Update ellipse.tsx
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1 changed files with 4 additions and 3 deletions
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@ -211,13 +211,14 @@ export class Ellipse extends TLDrawShapeUtil<EllipseShape> {
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// .map((int) => int.points[0])
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// .map((int) => int.points[0])
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// .sort((a, b) => Vec.dist(b, origin) - Vec.dist(a, origin))[0]
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// .sort((a, b) => Vec.dist(b, origin) - Vec.dist(a, origin))[0]
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const intersection = Intersect.ray
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let intersection = Intersect.ray
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.ellipse(origin, direction, center, shape.radius[0], shape.radius[1], shape.rotation || 0)
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.ellipse(origin, direction, center, shape.radius[0], shape.radius[1], shape.rotation || 0)
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.points.sort((a, b) => Vec.dist(a, origin) - Vec.dist(b, origin))[0]
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.points.sort((a, b) => Vec.dist(a, origin) - Vec.dist(b, origin))[0]
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if (!intersection) {
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if (!intersection) {
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console.log('could not find an intersection')
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intersection = Intersect.lineSegment
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return undefined
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.ellipse(point, center, center, shape.radius[0], shape.radius[1], shape.rotation || 0)
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.points.sort((a, b) => Vec.dist(a, point) - Vec.dist(b, point))[0]
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}
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}
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// The anchor is a point between the handle and the intersection
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// The anchor is a point between the handle and the intersection
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