* Upgrade Liveblocks packages to 0.17
* Convert app to recommended Liveblocks 0.17 setup
* Convert multiplayer example to recommended Liveblocks 0.17 setup
* Convert multiplayer-with-images example to recommended Liveblocks 0.17 setup
* Fix React rendering issue for multiplayer app
This bug could manifest after _navigating_ internally to the Multiplayer
example app. Liveblocks Storage would seem to remain empty, but Presence
would still seem to work. In other words, you'd see cursors flying, but
no document contents.
This did not happen when doing a full page load.
This bug only occurs in React strict mode.
* update onPatch and onCommand
* "Add event callbacks for `onSessionStart` and `onSessionEnd`"
* Adds edit state
* Pass callbacks to app
* Remove console logs
* interpolate cursor only when not in session
* Update multiplayer icon
* Fix a few things
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
* feat: add translation
* modal, left menu translation
* primary tools translation
* render with intl provider for testing
restore file
* french translation done
* context menu translation and test
* added italian
* Add menu to select language
* translation for the word language
* bump dev deps
Bump react on www
* Fix types
* update dependencies
* pre-release
* Delete lask.config.json
Co-authored-by: Enrico <franciscono.enry@gmail.com>
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
* local images
use assets for local copy
add menu options
* clean up packages
* cleanup unused content, move file handling into app.paste
* Add tldraw-assets.json to other files.
* add path to editor
* Update build.mjs
* add export to server example with link to gist
* Fix onAssetCreate and onAssetDelete APIs
* Update yarn.lock
* fix bugs on paste, adjust api for getting images, fix readonly on cut, copy, paste
* re-enable swc
* paste svg strings as svg images
* cleanup
* fix string case for tldraw json
* Kee track of changed assets
* Add support for multiplayer image assets
* fix tests
* Add images
* Improve asset deletion
* Remove assets from document
* Test with v small image only
* Add test for deleteShapes
* Cleanup document assets
* Add multiplayer assets to www
* remove default storage root, which was preventing migration
* Update onAssetDelete flow, rename some files
* bump upload size to 5mb
* Fix freeze bug where image fails to load
* fix logic for removing assets
* Update useMultiplayerState.ts
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>