[Fix] Missing bend handles on curved arrows (#2661)
Fixes #2660. <img width="629" alt="image" src="https://github.com/tldraw/tldraw/assets/23072548/a661b76c-4877-42b1-aca7-5e5fcc5bc44b"> ### Change Type - [x] `patch` — Bug fix ### Test Plan 1. Create a handle with a lot of bend but with a start and end handle that are close together. The bend handle should still be visible. ### Release Notes - Fixed a bug where the bend handle on arrows with a large curve could sometimes be hidden.
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3 changed files with 52 additions and 43 deletions
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@ -3,6 +3,7 @@ import { TLHandle, TLShapeId } from '@tldraw/tlschema'
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import { dedupe, modulate, objectMapValues } from '@tldraw/utils'
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import classNames from 'classnames'
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import React from 'react'
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import { COARSE_HANDLE_RADIUS, HANDLE_RADIUS } from '../constants'
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import { useCanvasEvents } from '../hooks/useCanvasEvents'
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import { useCoarsePointer } from '../hooks/useCoarsePointer'
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import { useDocumentEvents } from '../hooks/useDocumentEvents'
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@ -13,6 +14,7 @@ import { useGestureEvents } from '../hooks/useGestureEvents'
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import { useHandleEvents } from '../hooks/useHandleEvents'
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import { useScreenBounds } from '../hooks/useScreenBounds'
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import { Mat } from '../primitives/Mat'
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import { Vec } from '../primitives/Vec'
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import { toDomPrecision } from '../primitives/utils'
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import { debugFlags } from '../utils/debug-flags'
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import { GeometryDebuggingView } from './GeometryDebuggingView'
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@ -204,77 +206,77 @@ function SnapLinesWrapper() {
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)
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}
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const MIN_HANDLE_DISTANCE = 48
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function HandlesWrapper() {
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const editor = useEditor()
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const { Handles } = useEditorComponents()
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const zoomLevel = useValue('zoomLevel', () => editor.getZoomLevel(), [editor])
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const isCoarse = useValue('coarse pointer', () => editor.getInstanceState().isCoarsePointer, [
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editor,
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])
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const onlySelectedShape = useValue('onlySelectedShape', () => editor.getOnlySelectedShape(), [
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const isReadonly = useValue('isChangingStyle', () => editor.getInstanceState().isReadonly, [
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editor,
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])
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const isChangingStyle = useValue(
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'isChangingStyle',
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() => editor.getInstanceState().isChangingStyle,
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[editor]
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)
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const isReadonly = useValue('isChangingStyle', () => editor.getInstanceState().isReadonly, [
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const onlySelectedShape = useValue('onlySelectedShape', () => editor.getOnlySelectedShape(), [
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editor,
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])
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const handles = useValue(
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'handles',
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() => {
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const onlySelectedShape = editor.getOnlySelectedShape()
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if (onlySelectedShape) {
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return editor.getShapeHandles(onlySelectedShape)
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}
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return undefined
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},
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[editor]
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)
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const transform = useValue(
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'transform',
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() => {
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const onlySelectedShape = editor.getOnlySelectedShape()
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if (onlySelectedShape) {
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if (!onlySelectedShape) return null
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return editor.getShapePageTransform(onlySelectedShape)
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}
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return undefined
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},
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[editor]
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[editor, onlySelectedShape]
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)
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if (!Handles || !onlySelectedShape || isChangingStyle || isReadonly) return null
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const handles = useValue(
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'handles',
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() => {
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if (!onlySelectedShape) return null
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const handles = editor.getShapeHandles(onlySelectedShape)
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if (!handles) return null
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if (!transform) return null
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// Don't display a temporary handle if the distance between it and its neighbors is too small.
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const handlesToDisplay: TLHandle[] = []
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// ( •-)-----(-⦾-)----(-• ) ok
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// ( •-)(-⦾-)----(-• ) ok
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// ( •()⦾-)----(-• ) not ok, hide the virtual handle
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const minDistBetweenVirtualHandlesAndRegularHandles =
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((isCoarse ? COARSE_HANDLE_RADIUS : HANDLE_RADIUS) / zoomLevel) * 2
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for (let i = 0, handle = handles[i]; i < handles.length; i++, handle = handles[i]) {
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if (handle.type !== 'vertex') {
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return handles
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.sort((a) => (a.type === 'vertex' ? 1 : -1))
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.filter((handle, i) => {
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if (handle.type !== 'virtual') return true
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const prev = handles[i - 1]
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const next = handles[i + 1]
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if (prev && next) {
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if (Math.hypot(prev.y - next.y, prev.x - next.x) < MIN_HANDLE_DISTANCE / zoomLevel) {
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continue
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}
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}
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}
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return (
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(!prev || Vec.Dist(handle, prev) >= minDistBetweenVirtualHandlesAndRegularHandles) &&
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(!next || Vec.Dist(handle, next) >= minDistBetweenVirtualHandlesAndRegularHandles)
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)
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})
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},
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[editor, onlySelectedShape, zoomLevel, isCoarse]
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)
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handlesToDisplay.push(handle)
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if (!Handles || !onlySelectedShape || isChangingStyle || isReadonly || !handles || !transform) {
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return null
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}
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handlesToDisplay.sort((a) => (a.type === 'vertex' ? 1 : -1))
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return (
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<Handles>
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<g transform={Mat.toCssString(transform)}>
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{handlesToDisplay.map((handle) => {
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{handles.map((handle) => {
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return (
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<HandleWrapper
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key={handle.id}
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@ -1,6 +1,7 @@
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import { TLHandle, TLShapeId } from '@tldraw/tlschema'
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import classNames from 'classnames'
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import { ComponentType } from 'react'
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import { COARSE_HANDLE_RADIUS, HANDLE_RADIUS } from '../../constants'
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/** @public */
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export type TLHandleComponent = ComponentType<{
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@ -13,9 +14,6 @@ export type TLHandleComponent = ComponentType<{
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/** @public */
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export const DefaultHandle: TLHandleComponent = ({ handle, isCoarse, className, zoom }) => {
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const bgRadius = (isCoarse ? 20 : 12) / zoom
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const fgRadius = (handle.type === 'create' && isCoarse ? 3 : 4) / zoom
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if (handle.type === 'text-adjust') {
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return (
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<g className={classNames('tl-handle', className)}>
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@ -24,6 +22,9 @@ export const DefaultHandle: TLHandleComponent = ({ handle, isCoarse, className,
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)
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}
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const bgRadius = (isCoarse ? COARSE_HANDLE_RADIUS : HANDLE_RADIUS) / zoom
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const fgRadius = (handle.type === 'create' && isCoarse ? 3 : 4) / zoom
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return (
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<g
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className={classNames(
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@ -101,3 +101,9 @@ export const EDGE_SCROLL_DISTANCE = 8
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/** @internal */
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export const COARSE_POINTER_WIDTH = 12
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/** @internal */
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export const COARSE_HANDLE_RADIUS = 20
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/** @internal */
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export const HANDLE_RADIUS = 12
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