added to the list of selecting shapes; and ctrl flips back to
intersection instead.

### Change Type

- [x] `minor` — New feature

### Test Plan

1. Turn on wrap mode in the user preferences menu.
2. Select stuff.
3. Use the ctrl key to except the behavior back to intersection.

- [x] Unit Tests

### Release Notes

- Added `isWrapMode` to user preferences.
- Added Wrap Mode toggle to user preferences menu.
2024-02-29 11:45:02 +00:00
Mitja Bezenšek
adc53afbe3
Don't allow edge scrolling when camera is frozen. (#2992)
Don't allow edge scrolling when camera is frozen.

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Testing
It's a bit hard to test this, you actually need to change the code a
bit.
1. Add an `onMount` handler to the `Tldraw` component in `develop.tsx`
2. In the `onMount` handler add:
`editor.updateInstanceState({canMoveCamera: false})` to freeze the
camera.
3. Make sure edge scrolling is turned on in the preferences.
4. Use brush selections / resizing / translating close to the edges.
5. The camera should not move.

### Release Notes

- Don't allow edge scrolling when camera is frozen.
2024-02-29 11:27:16 +00:00
David Sheldrick
a4033f7a61
Setup papercuts (#2987)
I'm bringing the sockets example up to date and ran into some issues
that were tricky to resolve in userland but trivial to resolve in
packageland.

Gonna collect them here.  

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Add a step-by-step description of how to test your PR here.
2.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Add a brief release note for your PR here.
2024-02-29 10:40:28 +00:00