Quick start guide (#2692)
Following on from #2686, this PR replaces the introduction page with a Quick Start guide. Next Steps: - Better UX around the code blocks, throughout the site. A copy button would be great. - Collapsible extra info on the release version and rendering an inline component - Maybe remove the embed - [x] `documentation` — Changes to the documentation only[^2] ### Release Notes - Add a quick start guide --------- Co-authored-by: Mime Čuvalo <mimecuvalo@gmail.com>
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---
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title: Introduction
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title: Quick Start
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status: published
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author: steveruizok
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date: 3/22/2023
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order: 0
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---
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Welcome to the developer docs for tldraw, a React library for creating whiteboards and other infinite canvas experiences. These docs are for the 2.0 version which is currently in beta.
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<h2>Add a tldraw canvas to your React app in just 5 minutes.</h2>
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<a className="hero__images" href="https://examples.tldraw.com">
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<img src={'/images/hero_light.png'} alt="tldraw demo" className="article__image hero__light" />
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<img src={'/images/hero_dark.png'} alt="tldraw demo" className="article__image hero__dark" />
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</a>
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The tldraw SDK provides a really simple way to craft infinite canvas experiences for the web. It's perfect for collaborative applications, productivity tools, interfacing with multi-modal AI, and more.
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- 🔗 Check out the [CodeSandbox](https://codesandbox.io/s/tldraw-example-canary-2lrzmy)
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- 🧑💻 Visit the [tldraw repo on Github](https://github.com/tldraw/tldraw)
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- 💬 Join the [Discord](https://discord.com/invite/SBBEVCA4PG)
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By the end of this guide you will have made something that looks like this:
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## What can I do with tldraw?
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<Embed className="article__embed--quickstart" src="https://vite-template-five.vercel.app/" />
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You can use the [Tldraw](?) React component to embed a fully featured and extendable whiteboard in your app. See the [CodeSandbox](https://codesandbox.io/s/tldraw-example-canary-2lrzmy) for a minimal example.
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For multiplayer whiteboards, you can plug the component into the [collaboration backend](/docs/collaboration) of your choice. Check out our [Yjs example](https://github.com/tldraw/tldraw-yjs-example) to see how you might use tldraw together with [Yjs](https://yjs.dev/).
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Follow the steps below to make your own version of it, or [clone the repo](https://github.com/tldraw/vite-template) to skip to the end.
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You can use the [Editor](?) API to create, update, and delete shapes, control the camera—or do just about anything else. You can extend tldraw with your own [custom shapes](/docs/shapes) and [custom tools](/docs/tools). You can use our [user interface](/docs/user-interface) overrides to change the contents of menus and toolbars, or else hide the UI and replace it with your own.
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<hr />
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<ol className="ordered-list__quickstart">
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<li>
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### Installation
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If you want to go even deeper, you can use the [TldrawEditor](?) component as a more minimal engine without the default tldraw shapes or user interface.
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- Set up a React project however you normally do. [We recommend Vite](https://vitejs.dev/guide/#scaffolding-your-first-vite-project).
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- Install the tldraw library using this command:
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```bash
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npm install @tldraw/tldraw@beta
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```
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</li>
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<li>
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### Import Styles
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<br />
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To import fonts and CSS for tldraw:
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## How do I learn tldraw?
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- Create or edit a css file called `index.css`
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- Copy and paste this into the file:
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```CSS
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@import url("https://fonts.googleapis.com/css2?family=Inter:wght@400;500;700&family=Roboto+Mono:wght@400;700&display=swap");
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@import url("@tldraw/tldraw/tldraw.css");
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In addition to the docs on this website, we provide [many examples](https://github.com/tldraw/tldraw/tree/main/apps/examples/src/examples) in the tldraw repo that demonstrate different ways of using the tldraw library. You can view them running [here](https://examples.tldraw.com/); or else you can clone the tldraw repo and start a local development server to see them in action.
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body {
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font-family: "Inter";
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}
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```
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</li>
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<li>
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### Render Tldraw Component
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<br />
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To render the Tldraw component
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You can ask questions and get help on our [Discord](https://discord.com/invite/SBBEVCA4PG) channel or in our Github [issues](https://github.com/tldraw/tldraw/issues).
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- Import the `<Tldraw />` component from `@tldraw/tldraw`
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- Import the `index.css` CSS file from earlier
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- Wrap the Tldraw component in a `<div>` element with the style attribute set to: `{ position: 'fixed', inset: 0 }`
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<p className="">This will render a full screen canvas:</p>
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## Community
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```javascript
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import { Tldraw } from "@tldraw/tldraw";
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import "./index.css";
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Found a bug or want to request a feature? Create an issue [here](https://github.com/tldraw/tldraw/issues). To connect with the team and other users, join us on our [Discord](https://discord.gg/JMbeb96jsh). To follow along with updates, you can also [subscribe to our Substack newsletter](https://tldraw.substack.com/) or follow us on [Twitter/X](https://twitter.com/tldraw).
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export default function App() {
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return (
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<div style={{ position: 'fixed', inset: 0 }}>
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<Tldraw />
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</div>
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);
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}
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```
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</li>
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</ol>
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## License
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<hr />
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tldraw's source code and distributed packages are provided under the non-commercial [tldraw license](https://github.com/tldraw/tldraw/blob/master/LICENSE.md).
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### Next Steps
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This license does not permit commercial use. If you wish to use tldraw in a commercial product or enterprise, you will need to purchase a commercial license. To obtain a commercial license, please contact us at [hello@tldraw.com](mailto:hello@tldraw.com).
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You did it! Now that you have your canvas working, you may be wondering: what next? You can try:
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To learn more, see our [license](/community/license) page.
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- Giving the editor a makeover by [customizing the UI](/docs/user-interface)
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- Adding your own [shapes](/docs/shapes) and [tools](/docs/tools)
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- Providing collaboration using [multiplayer](https://github.com/tldraw/tldraw-yjs-example)
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We provide the above examples and more in our [examples section](/examples/basic/develop). Go build something creative and please do share it with us in our [#show-and-tell](https://discord.com/invite/SBBEVCA4PG) channel on Discord!
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