Commit graph

102 commits

Author SHA1 Message Date
Steve Ruiz
3cf4dae34d
Change licenses to tldraw (#2167)
This PR updates the licenses across tldraw to a bespoke tldraw license.

The idea here is leverage dual licensing for revenue from companies
using tldraw. The source code and its distributions are provided under a
non-commercial license (tldraw) while we offer to sell / give out an
alternative exclusive-use license for companies who wish to use the
product for commercial purposes.

- [x] Add new license
- [x] Change licenses in package.jsons
- [x] Update READMEs
- [x] Update docs (separate repo PR)
- [x] Have alternative license in hand (US)
- [ ] Have alternative license in hand (UK)
- [x] Have sales contract in hand (US)
- [ ] Have sales contract in hand (UK)

### Change Type

- [x] `major` — Breaking change
2023-12-19 10:41:01 +00:00
Steve Ruiz
14e8d19a71
Custom Tools DX + screenshot example (#2198)
This PR adds a custom tool example, the `Screenshot Tool`.

It demonstrates how a user can create a custom tool together with custom
tool UI.

### Change Type

- [x] `minor` — New feature

### Test Plan

1. Use the screenshot example

### Release Notes

- adds ScreenshotTool custom tool example
- improvements and new exports related to copying and exporting images /
files
- loosens up types around icons and translations
- moving `StateNode.isActive` into an atom
- adding `Editor.path`
2023-11-15 18:06:02 +00:00
Mitja Bezenšek
f3cecf5c55
Fix vs code extension. Prepare for new release. (#2011)
Fixes an issue with VS Code extension. Seem like we don't need to pass
in the tools and utils any longer.

Prepares the vs code extension for a new release (bumps version, updates
changelog).

### Change Type

- [x] `patch` — Bug fix

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2023-10-03 18:07:18 +00:00
Steve Ruiz
a7d3a77cb0
(chore) bump (#1744)
Bump deps to fix build

### Change Type

- [x] `dependencies`
2023-07-18 10:19:28 +00:00
Steve Ruiz
b7d9c8684c
tldraw zero - package shuffle (#1710)
This PR moves code between our packages so that:
- @tldraw/editor is a “core” library with the engine and canvas but no
shapes, tools, or other things
- @tldraw/tldraw contains everything particular to the experience we’ve
built for tldraw

At first look, this might seem like a step away from customization and
configuration, however I believe it greatly increases the configuration
potential of the @tldraw/editor while also providing a more accurate
reflection of what configuration options actually exist for
@tldraw/tldraw.

## Library changes

@tldraw/editor re-exports its dependencies and @tldraw/tldraw re-exports
@tldraw/editor.

- users of @tldraw/editor WITHOUT @tldraw/tldraw should almost always
only import things from @tldraw/editor.
- users of @tldraw/tldraw should almost always only import things from
@tldraw/tldraw.

- @tldraw/polyfills is merged into @tldraw/editor
- @tldraw/indices is merged into @tldraw/editor
- @tldraw/primitives is merged mostly into @tldraw/editor, partially
into @tldraw/tldraw
- @tldraw/file-format is merged into @tldraw/tldraw
- @tldraw/ui is merged into @tldraw/tldraw

Many (many) utils and other code is moved from the editor to tldraw. For
example, embeds now are entirely an feature of @tldraw/tldraw. The only
big chunk of code left in core is related to arrow handling.

## API Changes

The editor can now be used without tldraw's assets. We load them in
@tldraw/tldraw instead, so feel free to use whatever fonts or images or
whatever that you like with the editor.

All tools and shapes (except for the `Group` shape) are moved to
@tldraw/tldraw. This includes the `select` tool.

You should use the editor with at least one tool, however, so you now
also need to send in an `initialState` prop to the Editor /
<TldrawEditor> component indicating which state the editor should begin
in.

The `components` prop now also accepts `SelectionForeground`.

The complex selection component that we use for tldraw is moved to
@tldraw/tldraw. The default component is quite basic but can easily be
replaced via the `components` prop. We pass down our tldraw-flavored
SelectionFg via `components`.

Likewise with the `Scribble` component: the `DefaultScribble` no longer
uses our freehand tech and is a simple path instead. We pass down the
tldraw-flavored scribble via `components`.

The `ExternalContentManager` (`Editor.externalContentManager`) is
removed and replaced with a mapping of types to handlers.

- Register new content handlers with
`Editor.registerExternalContentHandler`.
- Register new asset creation handlers (for files and URLs) with
`Editor.registerExternalAssetHandler`

### Change Type

- [x] `major` — Breaking change

### Test Plan

- [x] Unit Tests
- [x] End to end tests

### Release Notes

- [@tldraw/editor] lots, wip
- [@tldraw/ui] gone, merged to tldraw/tldraw
- [@tldraw/polyfills] gone, merged to tldraw/editor
- [@tldraw/primitives] gone, merged to tldraw/editor / tldraw/tldraw
- [@tldraw/indices] gone, merged to tldraw/editor
- [@tldraw/file-format] gone, merged to tldraw/tldraw

---------

Co-authored-by: alex <alex@dytry.ch>
2023-07-17 21:22:34 +00:00
Steve Ruiz
fd29006538
[feature] add meta property to records (#1627)
This PR adds a `meta` property to shapes and other records.

It adds it to:
- asset
- camera
- document
- instance
- instancePageState
- instancePresence
- page
- pointer
- rootShape

## Setting meta

This data can generally be added wherever you would normally update the
corresponding record.

An exception exists for shapes, which can be updated using a partial of
the `meta` in the same way that we update shapes with a partial of
`props`.

```ts
this.updateShapes([{
    id: myShape.id,
    type: "geo",
    meta: { 
      nemesis: "steve",
      special: true
    }
])
```

## `Editor.getInitialMetaForShape`

The `Editor.getInitialMetaForShape` method is kind of a hack to set the
initial meta property for newly created shapes. You can set it
externally. Escape hatch!

### Change Type

- [x] `minor` — New feature

### Test Plan

todo

- [ ] Unit Tests (todo)

### Release Notes

- todo
2023-06-28 14:24:05 +00:00
alex
38d74a9ff0
Revert "Update dependencies (#1613)" (#1617)
This reverts commit b6716a3750.

Not sure why, but this introduced a `/// <references />` comment in the
tldraw/tldraw api-report.md file that doesn't show up when you build
from brivate. Reverting for now.

### Change Type

- [x] `dependencies` — Changes to package dependencies[^1]


### Test Plan

-

### Release Notes

-
2023-06-19 09:49:44 +00:00
Steve Ruiz
b6716a3750
Update dependencies (#1613)
This PR updates a few key dependencies.

### Change Type

- [x] `dependencies` — Changes to package dependencies
2023-06-18 18:26:33 +00:00
alex
b88a2370b3
Styles API (#1580)
Removes `propsForNextShape` and replaces it with the new styles API. 

Changes in here:
- New custom style example
- `setProp` is now `setStyle` and takes a `StyleProp` instead of a
string
- `Editor.props` and `Editor.opacity` are now `Editor.sharedStyles` and
`Editor.sharedOpacity`
- They return an object that flags mixed vs shared types instead of
using null to signal mixed types
- `Editor.styles` returns a `SharedStyleMap` - keyed on `StyleProp`
instead of `string`
- `StateNode.shapeType` is now the shape util rather than just a string.
This lets us pull the styles from the shape type directly.
- `color` is no longer a core part of the editor set on the shape
parent. Individual child shapes have to use color directly.
- `propsForNextShape` is now `stylesForNextShape`
- `InstanceRecordType` is created at runtime in the same way
`ShapeRecordType` is. This is so it can pull style validators out of
shape defs for `stylesForNextShape`
- Shape type are now defined by their props rather than having separate
validators & type defs

### Change Type

- [x] `major` — Breaking change

### Test Plan

1. Big time regression testing around styles!
2. Check UI works as intended for all shape/style/tool combos

- [x] Unit Tests
- [ ] End to end tests

### Release Notes

-

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2023-06-16 10:33:47 +00:00
alex
1927f88041
mini defineShape API (#1563)
Based on #1549, but with a lot of code-structure related changes backed
out. Shape schemas are still defined in tlschemas with this diff.

Couple differences between this and #1549:
- This tightens up the relationship between store schemas and editor
schemas a bit
- Reduces the number of places we need to remember to include core
shapes
- Only `<TLdrawEditor />` sets default shapes by default. If you're
doing something funky with lower-level APIs, you need to specify
`defaultShapes` manually
- Replaces `validator` with `props` for shapes

### Change Type

- [x] `major` — Breaking Change

### Test Plan

1. Add a step-by-step description of how to test your PR here.
2.

- [x] Unit Tests
- [ ] Webdriver tests

### Release Notes

[dev-facing, notes to come]
2023-06-12 14:04:14 +00:00
Steve Ruiz
0cc91eec62
ExternalContentManager for handling external content (files, images, etc) (#1550)
This PR improves the editor's APIs around creating assets and files.
This allows end user developers to replace behavior that might occur,
for example, when pasting images or dragging files onto the canvas.

Here, we:
- remove `onCreateAssetFromFile` prop
- remove `onCreateBookmarkFromUrl` prop
- introduce `onEditorReady` prop
- introduce `onEditorWillDispose` prop
- introduce `ExternalContentManager`

The `ExternalContentManager` (ECM) is used in circumstances where we're
turning external content (text, images, urls, etc) into assets or
shapes. It is designed to allow certain methods to be overwritten by
other developers as a kind of weakly supported hack.

For example, when a user drags an image onto the canvas, the event
handler passes a `TLExternalContent` object to the editor's
`putExternalContent` method. This method runs the ECM's handler for this
content type. That handler may in turn run other methods, such as
`createAssetFromFile` or `createShapesForAssets`, which will lead to the
image being created on the canvas.

If a developer wanted to change the way that assets are created from
files, then they could overwrite that method at runtime.

```ts
const handleEditorReady = (editor: Editor) => {
  editor.externalContentManager.createAssetFromFile = myHandler
}

function Example() {
  return <Tldraw onEditorReady={handleEditorReady}/>
}
```

If you wanted to go even deeper, you could override the editor's
`putExternalContent` method.

```ts
const handleEditorReady = (editor: Editor) => {
const handleExternalContent = (info: TLExternalContent): Promise<void> => {
	if (info.type === 'files') {
	   // do something here
	} else {
          // do the normal thing
          editor.externalContentManager.handleContent(info)
        }
}
```

### Change Type

- [x] `major`

### Test Plan

1. Drag images, urls, etc. onto the canvas
2. Use copy and paste for single and multiple files
3. Use bookmark / embed shapes and convert between eachother

### Release Notes

- [editor] add `ExternalContentManager` for plopping content onto the
canvas
- [editor] remove `onCreateAssetFromFile` prop
- [editor] remove `onCreateBookmarkFromUrl` prop
- [editor] introduce `onEditorReady` prop
- [editor] introduce `onEditorWillDispose` prop
- [editor] introduce `ExternalContentManager`
2023-06-08 14:53:11 +00:00
David Sheldrick
a4fff303bf update lazyrepo 2023-06-05 18:32:32 +01:00
David Sheldrick
f15a8797f0
Independent instance state persistence (#1493)
This PR 

- Removes UserDocumentRecordType
  - moving isSnapMode to user preferences
  - moving isGridMode and isPenMode to InstanceRecordType
  - deleting the other properties which are no longer needed.
 
- Creates a separate pipeline for persisting instance state.
  
Previously the instance state records were stored alongside the document
state records, and in order to load the state for a particular instance
(in our case, a particular tab) you needed to pass the 'instanceId'
prop. This prop ended up totally pervading the public API and people ran
into all kinds of issues with it, e.g. using the same instance id in
multiple editor instances.

There was also an issue whereby it was hard for us to clean up old
instance state so the idb table ended up bloating over time.
  
This PR makes it so that rather than passing an instanceId, you load the
instance state yourself while creating the store. It provides tools to
make that easy.

- Undoes the assumption that we might have more than one instance's
state in the store.

- Like `document`, `instance` now has a singleton id
`instance:instance`.
- Page state ids and camera ids are no longer random, but rather derive
from the page they belong to. This is like having a foreign primary key
in SQL databases. It's something i'd love to support fully as part of
the RecordType/Store api.

Tests to do

- [x] Test Migrations
- [x] Test Store.listen filtering
- [x] Make type sets in Store public and readonly
- [x] Test RecordType.createId
- [x] Test Instance state snapshot loading/exporting
- [x] Manual test File I/O
- [x] Manual test Vscode extension with multiple tabs
- [x] Audit usages of store.query
- [x] Audit usages of changed types: InstanceRecordType, 'instance',
InstancePageStateRecordType, 'instance_page_state', 'user_document',
'camera', CameraRecordType, InstancePresenceRecordType,
'instance_presence'
- [x] Test user preferences
- [x] Manual test isSnapMode and isGridMode and isPenMode
- [ ] Test indexedDb functions
- [x] Add instanceId stuff back


### Change Type

- [x] `major` — Breaking Change


### Test Plan

1. Add a step-by-step description of how to test your PR here.
2.

- [ ] Unit Tests
- [ ] Webdriver tests

### Release Notes

- Add a brief release note for your PR here.
2023-06-05 14:11:07 +00:00
Steve Ruiz
a5e653b225
Cleanup @tldraw/ui types / exports (#1504)
This PR cleans up exports from TldrawUi, unifying types under `TLUi` and
removing many items from exports / marking others as internal.

### Change Type

- [x] `major` — Breaking Change

### Release Notes

- [editor] clean up / unify types
2023-06-02 21:16:09 +00:00
Steve Ruiz
735f1c41b7
rename app to editor (#1503)
This PR renames `App`, `app` and all appy names to `Editor`, `editor`,
and editorry names.

### Change Type

- [x] `major` — Breaking Change

### Release Notes

- Rename `App` to `Editor` and many other things that reference `app` to
`editor`.
2023-06-02 15:21:45 +00:00
alex
640bc9de24
Revert 09c36781 & tweak linting (#1501)
This diff reverts 09c36781 and tweaks how some of our linting was
working.

I'm not actually sure what caused the regression that 09c36781 was
fixing - it was something to do with typescript being used to transpile
eslintrc.js, but that being excluded from the tsconfig for those
projects. I fixed that by removing `rootDir` from those, but that
revealed some other issues with files not getting ignored correctly.

I fixed the ignoring issue with a change I've wanted to make to these
scripts for a while: only running them on files that are actually
tracked by git, instead of on everything with a relevant extension. A
side effect of that is that we have to re-implement .eslintignore
support ourselves, but that's very straight forward: the `ignore`
package that eslint uses is very easy to include.

### Change Type
- [x] `internal` — Any other changes that don't affect the published
package (will not publish a new version)

### Test Plan
-

### Release Notes
[internal-only]
2023-06-02 10:45:51 +00:00
Steve Ruiz
09c367811d
[fix] eslint from brivate (#1498)
This PR updates the `lint` scripts for the vs code extension in order to
solve a very weird bug with our submodules setup.

### Change Type

- [x] `internal` — Any other changes that don't affect the published
package (will not publish a new version)
2023-06-02 08:47:34 +00:00
Steve Ruiz
0c4174c0b8
[refactor] User-facing APIs (#1478)
This PR updates our user-facing APIs for the Tldraw and TldrawEditor
components, as well as the Editor (App). It mainly incorporates surface
changes from #1450 without any changes to validators or migrators,
incorporating feedback / discussion with @SomeHats and @ds300.

Here we:
- remove the TldrawEditorConfig
- bring back a loose version of shape definitions
- make a separation between "core" shapes and "default" shapes
- do not allow custom shapes, migrators or validators to overwrite core
shapes
- but _do_ allow new shapes

## `<Tldraw>` component

In this PR, the `Tldraw` component wraps both the `TldrawEditor`
component and our `TldrawUi` component. It accepts a union of props for
both components. Previously, this component also added local syncing via
a `useLocalSyncClient` hook call, however that has been pushed down to
the `TldrawEditor` component.

## `<TldrawEditor>` component

The `TldrawEditor` component now more neatly wraps up the different ways
that the editor can be configured.

## The store prop (`TldrawEditorProps.store`)

There are three main ways for the `TldrawEditor` component to be run:
1. with an externally defined store
2. with an externally defined syncing store (local or remote)
3. with an internally defined store
4. with an internally defined locally syncing store

The `store` prop allows for these configurations.

If the `store` prop is defined, it may be defined either as a `TLStore`
or as a `SyncedStore`. If the store is a `TLStore`, then the Editor will
assume that the store is ready to go; if it is defined as a SyncedStore,
then the component will display the loading / error screens as needed,
or the final editor once the store's status is "synced".

When the store is left undefined, then the `TldrawEditor` will create
its own internal store using the optional `instanceId`, `initialData`,
or `shapes` props to define the store / store schema.

If the `persistenceKey` prop is left undefined, then the store will not
be synced. If the `persistenceKey` is defined, then the store will be
synced locally. In the future, we may also here accept the API key /
roomId / etc for creating a remotely synced store.

The `SyncedStore` type has been expanded to also include types used for
remote syncing, e.g. with `ConnectionStatus`.

## Tools

By default, the App has two "baked-in" tools: the select tool and the
zoom tool. These cannot (for now) be replaced or removed. The default
tools are used by default, but may be replaced by other tools if
provided.

## Shapes

By default, the App has a set of "core" shapes:
- group
- embed
- bookmark
- image
- video
- text

That cannot by overwritten because they're created by the app at
different moments, such as when double clicking on the canvas or via a
copy and paste event. In follow up PRs, we'll split these out so that
users can replace parts of the code where these shapes are created.

### Change Type

- [x] `major` — Breaking Change

### Test Plan

- [x] Unit Tests
2023-06-01 15:47:34 +00:00
David Sheldrick
356a0d1e73
[chore] refactor user preferences (#1435)
- Remove TLUser, TLUserPresence
- Add first-class support for user preferences that persists across
rooms and tabs

### Change Type

<!-- 💡 Indicate the type of change your pull request is. -->
<!-- 🤷‍♀️ If you're not sure, don't select anything -->
<!-- ✂️ Feel free to delete unselected options -->

<!-- To select one, put an x in the box: [x] -->

- [ ] `patch` — Bug Fix
- [ ] `minor` — New Feature
- [x] `major` — Breaking Change
- [ ] `dependencies` — Dependency Update (publishes a `patch` release,
for devDependencies use `internal`)
- [ ] `documentation` — Changes to the documentation only (will not
publish a new version)
- [ ] `tests` — Changes to any testing-related code only (will not
publish a new version)
- [ ] `internal` — Any other changes that don't affect the published
package (will not publish a new version)

### Test Plan

1. Add a step-by-step description of how to test your PR here.
2.

- [ ] Unit Tests
- [ ] Webdriver tests

### Release Notes

- Add a brief release note for your PR here.
2023-05-25 09:54:29 +00:00
Steve Ruiz
eb26964130
[refactor] restore createTLSchema (#1444)
This PR restores `createTLSchema`. 

It also:
- removes `TldrawEditorConfig.default`
- makes `config` a required property of `<TldrawEditor>`, though it's
created automatically in `<Tldraw>`.
- makes `config` a required property of `App`
- removes `TLShapeType` and replaces the rare usage with
`TLShape["type"]`
- adds `TLDefaultShape` for a union of our default shapes
- makes `TLShape` a union of `TLDefaultShape` and `TLUnknownShape`

### Change Type

- [x] `major` — Breaking Change

### Release Notes

- [editor] Simplifies custom shape definition
- [tldraw] Updates props for <TldrawEditor> component to require a
`TldrawEditorConfig`.
2023-05-24 10:48:31 +00:00
alex
0bd6410d9f
avoid lazy race conditions (#1364)
We had a few issues with lazy race conditions failing CI. This came from
scripts configured to invoke lazy again, rather than through expressing
dependencies between scripts.

This diff reconfigures lazy to articulate these sorts of things as
dependencies instead of through self-invocation. Instead of having lots
of separate `build-package`, `build-docs`, etc commands, we now just
have a build command with package overrides to express more specific
options

### Change Type
- [x] `internal` — Any other changes that don't affect the published
package (will not publish a new version)

### Release Notes
[internal only]
2023-05-12 15:41:40 +00:00
David Sheldrick
5061240912
[chore] Bump nanoid (#1349)
I need to mock nanoid for the ephemeral state fuzz tests, to create
repeatable test runs. In order to do that properly it needs to have a
consistent version among all our packages.

At the same time I'm removing some old unused params in AppOptions

### Change Type

<!-- 💡 Indicate the type of change your pull request is. -->
<!-- 🤷‍♀️ If you're not sure, don't select anything -->
<!-- ✂️ Feel free to delete unselected options -->

<!-- To select one, put an x in the box: [x] -->

- [ ] `patch` — Bug Fix
- [ ] `minor` — New Feature
- [x] `major` — Breaking Change

- [ ] `dependencies` — Dependency Update (publishes a `patch` release,
for devDependencies use `internal`)

- [ ] `documentation` — Changes to the documentation only (will not
publish a new version)
- [ ] `tests` — Changes to any testing-related code only (will not
publish a new version)
- [ ] `internal` — Any other changes that don't affect the published
package (will not publish a new version)


### Release Notes

- Remove unused userId and instanceId props from AppOptions
2023-05-11 11:55:00 +00:00
alex
71aef1764d
Rework the assets package for strategy-specific imports (#1341)
The assets package now only exports esm-formatted .js files. There's one
for each strategy - import-based, and meta.url-based. These are directly
generated as .js and .d.ts files rather than generated as .ts and
converted to js/dts through other means.

As this package depends on esm-specific stuff to function, we don't
publish a cjs version any more.

### Change Type

<!-- 💡 Indicate the type of change your pull request is. -->
<!-- 🤷‍♀️ If you're not sure, don't select anything -->
<!-- ✂️ Feel free to delete unselected options -->

<!-- To select one, put an x in the box: [x] -->

- [ ] `patch` — Bug Fix
- [ ] `minor` — New Feature
- [x] `major` — Breaking Change

- [ ] `dependencies` — Dependency Update (publishes a `patch` release,
for devDependencies use `internal`)

- [ ] `documentation` — Changes to the documentation only (will not
publish a new version)
- [ ] `tests` — Changes to any testing-related code only (will not
publish a new version)
- [ ] `internal` — Any other changes that don't affect the published
package (will not publish a new version)

### Release Notes

- [dev] If you're using the `@tldraw/assets` package, you need to update
your code to `import { getAssetUrlsByImport } from
'@tldraw/assets/imports'` instead of `import { getBundlerAssetUrls }
from '@tldraw/assets`
2023-05-09 16:08:38 +00:00
alex
880f82e658
New vite-based examples app (#1226)
Right now this examples app looks exactly the same as our old examples
app, but there are a couple of tiny differences:
- We use `vite` instead of our own esbuild setup for development and
bundling
- We use `@tldraw/assets` for smart asset hashing instead of copying the
assets to a public folder

You can use `@tldraw/assets` with vite with a bunch of extra config, but
it (plus a bunch of other bundlers) also support a special syntax for
specifying asset urls: `new URL('./my/asset.svg',
import.meta.url).href`. This approach is more standards-complient, but
doesn't work with every bundler just yet. This diff also adds a
url-based version of `@tldraw/assets`, although I'd like to tweak the
entry point - right now you need to import from
`@tldraw/assets/lib/urls`, but i'd like to find a way to get this to
`@tldraw/assets/urls` or something at some point.

There are a couple other extra fixes in here:
- vscode builds were broken, they're fixed now!
- there's also a little tweak to the `getBundlerAssetUrls` API to allow
passing in a function instead of an object for URL formatting
- there are new internal-only functions for injecting asset urls
globally instead of passing them in via react props. this means we can
get the benefits of cacheable URLs without having to clutter our
examples by passing them in
2023-05-05 13:10:36 +00:00
David Sheldrick
f5c5b05dc7
[chore] update lazyrepo (#1211) 2023-05-02 12:25:26 +00:00
David Sheldrick
4c65cb8db4
[lite] upgrade lazyrepo (#1198)
* upgrade lazyrepo

* update lockfile + lazy.config
2023-04-25 14:32:17 +01:00
alex
29ed921c67 transfer-out: transfer out 2023-04-25 12:01:25 +01:00
alex
ec84f64e63 lite: delete all 2023-04-21 16:53:31 +01:00
Steve Ruiz
325d494a8a 1.29.2 2023-04-01 07:09:12 +01:00
Steve Ruiz
fd9200c200 1.29 2023-03-10 11:42:43 +00:00
Steve Ruiz
3d1d329b6f 1.28.0 2023-02-06 14:26:40 +00:00
Steve Ruiz
55a8831a6b 1.27.0 2023-01-15 11:22:09 +00:00
Daniel Molkentin
065c3ddc4a
serve fonts locally via fontsource (#1091)
* [fix] serve fonts locally via fontsource (#1077)

* fix vscode extension build

Co-authored-by: zfgrnzfsberire <noreply@github.com>
2022-12-30 17:56:33 -06:00
Steve Ruiz
34ce1ed68c 1.22.0 2022-09-07 15:25:47 +01:00
Steve Ruiz
7b3c6ed808
Update vscode extension (#942) 2022-09-01 09:49:01 +01:00
Gwenaël Gallon
25f39a65fc
Chore: update and optimize turbo (#885)
* Update turbo to latest

* Update turbo.json

* The --stream flag has been deprecated

* Remove unused start:all

* build:packages -> use new --filter

* build:apps -> use new --filter

* build:www -> use new --filter

* build:core -> use new --filter

* build -> fix tldraw-example dependencies

* Optimize test* and lint

* start & start:core -> use new --filter

* start:electron -> use new --filter

* Remove unused start:apps

* Update turbo.json

* Caching ESLint

See Pro Tip : https://turborepo.org/docs/core-concepts/caching#configuring-cache-outputs

* Optimize test:watch

* start:www -> use new filter

* start:vscode -> use new filter

* Update build:core

* Optimize start and start:core

* Clean build:core

* Remove unused command

* Revert "Merge branch 'main' into chore/update-turbo"

This reverts commit a481c242054504c9b8452822df8c452c24bcdfbd, reversing
changes made to a0f2f337b3d00974741effd4faae699ce493d3a2.

* Update start:electron

* Remove unused deploy in turbo.json

* Add start:extension

* Add package:electron and package:vscode

* Add publish:vscode

* Revet Revert: revert "Merge branch 'main' into chore/update-turbo"

* Update vscode extension build

* Clean tldraw-example tsconfig.json

* Uniform script commands

* Fix start for www

* remove mention of removed packages

* add build:core

* Add force to build step

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2022-08-11 07:08:32 +01:00
Steve Ruiz
d5639f696a update yarn.lock, clean some deps 2022-08-10 01:00:42 +01:00
Steve Ruiz
a0007142e0
[chore] epic purge (#893)
* remove extension / electron app

* switch examples to vite

* Update licenses

* Add script

* fix titles
2022-08-10 00:18:59 +01:00
Gwenaël Gallon
2567cedcd2
Add clean script to apps and examples (#869) 2022-08-02 14:57:00 +01:00
Gwenaël Gallon
e0e1373468
Chore: clean up sort imports with prettier (#870)
* Update prettier to latest

* Add format command

* Create .prettierignore

* Add prettier plugin sort imports

* Update prettier config

* Update prettier config

* Update .prettierignore

* Fix @babel/parser conflict

https://github.com/trivago/prettier-plugin-sort-imports/issues/156

* Revert "Update .prettierignore"

This reverts commit 282e5b838376f16b3df7f4c1f99f1106baaffea4.

* Revert change for apps/www/pages/v/[id].tsx

* Sort imports

Moves the third party imports to the top, "~" imports in middle, and "./" at last

* Sorting of the specifiers

in an import declarations

* [www] use path vs  "../"

* [core] use path "~" vs "../"

* [tldraw] use path "~" vs "../.../"

* [tldraw] use path "~" vs "../"

* [tldraw] Cleanup

* Update prettier config

* Last use path "~" vs "../.../"

* [www] Fix order of the third party imports

* Clean prettier config
2022-08-02 14:56:12 +01:00
Gwenaël Gallon
3c2c26c11e
Fix: workflow failure with missing lint command and added lint for apps/examples (#866)
* Add turbo run lint

* Add lint to all apps and examples

* Update eslint with monorepo configuration

see: https://typescript-eslint.io/docs/linting/typed-linting/monorepos#one-tsconfigjson-per-package-and-an-optional-one-in-the-root

* Remove unused rules

* Exclude @tldraw/www from global eslint config

* Remove duplicated eslint

* Fix eslint prefer-const errors

* Fix eslint no-unused-vars warning

* Update package.json

* Fix eslint no-unused-vars warning

* bump eslint@^8.20.0

* Correct "Fix eslint no-unused-vars warning"

This reverts commit 0158a2585af84b623f2c5581412252c8471375ae.
2022-07-30 08:27:54 +01:00
with-heart
82f9278976
chore: remove typedoc and docs scripts (#864) 2022-07-29 15:22:08 +01:00
with-heart
2e36dadfec
chore: clean up local dev tooling (#856)
* chore: clean up husky + lint-staged

* chore: format all files with prettier
2022-07-28 08:19:53 +01:00
Steve Ruiz
2352985e94
[feature] Iframe warning (#800) 2022-07-08 21:25:08 +01:00
Steve Ruiz
1e80d1ac21 1.19.1 2022-07-08 20:35:10 +01:00
Enrico
4d900fb7fd
Implemented better page numbering (#779)
* Implemented better page numbering

* Added spanish and french translation

* Add tests, fix regex

* Improve page naming logic

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2022-07-04 15:17:47 +01:00
Steve Ruiz
ef9d457a14
[fix] typescript types (#721)
* fix types

* Update .eslintrc.json
2022-06-16 09:09:48 +01:00
Steve Ruiz
8419d7d227 1.16.0 2022-06-09 18:06:17 +01:00
Judicael
d919bd273e
feat: add translation (#704)
* feat: add translation

* modal, left menu translation

* primary tools translation

* render with intl provider for testing

restore file

* french translation done

* context menu translation and test

* added italian

* Add menu to select language

* translation for the word language

* bump dev deps

Bump react on www

* Fix types

* update dependencies

* pre-release

* Delete lask.config.json

Co-authored-by: Enrico <franciscono.enry@gmail.com>
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2022-06-09 15:33:35 +01:00
Steve Ruiz
c3050db968
[fix] copy and paste (again) (#685)
* fix copy

* remove console logs

* update types
2022-05-14 14:15:55 +01:00