Adds tool lock
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c95c54dae6
commit
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28 changed files with 1136 additions and 738 deletions
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@ -1,13 +1,13 @@
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import { v4 as uuid } from "uuid"
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import * as vec from "utils/vec"
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import { RectangleShape, ShapeType } from "types"
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import { registerShapeUtils } from "./index"
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import { boundsCollidePolygon, boundsContainPolygon } from "utils/bounds"
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import { v4 as uuid } from 'uuid'
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import * as vec from 'utils/vec'
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import { RectangleShape, ShapeType } from 'types'
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import { registerShapeUtils } from './index'
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import { boundsCollidePolygon, boundsContainPolygon } from 'utils/bounds'
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import {
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getBoundsFromPoints,
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getRotatedCorners,
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translateBounds,
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} from "utils/utils"
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} from 'utils/utils'
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const rectangle = registerShapeUtils<RectangleShape>({
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boundsCache: new WeakMap([]),
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@ -17,42 +17,31 @@ const rectangle = registerShapeUtils<RectangleShape>({
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id: uuid(),
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type: ShapeType.Rectangle,
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isGenerated: false,
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name: "Rectangle",
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parentId: "page0",
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name: 'Rectangle',
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parentId: 'page0',
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childIndex: 0,
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point: [0, 0],
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size: [1, 1],
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radius: 2,
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rotation: 0,
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style: {
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fill: "#c6cacb",
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stroke: "#000",
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fill: '#c6cacb',
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stroke: '#000',
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},
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...props,
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}
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},
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render({ id, size, radius, childIndex }) {
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render({ id, size, radius, style }) {
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return (
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<g id={id}>
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<rect
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id={id}
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width={size[0]}
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height={size[1]}
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rx={radius}
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ry={radius}
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width={Math.max(0, size[0] - Number(style.strokeWidth) / 2)}
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height={Math.max(0, size[1] - Number(style.strokeWidth) / 2)}
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/>
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<text
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y={4}
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x={4}
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fontSize={18}
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fill="black"
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stroke="none"
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alignmentBaseline="text-before-edge"
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pointerEvents="none"
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>
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{childIndex}
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</text>
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</g>
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)
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},
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@ -113,7 +102,7 @@ const rectangle = registerShapeUtils<RectangleShape>({
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},
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translateTo(shape, point) {
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shape.point = point
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shape.point = vec.toPrecision(point)
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return this
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},
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