Clean up editor

This commit is contained in:
Steve Ruiz 2021-08-10 18:33:10 +01:00
parent 4ac1b93f96
commit 38ddf1f640
3 changed files with 18 additions and 65 deletions

View file

@ -1,18 +1,3 @@
# react-esbuild-starter
# Dev Server
Starter template for React and Typescript.
Inspired by https://github.com/sikanhe/rescript-esbuild-starter
It provides minimal yet 🔥 blazing fast ™ development boilerplate for rapid React prototyping.
- `yarn start` Starts typescript typechecking and esbuild in watch mode, and serves web page at localhost:5000.
- `yarn build` Builds production bundle for browser, outputs bundle to dist/bundle.js with source map.
- `yarn clean` Clean up assets produced by esbuild.
All code bundling and transpilation is handled by esbuild. Its configuration is kept inside `esbuild.config.mjs`. Follow [esbuild docs](https://esbuild.github.io/getting-started/) to see all supported options.
### Caveats
- No output file hashing
- No test runner
- Importing CSS in JS file is not supported in esbuild yet. It is currently in development https://github.com/evanw/esbuild/issues/20. In meantime either opt-in for some CSS-in-JS solution, or include styles directly in `www/index.html`.
Dev server with fast refresh.

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@ -1,18 +1,7 @@
import * as React from 'react'
import {
TLBounds,
Utils,
Vec,
TLTransformInfo,
TLRenderInfo,
Intersect,
} from '@tldraw/core'
import { TLBounds, Utils, Vec, TLTransformInfo, TLRenderInfo, Intersect } from '@tldraw/core'
import getStroke from 'perfect-freehand'
import {
getPerfectDashProps,
defaultStyle,
getShapeStyle,
} from '../../shape-styles'
import { getPerfectDashProps, defaultStyle, getShapeStyle } from '../../shape-styles'
import {
RectangleShape,
DashStyle,
@ -49,9 +38,7 @@ export class Rectangle extends TLDrawShapeUtil<RectangleShape> {
const strokeWidth = +styles.strokeWidth
if (style.dash === DashStyle.Draw) {
const pathData = Utils.getFromCache(this.pathCache, shape.size, () =>
renderPath(shape)
)
const pathData = Utils.getFromCache(this.pathCache, shape.size, () => renderPath(shape))
return (
<>
@ -185,9 +172,7 @@ export class Rectangle extends TLDrawShapeUtil<RectangleShape> {
}
getRotatedBounds(shape: RectangleShape) {
return Utils.getBoundsFromPoints(
Utils.getRotatedCorners(this.getBounds(shape), shape.rotation)
)
return Utils.getBoundsFromPoints(Utils.getRotatedCorners(this.getBounds(shape), shape.rotation))
}
getCenter(shape: RectangleShape): number[] {
@ -199,13 +184,10 @@ export class Rectangle extends TLDrawShapeUtil<RectangleShape> {
}
hitTestBounds(shape: RectangleShape, bounds: TLBounds) {
const rotatedCorners = Utils.getRotatedCorners(
this.getBounds(shape),
shape.rotation
)
const rotatedCorners = Utils.getRotatedCorners(this.getBounds(shape), shape.rotation)
return (
rotatedCorners.every(point => Utils.pointInBounds(point, bounds)) ||
rotatedCorners.every((point) => Utils.pointInBounds(point, bounds)) ||
Intersect.polyline.bounds(rotatedCorners, bounds).length > 0
)
}
@ -213,12 +195,7 @@ export class Rectangle extends TLDrawShapeUtil<RectangleShape> {
transform(
shape: RectangleShape,
bounds: TLBounds,
{
initialShape,
transformOrigin,
scaleX,
scaleY,
}: TLTransformInfo<RectangleShape>
{ initialShape, transformOrigin, scaleX, scaleY }: TLTransformInfo<RectangleShape>
) {
if (!shape.rotation && !shape.isAspectRatioLocked) {
return {
@ -254,11 +231,7 @@ export class Rectangle extends TLDrawShapeUtil<RectangleShape> {
}
}
transformSingle(
shape: RectangleShape,
bounds: TLBounds,
info: TLTransformInfo<RectangleShape>
) {
transformSingle(shape: RectangleShape, bounds: TLBounds, info: TLTransformInfo<RectangleShape>) {
return {
size: Vec.round([bounds.width, bounds.height]),
point: Vec.round([bounds.minX, bounds.minY]),
@ -300,17 +273,14 @@ function renderPath(shape: RectangleShape) {
Math.floor(5 + getRandom() * 4)
)
const stroke = getStroke(
[...lines.flat().slice(2), ...lines[0], ...lines[0].slice(4)],
{
const stroke = getStroke([...lines.flat().slice(2), ...lines[0], ...lines[0].slice(4)], {
size: 1 + +styles.strokeWidth,
thinning: 0.6,
easing: t => t * t * t * t,
easing: (t) => t * t * t * t,
end: { taper: +styles.strokeWidth * 20 },
start: { taper: +styles.strokeWidth * 20 },
simulatePressure: false,
}
)
})
return Utils.getSvgPathFromStroke(stroke)
}

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@ -95,7 +95,5 @@ export default function Editor(): JSX.Element {
return <div />
}
console.log(value)
return <TLDraw document={value} onChange={handleChange} />
}