This PR makes several improvements to the behavior of arrows as they
relate to precision and container relationships.
- an arrow's terminals are always "true" and are never snapped to { x:
.5, y: .5 } as they were previously when not precise
- instead, a new `isPrecise` boolean is added to the arrow terminal
- when an arrow terminal renders "imprecisely" it will be placed to the
center of the bound shape
- when an arrow terminal renders "precisely" it will be placed at the
normalized location within the bound shape
![Kapture 2023-11-29 at 23 12
12](https://github.com/tldraw/tldraw/assets/23072548/e94e1594-75fa-4c94-86f3-7d911bf25f7f)
The logic now is...
- if the user has indicated precision by "pausing" while drawing the
arrow, it will be precise
- otherwise...
- if both of an arrow's terminals are bound to the same shape, both will
be precise
- if a terminal is bound to a shape that contains the shape that its
opposite terminal is bound to, it will be precise
- if a terminal is bound to a shape that contains the shape that its
opposite terminal is bound to, it will be precise
- or else it will be imprecise
If the spatial relationships change, the precision may change as well.
Fixes https://github.com/tldraw/tldraw/issues/2204
Note: a previous version of this PR was based around ancestry but that's
not actually important.
### Change Type
- [x] `minor` — New feature
### Test Plan
1. Draw an arrow between a frame and its descendant
2. Draw an arrow inside of a shape to another shape contained within the
bounds of the big shape
3. Vis versa
4. Vis versa
- [x] Unit Tests
### Release Notes
- Improves the logic about when to draw "precise" arrows between the
center of bound shapes.
This is an attempt at #1989. The big issue there is when `shapeUtils`
change when you're relying on tldraw to provide you with the store
instead of providing your own. Our `useTLStore` component had a bug
where it would rely on effects & a ref to detect when its options had
changed whilst still scheduling updates. Fresh opts would come in, but
they'd be different from the ones in the ref, so we'd schedule an
update, so the opts would come in again, but they'd still be different
as we hadn't run effects yet, and we'd schedule an update again (and so
on).
This diff fixes that by storing the previous opts in state instead of a
ref, so they're updating in lockstep with the store itself. this
prevents the update loop.
There are still situations where we can get into loops if the developer
is passing in custom tools, shapeUtils, or components but not memoising
them or defining them outside of react. As a DX improvement, we do some
auto-memoisation of these values using shallow equality to help with
this issue.
### Change Type
- [x] `patch` — Bug fix
### Test Plan
- [x] Unit Tests
### Release Notes
- Fixes a bug that could cause crashes due to a re-render loop with HMR
#1989
Adds a `LoadingScreen` override option.
Resolves https://github.com/tldraw/tldraw/issues/2269
### Change Type
- [ ] `patch` — Bug fix
- [x] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Add a step-by-step description of how to test your PR here.
2.
- [ ] Unit Tests
- [ ] End to end tests
### Release Notes
- Allow users to customize the connecting screen.
- Add simple frame removing - it just drops the frame and parent
children to frames parent.
- Select children after removing the frame.
- Add children to the frame if we resize the frame so that it encloses
them.
Describe what your pull request does. If appropriate, add GIFs or images
showing the before and after.
### Change Type
- [ ] `patch` — Bug fix
- [x] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Add a step-by-step description of how to test your PR here.
2.
- [ ] Unit Tests
- [ ] End to end tests
### Release Notes
- Add a brief release note for your PR here.
---------
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
Co-authored-by: Taha <98838967+Taha-Hassan-Git@users.noreply.github.com>
Follow up to #2189
### Change Type
- [ ] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [x] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
occuring -> occurring
### Change Type
- [ ] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [x] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Add a step-by-step description of how to test your PR here.
2.
- [ ] Unit Tests
- [ ] End to end tests
### Release Notes
- Add a brief release note for your PR here.
follow up to #2189
adds runtime warnings for deprecated fields. cleans up remaining fields
and usages. Adds a lint rule to prevent access to deprecated fields.
Adds a lint rule to prevent using getters.
### Change Type
- [x] `patch` — Bug fix
This PR adds a custom tool example, the `Screenshot Tool`.
It demonstrates how a user can create a custom tool together with custom
tool UI.
### Change Type
- [x] `minor` — New feature
### Test Plan
1. Use the screenshot example
### Release Notes
- adds ScreenshotTool custom tool example
- improvements and new exports related to copying and exporting images /
files
- loosens up types around icons and translations
- moving `StateNode.isActive` into an atom
- adding `Editor.path`
This PR extracts some improvements from #2198 into a separate PR.
### Release Notes
- adds computed `StateNode.getPath`
- adds computed StateNode.getCurrent`
- adds computed StateNode.getIsActive`
- adds computed `Editor.getPath()`
- makes transition's second property optional
### Change Type
- [x] `minor` — New feature
### Test Plan
- [x] Unit Tests
- [x] End to end tests
Fixes the color of culled shapes when using dark mode. Reverted to the
color that was set before the blue test color.
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Release Notes
- Fixes the color of culled shapes when using dark mode.
There was an issue with preventing grouping of a shape and an arrow
bound to it.
There was another issue where you had a shape and an unbound arrow
grouped. If you then tried to bind the arrow to the shape it would
ungroup the two.
The underlying issue for both was the same and it goes something like
this:
1. We group the shape and the bound arrow.
2. This reparents both of them to the group.
3. This triggers `registerAfterChangeHandler` cb.
4. This reparents the arrow and it reparents it to the page since we
only have one binding.
5. This then triggers `onChildrenChange` in `GroupShapeUtil` which
removes the group.
## Before
**Cant create the group**
https://github.com/tldraw/tldraw/assets/2523721/d6717b8a-9a68-484b-bf2d-969140a9bfc1
**Binding ungroups**
https://github.com/tldraw/tldraw/assets/2523721/c85f99d5-9343-454f-a934-85d7489dbc72
## After
**Can create the group**
https://github.com/tldraw/tldraw/assets/2523721/e6c026d8-6a42-413c-9471-30669610910b
**Does not ungroup**
https://github.com/tldraw/tldraw/assets/2523721/74e43741-31a9-42a2-b1e0-6dca2e678669
Fixes https://github.com/tldraw/tldraw/issues/2088
Fixes https://github.com/tldraw/tldraw/issues/2089
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
**Testing that you can correctly group a shape and an arrow bound to
it**
1. Insert a shape
7. Insert an arrow and bind it to the shape
8. Select both and group them (use the keyboard shortcut, seems like we
disable the UI for this case).
9. This should create a group.
**Testing that you don't ungroup an arrow when you unbind it from a
shape**
1. Start with a group that contains a shape and an arrow.
2. Bind the arrow to the shape and then unbind it.
3. The group should still be there.
- [ ] Unit Tests
- [ ] End to end tests
### Release Notes
- Add a brief release note for your PR here.
---------
Co-authored-by: David Sheldrick <d.j.sheldrick@gmail.com>
Follow up to #2189 and #2202
### Change Type
- [x] `patch` — Bug fix
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
This PR replaces the `.value` getter for the atom with `.get()`
### Change Type
- [x] `major` — Breaking change
---------
Co-authored-by: David Sheldrick <d.j.sheldrick@gmail.com>
This PR fixes a bug where frames with children that have identical
dimensions would not be able to export as images.
When calculating masked page bounds, identical shapes would produce a
zero width/height masked page bounds.
### Change Type
- [x] `patch` — Bug fix
### Test Plan
1. Create a frame.
2. Create an image that is a child of the frame and the exact dimensions
of the frame (possibly using the console)
3. Export the image
### Release Notes
- Fix bug with getmaskedpagebounds calculation for identical parent /
child sizes
This PR fixes a bug where a render to the popover component would cause
the menu to never close.
### Change Type
- [x] `patch` — Bug fix
### Test Plan
1. Open the quick actions menu with two shapes selected
2. Click the group button
3. Click on the canvas
The menu should close.
### Release Notes
- Fix actions menu not closing when clicking the canvas after grouping
items via the actions menu.
Fixes#2152
A semicolon was missing from the editor.css file
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
### Release Notes
- Fix typo in CSS file
Follow up to #2149 to make sure it works when tldraw is not mounted at
0,0 in document space. Try it out in the 'multiple' examples
### Change Type
- [x] `patch` — Bug fix
This PR fixes a bug with zero length arrows.
Before:
![2023-11-07 at 15 17 47 - Harlequin
Mouse](https://github.com/tldraw/tldraw/assets/15892272/4c0b9609-f4f0-49cc-8575-ffd58973e81f)
After:
![2023-11-07 at 15 30 07 - Scarlet
Dinosaur](https://github.com/tldraw/tldraw/assets/15892272/af3188f1-c996-46e1-a2ff-48de31e0fc05)
Fixes#2166
### Change Type
- [x] `patch` — Bug fix
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Draw a rectangle.
2. Clone it.
3. Connect their centers with an arrow.
4. Hold control/command.
5. Drag one rectangle onto the other so they're in the exact same place.
6. Erase both rectangles (but NOT the invisible arrow).
7. Select all.
8. Hover the minimap.
9. Repeat but curve the arrow slightly before moving the rectangles
together.
- [ ] Unit Tests
- [ ] End to end tests
### Release Notes
- Fix a hyper niche arrow crash with zero length arrows.
This improves how zooming works when we zoom in an inactive window. With
this change you should zoom towards the pointer position, while before
it zoomed towards the last known pointer position before the window
became inactive.
Fixes#2165
Before
https://github.com/tldraw/tldraw/assets/2523721/50018782-533a-43bb-88a5-21fc4419b723
After
https://github.com/tldraw/tldraw/assets/2523721/c3859f84-ef56-4db8-96b9-50a2de060507
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Open the tldraw editor.
2. Click away from the browser window so that it's not longer active.
3. Hover over the browser window and start zooming.
- [ ] Unit Tests
- [ ] End to end tests
### Release Notes
- Improves zooming for inactive windows.
This PR adds two new component overrides to the editor's `components`
slot. They are:
- `<OnTheCanvas/>`, which renders inside of the html layer that scales
and translates with the camera
- `<InFrontOfTheCanvas/>`, which renders in front of the canvas but
behind any UI elements, and which does not scale / pan with the camera.
![Kapture 2023-11-06 at 12 19
15](https://github.com/tldraw/tldraw/assets/23072548/51c0421d-8b39-48b5-9b8a-c717253c3423)
### Change Type
- [x] `minor` — New feature
### Test Plan
1. See the "on the canvas" example.
### Release Notes
- [editor] Adds two new components, `OnTheCanvas` and
`InFrontOfTheCanvas`.
This switches us from the 'alpha' to 'beta' prerelease tag. After we
make our first deploy folks will be able to install the latest version
by doing `npm install @tldraw/tldraw@beta`.
### Change Type
- [x] `internal` — Any other changes that don't affect the published
package[^2]
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
This PR adds support for multiple scribbles at the same time. It
prevents the sudden disappearance of existing scribbles when new ones
are added. It simplifies the management of scribbles by moving the
scribble manager to the editor.
![Kapture 2023-10-29 at 10 17
48](https://github.com/tldraw/tldraw/assets/23072548/23089047-6247-4714-bb79-c4972370140f)
### Change Type
- [x] `minor` — New feature
### Test Plan
1. Use the eraser, scribble select, and laser pointer tools
- [x] Unit Tests
### Release Notes
- [feature] multi scribbles
This PR adds a meta example, showing how to add meta properties to
shapes.
### Change Type
- [x] `documentation` — Changes to the documentation only[^2]
This PR passes the initial shape to the onHandleChange method. It makes
it a bit easier to work with handles in custom shapes.
### Change Type
- [ ] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [x] `internal` — Any other changes that don't affect the published
package[^2]
- [] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
- [ ] Unit Tests
- [ ] End to end tests
### Release Notes
- Add a brief release note for your PR here.
Seems Safari only added `MediaQueryList: change event` in version 14.
This is a workaround for older versions.
https://developer.mozilla.org/en-US/docs/Web/API/MediaQueryList/change_event
Reported here
https://discord.com/channels/859816885297741824/926464446694580275/1166028196832092282
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Release Notes
- Fixes an issue with `addEventListener` on MediaQueryList object in old
versions of Safari.
This PR removes all mentions of "(optional)" from our jsdocs. This is
for:
* consistency — many of our jsdocs don't mention "(optional)" for
optional parameters. The developer is expected to use the type
definition to find this out. But it's a bit unclear because we use
"(optional)" in many places too.
* docs site — on our docs site, we use type definitions to figure out
what is optional, and what isn't. We use that info to denote optional
parameters. It looks funny having two "(optional)"s on a page. We
*could* strip them, but it's probably better to just remove them at the
source.
<img width="526" alt="image"
src="https://github.com/tldraw/tldraw/assets/15892272/b5b65a2b-2923-42a9-a2d3-9b1d9d55cd3d">
### Change Type
- [x] `documentation` — Changes to the documentation only[^2]
### Release Notes
- dev: Removed duplicate/inconsistent `(optional)`s from docs
This PR fixes a bug that causes menus not to close correctly when open.
### Change Type
- [x] `patch` — Bug fix
### Test Plan
1. On mobile, open the menu.
2. Tap the canvas—it should close the panel.
3. Open the mobile style panel.
4. Tap the canvas—it should close the panel.
5. Open the mobile style panel.
6. Tap the mobile style panel button—it should close the panel.
7. On mobile, long press to open the context menu
### Release Notes
- [fix] bug with menus
This PR removes some calls to `findLast`, as this is not in all browsers
yet.
### Change Type
- [x] `patch` — Bug fix
### Test Plan
1. Drag and drop.
2. Create a shape inside of a frame
- [x] Unit Tests
Bumps nanoid to bring in line with brivate to make sure our nanoid mock
in our fuzz test works. Supersedes
https://github.com/tldraw/brivate/pull/3027#pullrequestreview-1676280991
### Change Type
- [ ] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [x] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
This PR fixes a bug where the indicator on a locked group (or any
shape!) would not appear when the shape was unlocked. This happens
because the `memo` equality checker filtered out changes to the shape's
locked property if they did not effect any other properties.
![Kapture 2023-10-13 at 14 44
31](https://github.com/tldraw/tldraw/assets/23072548/c40442e0-8d18-4ed0-863c-c2b73da81f28)
### Change Type
- [x] `patch` — Bug fix
### Release Notes
- Fix case where indicator was not shown when unlocking groups
This PR fixes (or rather buries) a bug that could occur when the parents
to children array includes shapes that no longer exist.
### Change Type
- [x] `patch` — Bug fix
This PR allows locked shapes to be reparented. This fixes a bug where
grouped and locked shapes would disappear when their parent group would
be ungrouped.
### Change Type
- [x] `patch` — Bug fix
### Test Plan
1. Create two shapes.
2. Group the shapes.
3. Lock one shape.
4. Ungroup the group
- [x] Unit Tests
### Release Notes
- Fix a bug where grouped locked shapes would be deleted when ungrouped.
Closes#2051
This was another bug related to the usage of parent-scope `let`
assignments to avoid stack allocations in a hot code path, so I switched
to `const`s and local `let`s which we really should have done last week.
I think the compiler should be able to optimize this well enough.
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Add a step-by-step description of how to test your PR here.
2.
- [ ] Unit Tests
- [ ] End to end tests
### Release Notes
- Fixes opacity of shapes while erasing in a group or frame.
This PR fixes a bug where certain hit tests would always miss straight
lines.
### Change Type
- [x] `patch` — Bug fix
### Test Plan
1. Create a straight line.
2. Try to bind an arrow to it.
- [x] Unit Tests
### Release Notes
- [fix] Bug where arrows would not bind to straight lines
Previously, entering a geo shape and adding a bunch of newlines wouldn't
correctly update the shape's height. This fixes that.
### Change Type
- [x] `patch` — Bug fix
### Test Plan
1. Create a geo shape
2. Enter text editing mode
3. Spam the enter key
4. See that the shape grows appropriately
5. Exit editing and check that the trailing newlines have been deleted.
- [ ] Unit Tests
- [x] End to end tests
---------
Co-authored-by: huppy-bot[bot] <128400622+huppy-bot[bot]@users.noreply.github.com>
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
This PR:
1. Adds a `renderingOnly` option to the `Editor.getShapeAtPoint` method.
When true, the method will only hit test against rendering shapes
(shapes that are inside of the current `renderingBounds`) rather than
all shapes on the canvas.
2. Includes some low level improvements to the way that edges find their
nearest point.
3. Includes a fix to circle geometry that could produce NaN values
### Change Type
- [x] `minor` — New feature
### Test Plan
1. Check whether hovering shapes still works as you would expect.
- [x] Unit Tests
### Release Notes
- Improve perf for hovering shapes / shape hit tests
Before the geometry change, we'd rely on the browser to tell us which
element was hovered, which meant that when the pointer left the canvas
we'd automatically clear the hovered shape.
Currently, we don't know whether the pointer is over the canvas or not -
so we keep showing the hover indicator for the last shape you had your
pointer over.
This diff adds an `isHoveringCanvas` prop to the instance state (true,
false, or null if the current pointer doesn't support hovering) that we
can use to track this and disable the hover indicator appropriately.
![Kapture 2023-10-05 at 12 00
00](https://github.com/tldraw/tldraw/assets/1489520/236b9459-878b-47e2-bcaa-10d245581347)
### Change Type
- [x] `minor` — New feature
### Test Plan
1. Create some shapes that go below the UI
2. Move the mouse from the shape to the UI
3. Hover indicator should disappear