Commit graph

15 commits

Author SHA1 Message Date
alex
7273eb3101
[3/5] Automatically enable multiplayer UI when using demo sync (#4119)
Adds a new `multiplayerStatus` store prop. This can either be `null`
(indicating this isn't a multiplayer store) or a signal containing
`online` or `offline` indicating that it is. We move a bunch of
previously dotcom specific UI into `tldraw` and use this new prop to
turn it on or off by default.

closes TLD-2611

### Change type

- [x] `improvement`
2024-07-10 15:46:09 +00:00
Mime Čuvalo
73c2b1088a
image: follow-up fixes for LOD (#3934)
couple fixes and improvements for the LOD work.

- add `format=auto` for Cloudflare to send back more modern image
formats
- fix the broken asset logic that regressed (should not have looked at
`url`)
- fix stray parenthesis, omg
- rm the `useValueDebounced` function in lieu of just debouncing the
resolver. the problem was that the initial load in a multiplayer room
has a zoom of 1 but then the real zoom comes in (via the url) and so we
would double load all images 😬. this switches the debouncing to the
resolving stage, not making it tied to the zoom specifically.


### Change Type

<!--  Please select a 'Scope' label ️ -->

- [x] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [x] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know
2024-06-14 10:01:50 +00:00
Mime Čuvalo
6c846716c3
assets: make option to transform urls dynamically / LOD (#3827)
this is take #2 of this PR https://github.com/tldraw/tldraw/pull/3764

This continues the idea kicked off in
https://github.com/tldraw/tldraw/pull/3684 to explore LOD and takes it
in a different direction.

Several things here to call out:
- our dotcom version would start to use Cloudflare's image transforms
- we don't rewrite non-image assets 
- we debounce zooming so that we're not swapping out images while
zooming (it creates jank)
- we load different images based on steps of .25 (maybe we want to make
this more, like 0.33). Feels like 0.5 might be a bit too much but we can
play around with it.
- we take into account network connection speed. if you're on 3g, for
example, we have the size of the image.
- dpr is taken into account - in our case, Cloudflare handles it. But if
it wasn't Cloudflare, we could add it to our width equation.
- we use Cloudflare's `fit=scale-down` setting to never scale _up_ an
image.
- we don't swap the image in until we've finished loading it
programatically (to avoid a blank image while it loads)

TODO
- [x] We need to enable Cloudflare's pricing on image transforms btw
@steveruizok 😉 - this won't work quite yet until we do that.


### Change Type

<!--  Please select a 'Scope' label ️ -->

- [x] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [x] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Test Plan

1. Test images on staging, small, medium, large, mega
2. Test videos on staging

- [x] Unit Tests
- [ ] End to end tests

### Release Notes

- Assets: make option to transform urls dynamically to provide different
sized images on demand.
2024-06-11 14:17:09 +00:00
alex
fb0dd1d2fe
make sure everything marked @public gets documented (#3892)
Previously, we had the `ae-forgotten-export` rule from api-extractor
disabled. This rule makes sure that everything that's referred to in the
public API is actually exported. There are more details on the rule
[here](https://api-extractor.com/pages/messages/ae-forgotten-export/),
but not exporting public API entires is bad because they're hard to
document and can't be typed/called from consumer code. For us, the big
effect is that they don't appear in our docs at all.

This diff re-enables that rule. Now, if you introduce something new to
the public API but don't export it, your build will fail.

### Change Type

- [x] `docs` — Changes to the documentation, examples, or templates.
- [x] `improvement` — Improving existing features
2024-06-10 13:50:03 +00:00
David Sheldrick
9a4087efe1
[perf] faster signia capture (again) (#3487)
Describe what your pull request does. If appropriate, add GIFs or images
showing the before and after.

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [x] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [x] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know


### Test Plan

1. Add a step-by-step description of how to test your PR here.
2.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Add a brief release note for your PR here.
2024-04-16 11:12:01 +00:00
David Sheldrick
cb118ef712
Revert "[perf] faster signia capture (#3471)" (#3480)
This reverts commit 8a5741c283.

Introduced a fuzz error
https://github.com/tldraw/tldraw/actions/runs/8703994315/job/23871324407


- [x] `internal` — Does not affect user-facing stuff
2024-04-16 10:41:43 +00:00
David Sheldrick
8a5741c283
[perf] faster signia capture (#3471)
This PR uses an additional ArraySet to make capturing parent
relationships faster for computeds with more than a handful of parents.
Seems to result in an overall ~20% speedup of the `maybeCaptureParent`
function in normal usage.

### Change Type

- [x] `sdk` — Changes the tldraw SDK
- [x] `improvement` — Improving existing features

### Test Plan

1. Add a step-by-step description of how to test your PR here.
2.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Slight performance improvement to reactivity bookkeeping.
2024-04-16 08:21:27 +00:00
Mitja Bezenšek
cd02d03d06
Revert perf changes (#3217)
Step 1 of the master plan 😂 

![CleanShot 2024-03-19 at 16 05
08](https://github.com/tldraw/tldraw/assets/2523721/7d2afed9-7b69-4fdb-8b9f-54a48c61258f)

This:
- Reverts #3186 
- Reverts #3160 (there were some conflicting changes so it's not a
straight revert)
- Reverts most of #2977 


### Change Type

<!--  Please select a 'Scope' label ️ -->

- [ ] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [ ] `vs code` — Changes to the vscode plugin
- [x] `internal` — Does not affect user-facing stuff

<!--  Please select a 'Type' label ️ -->

- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [x] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know
2024-03-21 10:05:44 +00:00
David Sheldrick
8e23a253fc
[perf] Reinstate render throttling (#3160)
Follow up to #3129 

### Change Type

<!--  Please select a 'Scope' label ️ -->

- [x] `sdk` — Changes the tldraw SDK

- [x] `improvement` — Improving existing features



### Test Plan

1. Add a step-by-step description of how to test your PR here.
2.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Add a brief release note for your PR here.
2024-03-15 16:18:23 +00:00
David Sheldrick
f9f5c6afcb
Improve signia error handling (#2835)
This PR revamps how errors in signia are handled.

This was brought about by a situation that @MitjaBezensek encountered
where he added a reactor to a shape util class. During fuzz tests, that
reactor was being executed at times when the Editor was not in a usable
state (we had a minor hole in our sync rebase logic that allowed this,
fixed elsewhere) and the reactor was throwing errors because it
dereferenced a parent signal that relied on the page state
(getShapesInCurrentPage or whatever) when there were no page records in
the store.

The strange part was that even if we wrapped the body of the reactor
function in a try/catch, ignoring the error, we'd still see the error
bubble up somehow.

That was because the error was being thrown in a Computed derive
function, and those are evaluated independently (i.e. outside of the
reactor function) by signia as it traverses the dependency graph from
leaves to roots in the `haveParentsChanged()` internal function.

So the immediate fix was to make it so that `haveParentsChanged` ignores
errors somehow.

But the better fix involved completely revamping how signia handles
errors, and they work very much like how signia handles values now. i.e.

- signia still assumes that deriver functions are pure, and that if a
deriver function throws once it will throw again unless its parent
signals change value, so **it caches thrown errors for computed values**
and throws them again if .get() is called again before the parents
change
- it clears the history buffer if an error is thrown
- it does not allow errors to bubble during dirty checking i.e. inside
`haveParentsChanged` or while calculating diffs.

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Add a step-by-step description of how to test your PR here.
2.

- [x] Unit Tests
- [ ] End to end tests

### Release Notes

- Add a brief release note for your PR here.
2024-02-14 13:32:15 +00:00
David Sheldrick
ded56e953a
Remove deprecated getters (#2333)
Finally removing all these deprecated getters ahead of the full release.

### Change Type

- [x] `major` — Breaking change

### Release Notes

- (Breaking) Removed deprecated getters.
2023-12-19 10:39:58 +00:00
David Sheldrick
0b434d61f0
Fix TSDoc for @tldraw/state (#2327)
This PR opts to split the big singleton out into other smaller
singletons so that we can revert the moving of the tsdoc comments that
happened in #2322

### Change Type

- [x] `patch` — Bug fix


[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
2023-12-18 10:57:37 +00:00
David Sheldrick
b133c59391
Use a global singleton for tlstate (#2322)
One minor issue with signia is that it uses global state for
bookkeeping, so it is potentially disastrous if there is more than one
version of it included in a bundle.

To prevent that being an issue before we had a warning that would
trigger if signia detects multiple initializations.

> Multiple versions of @tldraw/state detected. This will cause
unexpected behavior. Please add "resolutions" (yarn/pnpm) or "overrides"
(npm) in your package.json to ensure only one version of @tldraw/state
is loaded.

Alas I think this warning triggers too often in development
environments, e.g. during HMR or janky bundlers.


Something that can prevent the need for this particular warning is
having a global singleton version of signia that we only instantiate
once, and then re-use that one on subsequent module initializations. We
didn't do this before because it has a few downsides:

- breaks HMR if you are working on signia itself, since updated modules
won't be used and you'll need to do a full refresh.
- introduces the possibility of breakage if we remove or even add APIs
to signia. We can't rely on having the latest version of signia be the
first to instantiate, and we can't allow later instantiations to take
precedence since atoms n stuff may have already been created with the
prior version. To mitigate this I've introduced a `apiVersion` const
that we can increment when we make any kind of additions or removals. If
there is a mismatch between the `apiVersion` in the global singleton vs
the currently-initializing module, then it throws.

Ultimately i think the pros outweigh the cons here, i.e. far fewer
people will see and have to deal with the error message shown above, and
fewer people should encounter a situation where the editor appears to
load but nothing changes when you interact with it.


### Change Type

- [x] `patch` — Bug fix

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Release Notes

- Make a global singleton for tlstate.
2023-12-14 13:35:34 +00:00
Steve Ruiz
5db3c1553e
Replace Atom.value with Atom.get() (#2189)
This PR replaces the `.value` getter for the atom with `.get()`

### Change Type

- [x] `major` — Breaking change

---------

Co-authored-by: David Sheldrick <d.j.sheldrick@gmail.com>
2023-11-13 11:51:22 +00:00
Steve Ruiz
5cb08711c1
Incorporate signia as @tldraw/state (#1620)
It tried to get out but we're dragging it back in. 

This PR brings [signia](https://github.com/tldraw/signia) back into
tldraw as @tldraw/state.

### Change Type

- [x] major

---------

Co-authored-by: David Sheldrick <d.j.sheldrick@gmail.com>
2023-06-20 13:31:26 +00:00