Fixes https://github.com/tldraw/tldraw/issues/2357
This PR fixes not being able to close the context menu by clicking
- your selected shape
- the ui
It seems like the Radix's `modal` setting causes trouble for us. I think
we're better off turning it off.
We now show an indicator on hovered shapes when the context menu. This
is consistent with how our other menus currently work.
![2023-12-19 at 14 19 14 - Cyan
Bovid](https://github.com/tldraw/tldraw/assets/15892272/88b492c2-8f3b-40bc-9dec-744fe72cda3b)
![2023-12-19 at 14 21 36 - Amaranth
Vulture](https://github.com/tldraw/tldraw/assets/15892272/1f19751d-499b-40c3-9b28-9f41a2f27ab2)
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Add a step-by-step description of how to test your PR here.
2.
- [ ] Unit Tests
- [ ] End to end tests
### Release Notes
- Fix not being able to close the context menu by clicking on the UI or
your selected shape.
---------
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
This PR fixes pages in the pages menu being squished in read only rooms
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Add a step-by-step description of how to test your PR here.
2.
- [ ] Unit Tests
- [ ] End to end tests
### Release Notes
- Add a brief release note for your PR here.
---------
Co-authored-by: Lu[ke] Wilson <l2wilson94@gmail.com>
I standardized the definition of the `useEditor hook` by changing it
from an `arrow function` to a `regular function`, in line with other
editor-related hooks.
### Change Type
- [ ] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [x] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Add a step-by-step description of how to test your PR here.
2.
- [x] Unit Tests
- [x] End to end tests
### Release Notes
- Add a brief release note for your PR here.
Fixes#2353
so it turns out
- when you click a button that becomes the active element
- when you disable a button which is the active element, the button
blurs and the active element becomes document.body
### Change Type
- [x] `patch` — Bug fix
### Release Notes
- Prevents losing focus when clicking the trash button
Fixes https://github.com/tldraw/tldraw/issues/2351
This css change shouldn't affect any other interactions.
Tested on:
- Mac Chrome
- Mac Chrome with touch
- Mac Safari
- Mac Firefox
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Right click to open context menu.
2. Click on a filled shape's text label.
3. Make sure the context menu has closed.
- [ ] Unit Tests
- [ ] End to end tests
### Release Notes
- Add a brief release note for your PR here.
This PR adds our custom version of Shantell Sans. Not sure if we need to
keep the old file around for backwards compat?
### Change Type
- [x] `major`
### Release Notes
- Add a brief release note for your PR here.
---------
Co-authored-by: huppy-bot[bot] <128400622+huppy-bot[bot]@users.noreply.github.com>
Only allow edges resizing on mobile when a single text shape is
selected. Disabled it for all other cases.
Fixes [#2349](https://github.com/tldraw/tldraw/issues/2349)
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Release Notes
- Don't allow edges resizing on mobile. The only exception is a single
text shape.
When we handle pixel ratios in .png files, we were rounding the pixel
ratio to the nearest integer. This mean that if an image had a pixel
ration less than 0.5, it would get rounded to zero. This would cause a
divide-by-zero on the width & height of the image which would crash the
app.
This has a couple fixes:
- we ignore pixel ratios less that 1
- we perform rounding _after_ we apply the pixel ratio to the
width/height
### Change Type
- [x] `patch` — Bug fix
### Test Plan
1. Upload this funky image:
![shapes_5](https://github.com/tldraw/tldraw/assets/1489520/80fb41fa-3be1-4dbd-8e2f-d81013b09780)
2. Check the app doesn't crash
This PR fixes the issue outlined in issue #2329
### Change Type
- [x] `patch` — Bug fix
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Release Notes
- Fix for `Matrix2d.Scale` function
This PR updates the licenses across tldraw to a bespoke tldraw license.
The idea here is leverage dual licensing for revenue from companies
using tldraw. The source code and its distributions are provided under a
non-commercial license (tldraw) while we offer to sell / give out an
alternative exclusive-use license for companies who wish to use the
product for commercial purposes.
- [x] Add new license
- [x] Change licenses in package.jsons
- [x] Update READMEs
- [x] Update docs (separate repo PR)
- [x] Have alternative license in hand (US)
- [ ] Have alternative license in hand (UK)
- [x] Have sales contract in hand (US)
- [ ] Have sales contract in hand (UK)
### Change Type
- [x] `major` — Breaking change
This PR allows dragging a selection on top of a locked shape. This
should work when clicking inside of the selection, but not directly on a
shape.
Before:
https://github.com/tldraw/tldraw/assets/2523721/53583ae9-9ed7-455e-bdc4-ba13804dd8a3
After:
https://github.com/tldraw/tldraw/assets/2523721/81d8f8bf-5474-4a09-abac-75059a089851
Fixes https://github.com/tldraw/tldraw/issues/2316
Fixes https://github.com/tldraw/tldraw/issues/2315
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Create a big shape and lock it.
2. Create two shapes on top of the locked shape and select them.
3. Start dragging the selected shapes by clicking inside the selection
(but not directly on any of the shapes). This should allow you to
translate the selection.
4. Should also work if the shapes are behind the locked shape.
- [x] Unit Tests
- [ ] End to end tests
### Release Notes
- Allow translating of shapes on top of a locked shape by clicking
inside of selection and moving the mouse.
Finally removing all these deprecated getters ahead of the full release.
### Change Type
- [x] `major` — Breaking change
### Release Notes
- (Breaking) Removed deprecated getters.
This pull request was initiated by Lokalise (user Lu) at 2023-12-19
10:48:13
## Release Notes
Added Czech translations.
Updated translations for German, Korean, Russian, Ukrainian, Traditional
Chinese.
We had a bug in `squashRecordDiffs` where it could potentially mutate
'updated' entries.
### Change Type
- [x] `patch` — Bug fix
### Release Notes
- Fix `squashRecordDiffs` to prevent a bug where it mutates the
'updated' entires
Fixes the border radius for the bookmark shape indicator. The shape
itself used 6px (`--radius-2` variable), while the indicator used 8px.
Before
![image](https://github.com/tldraw/tldraw/assets/2523721/c0f6f9b7-6814-4674-bb79-2fca809c199e)
After
![image](https://github.com/tldraw/tldraw/assets/2523721/67ae4fd4-f572-4477-9582-a9dd775022b3)
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Release Notes
- Fix the indicator for the bookmark shape. The radius now matches the
shape's radius.
This PR opts to split the big singleton out into other smaller
singletons so that we can revert the moving of the tsdoc comments that
happened in #2322
### Change Type
- [x] `patch` — Bug fix
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
Start scrolling when we get close to the edges of the window. This works
for brush selecting, translating, and resizing.
https://github.com/tldraw/tldraw/assets/2523721/4a5effc8-5445-411b-b317-36097233d36c
### Change Type
- [ ] `patch` — Bug fix
- [x] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Select a shape.
2. Move it towards the edge of the window. The camera position should
change.
3. Also try resizing, brush selecting.
- [x] Unit Tests
- [ ] End to end tests
### Release Notes
- Adds the logic to change the camera position when you get close to the
edges of the window. This allows you to drag, resize, brush select past
the edges of the current viewport.
---------
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
Fixes an issue where uploaded images could significantly increase the
document size. The problem was with calling `downscale` library, which
expect the type to be one of: `jpg`, `png`, `webp`. We were sending the
type with the `image/` prefix. Thanks to @irg1008 for pointing that out.
Test image:
![testImage](https://github.com/tldraw/tldraw/assets/2523721/b8df54ca-60f4-47a4-8b71-ca6ba6ca1935)
The difference I saw in testing:
![CleanShot 2023-12-15 at 10 34
56](https://github.com/tldraw/tldraw/assets/2523721/cf571ac9-4af0-4ac0-af3f-3dfbbe5cdd85)
@steveruizok why are we[ doubling the size
here](https://github.com/tldraw/tldraw/blob/main/packages/tldraw/src/lib/utils/assets/assets.ts#L61-L62)?
For retina quality?
Fixes https://github.com/tldraw/tldraw/issues/2320
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Use the supplied test image.
2. Add it to a tldraw document.
3. Save the file and check the file size. It should be significantly
lower than doing the same thing on tldraw.com
- [ ] Unit Tests
- [ ] End to end tests
### Release Notes
- Decrease the size of uploaded assets.
One minor issue with signia is that it uses global state for
bookkeeping, so it is potentially disastrous if there is more than one
version of it included in a bundle.
To prevent that being an issue before we had a warning that would
trigger if signia detects multiple initializations.
> Multiple versions of @tldraw/state detected. This will cause
unexpected behavior. Please add "resolutions" (yarn/pnpm) or "overrides"
(npm) in your package.json to ensure only one version of @tldraw/state
is loaded.
Alas I think this warning triggers too often in development
environments, e.g. during HMR or janky bundlers.
Something that can prevent the need for this particular warning is
having a global singleton version of signia that we only instantiate
once, and then re-use that one on subsequent module initializations. We
didn't do this before because it has a few downsides:
- breaks HMR if you are working on signia itself, since updated modules
won't be used and you'll need to do a full refresh.
- introduces the possibility of breakage if we remove or even add APIs
to signia. We can't rely on having the latest version of signia be the
first to instantiate, and we can't allow later instantiations to take
precedence since atoms n stuff may have already been created with the
prior version. To mitigate this I've introduced a `apiVersion` const
that we can increment when we make any kind of additions or removals. If
there is a mismatch between the `apiVersion` in the global singleton vs
the currently-initializing module, then it throws.
Ultimately i think the pros outweigh the cons here, i.e. far fewer
people will see and have to deal with the error message shown above, and
fewer people should encounter a situation where the editor appears to
load but nothing changes when you interact with it.
### Change Type
- [x] `patch` — Bug fix
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Release Notes
- Make a global singleton for tlstate.
This PR makes it so that any shapes affected by an undo/redo action,
along with any shapes that are selected after an undo/redo action, are
visible in the viewport.
### Change Type
- [x] `patch` — Bug fix
### Release Notes
- Make sure affected shapes are visible after undo/redo
Fix `instance_page_state` migrations. We discovered this in a file that
a user sent.
I updated the existing migration since it caused data loss. It looks
like we had a few migrations dealing with `croppingShapeId`:
- First we added the prop with the name `croppingShapeId` and value of
`null` (`AddCroppingId` migration)
- We then have a dummy migration, which doesn't change anything
(`RenameProperties` migration)
- We then override the existing value of `croppingShapeId` with an
non-existent property `croppingId`. This clears out the value and leads
to data loss. (`RenamePropertiesAgain` migration).
So we now avoid that by first looking at `croppingShapeId`, but we still
keep the `croppingId` as a fallback. Felt safer this way.
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Release Notes
- Fix migrations of `instance_page_state`.
Adds Fit to content option for frames. This resizes the frames so that
the whole content fits. It also adds 50px padding on all sides so that
the content does not touch the frame's borders.
https://github.com/tldraw/tldraw/assets/2523721/b2f86e31-7dfb-495f-ac31-f1e0125e0af1https://github.com/tldraw/tldraw/assets/2523721/e0a73d25-ac9f-4a35-a1fd-4aed7a5b151cFixes#1407
### Change Type
- [ ] `patch` — Bug fix
- [x] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Add some shapes.
2. Add a frame that encloses those shapes.
3. Right click on the frame and choose `Fit to content`
4. The frame should resize to fit all the children with some padding on
all sides of the frame.
- [x] Unit Tests
- [ ] End to end tests
### Release Notes
- Add Fit to content option to the context menu for frames. This resizes
the frames to correctly fit all their content.
---------
Co-authored-by: David Sheldrick <d.j.sheldrick@gmail.com>
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
Fixes an issue where the editor reference in shape utils was not up to
date with the editor returned from `useEditor`. Actually, the whole util
was the incorrect one and was holding a reference to the previous
instantiation of the editor.
This only occurred in dev mode, but could also happen in other cases
where editor is created multiple times. To see the kinds of issues this
causes in dev mode you can do the following:
1. Create an image, crop it.
2. Refresh the page.
3. Select the image, then double click it to enter crop mode.
4. You will not see the cropped area of the image. You need to change
the crop slightly and then it suddenly appears. This is because this
changes props, which reruns the memoized function.
Fixes https://github.com/tldraw/tldraw/issues/2284
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Release Notes
- Fix an issue where the shape utils could have a stale reference to the
editor.
We probably don't want to add the listener here.
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
When creating a new page from the "move to page" menu it would be
created as just "Page" instead of "page 1" etc.
### Change Type
- [x] `patch` — Bug fix
### Test Plan
1. Start from an empty canvas
2. Add some stuff to the canvas
3. Select it, right click, and choose "move to page" -> "new page"
4. The newly created page should be called "page 2"
### Release Notes
- Fix naming of pages created by the "move to page" action
Open this PR in different browsers, and you will see that the svg below
will render differently in different browsers. The svg was exported from
our staging.
Seems like Chrome handles `clip-path` when set via the style differently
than Safari and Firefox. I've reworked the logic so that it now uses a
`clip-path` definition and applies that to the image.
![shape_xPSLLIG9yQkqAACrv1OxE](https://github.com/tldraw/tldraw/assets/2523721/4d0baba3-f5bf-4e78-96fe-aaa91ead107f)
Also fixes a bunch of issues when copy pasting via the menu. It seems
like we can't store the write function to a variable:
![image](https://github.com/tldraw/tldraw/assets/2523721/8d38edaf-8d63-462b-9f1a-c38960add7d7)
Fixes https://github.com/tldraw/tldraw/issues/2254
### Before
![CleanShot 2023-11-30 at 09 30
24](https://github.com/tldraw/tldraw/assets/2523721/93c06d5f-bfb2-4d97-8819-a8560c770304)
### After
![CleanShot 2023-11-30 at 09 30
55](https://github.com/tldraw/tldraw/assets/2523721/29e0f699-d0e8-4fb2-b90e-1d14ee609e52)
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Add an image, apply crop to it (best if you crop from all sides, just
to make sure)
2. Copy as png and make sure the image is correctly cropped in the
created image.
### Release Notes
- Fix exporting of cropped images.
Fixes a race condition with our snapshot export tests that was causing
them to be flaky.
### Change Type
- [x] `tests` — Changes to any test code only[^2]
### Test Plan
- [x] End to end tests
This PR makes several improvements to the behavior of arrows as they
relate to precision and container relationships.
- an arrow's terminals are always "true" and are never snapped to { x:
.5, y: .5 } as they were previously when not precise
- instead, a new `isPrecise` boolean is added to the arrow terminal
- when an arrow terminal renders "imprecisely" it will be placed to the
center of the bound shape
- when an arrow terminal renders "precisely" it will be placed at the
normalized location within the bound shape
![Kapture 2023-11-29 at 23 12
12](https://github.com/tldraw/tldraw/assets/23072548/e94e1594-75fa-4c94-86f3-7d911bf25f7f)
The logic now is...
- if the user has indicated precision by "pausing" while drawing the
arrow, it will be precise
- otherwise...
- if both of an arrow's terminals are bound to the same shape, both will
be precise
- if a terminal is bound to a shape that contains the shape that its
opposite terminal is bound to, it will be precise
- if a terminal is bound to a shape that contains the shape that its
opposite terminal is bound to, it will be precise
- or else it will be imprecise
If the spatial relationships change, the precision may change as well.
Fixes https://github.com/tldraw/tldraw/issues/2204
Note: a previous version of this PR was based around ancestry but that's
not actually important.
### Change Type
- [x] `minor` — New feature
### Test Plan
1. Draw an arrow between a frame and its descendant
2. Draw an arrow inside of a shape to another shape contained within the
bounds of the big shape
3. Vis versa
4. Vis versa
- [x] Unit Tests
### Release Notes
- Improves the logic about when to draw "precise" arrows between the
center of bound shapes.
This is an attempt at #1989. The big issue there is when `shapeUtils`
change when you're relying on tldraw to provide you with the store
instead of providing your own. Our `useTLStore` component had a bug
where it would rely on effects & a ref to detect when its options had
changed whilst still scheduling updates. Fresh opts would come in, but
they'd be different from the ones in the ref, so we'd schedule an
update, so the opts would come in again, but they'd still be different
as we hadn't run effects yet, and we'd schedule an update again (and so
on).
This diff fixes that by storing the previous opts in state instead of a
ref, so they're updating in lockstep with the store itself. this
prevents the update loop.
There are still situations where we can get into loops if the developer
is passing in custom tools, shapeUtils, or components but not memoising
them or defining them outside of react. As a DX improvement, we do some
auto-memoisation of these values using shallow equality to help with
this issue.
### Change Type
- [x] `patch` — Bug fix
### Test Plan
- [x] Unit Tests
### Release Notes
- Fixes a bug that could cause crashes due to a re-render loop with HMR
#1989
Adds a `LoadingScreen` override option.
Resolves https://github.com/tldraw/tldraw/issues/2269
### Change Type
- [ ] `patch` — Bug fix
- [x] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Add a step-by-step description of how to test your PR here.
2.
- [ ] Unit Tests
- [ ] End to end tests
### Release Notes
- Allow users to customize the connecting screen.
- Add simple frame removing - it just drops the frame and parent
children to frames parent.
- Select children after removing the frame.
- Add children to the frame if we resize the frame so that it encloses
them.
Describe what your pull request does. If appropriate, add GIFs or images
showing the before and after.
### Change Type
- [ ] `patch` — Bug fix
- [x] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Add a step-by-step description of how to test your PR here.
2.
- [ ] Unit Tests
- [ ] End to end tests
### Release Notes
- Add a brief release note for your PR here.
---------
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
Co-authored-by: Taha <98838967+Taha-Hassan-Git@users.noreply.github.com>
Our ink has kinda homely elbows sometimes. This PR believes elbows can
and should be beautiful.
The way this is achieved is by partitioning the points fed into
perfect-freehand at elbow points, and then rendering each partition
separately.
Doing this naively ballooned the size of the SVG path data so I also did
a tiny bit of refactoring to allow us to use the SVG arc command. At the
same time we are able to easily omit some of the points around the
beginnings and ends of segments thanks to the nature of the corners.
All of this results in an average 13% reduction in SVG path data size
over the current version.
![Kapture 2023-11-27 at 14 39
57](https://github.com/tldraw/tldraw/assets/1242537/44882d93-f06b-4956-af97-0113b2d8e8ef)
### Change Type
- [x] `patch` — Bug fix
---------
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
Follow up to #2189
### Change Type
- [ ] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [x] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
occuring -> occurring
### Change Type
- [ ] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [x] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Add a step-by-step description of how to test your PR here.
2.
- [ ] Unit Tests
- [ ] End to end tests
### Release Notes
- Add a brief release note for your PR here.
Before:
<img width="699" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/8b974a6d-aa1d-4f5b-8cf5-c508ddd64f9f">
After:
<img width="702" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/67abb0e6-1915-4a77-9c09-c5f6cb51d202">
It seems like the padding-right is missing.
![image](https://github.com/tldraw/tldraw/assets/38622893/6751f5d0-449c-48da-9e01-e0dd46889d27)
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Go to https://makereal.tldraw.com/.
2. Click 'Make real' without having any changes.
- [ ] Unit Tests
- [ ] End to end tests
### Release Notes
- Fox padding-right in toast content.
---------
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
Export `TLUiEventMap` since other exports depend on it.
Fixes https://github.com/tldraw/tldraw/issues/2227
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Release Notes
- Export `TLUiEventMap` type.
follow up to #2189
adds runtime warnings for deprecated fields. cleans up remaining fields
and usages. Adds a lint rule to prevent access to deprecated fields.
Adds a lint rule to prevent using getters.
### Change Type
- [x] `patch` — Bug fix
Adds the missing tool lock button.
Fixes#2224
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Release Notes
- Adds the missing tool lock button.
This PR adds a custom tool example, the `Screenshot Tool`.
It demonstrates how a user can create a custom tool together with custom
tool UI.
### Change Type
- [x] `minor` — New feature
### Test Plan
1. Use the screenshot example
### Release Notes
- adds ScreenshotTool custom tool example
- improvements and new exports related to copying and exporting images /
files
- loosens up types around icons and translations
- moving `StateNode.isActive` into an atom
- adding `Editor.path`