* fix: Pointer position is incorrect if Tldraw is drawing in a scrolling container
fix https://github.com/tldraw/tldraw/issues/661
* Add example for scrolling
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
* local images
use assets for local copy
add menu options
* clean up packages
* cleanup unused content, move file handling into app.paste
* Add tldraw-assets.json to other files.
* add path to editor
* Update build.mjs
* add export to server example with link to gist
* Fix onAssetCreate and onAssetDelete APIs
* Update yarn.lock
* fix bugs on paste, adjust api for getting images, fix readonly on cut, copy, paste
* re-enable swc
* paste svg strings as svg images
* cleanup
* fix string case for tldraw json
* added cade like behaviour like described in issue #555
* added color change when selecting depending on behavior
* added option to turn on/off cad like selection
* Revert "added color change when selecting depending on behavior"
This reverts commit 4a4aac02b68bf1bfbc86f9b9f05e23b3e6e0ae9d.
* Remove colors, add perfect dash props, rename setting, move prop to appState
* Reorder menu
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
* Kee track of changed assets
* Add support for multiplayer image assets
* fix tests
* Add images
* Improve asset deletion
* Remove assets from document
* Test with v small image only
* Add test for deleteShapes
* Cleanup document assets
* Add multiplayer assets to www
* remove default storage root, which was preventing migration
* Update onAssetDelete flow, rename some files
* bump upload size to 5mb
* Fix freeze bug where image fails to load
* fix logic for removing assets
* Update useMultiplayerState.ts
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
* Adds generic text label
* Clean up text label / text util
* labels for ellipse and triangles
* Add arrow label
* Update filesystem.ts
* Double click bend to edit label, fix mask location
* refactor arrowutil
* fix arrow bindings
* Rename text to label, add labelPoint
* Fix arrow binding, styles on text labels, double click bounds edge to edit label
* Update ArrowSession.ts
* Update StyleMenu.tsx
* set version
* Added image and video shapes
* Fixed bugs; Added optional onImageUpload callback
* Added id field to onImageUpload
* Added onImageDelete callback for cleanup
* Added firebase storage to multiplayer for media
* Added firebase storage to multiplayer for media
* Silence unnecessary TS errors
* Fixed bugs; Added tests
* Added tests
* Disable images for multiplayer example
* switch to assets in document, rather than on shapes, fix resize, fix sizes
* bump version, add migration for assets table
* Rename onImageUpload
* Add isPlaying state to video (not complete)
* Revert "Add isPlaying state to video (not complete)"
This reverts commit 3dc2ba703f4194eb7c47524d384dc8392daa18be.
* Adds controls when editing video, sync current time when cloning
* Remove unused tools
* avoid duplication in assets
* Remove unused image styles from style menu
* Fix placement of clone buttons
* Fix flag to hide image assets in multiplayer
* move getSizeFromDataUrl to filesystem
* Update VideoUtil.tsx
* Re-center video after it loads
* Add copy and paste support for assets
* Fix bug in state manager, remove unused assets on load, fix indicators
* Add multiplayer with images example
* Update MultiplayerEditor.tsx
* Add images to copy SVG
* tighten up some code around svg export
* Update TldrawApp.spec.ts
* Update useBoundsHandleEvents.tsx
* Reset image size by double clicking bounds
* fix reset size
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
* account for "virtual" shapes when preserving appState
* rewrite merge logic
* More work on multiplayer
* Update TldrawApp.ts
* Improve logic around when to replace page content
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>