Fix editor remounting when camera options change (#4089)
Currently, the editor gets recreated whenever the camera options (or several other props that are only relevant at initialisation time) get changed. This diff makes it so that: - init-only props are kept in a ref so they don't invalidate the editor (but are used when the editor _does_ get recreated) - camera options are kept up to date in a separate effect ### Change type - [x] `bugfix` ### Release notes Fix an issue where changing `cameraOptions` via react would cause the entire editor to re-render
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2 changed files with 70 additions and 36 deletions
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@ -361,44 +361,60 @@ function TldrawEditorWithReadyStore({
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setRenderEditor(editor)
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}
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const [initialAutoFocus] = useState(autoFocus)
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useLayoutEffect(() => {
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const editor = new Editor({
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store,
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shapeUtils,
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bindingUtils,
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tools,
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getContainer: () => container,
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user,
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initialState,
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autoFocus: initialAutoFocus,
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inferDarkMode,
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cameraOptions,
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assetOptions,
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options,
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})
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editorRef.current = editor
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setRenderEditor(editor)
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return () => {
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editor.dispose()
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}
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}, [
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container,
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shapeUtils,
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bindingUtils,
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tools,
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store,
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user,
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initialState,
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initialAutoFocus,
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// props in this ref can be changed without causing the editor to be recreated.
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const editorOptionsRef = useRef({
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// for these, it's because they're only used when the editor first mounts:
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autoFocus,
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inferDarkMode,
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initialState,
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// for these, it's because we keep them up to date in a separate effect:
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cameraOptions,
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assetOptions,
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options,
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])
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})
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useLayoutEffect(() => {
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editorOptionsRef.current = {
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autoFocus,
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inferDarkMode,
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initialState,
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cameraOptions,
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}
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}, [autoFocus, inferDarkMode, initialState, cameraOptions])
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useLayoutEffect(
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() => {
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const { autoFocus, inferDarkMode, initialState, cameraOptions } = editorOptionsRef.current
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const editor = new Editor({
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store,
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shapeUtils,
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bindingUtils,
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tools,
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getContainer: () => container,
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user,
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initialState,
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autoFocus,
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inferDarkMode,
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cameraOptions,
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assetOptions,
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options,
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})
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editorRef.current = editor
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setRenderEditor(editor)
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return () => {
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editor.dispose()
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}
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},
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// if any of these change, we need to recreate the editor.
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[assetOptions, bindingUtils, container, options, shapeUtils, store, tools, user]
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)
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// keep the editor up to date with the latest camera options
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useLayoutEffect(() => {
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if (editor && cameraOptions) {
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editor.setCameraOptions(cameraOptions)
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}
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}, [editor, cameraOptions])
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const crashingError = useSyncExternalStore(
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useCallback(
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@ -226,6 +226,24 @@ describe('<TldrawEditor />', () => {
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// but strict mode will cause onMount to be called twice
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expect(onMount).toHaveBeenCalledTimes(2)
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})
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it('allows updating camera options without re-creating the editor', async () => {
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const editors: Editor[] = []
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const onMount = jest.fn((editor: Editor) => {
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if (!editors.includes(editor)) editors.push(editor)
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})
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const renderer = await renderTldrawComponent(<TldrawEditor onMount={onMount} />, {
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waitForPatterns: false,
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})
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expect(editors.length).toBe(1)
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expect(editors[0].getCameraOptions().isLocked).toBe(false)
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renderer.rerender(<TldrawEditor onMount={onMount} cameraOptions={{ isLocked: true }} />)
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expect(editors.length).toBe(1)
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expect(editors[0].getCameraOptions().isLocked).toBe(true)
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})
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})
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describe('Custom shapes', () => {
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