Fix undo/redo on deleted handles (#126)
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3 changed files with 48 additions and 16 deletions
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@ -56,6 +56,20 @@ describe('Delete command', () => {
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expect(tlstate.getShape('rect2')).toBe(undefined)
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})
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it('deletes bound shapes, undoes and redoes', () => {
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const tlstate = new TLDrawState()
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.createShapes(
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{ type: TLDrawShapeType.Rectangle, id: 'target1', point: [0, 0], size: [100, 100] },
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{ type: TLDrawShapeType.Arrow, id: 'arrow1', point: [200, 200] }
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)
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.select('arrow1')
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.startHandleSession([200, 200], 'start')
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.updateHandleSession([50, 50])
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.completeSession()
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.delete()
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.undo()
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})
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it('deletes bound shapes', () => {
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expect(Object.values(tlstate.page.bindings)[0]).toBe(undefined)
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@ -1,5 +1,5 @@
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import { TLDR } from '~state/tldr'
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import type { Data, GroupShape, PagePartial } from '~types'
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import type { ArrowShape, Data, GroupShape, PagePartial } from '~types'
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export function removeShapesFromPage(data: Data, ids: string[], pageId: string) {
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const before: PagePartial = {
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@ -75,7 +75,10 @@ export function removeShapesFromPage(data: Data, ids: string[], pageId: string)
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...before.shapes[id],
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handles: {
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...before.shapes[id]?.handles,
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[handle.id]: { bindingId: binding.id },
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[handle.id]: {
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...before.shapes[id]?.handles?.[handle.id as keyof ArrowShape['handles']],
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bindingId: binding.id,
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},
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},
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}
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@ -86,7 +89,10 @@ export function removeShapesFromPage(data: Data, ids: string[], pageId: string)
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...after.shapes[id],
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handles: {
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...after.shapes[id]?.handles,
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[handle.id]: { bindingId: undefined },
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[handle.id]: {
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...after.shapes[id]?.handles?.[handle.id as keyof ArrowShape['handles']],
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bindingId: undefined,
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},
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},
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}
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}
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@ -244,11 +244,13 @@ export class TLDrawState extends StateManager<Data> {
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bindingsToUpdate.forEach((binding) => {
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const toShape = page.shapes[binding.toId]
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const fromShape = page.shapes[binding.fromId]
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const toUtils = TLDR.getShapeUtils(toShape)
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// We only need to update the binding's "from" shape
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const util = TLDR.getShapeUtils(fromShape)
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try {
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const fromDelta = util.onBindingChange(
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fromShape,
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binding,
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@ -265,6 +267,16 @@ export class TLDrawState extends StateManager<Data> {
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page.shapes[fromShape.id] = nextShape
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}
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} catch (e) {
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console.log(
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fromShape,
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binding,
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toShape,
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toUtils.getBounds(toShape),
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toUtils.getCenter(toShape)
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)
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throw Error('something went wrong')
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}
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})
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groupsToUpdate.forEach((group) => {
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