Commit graph

27 commits

Author SHA1 Message Date
Steve Ruiz
e4076acc5f v0.1.13 2021-11-11 12:16:10 +00:00
Steve Ruiz
fa38c0ef0d
[improvement] examples (#264)
* Example project, fix bugs in readonly mode

* Adds ui options
2021-11-11 11:37:57 +00:00
Steve Ruiz
58fc99cc08 v0.1.12 2021-11-11 09:57:33 +00:00
Steve Ruiz
c1288363cd v0.1.11 2021-11-10 12:11:49 +00:00
Steve Ruiz
725f3105d6 v0.1.10 2021-11-10 12:09:29 +00:00
Steve Ruiz
83c6a978ad v0.1.9 2021-11-10 12:09:02 +00:00
Steve Ruiz
14cadbe5b5 v0.1.8 2021-11-10 12:08:32 +00:00
Steve Ruiz
8b3c963a08 v0.1.7 2021-11-09 14:38:09 +00:00
Steve Ruiz
be2c6d6d1f
[refactor] events (#230)
* bumps rko, adds events

* rename tlstate to state, fix env for multiplayer test

* Fix multiplayer

* rename data tldrawstate to tldrawsnapshot

* Update multiplayer-editor.tsx

* Fix shhhmp

* Update 2.tldr

* Add API to the README
2021-11-08 14:21:37 +00:00
Steve Ruiz
4f3fae41b5 v0.1.6 2021-11-07 14:45:42 +00:00
Steve Ruiz
b726796d88 v0.1.5 2021-11-07 14:44:20 +00:00
Francois Laberge
0b15992464
Create VS Code Extension (#4)
* Start of vscode extension. Current code is copy/paste from custom editor samples from Microsoft. We need to evaluate if using their text based customer editor or full on new custom editor is the way to go

* Not sure how I missed these files. Adding them

* Have a custom editor triggering off of .tldr files. Added gitignores for generated folder. Have iframed tldraw loading and security policies set to do so

* Can now load a .tldr file. No saving support yet. Load times are slow, mostly from editor loading up I think

* Have temporary solution for saving working now too.

* Missed af ile

* Backing up progress in syncing tldraw editor history changes

* Removed console

* ...

* ...

* Cleanup

* Have save working well now.

* Moved extension into 'integrations' folder

* Trying out WebviewPanelOptions.retainContextWhenHidden=true and it's looking promising

* Some cleanup

* Trying out new  @tldraw/editor module

* Have prototype loading using new embedded editor

* ...

* Shaved off 1 second from editor loadtime

* Got save working again. Had to manually fixuppreviously created .tldr files as the format changed a bit

* More tuning

* Starting work to get new tldraw/tldraw working.

* Added example tldr files to vscode package

* Removed old editor package

* Have onChange working with latest fix. Back to iframed for a few mom

* Fixed up .tldr files

* Have iframe free extension working, but requiring hand crafted building

* ...

* Better handling of empty .tldr files. Still an issue with freshly created files trying to save as .js or .json

* Thoroughly added comments for the extension code. Need to add diagrams though and now will document/comment/diagram the editor src code

* Added comments to all of the editor side of the VS Code Extension. Also cleaned up the code

* More cleanup of VS Code Extension code and have script automating generating the initial webview's html content from the cra editor static build

* Tweaks to watch logic

* Improved scripts for publishing to VS Code Marketplace

* Improved name

* Made the smiley angry

* Reverted

* Turned smiley mad

* Turned smiley mad

* Made smiley sad

* Have a lot of plumbing working for Github codespaces and github.dev support

* Imported new tldraw vs code extension code. Added instructions for workflows

* Quick fix

* Fix for corrupted arrows files

* Updated editor build step to new location

* Merge branch 'main' into vscode-extension-v1, add local file updating

* Update App.tsx

* Cleanup, bumped to 0.0.124 @tldraw/tdlraw and published a 0.10.0 version of hte extension

* Added Trello/Kanban style file

* Finished video

* brings up to date

* Fix scripts

* Update README.md

* Update .babelrc

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2021-11-06 16:49:53 +00:00
Steve Ruiz
84bd8345e3 Create .babelrc 2021-11-06 16:11:30 +00:00
Steve Ruiz
e11f05028f
[mega-chore] renaming (#223)
* Rename shape utils

* renames files

* Add husky

* Delete .babelrc

* Update TLDR.ts

* renames commands

* Update package.json

* more pre-commit work
2021-11-06 11:16:30 +00:00
Steve Ruiz
b3ea398ba1 v0.1.4 2021-11-06 08:09:15 +00:00
Steve Ruiz
0aaa722f5a v0.1.3 2021-11-05 21:14:35 +00:00
Steve Ruiz
8a436aa9c3 pwa updates 2021-11-05 21:14:12 +00:00
Steve Ruiz
ec3dae085c
[improvement] repo, scripts (#220)
* Fix menu, cleanup package.json

* update changelog
2021-11-05 20:31:20 +00:00
Steve Ruiz
fb77323ef2
[feature] filesystem + readonly (#218)
* Fix escape key for menu

* Adds filesystem support, readonly mode

* Move file system events to external hook

* Adds onSignIn callback, prevent event by default
2021-11-05 14:13:14 +00:00
Steve Ruiz
795936f8f1 v0.1.2 2021-11-04 15:52:57 +00:00
Steve Ruiz
fe2e3c81fe
[improvement] Migrations (#217)
* Add better migrations

* Improves migrations

* rename dev to example

* renames migrate

* Removes workers from git

* Remove rogue dependency

* Fix dropdown navigation by keyboard
2021-11-04 15:48:39 +00:00
Steve Ruiz
cb777c85d1 v0.1.1 2021-11-04 13:17:11 +00:00
Steve Ruiz
92e076fb3f update tracked, scripts 2021-11-04 13:16:26 +00:00
Steve Ruiz
6ea220d6b4 v0.1.0 2021-11-04 13:01:33 +00:00
Steve Ruiz
0e477676c7 Update dependencies, mark external 2021-11-04 13:00:51 +00:00
Steve Ruiz
e2369003c6
[improvement] UI (#215)
* move folders out of packages

* Remove custom yarn stuff, remove duplicate readme

* Remove stitches config

* Add README script.

* bump deps

* Fix script

* Update package.json

* rehauls UI

* further rehauls UI

* UI polish

* Update ToolButton.tsx

* Update ToolButton.tsx

* Bump license

* move tldraw to root

* Remove SW
2021-11-03 16:46:33 +00:00
Steve Ruiz
b68a4681e1
[improvement] repo shuffle (#214)
* move folders out of packages

* Remove custom yarn stuff, remove duplicate readme

* Remove stitches config

* Add README script.

* bump deps

* Fix script

* Update package.json
2021-11-02 11:46:25 +00:00