Fix pressure (#3877)

This PR fixes pen pressure. Previously, `toFixed` loses the `z` of the
point.

### Change Type

- [x] `sdk` — Changes the tldraw SDK
- [x] `bugfix` — Bug fix

### Test Plan

1. use a pen with pressure

### Release Notes

- Fixes pen pressure.
This commit is contained in:
Steve Ruiz 2024-06-04 17:31:19 +02:00 committed by GitHub
parent 15f1d82e7d
commit 876f1ef326
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@ -177,7 +177,8 @@ export class Drawing extends StateNode {
// have our own value for this. The inputs.isPen is only if the input is a regular
// pen, like an iPad pen, which needs to trigger "pen mode" in order to avoid
// accidental palm touches. We don't have to worry about that with styluses though.
const z = this.info.point.z === undefined ? 0.5 : this.info.point.z
const { z = 0.5 } = this.info.point
this.isPen = isPen
this.isPenOrStylus = isPen || (z > 0 && z < 0.5) || (z > 0.5 && z < 1)
@ -304,8 +305,8 @@ export class Drawing extends StateNode {
const { segments } = shape.props
const { x, y, z } = this.editor.getPointInShapeSpace(shape, inputs.currentPagePoint).toFixed()
const newPoint = { x, y, z: this.isPenOrStylus ? +(z! * 1.25).toFixed(2) : 0.5 }
const pressure = this.isPenOrStylus ? +(inputs.currentPagePoint.z! * 1.25).toFixed(2) : 0.5
const newPoint = { x, y, z: pressure }
switch (this.segmentMode) {
case 'starting_straight': {