Follow up to #2149 to make sure it works when tldraw is not mounted at
0,0 in document space. Try it out in the 'multiple' examples
### Change Type
- [x] `patch` — Bug fix
Fixes printing. The issue is that SPA added an additional `root` div to
the body and all our elements now live inside of that. The following css
stopped working because of that.
```css
body > * {
display: none;
}
```
For now I just added a rule to hide the `tldraw__editor`, which should
be a relatively safe thing to do.
We should think about improving this down the line:
1. We should allow the user to tell us about the root of where the
tldraw lives and then target elements based on that (or allow users to
customize the `usePrint` and other similar features)
2. We probably should not append stuff directly to the `body` as we
currently do.
Fixes https://github.com/tldraw/tldraw/issues/2147
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Add some shapes to the doc.
2. Use print and check that we only show the shapes / frames in the
print preview. There should be no UI visible.
### Release Notes
- Fixes printing of shapes.
closes#2157
@ds300 fixed this
The Frame shape component now re-renders on rotation, ensuring that the
label position is always correct.
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Make a frame shape
2. rotate it 90 degrees
before: it would stay where it was until the props of the shape changed
i.e on resize
now: it updates immediately
### Release Notes
- Frame labels immediately update their position on rotation.
---------
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
Fixes [#2159](https://github.com/tldraw/tldraw/issues/2159)
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Probably best to test the whole UI to make sure things with
`.tlui-buttons__grid` still render correctly. Things that are affected
by this: UserPresencePicker, ActionsMenu, ButtonPicker (used in style
panel), DoubleDropdown (arrowheads picker), DropdownPicker (Style
panel), Toolbar (overflowing tools).
### Release Notes
- Hide the horizontal scrollbar in the vertical alignment for Firefox.
this PR does a couple of things when creating bookmarks
- any time a url was pasted it was previously calling `fetch` on the url
to check whether the url is an image that we have cors access to. In
that case we can paste the image itself rather than a bookmark. But
that's gonna be a relatively rare use case, and the check itself seemed
to cost anywhere from 200ms to +1s which is certainly not worth it when
the fallback behaviour (create a regular bookmark) is fine. So i moved
that check behind a url pathname extension check. i.e. if the url
pathname ends with .gif, .jpg, .jpeg, .svg, or .png, then it will check
whether we can paste the image directly, otherwise it will always do a
regular bookmark.
- we create an asset-less bookmark shape on the canvas while we wait for
the asset to load if it is not already available. This means the user
gets immediate feedback that their paste succeeded, but they won't see
the actual bookmark details for a little bit.
It looks like this
![Kapture 2023-11-08 at 10 34
35](https://github.com/tldraw/tldraw/assets/1242537/89c93612-a794-419f-aa68-1efdb82bfbf2)
### Change Type
- [x] `minor` — New feature
### Release Notes
- Improves ux around pasting bookmarks
**Before**
![image](https://github.com/tldraw/tldraw/assets/2523721/161bc39b-f657-4983-8eaa-7de61c87b3bb)
**After**
![image](https://github.com/tldraw/tldraw/assets/2523721/f75794ce-96a1-4a9e-914d-cc9664702b6b)
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Create an arrow.
2. Hover over the arrow head style dropdowns. They should be correctly
translated.
3. Also test it for when you have arrows with different styles selected.
This should show the `mixed` option.
### Release Notes
- Fix arrow headstyle dropdown translations.
This PR fixes a bug with zero length arrows.
Before:
![2023-11-07 at 15 17 47 - Harlequin
Mouse](https://github.com/tldraw/tldraw/assets/15892272/4c0b9609-f4f0-49cc-8575-ffd58973e81f)
After:
![2023-11-07 at 15 30 07 - Scarlet
Dinosaur](https://github.com/tldraw/tldraw/assets/15892272/af3188f1-c996-46e1-a2ff-48de31e0fc05)
Fixes#2166
### Change Type
- [x] `patch` — Bug fix
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Draw a rectangle.
2. Clone it.
3. Connect their centers with an arrow.
4. Hold control/command.
5. Drag one rectangle onto the other so they're in the exact same place.
6. Erase both rectangles (but NOT the invisible arrow).
7. Select all.
8. Hover the minimap.
9. Repeat but curve the arrow slightly before moving the rectangles
together.
- [ ] Unit Tests
- [ ] End to end tests
### Release Notes
- Fix a hyper niche arrow crash with zero length arrows.
Allows you to start brush selecting shapes on top of a locked shapes. In
this case we treat the click on top of the locked shape as if we clicked
on the canvas (we transition from `idle` -> `pointing_canvas`).
Fixes https://github.com/tldraw/tldraw/issues/2158
Before:
https://github.com/tldraw/tldraw/assets/2523721/7d6eb237-e084-4c40-b777-21d4a67fc796
After:
https://github.com/tldraw/tldraw/assets/2523721/0a73d1da-8250-4ba0-90ee-47d3e794a813
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Add a locked shape (for geo shape it should have some background)
2. Add a few shapes on top of that shape.
3. Start draging on top of the locked shape. You should be able to brush
select other shapes.
- [x] Unit Tests
- [ ] End to end tests
### Release Notes
- Allows brush selecting when you start it on top of a locked shape.
Seems like the `HTMLContainer` didn't have the correct size, so text
label was positioned a bit further up than it should be.
Fixes [#2156](https://github.com/tldraw/tldraw/issues/2156)
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Create a small geo shape
2. Add some text to it. Test it with text that wraps to new lines.
3. Make sure text is centred.
### Release Notes
- Fixes position of Text labels in geo shapes.
This improves how zooming works when we zoom in an inactive window. With
this change you should zoom towards the pointer position, while before
it zoomed towards the last known pointer position before the window
became inactive.
Fixes#2165
Before
https://github.com/tldraw/tldraw/assets/2523721/50018782-533a-43bb-88a5-21fc4419b723
After
https://github.com/tldraw/tldraw/assets/2523721/c3859f84-ef56-4db8-96b9-50a2de060507
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Open the tldraw editor.
2. Click away from the browser window so that it's not longer active.
3. Hover over the browser window and start zooming.
- [ ] Unit Tests
- [ ] End to end tests
### Release Notes
- Improves zooming for inactive windows.
This PR adds two new component overrides to the editor's `components`
slot. They are:
- `<OnTheCanvas/>`, which renders inside of the html layer that scales
and translates with the camera
- `<InFrontOfTheCanvas/>`, which renders in front of the canvas but
behind any UI elements, and which does not scale / pan with the camera.
![Kapture 2023-11-06 at 12 19
15](https://github.com/tldraw/tldraw/assets/23072548/51c0421d-8b39-48b5-9b8a-c717253c3423)
### Change Type
- [x] `minor` — New feature
### Test Plan
1. See the "on the canvas" example.
### Release Notes
- [editor] Adds two new components, `OnTheCanvas` and
`InFrontOfTheCanvas`.
This switches us from the 'alpha' to 'beta' prerelease tag. After we
make our first deploy folks will be able to install the latest version
by doing `npm install @tldraw/tldraw@beta`.
### Change Type
- [x] `internal` — Any other changes that don't affect the published
package[^2]
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
Fixes a bug with our cleanupText helper where it fails on the empty
string or string with only space character(s).
Fixes https://tldraw.sentry.io/issues/4593272987
### Change Type
- [x] `patch` — Bug fix
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Add a step-by-step description of how to test your PR here.
2.
- [x] Unit Tests
- [ ] End to end tests
### Release Notes
- Fixes a minor bug where cleaning up text would fail.
This PR adds support for multiple scribbles at the same time. It
prevents the sudden disappearance of existing scribbles when new ones
are added. It simplifies the management of scribbles by moving the
scribble manager to the editor.
![Kapture 2023-10-29 at 10 17
48](https://github.com/tldraw/tldraw/assets/23072548/23089047-6247-4714-bb79-c4972370140f)
### Change Type
- [x] `minor` — New feature
### Test Plan
1. Use the eraser, scribble select, and laser pointer tools
- [x] Unit Tests
### Release Notes
- [feature] multi scribbles
This PR fixes the CSS styling for the editing page title on mobile.
### Change Type
- [x] `patch` — Bug fix
### Test Plan
1. View the page menu on mobile.
2. Start editing the pages.
3. The page title should not move.
This PR is a fork of #2119
It only has one of the two changes:
* Remove indicator for autosize text shapes while editing.
![2023-10-26 at 13 55 56 - Chocolate
Anaconda](https://github.com/tldraw/tldraw/assets/15892272/ee54db05-e96d-40e6-8003-cc013894f6f9)
I think we should merge this one, and continue discussion of the other
one (alignment).
### Change Type
- [x] `minor` — New feature
### Test Plan
1. Click to draw a text shape.
2. You shouldn't see the shape's indicator while editing it.
3. Drag to draw a text shape.
4. You *should* see the shape's indicator while editing it.
- [ ] Unit Tests
- [ ] End to end tests
### Release Notes
- Removed the indicator from autosize text shapes.
This PR adds a meta example, showing how to add meta properties to
shapes.
### Change Type
- [x] `documentation` — Changes to the documentation only[^2]
This PR passes the initial shape to the onHandleChange method. It makes
it a bit easier to work with handles in custom shapes.
### Change Type
- [ ] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [x] `internal` — Any other changes that don't affect the published
package[^2]
- [] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
- [ ] Unit Tests
- [ ] End to end tests
### Release Notes
- Add a brief release note for your PR here.
Seems Safari only added `MediaQueryList: change event` in version 14.
This is a workaround for older versions.
https://developer.mozilla.org/en-US/docs/Web/API/MediaQueryList/change_event
Reported here
https://discord.com/channels/859816885297741824/926464446694580275/1166028196832092282
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Release Notes
- Fixes an issue with `addEventListener` on MediaQueryList object in old
versions of Safari.
Uses the dpr trick on the selection foreground. Looks like the
background doesn't need this.
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Release Notes
- Fixes a small issue causing the selection foreground to be offset when
the browser is at particular zoom levels.
This PR removes all mentions of "(optional)" from our jsdocs. This is
for:
* consistency — many of our jsdocs don't mention "(optional)" for
optional parameters. The developer is expected to use the type
definition to find this out. But it's a bit unclear because we use
"(optional)" in many places too.
* docs site — on our docs site, we use type definitions to figure out
what is optional, and what isn't. We use that info to denote optional
parameters. It looks funny having two "(optional)"s on a page. We
*could* strip them, but it's probably better to just remove them at the
source.
<img width="526" alt="image"
src="https://github.com/tldraw/tldraw/assets/15892272/b5b65a2b-2923-42a9-a2d3-9b1d9d55cd3d">
### Change Type
- [x] `documentation` — Changes to the documentation only[^2]
### Release Notes
- dev: Removed duplicate/inconsistent `(optional)`s from docs
This PR fixes a bug where the mobile style panel would be immediately
re-opened when clicking on the style panel icon on mobile.
### Change Type
- [x] `patch` — Bug fix
### Test Plan
1. On mobile, tap the style panel to open it
2. Tap again to close it.
### Release Notes
- Fix bug with style panel
This PR places a bandaid over a radix issue.
On firefox, when using a touch screen, certain dropdowns in the style
menu would immediately close after opening. This is because the
'touchup' event was closing them.
We can do a dodgy fix by preventing the touch up event.
### Change Type
- [x] `patch` — Bug fix
### Test Plan
1. On firefox, use a touch device (this can be firefox devtools on a
mac)
2. Draw an arrow and a geo shape.
3. Select both of them.
4. Open the style menu.
5. Make sure you can open the arrowhead dropdown.
6. Make sure you can open the geo shape type dropdown.
### Release Notes
- Firefox Mobile: Fixed a bug where you couldn't open some style
dropdown options.
closes#2091
Added a little timestamp to filenames so that you don't get asked if you
want to download them again on android devices.
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. export as png
2. export again
3. the two files now have different names, wow!
### Release Notes
- Add timestamp to exported image file names
This PR fixes a bug that causes menus not to close correctly when open.
### Change Type
- [x] `patch` — Bug fix
### Test Plan
1. On mobile, open the menu.
2. Tap the canvas—it should close the panel.
3. Open the mobile style panel.
4. Tap the canvas—it should close the panel.
5. Open the mobile style panel.
6. Tap the mobile style panel button—it should close the panel.
7. On mobile, long press to open the context menu
### Release Notes
- [fix] bug with menus
This PR fixes a case where you couldn't upload images that are bigger
than the browser's max canvas size.
It does this by resizing them down if they're too big.
### Change Type
- [x] `patch` — Bug fix
### Test Plan
Easiest to test on one of our iPads.
1. Take a photo with the iPad camera. (they're big photos)
2. Insert the photo to the canvas with the 'insert media' tool.
3. It should appear on the canvas!
(You might want to double check that your photo *doesn't* successfully
upload on staging, to make sure it's big enough)
- [ ] Unit Tests
- [ ] End to end tests
### Release Notes
- Fixed big images being too big to get added to the canvas.
closes#2080
### Change Type
- [x] `patch` — Bug fix
### Release Notes
- Fixes a rendering issue where cropped images were sometimes bleeding
outside their bounds.
This PR adds an offline indicator to the UI package. It's not used in
the default app but we'll use it on tldraw.com, and it makes sense to
include it here as it's generally useful.
### Change Type
- [x] `minor` — New feature
### Test Plan
1. See the zones example.
### Release Notes
- [@tldraw/tldraw] add offline indicator to ui components
Fixed a bug checking translated string keys
Suppress the following warning message in your browser.
```
Language zh-cn: missing messages for keys:
locale
label
messages
```
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
This PR removes some calls to `findLast`, as this is not in all browsers
yet.
### Change Type
- [x] `patch` — Bug fix
### Test Plan
1. Drag and drop.
2. Create a shape inside of a frame
- [x] Unit Tests
Bumps nanoid to bring in line with brivate to make sure our nanoid mock
in our fuzz test works. Supersedes
https://github.com/tldraw/brivate/pull/3027#pullrequestreview-1676280991
### Change Type
- [ ] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [x] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
This PR fixes a bug where the indicator on a locked group (or any
shape!) would not appear when the shape was unlocked. This happens
because the `memo` equality checker filtered out changes to the shape's
locked property if they did not effect any other properties.
![Kapture 2023-10-13 at 14 44
31](https://github.com/tldraw/tldraw/assets/23072548/c40442e0-8d18-4ed0-863c-c2b73da81f28)
### Change Type
- [x] `patch` — Bug fix
### Release Notes
- Fix case where indicator was not shown when unlocking groups
This PR fixes (or rather buries) a bug that could occur when the parents
to children array includes shapes that no longer exist.
### Change Type
- [x] `patch` — Bug fix
This PR allows locked shapes to be reparented. This fixes a bug where
grouped and locked shapes would disappear when their parent group would
be ungrouped.
### Change Type
- [x] `patch` — Bug fix
### Test Plan
1. Create two shapes.
2. Group the shapes.
3. Lock one shape.
4. Ungroup the group
- [x] Unit Tests
### Release Notes
- Fix a bug where grouped locked shapes would be deleted when ungrouped.
This PR fixes a bug where a locked shape could be selected when clicking
the shape's label.
### Change Type
- [x] `patch` — Bug fix
### Test Plan
1. Place a no-fill geo shape
2. Lock the shape
3. Click on the middle of the shape (its label)
4. It should not be selected (previously it would be)
1. Place a no-fill shape in a frame
2. Lock the shape
3. Click on the middle of the shape or the edge of the shape
4. It should not be selected (previously it would be)
- [x] Unit Tests
### Release Notes
- Fix bug where locked shape could be selected by clicking on its label
This PR changes the default state of the editor to use `page:page` as
its first page's id. This removes some randomness that makes certain
seed-based tests impossible. It should have no effect on the way that
the app works.
### Change Type
- [x] `minor` — New feature
locked shape of opacity problem with the pointing state of the eraser
tool
this is only in the pointing (clicking) state.
I don't know if this is intended or a bug, but it's true that it's a
little uncomfortable.
![blinks](https://github.com/tldraw/tldraw/assets/59823089/6292aa54-120d-4cbc-b712-a78f408d248b)
blinks when the user starts to remove the handwriting on locked content.
Defs https://github.com/tldraw/tldraw/pull/2061
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Make a locked shape
2. Click erase over the shape
3. The shape shouldn't change opacity
### Release Notes
- locked shape of opacity problem with eraser.pointing
Before/after:
![A](https://github.com/tldraw/tldraw/assets/59823089/7483506c-72ac-45cc-93aa-f2a794ea8ff0)
![B](https://github.com/tldraw/tldraw/assets/59823089/ef0f988c-83f5-46a2-b891-0a391bca2f87)
Closes#2051
This was another bug related to the usage of parent-scope `let`
assignments to avoid stack allocations in a hot code path, so I switched
to `const`s and local `let`s which we really should have done last week.
I think the compiler should be able to optimize this well enough.
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Add a step-by-step description of how to test your PR here.
2.
- [ ] Unit Tests
- [ ] End to end tests
### Release Notes
- Fixes opacity of shapes while erasing in a group or frame.
This PR fixes a bug where certain hit tests would always miss straight
lines.
### Change Type
- [x] `patch` — Bug fix
### Test Plan
1. Create a straight line.
2. Try to bind an arrow to it.
- [x] Unit Tests
### Release Notes
- [fix] Bug where arrows would not bind to straight lines
Opacity used to lower on locked shapes, now it doesn't
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Make a locked shape
2. Scribble erase over the shape
3. The shape shouldn't change opacity
### Release Notes
- Locked shapes don't change opacity when scribble erasing.
Before/after:
<image width="250"
src="https://github.com/tldraw/tldraw/assets/98838967/763a93eb-ffaa-405c-9255-e68ba88ed9a2"
/>
<image width="250"
src="https://github.com/tldraw/tldraw/assets/98838967/dc9d3f77-c1c5-40f2-a9fe-10c723b6a21c"
/>
Describe what your pull request does. If appropriate, add GIFs or images
showing the before and after.
There was a bug where hovering over the slider for opacity didn't
resolve the tooltip properly, due to accessing object property
incorrectly. This PR fixes this bug. The bug's reproduction video has
been attached below.
Thank you for this project, grateful!
<details>
<summary>Bug Reproduction Video</summary>
https://github.com/tldraw/tldraw/assets/54077356/f313fe1e-6d83-43f7-b101-2818719649bd
</details>
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Open the app.
2. Hover above the opacity slider.
3. Ensure that the opacity value is shown properly.
- [ ] Unit Tests
- [ ] End to end tests
### Release Notes
- Add a brief release note for your PR here.
Signed-off-by: Prince Mendiratta <prince.mendi@gmail.com>
Previously, entering a geo shape and adding a bunch of newlines wouldn't
correctly update the shape's height. This fixes that.
### Change Type
- [x] `patch` — Bug fix
### Test Plan
1. Create a geo shape
2. Enter text editing mode
3. Spam the enter key
4. See that the shape grows appropriately
5. Exit editing and check that the trailing newlines have been deleted.
- [ ] Unit Tests
- [x] End to end tests
---------
Co-authored-by: huppy-bot[bot] <128400622+huppy-bot[bot]@users.noreply.github.com>
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
Fixes keyboard shortcuts that use `alt + shift` modifier (distribute
horizontally and vertically fall into this category).
Fixes [#2054](https://github.com/tldraw/tldraw/issues/2054)
### Change Type
- [x] `patch` — Bug fix
### Test Plan
1. Create multiple shapes
2. Use `alt + shift + v / h` to distribute vertically or horizontally.
### Release Notes
- Fixes keyboard shortcuts that use `alt` and `shift` modifiers.
This PR:
1. Adds a `renderingOnly` option to the `Editor.getShapeAtPoint` method.
When true, the method will only hit test against rendering shapes
(shapes that are inside of the current `renderingBounds`) rather than
all shapes on the canvas.
2. Includes some low level improvements to the way that edges find their
nearest point.
3. Includes a fix to circle geometry that could produce NaN values
### Change Type
- [x] `minor` — New feature
### Test Plan
1. Check whether hovering shapes still works as you would expect.
- [x] Unit Tests
### Release Notes
- Improve perf for hovering shapes / shape hit tests
This PR adds an additional migration that fixes a bad (a->a) migration
that I added in the previous version.
### Change Type
- [x] `patch` — Bug fix
### Test Plan
1. On the tldraw app, open a file.
- [x] Unit Tests
Before the geometry change, we'd rely on the browser to tell us which
element was hovered, which meant that when the pointer left the canvas
we'd automatically clear the hovered shape.
Currently, we don't know whether the pointer is over the canvas or not -
so we keep showing the hover indicator for the last shape you had your
pointer over.
This diff adds an `isHoveringCanvas` prop to the instance state (true,
false, or null if the current pointer doesn't support hovering) that we
can use to track this and disable the hover indicator appropriately.
![Kapture 2023-10-05 at 12 00
00](https://github.com/tldraw/tldraw/assets/1489520/236b9459-878b-47e2-bcaa-10d245581347)
### Change Type
- [x] `minor` — New feature
### Test Plan
1. Create some shapes that go below the UI
2. Move the mouse from the shape to the UI
3. Hover indicator should disappear
This diff removes the UI top center bar from the public API and tweaks
some of the styling around the top bar as a whole. Now, the left and
right bars shrink to fit their content, and the center bar is unstyled
by us. It's also marked `@internal`.
This also exposes `<Spinner />` for internal use.
### Change Type
- [x] `minor` — New feature
### Test Plan
-
### Release Notes
- [BREAKING] removed topBar prop
This PR:
- removes feature flags for people menu, highlighter shape
- removes debugging for cursors
- adds a debug flag for hiding shapes
- changes Canvas to use `useValue` rather than `track`
- removes the default background color on `tl-background`
- in the editor components, makes `Background` null by default
### Change Type
- [x] `minor` — New feature
There are a lot of cases (eg when interacting with the ui) where the
editor loses focus. This check was preventing us from updating the
viewport screen bounds when appropriate. This function is throttled and
pretty cheap anyway (if the viewport is equal its a no-op) so let's just
remove the condition
### Change Type
- [x] `patch` — Bug fix
Frame labels lost their editing outline at some point. 🤷🏼 any idea how
this happened?
## Before
![Kapture 2023-10-04 at 13 47
28](https://github.com/tldraw/tldraw/assets/1242537/5da612e3-6456-493d-a4d7-4a5b953284bb)
## After
![Kapture 2023-10-04 at 13 49
55](https://github.com/tldraw/tldraw/assets/1242537/1608af3b-aac8-4f1c-8a9b-09aab19b07fb)
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Add a step-by-step description of how to test your PR here.
2.
- [ ] Unit Tests
- [ ] End to end tests
### Release Notes
- Add a brief release note for your PR here.
This PR restores the controlled nature of focus. Focus allows keyboard
shortcuts and other interactions to occur. The editor's focus should
always / entirely be controlled via the autoFocus prop or by manually
setting `editor.instanceState.isFocused`.
Design note: I'm starting to think that focus is the wrong abstraction,
and that we should instead use a kind of "disabled" state for editors
that the user isn't interacting with directly. In a page where multiple
editors exit (e.g. a notion page), a developer could switch from
disabled to enabled using a first interaction.
### Change Type
- [x] `patch` — Bug fix
### Test Plan
- [x] End to end tests
This PR improves the dragging interactions on the minimap.
### Change Type
- [x] `patch` — Bug fix
### Test Plan
1. Click and drag the minimap.
2. Click outside of the viewport bounds.
3. Click inside of the viewport bounds.
This PR fixes an issue where images would overflow the shape's true
height or width.
### Change Type
- [x] `patch` — Bug fix
### Test Plan
1. Create an image shape.
2. Resize the image shape and look at the edges.
We got things sliggghhhtly wrong in #1980. That diff was attempting to
fix a bug where the text measurement element would refuse to go above
the viewport size in safari. This was most obvious in the case where
there was no fixed width on a text shape, and that diff fixed that case,
but it was also happening when a fixed width text shape was wider than
viewport - which wasn't covered by that fix. It turned out that that fix
also introduced a bug where shapes would no longer grow along the y-axis
- in part because the relationship between `width`, `maxWidth`, and
`minWidth` is very confusing.
The one-liner fix is to just use `max-content` instead of `fit-content`
- that way, the div ignores the size of its container. But I also
cleared up the API for text measurement to remove the `width` property
entirely in favour of `maxWidth`. I think this makes things much clearer
and as far as I can tell doesn't affect anything.
Closes#1998
### Change Type
- [x] `patch` — Bug fix
### Test Plan
1. Create an arrow & geo shape with labels, plus a note and text shape
2. Try to break text measurement - overflow the bounds, make very wide
text, experiment with fixed/auto-size text, etc.
Fixes an issue with creating arrows. Currently we create an arrow that
has both `start` and `end` handles set to the same point. This causes
`NaN` issues in some of our functions / svg rendering. After this change
we only create the arrow after we start dragging, which ensures the
start and the end handle won't have the same coordinates. This probably
feels the best way to approach it: arrow of length 0 doesn't really make
sense.
Resolves [#2005](https://github.com/tldraw/tldraw/issues/2005)
Before
https://github.com/tldraw/tldraw/assets/2523721/6e83c17e-21bd-4e0a-826b-02fad9c21ec6
After
https://github.com/tldraw/tldraw/assets/2523721/29359936-b673-4583-89c8-6d1728ab338c
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Create an arrow.
2. You should not see any errors in the console.
---------
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
Fixes#1996
This fixes a few issues with cloud rendering:
- At small sizes the arcs could get kind of inverted after being
mutated, so you'd end calculating the outline using the large arc
instead of the small arc and it would balloon the size of the bounds
(that was what Mitja was seeing in #1996
- While working on the above I noticed that there are some situations
where we were actually supposed to be using the large arc for rendering
the svg paths but we were using the small arcs instead, making the
bounds appear larger than the cloud shape when in fact the cloud shape
was too small.
- I also fixed some other issues related to rendering clouds with tiny
width/height. It now draws straight lines instead of arcs if the arcs
are essentially flat, and it increases the number of lumps when width or
height are very small to avoid certain kinds of weirdness.
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. Add a step-by-step description of how to test your PR here.
2.
- [ ] Unit Tests
- [ ] End to end tests
### Release Notes
- Improves cloud shape rendering
We were conditionally using hooks, which caused the minified error when
running the prod build of React. We now use hooks before the early
returns.
Fixes [#2001](https://github.com/tldraw/tldraw/issues/2001)
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
This PR prevents certain shapes from being edited while in readonly
mode. It adds `ShapeUtil.canEditInReadOnly` to allow developers to opt
in to editing shapes. It's currently applied only to embed shapes.
### Change Type
- [x] `major`
### Test Plan
1. In a readonly mode, try to edit text / sticky notes / arrow labels
via double click / enter. You should not be able to edit them.
2. Try to edit an embed. You should be able to edit it.
### Release Notes
- Prevent editing text shapes in readonly mode.
@SomeHats I'll leave this assigned to you in case you want to compare
the perf of using consts/lets scoped to the visitor function. Or just do
that anyway regardless of microperf. Either is fine with me.
This PR prevents the escape key from exiting full screen when a shape is
being edited or when shapes are selected. Basically, if the select tool
is going to use the escape key, then don't let it be used for its normal
purpose.
### Change Type
- [x] `patch` — Bug fix
### Test Plan
1. Open a firefox full screen tab.
2. Start editing a text shape.
3. Press escape. It should stop editing.
4. Press escape again. It should deselect the shape.
5. Press escape again. It should exit full screen mode.
This PR hides hovered indicators when using a coarse pointer.
### Change Type
- [x] `patch` — Bug fix
### Test Plan
1. On an iPad or touch device, use the draw tool.
2. Select the select tool.
3. You should not see the hovered indicator on the drawn shape.
### Release Notes
- Hide hovered indicators on mobile / coarse pointer devices.
@steveruizok
I only added one test in the end and then I got distracted by chatting
text stuff
### Change Type
- [x] `tests` — Changes to any test code only[^2]
---------
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
Closes#1982
When choosing whether to disable the mobile style menu, we now also
check if the select tool is active and whether any shapes have been
selected.
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. On a small screen
2. Choose the select tool
3. Deselect all shapes
4. Click on the disabled style menu button
Expected: Nothing should happen
Actual: The style menu opens
### Release Notes
- When select tool is active, the style menu shouldn't be openable
unless a shape is also selected.
Before/After
<img width="300"
src="https://github.com/tldraw/tldraw/assets/98838967/91ea55c8-0fcc-4f73-b61e-565829a5f25e"
/>
<img width="300"
src="https://github.com/tldraw/tldraw/assets/98838967/ee4070fe-e236-4818-8fb4-43520210102b"
/>
---------
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
This PR improves pinch events on touch screens.
It tries to avoid zooming unless we're sure that the user is zooming (or
at least, that they've started zooming). It removes behavior that snaps
the pinch to a certain zoom (e.g. 100%, 50%).
### Change Type
- [x] `patch` — Bug fix
### Test Plan
1. On iPad, try to two-finger pan without zooming.
2. Perform a zoom.
3. Perform a two-finger pan, then a zoom.
### Release Notes
- Improve pinch gesture events.
Co-authored-by: Alex Alex@dytry.ch
closes [#1978](https://github.com/tldraw/tldraw/issues/1978)
Text was wrapping on Safari because the measure text div was rendered
differently on different browsers. Interestingly, when forcing the
text-measure div to be visible and on-screen in Chrome, the same
text-wrapping behaviour was apparent. By setting white-space to 'pre'
when width hasn't been set by the user, we can ensure that only line
breaks the user has inputted are rendered by default on all browsers.
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Test Plan
1. On Safari
2. Make a new text shape and start typing
3. At a certain point the text starts to wrap without the width having
been set
### Release Notes
- Fix text wrapping differently on Safari and Chrome/Firefox
Before/After
<image width="350"
src="https://github.com/tldraw/tldraw/assets/98838967/320171b4-61e0-4a41-b8d3-830bd90bea65">
<image width="350"
src="https://github.com/tldraw/tldraw/assets/98838967/b42d7156-0ce9-4894-9692-9338dc931b79">
This PR removes the automatic focus events from the editor.
The `autoFocus` prop is now true by default. When true, the editor will
begin in a focused state (`editor.instanceState.isFocused` will be
`true`) and the component will respond to keyboard shortcuts and other
interactions. When false, the editor will begin in an unfocused state
and not respond to keyboard interactions.
**It's now up to the developer** using the component to update
`isFocused` themselves. There's no predictable way to do that on our
side, so we leave it to the developer to decide when to turn on or off
focus for a container (for example, using an intersection observer to
"unfocus" components that are off screen).
### Change Type
- [x] `major` — Breaking change
### Test Plan
1. Open the multiple editors example.
2. Click to focus each editor.
3. Use the keyboard shortcuts to check that the correct editor is
focused.
4. Start editing a shape, then select the other editor. The first
editing shape should complete.
- [x] Unit Tests
- [x] End to end tests
### Release Notes
- [editor] Make autofocus default, remove automatic blur / focus events.
---------
Co-authored-by: David Sheldrick <d.j.sheldrick@gmail.com>
This PR fixes a bug where a touch from a palm received at the start of a
drawing operation, when that operation was the first entry into pen
mode, would cause the line to fail.
### Change Type
- [x] `patch` — Bug fix
### Test Plan
1. On an iPad with a pencil, select the draw tool. Ensure that you're
not yet in pen mode.
2. Place your palm on the iPad and immediately place the pencil on the
screen.
3. Previously, you would get a line between your palm and the pencil
point. Now, you should get only the pencil point.
### Release Notes
- [fix] Accidental palm inputs when using iPad pencil
This PR fixes an issue where the screen bounds could be wrong after
editing text on iOS / mobile.
### Change Type
- [x] `patch` — Bug fix
### Test Plan
1. On iOS, create a text shape at the bottom of the screen.
2. Edit the text shape.
3. Stop editing.
4. Drag a selection box to confirm that the page bounds is still
correct.
This PR has been tested on Mac Chrome, iOS Safari, and Android Chrome.
---
This PR removes 'targeted editing' from text.
This affects when you're:
* using the text tool
* editing a text shape
* editing a text label
* editing an arrow label
When in one of these modes, you were able to click on some other text to
immediately start editing it (as long as that text is the same type).
It was a bit broken with some of the newer changes, so this PR removes
it. The issues included:
* selected text 'flashing'
* caret going to the start of the text
* empty text shapes not disappearing
* inconsistent behaviour when clicking near a shape VS on a shape
It feels a bit simpler now too, I like it... 🤔💭
![2023-09-28 at 15 36 15 - Beige
Parrotfish](https://github.com/tldraw/tldraw/assets/15892272/955e80b7-71d4-4f5d-9647-423dde5f279b)
### Change Type
- [x] `patch` — Bug fix
### Test Plan
- [ ] Unit Tests
- [ ] End to end tests
### Release Notes
- Fixed some cases where text would get selected in the wrong place.
- Changed the behaviour of text selection. Removed 'deep editing'.
---------
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
This PR fixes some cases where, if a member function (like `onEnter`)
was not an arrow function, it would not run.
### Change Type
- [x] `patch` — Bug fix
This PR makes it so that user preferences can be in a 'null' state,
where we use the default values and/or infer from the system
preferences.
Before this PR it was impossible to allow a user to change their locale
via their system config rather than selecting an explicit value in the
tldraw editor menu. Similarly, it was impossible to adapt to changes in
the user's system preferences for dark/light mode.
That's because we saved the full user preference values the first time
the user loaded tldraw, and the only way for them to change after that
is by saving new values.
After this PR, if a value is `null` we will use the 'default' version of
it, which can be inferred based on the user's system preferences in the
case of dark mode, locale, and animation speed. Then if the user changes
their system config and refreshes the page their changes should be
picked up by tldraw where they previously wouldn't have been.
Dark mode inference is opt-in by setting a prop `inferDarkMode: true` on
the `Editor` instance (and the `<Tldraw />` components), because we
don't want it to be a surprise for existing library users.
### Change Type
- [ ] `patch` — Bug fix
- [ ] `minor` — New feature
- [x] `major` — Breaking change
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version