Commit graph

45 commits

Author SHA1 Message Date
David Sheldrick
c377c98902
bump nanoid (#2078)
Bumps nanoid to bring in line with brivate to make sure our nanoid mock
in our fuzz test works. Supersedes
https://github.com/tldraw/brivate/pull/3027#pullrequestreview-1676280991

### Change Type

- [ ] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [x] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
2023-10-16 08:44:12 +00:00
alex
4ccb6d8a50
re-enable visual regression tests (#2056)
Re-enable visual regression tests

### Change Type
- [x] `tests` — Changes to any test code only[^2]

---------

Co-authored-by: huppy-bot[bot] <128400622+huppy-bot[bot]@users.noreply.github.com>
2023-10-10 12:33:16 +00:00
Steve Ruiz
ae56d975e0
remove yjs example (#1795)
This PR moves the yjs example into its own repository here:
https://github.com/tldraw/tldraw-yjs-example

### Change Type

- [x] `internal`
2023-08-04 16:23:38 +00:00
Steve Ruiz
a7d3a77cb0
(chore) bump (#1744)
Bump deps to fix build

### Change Type

- [x] `dependencies`
2023-07-18 10:19:28 +00:00
Steve Ruiz
b7d9c8684c
tldraw zero - package shuffle (#1710)
This PR moves code between our packages so that:
- @tldraw/editor is a “core” library with the engine and canvas but no
shapes, tools, or other things
- @tldraw/tldraw contains everything particular to the experience we’ve
built for tldraw

At first look, this might seem like a step away from customization and
configuration, however I believe it greatly increases the configuration
potential of the @tldraw/editor while also providing a more accurate
reflection of what configuration options actually exist for
@tldraw/tldraw.

## Library changes

@tldraw/editor re-exports its dependencies and @tldraw/tldraw re-exports
@tldraw/editor.

- users of @tldraw/editor WITHOUT @tldraw/tldraw should almost always
only import things from @tldraw/editor.
- users of @tldraw/tldraw should almost always only import things from
@tldraw/tldraw.

- @tldraw/polyfills is merged into @tldraw/editor
- @tldraw/indices is merged into @tldraw/editor
- @tldraw/primitives is merged mostly into @tldraw/editor, partially
into @tldraw/tldraw
- @tldraw/file-format is merged into @tldraw/tldraw
- @tldraw/ui is merged into @tldraw/tldraw

Many (many) utils and other code is moved from the editor to tldraw. For
example, embeds now are entirely an feature of @tldraw/tldraw. The only
big chunk of code left in core is related to arrow handling.

## API Changes

The editor can now be used without tldraw's assets. We load them in
@tldraw/tldraw instead, so feel free to use whatever fonts or images or
whatever that you like with the editor.

All tools and shapes (except for the `Group` shape) are moved to
@tldraw/tldraw. This includes the `select` tool.

You should use the editor with at least one tool, however, so you now
also need to send in an `initialState` prop to the Editor /
<TldrawEditor> component indicating which state the editor should begin
in.

The `components` prop now also accepts `SelectionForeground`.

The complex selection component that we use for tldraw is moved to
@tldraw/tldraw. The default component is quite basic but can easily be
replaced via the `components` prop. We pass down our tldraw-flavored
SelectionFg via `components`.

Likewise with the `Scribble` component: the `DefaultScribble` no longer
uses our freehand tech and is a simple path instead. We pass down the
tldraw-flavored scribble via `components`.

The `ExternalContentManager` (`Editor.externalContentManager`) is
removed and replaced with a mapping of types to handlers.

- Register new content handlers with
`Editor.registerExternalContentHandler`.
- Register new asset creation handlers (for files and URLs) with
`Editor.registerExternalAssetHandler`

### Change Type

- [x] `major` — Breaking change

### Test Plan

- [x] Unit Tests
- [x] End to end tests

### Release Notes

- [@tldraw/editor] lots, wip
- [@tldraw/ui] gone, merged to tldraw/tldraw
- [@tldraw/polyfills] gone, merged to tldraw/editor
- [@tldraw/primitives] gone, merged to tldraw/editor / tldraw/tldraw
- [@tldraw/indices] gone, merged to tldraw/editor
- [@tldraw/file-format] gone, merged to tldraw/tldraw

---------

Co-authored-by: alex <alex@dytry.ch>
2023-07-17 21:22:34 +00:00
Steve Ruiz
f1f584df94
[improvemnet] drop crc, Buffer dependency (#1673)
This PR incorporates a crc method from
https://github.com/alexgorbatchev/crc into the library, removing a peer
dependency on `buffer`. This was causing build errors in apps that did
not include the buffer library. (Our codebase included buffer because of
vsce.)

### Change Type

- [x] `patch`

### Release Notes

- [@tldraw/editor] Remove peer dependency on buffer.
2023-06-29 14:14:43 +00:00
alex
e8bc114bf3
Styles API follow-ups (#1636)
tldraw-zero themed follow-ups to the styles API added in #1580.

- Removed style related helpers from `ShapeUtil`
- `editor.css` no longer includes the tldraw default color palette.
Instead, a global `DefaultColorPalette` is defined as part of the color
style. If developers wish to cusomise the colors, they can mutate that
global.
- `ShapeUtil.toSvg` no longer takes font/color. Instead, it takes an
"svg export context" that can be used to add `<defs>` to the exported
SVG element. Converting e.g. fonts to inlined data urls is now the
responsibility of the shapes that use them rather than the Editor.
- `usePattern` is not longer a core part of the editor. Instead,
`ShapeUtil` has a `getCanvasSvgDefs` method for returning react
components representing anything a shape needs included in `<defs>` for
the canvas.
- The shape-specific cleanup logic in `setStyle` has been deleted. It
turned out that none of that logic has been running anyway, and instead
the relevant logic lives in shape `onBeforeChange` callbacks already.

### Change Type
- [x] `minor` — New feature

### Test Plan


- [x] Unit Tests
- [x] End to end tests

### Release Notes
 --

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2023-06-24 13:46:04 +00:00
Steve Ruiz
096df3209b
[1/2] Move docs to brivate (#1640)
This PR moves the docs site to the private repo while keeping the docs
content on the public repo.

### Change Type

- [x] `documentation`
2023-06-23 14:23:14 +00:00
Steve Ruiz
5cb08711c1
Incorporate signia as @tldraw/state (#1620)
It tried to get out but we're dragging it back in. 

This PR brings [signia](https://github.com/tldraw/signia) back into
tldraw as @tldraw/state.

### Change Type

- [x] major

---------

Co-authored-by: David Sheldrick <d.j.sheldrick@gmail.com>
2023-06-20 13:31:26 +00:00
Steve Ruiz
57bb341593
ShapeUtil refactor, Editor cleanup (#1611)
This PR improves the ergonomics of `ShapeUtil` classes.

### Cached methods

First, I've remove the cached methods (such as `bounds`) from the
`ShapeUtil` class and lifted this to the `Editor` class.

Previously, calling `ShapeUtil.getBounds` would return the un-cached
bounds of a shape, while calling `ShapeUtil.bounds` would return the
cached bounds of a shape. We also had `Editor.getBounds`, which would
call `ShapeUtil.bounds`. It was confusing. The cached methods like
`outline` were also marked with "please don't override", which suggested
the architecture was just wrong.

The only weirdness from this is that utils sometimes reach out to the
editor for cached versions of data rather than calling their own cached
methods. It's still an easier story to tell than what we had before.

### More defaults

We now have three and only three `abstract` methods for a `ShapeUtil`:
- `getDefaultProps` (renamed from `defaultProps`)
- `getBounds`,
- `component`
-  `indicator`

Previously, we also had `getCenter` as an abstract method, though this
was usually just the middle of the bounds anyway.

### Editing bounds

This PR removes the concept of editingBounds. The viewport will no
longer animate to editing shapes.

### Active area manager

This PR also removes the active area manager, which was not being used
in the way we expected it to be.

### Dpr manager

This PR removes the dpr manager and uses a hook instead to update it
from React. This is one less runtime browser dependency in the app, one
less thing to document.

### Moving things around

This PR also continues to try to organize related methods and properties
in the editor.

### Change Type

- [x] `major` — Breaking change

### Release Notes

- [editor] renames `defaultProps` to `getDefaultProps`
- [editor] removes `outline`, `outlineSegments`, `handles`, `bounds`
- [editor] renames `renderBackground` to `backgroundComponent`
2023-06-19 14:01:18 +00:00
alex
38d74a9ff0
Revert "Update dependencies (#1613)" (#1617)
This reverts commit b6716a3750.

Not sure why, but this introduced a `/// <references />` comment in the
tldraw/tldraw api-report.md file that doesn't show up when you build
from brivate. Reverting for now.

### Change Type

- [x] `dependencies` — Changes to package dependencies[^1]


### Test Plan

-

### Release Notes

-
2023-06-19 09:49:44 +00:00
Steve Ruiz
b6716a3750
Update dependencies (#1613)
This PR updates a few key dependencies.

### Change Type

- [x] `dependencies` — Changes to package dependencies
2023-06-18 18:26:33 +00:00
alex
b88a2370b3
Styles API (#1580)
Removes `propsForNextShape` and replaces it with the new styles API. 

Changes in here:
- New custom style example
- `setProp` is now `setStyle` and takes a `StyleProp` instead of a
string
- `Editor.props` and `Editor.opacity` are now `Editor.sharedStyles` and
`Editor.sharedOpacity`
- They return an object that flags mixed vs shared types instead of
using null to signal mixed types
- `Editor.styles` returns a `SharedStyleMap` - keyed on `StyleProp`
instead of `string`
- `StateNode.shapeType` is now the shape util rather than just a string.
This lets us pull the styles from the shape type directly.
- `color` is no longer a core part of the editor set on the shape
parent. Individual child shapes have to use color directly.
- `propsForNextShape` is now `stylesForNextShape`
- `InstanceRecordType` is created at runtime in the same way
`ShapeRecordType` is. This is so it can pull style validators out of
shape defs for `stylesForNextShape`
- Shape type are now defined by their props rather than having separate
validators & type defs

### Change Type

- [x] `major` — Breaking change

### Test Plan

1. Big time regression testing around styles!
2. Check UI works as intended for all shape/style/tool combos

- [x] Unit Tests
- [ ] End to end tests

### Release Notes

-

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2023-06-16 10:33:47 +00:00
Steve Ruiz
d71d15124c
yjs example (#1560)
This PR adds a yjs example to the examples app.

### Change Type

- [x] `internal` — Any other changes that don't affect the published
package (will not publish a new version)

### Release Notes

- [editor] Adds yjs example project
2023-06-09 12:15:06 +00:00
alex
66b3de4a03
scale exported canvases when they reach the browsers max size (#1536)
Uses https://github.com/jhildenbiddle/canvas-size to determine the max
supported canvas size of the current browser, then scales exports
accordingly.

### Change Type

<!-- 💡 Indicate the type of change your pull request is. -->
<!-- 🤷‍♀️ If you're not sure, don't select anything -->
<!-- ✂️ Feel free to delete unselected options -->

<!-- To select one, put an x in the box: [x] -->

- [x] `patch` — Bug Fix


### Test Plan

Tested locally across a few browsers

### Release Notes

- Fix a bug where sometimes exports would fail when they were too big
for your browser. Now, they're scaled down to the max supported size.
2023-06-06 11:44:21 +00:00
David Sheldrick
a4fff303bf update lazyrepo 2023-06-05 18:32:32 +01:00
David Sheldrick
4012666cab
Reinstate auto (#1524)
Follow up to #1521 

Turns out we accidentally removed auto from the repo in #1488 !!
2023-06-05 16:13:26 +00:00
Steve Ruiz
c1b84bf246
Rename tlstore to store (#1507)
This PR renames the `@tldraw/tlstore` package to `@tldraw/store`, mainly
to avoid confusion between `TLStore`. Will be doing the same with other
packages.

### Change Type

- [x] `major` — Breaking Change

### Release Notes

- Replace @tldraw/tlstore with @tldraw/store
2023-06-03 08:59:04 +00:00
Steve Ruiz
7307282f1f
Rename tlvalidate to validate (#1508)
This PR renames the @tldraw/tlvalidate package to @tldraw/validate. 

### Change Type

- [x] `major` — Breaking Change

### Release Notes

- Rename tlvalidate to validate
2023-06-03 08:27:44 +00:00
alex
640bc9de24
Revert 09c36781 & tweak linting (#1501)
This diff reverts 09c36781 and tweaks how some of our linting was
working.

I'm not actually sure what caused the regression that 09c36781 was
fixing - it was something to do with typescript being used to transpile
eslintrc.js, but that being excluded from the tsconfig for those
projects. I fixed that by removing `rootDir` from those, but that
revealed some other issues with files not getting ignored correctly.

I fixed the ignoring issue with a change I've wanted to make to these
scripts for a while: only running them on files that are actually
tracked by git, instead of on everything with a relevant extension. A
side effect of that is that we have to re-implement .eslintignore
support ourselves, but that's very straight forward: the `ignore`
package that eslint uses is very easy to include.

### Change Type
- [x] `internal` — Any other changes that don't affect the published
package (will not publish a new version)

### Test Plan
-

### Release Notes
[internal-only]
2023-06-02 10:45:51 +00:00
Steve Ruiz
da35e0da27
move v1 migration code into file-format (#1499)
Move v1 migration code out of editor

### Change Type

- [x] `minor` — New Feature
2023-06-02 09:38:13 +00:00
Steve Ruiz
0c4174c0b8
[refactor] User-facing APIs (#1478)
This PR updates our user-facing APIs for the Tldraw and TldrawEditor
components, as well as the Editor (App). It mainly incorporates surface
changes from #1450 without any changes to validators or migrators,
incorporating feedback / discussion with @SomeHats and @ds300.

Here we:
- remove the TldrawEditorConfig
- bring back a loose version of shape definitions
- make a separation between "core" shapes and "default" shapes
- do not allow custom shapes, migrators or validators to overwrite core
shapes
- but _do_ allow new shapes

## `<Tldraw>` component

In this PR, the `Tldraw` component wraps both the `TldrawEditor`
component and our `TldrawUi` component. It accepts a union of props for
both components. Previously, this component also added local syncing via
a `useLocalSyncClient` hook call, however that has been pushed down to
the `TldrawEditor` component.

## `<TldrawEditor>` component

The `TldrawEditor` component now more neatly wraps up the different ways
that the editor can be configured.

## The store prop (`TldrawEditorProps.store`)

There are three main ways for the `TldrawEditor` component to be run:
1. with an externally defined store
2. with an externally defined syncing store (local or remote)
3. with an internally defined store
4. with an internally defined locally syncing store

The `store` prop allows for these configurations.

If the `store` prop is defined, it may be defined either as a `TLStore`
or as a `SyncedStore`. If the store is a `TLStore`, then the Editor will
assume that the store is ready to go; if it is defined as a SyncedStore,
then the component will display the loading / error screens as needed,
or the final editor once the store's status is "synced".

When the store is left undefined, then the `TldrawEditor` will create
its own internal store using the optional `instanceId`, `initialData`,
or `shapes` props to define the store / store schema.

If the `persistenceKey` prop is left undefined, then the store will not
be synced. If the `persistenceKey` is defined, then the store will be
synced locally. In the future, we may also here accept the API key /
roomId / etc for creating a remotely synced store.

The `SyncedStore` type has been expanded to also include types used for
remote syncing, e.g. with `ConnectionStatus`.

## Tools

By default, the App has two "baked-in" tools: the select tool and the
zoom tool. These cannot (for now) be replaced or removed. The default
tools are used by default, but may be replaced by other tools if
provided.

## Shapes

By default, the App has a set of "core" shapes:
- group
- embed
- bookmark
- image
- video
- text

That cannot by overwritten because they're created by the app at
different moments, such as when double clicking on the canvas or via a
copy and paste event. In follow up PRs, we'll split these out so that
users can replace parts of the code where these shapes are created.

### Change Type

- [x] `major` — Breaking Change

### Test Plan

- [x] Unit Tests
2023-06-01 15:47:34 +00:00
Steve Ruiz
2992ad85d9
[chore] remove benchmark (#1489)
This PR removes unused scripts related to benchmarking, and some other
unused dependencies.

### Change Type

- [x] `internal` — Any other changes that don't affect the published
package (will not publish a new version)
2023-05-30 15:43:28 +00:00
Steve Ruiz
3753acf5ce
[chore] remove webdriver dependencies / scripts (#1488)
This PR removes scripts and other dependencies associated with webdriver
tests.

### Change Type

- [x] `internal` — Any other changes that don't affect the published
package (will not publish a new version)
2023-05-30 15:23:28 +00:00
Steve Ruiz
0dc0587bea
[feature] Easier store persistence API + persistence example (#1480)
This PR adds `getSnapshot` and `loadSnapshot` to the `Store`, sanding
down a rough corner that existed when persisting and loading data.
Avoids learning about stores vs schemas vs migrations until a little
later.

### Change Type

- [x] `minor` — New Feature

### Test Plan

- [x] Unit Tests

### Release Notes

- [tlstore] adds `getSnapshot` and `loadSnapshot`
2023-05-30 15:22:49 +00:00
Steve Ruiz
e3cf05f408
Add playwright tests (#1484)
This PR replaces our webdriver end to end tests with playwright tests.

It:
- replaces our webdriver workflow with a new e2e workflow based on
playwright
- removes the webdriver project
- adds e2e tests to our examples app
- replaces all `data-wd` attributes with `data-testid`

### Coverage

Most of the tests from our previous e2e tests are reproduced here,
though there are some related to our gestures that will need to be done
in a different way—or not at all. I've also added a handful of new
tests, too.

### Where are they

The tests are now part of our examples app rather than being in its own
different app. This should help us test our different examples too. As
far as I can tell there are no downsides here in terms of the regular
developer experience, though they might complicate any CodeSandbox
projects that are hooked into the examples app.

### Change Type

- [x] `tests` — Changes to any testing-related code only (will not
publish a new version)
2023-05-30 15:28:56 +01:00
David Sheldrick
b61766c37f
update use-gesture (#1453)
Bumps use-gesture. Should fix #1393 

### Change Type

<!-- 💡 Indicate the type of change your pull request is. -->
<!-- 🤷‍♀️ If you're not sure, don't select anything -->
<!-- ✂️ Feel free to delete unselected options -->

<!-- To select one, put an x in the box: [x] -->

- [ ] `patch` — Bug Fix
- [ ] `minor` — New Feature
- [ ] `major` — Breaking Change
- [x] `dependencies` — Dependency Update (publishes a `patch` release,
for devDependencies use `internal`)
- [ ] `documentation` — Changes to the documentation only (will not
publish a new version)
- [ ] `tests` — Changes to any testing-related code only (will not
publish a new version)
- [ ] `internal` — Any other changes that don't affect the published
package (will not publish a new version)

### Test Plan

1. on iPad, with no shapes selected, long press on the canvas to open
the context menu.
2. tap outside of the menu to dismiss it
3. you should still be able to pan and pinch normally and select shapes
and everything.

### Release Notes

- Updates use-gesture to fix pinch gesture bug on iPad.
2023-05-25 09:39:47 +00:00
Steve Ruiz
e43b0103fd
Create @tldraw/indices package (#1426)
This PR moves our "fractical indices" library into its own package.

- [x] `major` — Breaking Change

### Release Notes

- [@tldraw/editor] Remove fractional indices code into `@tldraw/indices`
- [@tldraw/indices] Create library for fractional indices code
2023-05-22 08:18:01 +00:00
Orange Mug
545e421423
Adds CI for webdriver tests (#1343)
Github action CI workflows added for webdriver tests.

I've also refactored the `./scripts/e2e-*` scripts. These scripts were
somewhat unique compared to the other scripts. They are now more inline
with the other scripts in that directory and run via

```
% yarn e2e --help                               
Usage: yarn e2e <command> [options]

Commands:
  yarn e2e serve              start test server
  yarn e2e test:ci [env]      runner for CI (github-actions)
  yarn e2e test:local         run webdriver tests locally
  yarn e2e test:browserstack  run webdriver tests on browserstack
  yarn e2e selenium:grid      start selenium grid (test linux)

Options:
  --help     Show help                                                 [boolean]
  --version  Show version number                                       [boolean]
``` 

I've also added an experimental linux runner see 


2cca4ddb77/e2e/README.md (L320-L333)

### Change Type

- [x] `tests` — Changes to any testing-related code only (will not
publish a new version)


### Release Notes

- Github action CI workflows added for webdriver tests
- Refactored e2e test runner
2023-05-12 15:25:14 +00:00
Steve Ruiz
3437ca89d9
[feature] ui events (#1326)
This PR updates the editor events:
- adds types to the events emitted by the app (by `app.emit`)
- removes a few events emitted by the app (e.g. `move-to-page`,
`change-camera`)
- adds `onEvent` prop to the <TldrawUi> / <Tldraw> components
- call the `onEvent` when actions occur or tools are selected
- does some superficial cleanup on editor app APIs

### Release Note

- Fix layout bug in error dialog
- (ui) Add `TLEventMap` for types emitted from editor app
- (editor) Update `crash` event emitted from editor app to include error
- (editor) Update `change-history` event emitted from editor app
- (editor) Remove `change-camera` event from editor app
- (editor) Remove `move-to-page` event from editor app
- (ui) Add `onEvent` prop and events to <Tldraw> / <TldrawUi>
- (editor) Replace `app.openMenus` plain Set with computed value
- (editor) Add `addOpenMenu` method
- (editor) Add `removeOpenMenu` method
- (editor) Add `setFocusMode` method 
- (editor) Add `setToolLocked` method  
- (editor) Add `setSnapMode` method 
- (editor) Add `isSnapMode` method 
- (editor) Update `setGridMode` method return type to editor app
- (editor) Update `setReadOnly` method return type to editor app
- (editor) Update `setPenMode` method return type to editor app
- (editor) Update `selectNone` method return type to editor app
- (editor) Rename `backToContent` to `zoomToContent`
- (editor) Remove `TLReorderOperation` type

---------

Co-authored-by: Orange Mug <orangemug@users.noreply.github.com>
2023-05-11 22:14:58 +00:00
David Sheldrick
5061240912
[chore] Bump nanoid (#1349)
I need to mock nanoid for the ephemeral state fuzz tests, to create
repeatable test runs. In order to do that properly it needs to have a
consistent version among all our packages.

At the same time I'm removing some old unused params in AppOptions

### Change Type

<!-- 💡 Indicate the type of change your pull request is. -->
<!-- 🤷‍♀️ If you're not sure, don't select anything -->
<!-- ✂️ Feel free to delete unselected options -->

<!-- To select one, put an x in the box: [x] -->

- [ ] `patch` — Bug Fix
- [ ] `minor` — New Feature
- [x] `major` — Breaking Change

- [ ] `dependencies` — Dependency Update (publishes a `patch` release,
for devDependencies use `internal`)

- [ ] `documentation` — Changes to the documentation only (will not
publish a new version)
- [ ] `tests` — Changes to any testing-related code only (will not
publish a new version)
- [ ] `internal` — Any other changes that don't affect the published
package (will not publish a new version)


### Release Notes

- Remove unused userId and instanceId props from AppOptions
2023-05-11 11:55:00 +00:00
David Sheldrick
9d5f3fb2fd
[chore] update wdio-vscode-service (#1346)
Updating broken wdio-vscode-service package

### Change Type

- [x] `dependencies` — Dependency Update (publishes a `patch` release,
for devDependencies use `internal`)
2023-05-10 12:42:15 +00:00
Orange Mug
2dbfda1285
Added initial webdriver tests (#1337)
Adds webdriver tests for testing from a users perspective via browser
actions. We currently support local test runners for a bunch of actions
on desktop `chrome`/`firefox`/`edge`/`safari` on macos.

We also have a browserstack runner which we'll enable in another PR.

### Release Note

- Adds initial webdriver tests
2023-05-09 20:21:45 +00:00
David Sheldrick
67f5c25c73
[chore] move schema construction to tlschema package (#1334)
Our private tlsync package currently depends on the editor package,
which balloons the size of the cloudflare worker. It also makes it so
that any change to any package triggers a worker refresh, which makes
working on multiplayer stuff kinda miserable.

This is the first PR to fix that problem.

The second PR will need to resolve TLSyncClient's dependency on the
debugFlags somehow. Easiest would be to just remove the offending flag,
but we might want cross-bublic debug flags at some point in the future
so I'll try to find a low-cost way to make that happen while making
`tlsync` not depend on `editor`.

cc @TodePond since you added the flag in question
(`tldrawResetConnectionEveryPing`)

### Release Note

- internal moving stuff around
2023-05-09 14:40:58 +00:00
alex
880f82e658
New vite-based examples app (#1226)
Right now this examples app looks exactly the same as our old examples
app, but there are a couple of tiny differences:
- We use `vite` instead of our own esbuild setup for development and
bundling
- We use `@tldraw/assets` for smart asset hashing instead of copying the
assets to a public folder

You can use `@tldraw/assets` with vite with a bunch of extra config, but
it (plus a bunch of other bundlers) also support a special syntax for
specifying asset urls: `new URL('./my/asset.svg',
import.meta.url).href`. This approach is more standards-complient, but
doesn't work with every bundler just yet. This diff also adds a
url-based version of `@tldraw/assets`, although I'd like to tweak the
entry point - right now you need to import from
`@tldraw/assets/lib/urls`, but i'd like to find a way to get this to
`@tldraw/assets/urls` or something at some point.

There are a couple other extra fixes in here:
- vscode builds were broken, they're fixed now!
- there's also a little tweak to the `getBundlerAssetUrls` API to allow
passing in a function instead of an object for URL formatting
- there are new internal-only functions for injecting asset urls
globally instead of passing them in via react props. this means we can
get the benefits of cacheable URLs without having to clutter our
examples by passing them in
2023-05-05 13:10:36 +00:00
David Sheldrick
00e3d20dc8
[feat] new LiveCollaborators behind feature flag (#1219)
In this PR I'm adding new versions of the `LiveCollaborators` and
`Collaborators` components for the ephemeral state work. They are behind
a feature flag for now.
2023-05-03 13:48:46 +00:00
alex
14b1f24eb2
update @radix-ui/react-popover to 1.0.6-rc.5 (#1206)
Temporarily moving us to a prerelease of this dep. This resolves an
issue where the mobile style menu popover couldn't be closed by tapping
the style button again. See
https://github.com/radix-ui/primitives/issues/2105 for details
2023-05-03 08:28:55 +00:00
David Sheldrick
f5c5b05dc7
[chore] update lazyrepo (#1211) 2023-05-02 12:25:26 +00:00
Orange Mug
77175a9dc4
Added pHYs to import/export of png images (#1200)
Added the following

 - Always export pngs with a pixel-ratio of `2`
- Added the `pHYs` png metadata chunk describing the pixel ratio so it
opens with the correct size
 - When importing PNGs read the `pHYs` chunk for the sizing info
 
All the exporting is done via just modifying the bytes from the browsers
native image handling.


https://user-images.githubusercontent.com/235915/234309015-19f39f3a-66ce-4ec2-b7d0-b34a07ed346b.mov

I've also added `ANALYZE=true` option to get the build metadata from
esbuild on boot of `yarn dev` which allow me to see the bundle size info
in https://esbuild.github.io/analyze/

![esbuild github
io_analyze_](https://user-images.githubusercontent.com/235915/234310302-c6fe8109-c82d-480a-8c65-c7638b09e71e.png)

You can see that `crc` adds about `4.4kb`

<img width="280" alt="Screenshot 2023-04-25 at 15 33 26"
src="https://user-images.githubusercontent.com/235915/234310669-99e3e787-ddca-4ad2-81cf-b4a541631d62.png">

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2023-04-29 22:10:01 +00:00
David Sheldrick
731da1bc77
derived presence state (#1204)
This PR adds

- A new `TLInstancePresence` record type, to collect info about the
presence state in a particular instance of the editor. This will
eventually be used to sync presence data instead of sending
instance-only state across the wire.
- **Record Scopes**

`RecordType` now has a `scope` property which can be one of three
things:
- `document`: the record belongs to the document and should be synced
and persisted freely. Currently: `TLDocument`, `TLPage`, `TLShape`, and
`TLAsset`
- `instance`: the record belongs to a single instance of the store and
should not be synced at all. It should not be persisted directly in most
cases, but rather compiled into a kind of 'instance configuration' to
store alongside the local document data so that when reopening the
associated document it can remember some of the previous instance state.
Currently: `TLInstance`, `TLInstancePageState`, `TLCamera`, `TLUser`,
`TLUserDocument`, `TLUserPresence`
- `presence`: the record belongs to a single instance of the store and
should not be persisted, but may be synced using the special presence
sync protocol. Currently just `TLInstancePresence`

This sets us up for the following changes, which are gonna be pretty
high-impact in terms of integrating tldraw into existing systems:

- Removing `instanceId` as a config option. Each instance gets a
randomly generated ID.
- We'd replace it with an `instanceConfig` option that has stuff like
selectedIds, camera positions, and so on. Then it's up to library users
to get and reinstate the instance config at persistence boundaries.
- Removing `userId` as config option, and removing the `TLUser` type
altogether.
- We might need to revisit when doing auth-enabled features like locking
shapes, but I suspect that will be separate.
2023-04-27 18:03:19 +00:00
David Sheldrick
4c65cb8db4
[lite] upgrade lazyrepo (#1198)
* upgrade lazyrepo

* update lockfile + lazy.config
2023-04-25 14:32:17 +01:00
alex
39aa01b974 lite: tweak lockfile name 2023-04-25 12:01:38 +01:00
alex
1c8b9c9b13 lite: common logfile name 2023-04-25 12:01:38 +01:00
alex
4066d06f93 lite: standalone? 2023-04-25 12:01:38 +01:00
alex
29ed921c67 transfer-out: transfer out 2023-04-25 12:01:25 +01:00